diff options
Diffstat (limited to 'include/gpu/SkGpuDevice.h')
-rw-r--r-- | include/gpu/SkGpuDevice.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h index 6c4285e..6663ed5 100644 --- a/include/gpu/SkGpuDevice.h +++ b/include/gpu/SkGpuDevice.h @@ -35,7 +35,7 @@ public: * internally. */ SkGpuDevice(GrContext*, SkBitmap::Config, - int width, int height, + int width, int height, SkDevice::Usage usage = SkDevice::kGeneral_Usage); /** @@ -102,7 +102,7 @@ public: const SkPaint&) SK_OVERRIDE; virtual bool filterTextFlags(const SkPaint&, TextFlags*) SK_OVERRIDE; - virtual void flush(); + virtual void flush(); /** * Make's this device's rendertarget current in the underlying 3D API. @@ -113,7 +113,7 @@ public: virtual bool filterImage(SkImageFilter*, const SkBitmap& src, const SkMatrix& ctm, SkBitmap* result, SkIPoint* offset) SK_OVERRIDE; - + protected: typedef GrContext::TextureCacheEntry TexCache; enum TexType { @@ -144,7 +144,7 @@ protected: TexCache fTex; }; friend class SkAutoTexCache; - + // overrides from SkDevice virtual bool onReadPixels(const SkBitmap& bitmap, int x, int y, @@ -170,8 +170,8 @@ private: // caller needs to null out GrPaint's texture if // non-textured drawing is desired. // Set constantColor to true if a constant color - // will be used. This is an optimization, and can - // always be set to false. constantColor should + // will be used. This is an optimization, and can + // always be set to false. constantColor should // never be true if justAlpha is true. bool skPaint2GrPaintNoShader(const SkPaint& skPaint, bool justAlpha, @@ -191,8 +191,8 @@ private: bool constantColor); // override from SkDevice - virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config, - int width, int height, + virtual SkDevice* onCreateCompatibleDevice(SkBitmap::Config config, + int width, int height, bool isOpaque, Usage usage); |