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Diffstat (limited to 'gpu/src/GrGpuGLFixed.h')
-rw-r--r-- | gpu/src/GrGpuGLFixed.h | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/gpu/src/GrGpuGLFixed.h b/gpu/src/GrGpuGLFixed.h deleted file mode 100644 index 487c09f..0000000 --- a/gpu/src/GrGpuGLFixed.h +++ /dev/null @@ -1,72 +0,0 @@ -/* - Copyright 2010 Google Inc. - - Licensed under the Apache License, Version 2.0 (the "License"); - you may not use this file except in compliance with the License. - You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - - Unless required by applicable law or agreed to in writing, software - distributed under the License is distributed on an "AS IS" BASIS, - WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - See the License for the specific language governing permissions and - limitations under the License. - */ - - -#ifndef GrGpuGLFixed_DEFINED -#define GrGpuGLFixed_DEFINED - -#include "GrGpuGL.h" - -// Fixed Pipeline OpenGL or OpenGL ES 1.x -class GrGpuGLFixed : public GrGpuGL { -public: - GrGpuGLFixed(); - virtual ~GrGpuGLFixed(); - -protected: - // overrides from GrGpu - virtual bool flushGraphicsState(GrPrimitiveType type); - virtual void setupGeometry(int* startVertex, - int* startIndex, - int vertexCount, - int indexCount); - -private: - virtual void resetContext(); - - // Helpers to make code more readable - const GrMatrix& getHWSamplerMatrix(int stage) const { - return fHWDrawState.fSamplerStates[stage].getMatrix(); - } - void recordHWSamplerMatrix(int stage, const GrMatrix& matrix) { - fHWDrawState.fSamplerStates[stage].setMatrix(matrix); - } - - // when the texture is GL_RGBA we set the GL_COMBINE texture - // environment rgb operand 0 to be GL_COLOR to modulate each incoming - // R,G, & B by the texture's R, G, & B. When the texture is alpha-only we - // set the operand to GL_ALPHA so that the incoming frag's R, G, &B are all - // modulated by the texture's A. - enum TextureEnvRGBOperands { - kAlpha_TextureEnvRGBOperand, - kColor_TextureEnvRGBOperand, - }; - TextureEnvRGBOperands fHWRGBOperand0[kNumStages]; - - void flushProjectionMatrix(); - - // are the currently bound vertex buffers/arrays laid - // out for text or other drawing. - bool fTextVerts; - - // On GL we have to build the base vertex offset into the - // glVertexPointer/glTexCoordPointer/etc - int fBaseVertex; - - typedef GrGpuGL INHERITED; -}; - -#endif |