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-rw-r--r--include/gpu/GrConfig.h439
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diff --git a/include/gpu/GrConfig.h b/include/gpu/GrConfig.h
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+++ b/include/gpu/GrConfig.h
@@ -0,0 +1,439 @@
+
+/*
+ * Copyright 2010 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+
+#ifndef GrConfig_DEFINED
+#define GrConfig_DEFINED
+
+///////////////////////////////////////////////////////////////////////////////
+// preconfig section:
+//
+// All the work before including GrUserConfig.h should center around guessing
+// what platform we're on, and defining low-level symbols based on that.
+//
+// A build environment may have already defined symbols, so we first check
+// for that
+//
+
+// hack to ensure we know what sort of Apple platform we're on
+#if defined(__APPLE_CPP__) || defined(__APPLE_CC__)
+ #include <TargetConditionals.h>
+#endif
+
+/**
+ * Gr defines are set to 0 or 1, rather than being undefined or defined
+ */
+
+#if !defined(GR_ANDROID_BUILD)
+ #define GR_ANDROID_BUILD 0
+#endif
+#if !defined(GR_IOS_BUILD)
+ #define GR_IOS_BUILD 0
+#endif
+#if !defined(GR_LINUX_BUILD)
+ #define GR_LINUX_BUILD 0
+#endif
+#if !defined(GR_MAC_BUILD)
+ #define GR_MAC_BUILD 0
+#endif
+#if !defined(GR_WIN32_BUILD)
+ #define GR_WIN32_BUILD 0
+#endif
+#if !defined(GR_QNX_BUILD)
+ #define GR_QNX_BUILD 0
+#endif
+
+/**
+ * If no build target has been defined, attempt to infer.
+ */
+#if !GR_ANDROID_BUILD && !GR_IOS_BUILD && !GR_LINUX_BUILD && !GR_MAC_BUILD && !GR_WIN32_BUILD && !GR_QNX_BUILD
+ #if defined(_WIN32)
+ #undef GR_WIN32_BUILD
+ #define GR_WIN32_BUILD 1
+// #error "WIN"
+ #elif TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
+ #undef GR_IOS_BUILD
+ #define GR_IOS_BUILD 1
+// #error "IOS"
+ #elif defined(SK_BUILD_FOR_ANDROID)
+ #undef GR_ANDROID_BUILD
+ #define GR_ANDROID_BUILD 1
+// #error "ANDROID"
+ #elif TARGET_OS_MAC
+ #undef GR_MAC_BUILD
+ #define GR_MAC_BUILD 1
+// #error "MAC"
+ #elif TARGET_OS_QNX || defined(__QNXNTO__)
+ #undef GR_QNX_BUILD
+ #define GR_QNX_BUILD 1
+// #error "QNX"
+ #else
+ #undef GR_LINUX_BUILD
+ #define GR_LINUX_BUILD 1
+// #error "LINUX"
+ #endif
+#endif
+
+// we need both GR_DEBUG and GR_RELEASE to be defined as 0 or 1
+//
+#ifndef GR_DEBUG
+ #ifdef GR_RELEASE
+ #define GR_DEBUG !GR_RELEASE
+ #else
+ #ifdef NDEBUG
+ #define GR_DEBUG 0
+ #else
+ #define GR_DEBUG 1
+ #endif
+ #endif
+#endif
+
+#ifndef GR_RELEASE
+ #define GR_RELEASE !GR_DEBUG
+#endif
+
+#if GR_DEBUG == GR_RELEASE
+ #error "GR_DEBUG and GR_RELEASE must not be the same"
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+
+#if GR_WIN32_BUILD
+// VC8 doesn't support stdint.h, so we define those types here.
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef short int16_t;
+typedef unsigned short uint16_t;
+typedef int int32_t;
+typedef unsigned uint32_t;
+typedef __int64 int64_t;
+typedef unsigned __int64 uint64_t;
+#else
+/*
+ * Include stdint.h with defines that trigger declaration of C99 limit/const
+ * macros here before anyone else has a chance to include stdint.h without
+ * these.
+ */
+#define __STDC_LIMIT_MACROS
+#define __STDC_CONSTANT_MACROS
+#include <stdint.h>
+#endif
+
+/*
+ * The "user config" file can be empty, and everything should work. It is
+ * meant to store a given platform/client's overrides of our guess-work.
+ *
+ * A alternate user config file can be specified by defining
+ * GR_USER_CONFIG_FILE. It should be defined relative to GrConfig.h
+ *
+ * e.g. it can specify GR_DEBUG/GR_RELEASE as it please, change the BUILD
+ * target, or supply its own defines for anything else (e.g. GR_SCALAR)
+ */
+#if !defined(GR_USER_CONFIG_FILE)
+ #include "GrUserConfig.h"
+#else
+ #include GR_USER_CONFIG_FILE
+#endif
+
+
+///////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
+// postconfig section:
+//
+
+// GR_IMPLEMENTATION should be define to 1 when building Gr and 0 when including
+// it in another dependent build. The Gr makefile/ide-project should define this
+// to 1.
+#if !defined(GR_IMPLEMENTATION)
+ #define GR_IMPLEMENTATION 0
+#endif
+
+// If Gr is built as a shared library then GR_DLL should be defined to 1 (both
+// when building Gr and when including its headers in dependent builds). Only
+// currently supported minimally for Chrome's Win32 Multi-DLL build (TODO:
+// correctly exort all of the public API correctly and support shared lib on
+// other platforms).
+#if !defined(GR_DLL)
+ #define GR_DLL 0
+#endif
+
+#if GR_DLL
+ #if GR_WIN32_BUILD
+ #if GR_IMPLEMENTATION
+ #define GR_API __declspec(dllexport)
+ #else
+ #define GR_API __declspec(dllimport)
+ #endif
+ #else
+ #define GR_API __attribute__((visibility("default")))
+ #endif
+#else
+ #define GR_API
+#endif
+
+// By now we must have a GR_..._BUILD symbol set to 1, and a decision about
+// debug -vs- release
+//
+
+extern GR_API void GrPrintf(const char format[], ...);
+
+/**
+ * GR_STRING makes a string of X where X is expanded before conversion to a string
+ * if X itself contains macros.
+ */
+#define GR_STRING(X) GR_STRING_IMPL(X)
+#define GR_STRING_IMPL(X) #X
+
+/**
+ * GR_CONCAT concatenates X and Y where each is expanded before
+ * contanenation if either contains macros.
+ */
+#define GR_CONCAT(X,Y) GR_CONCAT_IMPL(X,Y)
+#define GR_CONCAT_IMPL(X,Y) X##Y
+
+/**
+ * Creates a string of the form "<filename>(<linenumber>) : "
+ */
+#define GR_FILE_AND_LINE_STR __FILE__ "(" GR_STRING(__LINE__) ") : "
+
+/**
+ * Compilers have different ways of issuing warnings. This macro
+ * attempts to abstract them, but may need to be specialized for your
+ * particular compiler.
+ * To insert compiler warnings use "#pragma message GR_WARN(<string>)"
+ */
+#if defined(_MSC_VER) && _MSC_VER
+ #define GR_WARN(MSG) (GR_FILE_AND_LINE_STR "WARNING: " MSG)
+#else//__GNUC__ - may need other defines for different compilers
+ #define GR_WARN(MSG) ("WARNING: " MSG)
+#endif
+
+/**
+ * GR_ALWAYSBREAK is an unconditional break in all builds.
+ */
+#if !defined(GR_ALWAYSBREAK)
+ #if GR_WIN32_BUILD
+ #define GR_ALWAYSBREAK SkNO_RETURN_HINT(); __debugbreak()
+ #else
+ // TODO: do other platforms really not have continuable breakpoints?
+ // sign extend for 64bit architectures to be sure this is
+ // in the high address range
+ #define GR_ALWAYSBREAK SkNO_RETURN_HINT(); *((int*)(int64_t)(int32_t)0xbeefcafe) = 0;
+ #endif
+#endif
+
+/**
+ * GR_DEBUGBREAK is an unconditional break in debug builds.
+ */
+#if !defined(GR_DEBUGBREAK)
+ #if GR_DEBUG
+ #define GR_DEBUGBREAK GR_ALWAYSBREAK
+ #else
+ #define GR_DEBUGBREAK
+ #endif
+#endif
+
+/**
+ * GR_ALWAYSASSERT is an assertion in all builds.
+ */
+#if !defined(GR_ALWAYSASSERT)
+ #define GR_ALWAYSASSERT(COND) \
+ do { \
+ if (!(COND)) { \
+ GrPrintf("%s %s failed\n", GR_FILE_AND_LINE_STR, #COND); \
+ GR_ALWAYSBREAK; \
+ } \
+ } while (false)
+#endif
+
+/**
+ * GR_DEBUGASSERT is an assertion in debug builds only.
+ */
+#if !defined(GR_DEBUGASSERT)
+ #if GR_DEBUG
+ #define GR_DEBUGASSERT(COND) GR_ALWAYSASSERT(COND)
+ #else
+ #define GR_DEBUGASSERT(COND)
+ #endif
+#endif
+
+/**
+ * Prettier forms of the above macros.
+ */
+#define GrAssert(COND) GR_DEBUGASSERT(COND)
+#define GrAlwaysAssert(COND) GR_ALWAYSASSERT(COND)
+
+/**
+ * Crash from unrecoverable condition, optionally with a message.
+ */
+inline void GrCrash() { GrAlwaysAssert(false); }
+inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); }
+
+/**
+ * GR_DEBUGCODE compiles the code X in debug builds only
+ */
+#if !defined(GR_DEBUGCODE)
+ #if GR_DEBUG
+ #define GR_DEBUGCODE(X) X
+ #else
+ #define GR_DEBUGCODE(X)
+ #endif
+#endif
+
+/**
+ * GR_STATIC_ASSERT is a compile time assertion. Depending on the platform
+ * it may print the message in the compiler log. Obviously, the condition must
+ * be evaluatable at compile time.
+ */
+// VS 2010 and GCC compiled with c++0x or gnu++0x support the new
+// static_assert.
+#if !defined(GR_STATIC_ASSERT)
+ #if (defined(_MSC_VER) && _MSC_VER >= 1600) || (defined(__GXX_EXPERIMENTAL_CXX0X__) && __GXX_EXPERIMENTAL_CXX0X__)
+ #define GR_STATIC_ASSERT(CONDITION) static_assert(CONDITION, "bug")
+ #else
+ template <bool> class GR_STATIC_ASSERT_FAILURE;
+ template <> class GR_STATIC_ASSERT_FAILURE<true> {};
+ #define GR_STATIC_ASSERT(CONDITION) \
+ enum {GR_CONCAT(X,__LINE__) = \
+ sizeof(GR_STATIC_ASSERT_FAILURE<CONDITION>)}
+ #endif
+#endif
+
+#if !defined(GR_SCALAR_IS_FLOAT)
+ #define GR_SCALAR_IS_FLOAT 0
+#endif
+#if !defined(GR_SCALAR_IS_FIXED)
+ #define GR_SCALAR_IS_FIXED 0
+#endif
+
+#if !defined(GR_TEXT_SCALAR_TYPE_IS_USHORT)
+ #define GR_TEXT_SCALAR_TYPE_IS_USHORT 0
+#endif
+#if !defined(GR_TEXT_SCALAR_TYPE_IS_FLOAT)
+ #define GR_TEXT_SCALAR_TYPE_IS_FLOAT 0
+#endif
+#if !defined(GR_TEXT_SCALAR_TYPE_IS_FIXED)
+ #define GR_TEXT_SCALAR_TYPE_IS_FIXED 0
+#endif
+
+#ifndef GR_DUMP_TEXTURE_UPLOAD
+ #define GR_DUMP_TEXTURE_UPLOAD 0
+#endif
+
+/**
+ * GR_COLLECT_STATS controls whether the GrGpu class collects stats.
+ * If not already defined then collect in debug build but not release.
+ */
+#if !defined(GR_COLLECT_STATS)
+ #define GR_COLLECT_STATS GR_DEBUG
+#endif
+
+/**
+ * GR_STATIC_RECT_VB controls whether rects are drawn by issuing a vertex
+ * for each corner or using a static vb that is positioned by modifying the
+ * view / texture matrix.
+ */
+#if !defined(GR_STATIC_RECT_VB)
+ #define GR_STATIC_RECT_VB 0
+#endif
+
+/**
+ * GR_AGGRESSIVE_SHADER_OPTS controls how aggressively shaders are optimized
+ * for special cases. On systems where program changes are expensive this
+ * may not be advantageous. Consecutive draws may no longer use the same
+ * program.
+ */
+#if !defined(GR_AGGRESSIVE_SHADER_OPTS)
+ #define GR_AGGRESSIVE_SHADER_OPTS 1
+#endif
+
+/**
+ * GR_GEOM_BUFFER_LOCK_THRESHOLD gives a threshold (in bytes) for when Gr should
+ * lock a GrGeometryBuffer to update its contents. It will use lock() if the
+ * size of the updated region is greater than the threshold. Otherwise it will
+ * use updateData().
+ */
+#if !defined(GR_GEOM_BUFFER_LOCK_THRESHOLD)
+ #define GR_GEOM_BUFFER_LOCK_THRESHOLD (1 << 15)
+#endif
+
+/**
+ * Enables/disables use of offscreen AA
+ */
+#if !defined(GR_USE_OFFSCREEN_AA)
+ #define GR_USE_OFFSCREEN_AA 1
+#endif
+
+/**
+ * GR_MAX_OFFSCREEN_AA_SIZE controls the size at which offscreen AA will tile.
+ * Tiling saves GPU memory by limiting the size of the offscreen buffer. The
+ * max offscreen may be as large as (4*GR_MAX_OFFSCREEN_AA_SIZE)^2 pixels.
+ */
+#if !defined(GR_MAX_OFFSCREEN_AA_SIZE)
+ #define GR_MAX_OFFSCREEN_AA_SIZE 256
+#endif
+
+
+///////////////////////////////////////////////////////////////////////////////
+// tail section:
+//
+// Now we just assert if we are missing some required define, or if we detect
+// and inconsistent combination of defines
+//
+
+
+/**
+ * Only one build target macro should be 1 and the rest should be 0.
+ */
+#define GR_BUILD_SUM (GR_WIN32_BUILD + GR_MAC_BUILD + GR_IOS_BUILD + GR_ANDROID_BUILD + GR_LINUX_BUILD + GR_QNX_BUILD)
+#if 0 == GR_BUILD_SUM
+ #error "Missing a GR_BUILD define"
+#elif 1 != GR_BUILD_SUM
+ #error "More than one GR_BUILD defined"
+#endif
+
+
+#if !GR_SCALAR_IS_FLOAT && !GR_SCALAR_IS_FIXED
+ #undef GR_SCALAR_IS_FLOAT
+ #define GR_SCALAR_IS_FLOAT 1
+ #pragma message GR_WARN("Scalar type not defined, defaulting to float")
+#endif
+
+#if !GR_TEXT_SCALAR_IS_FLOAT && \
+ !GR_TEXT_SCALAR_IS_FIXED && \
+ !GR_TEXT_SCALAR_IS_USHORT
+ #undef GR_TEXT_SCALAR_IS_FLOAT
+ #define GR_TEXT_SCALAR_IS_FLOAT 1
+ #pragma message GR_WARN("Text scalar type not defined, defaulting to float")
+#endif
+
+#if 0
+#if GR_WIN32_BUILD
+// #pragma message GR_WARN("GR_WIN32_BUILD")
+#endif
+#if GR_MAC_BUILD
+// #pragma message GR_WARN("GR_MAC_BUILD")
+#endif
+#if GR_IOS_BUILD
+// #pragma message GR_WARN("GR_IOS_BUILD")
+#endif
+#if GR_ANDROID_BUILD
+// #pragma message GR_WARN("GR_ANDROID_BUILD")
+#endif
+#if GR_LINUX_BUILD
+// #pragma message GR_WARN("GR_LINUX_BUILD")
+#endif
+#if GR_QNX_BUILD
+// #pragma message GR_WARN("GR_QNX_BUILD")
+#endif
+#endif
+
+#endif
+