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-rw-r--r--include/gpu/SkNativeGLContext.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/include/gpu/SkNativeGLContext.h b/include/gpu/SkNativeGLContext.h
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+++ b/include/gpu/SkNativeGLContext.h
@@ -0,0 +1,81 @@
+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#ifndef SkNativeGLContext_DEFINED
+#define SkNativeGLContext_DEFINED
+
+#include "SkGLContext.h"
+
+#if defined(SK_BUILD_FOR_MAC)
+ #include <AGL/agl.h>
+
+#elif defined(SK_BUILD_FOR_ANDROID)
+ #include <GLES2/gl2.h>
+ #include <EGL/egl.h>
+#elif defined(SK_BUILD_FOR_UNIX)
+ #include <X11/Xlib.h>
+ #include <GL/glx.h>
+#elif defined(SK_BUILD_FOR_WIN32)
+ #include <Windows.h>
+ #include <GL/GL.h>
+#endif
+
+class SkNativeGLContext : public SkGLContext {
+public:
+ SkNativeGLContext();
+
+ virtual ~SkNativeGLContext();
+
+ virtual void makeCurrent() const SK_OVERRIDE;
+
+ class AutoContextRestore {
+ public:
+ AutoContextRestore();
+ ~AutoContextRestore();
+
+ private:
+ #if defined(SK_BUILD_FOR_MAC)
+ AGLContext fOldAGLContext;
+ #elif defined(SK_BUILD_FOR_UNIX)
+ GLXContext fOldGLXContext;
+ Display* fOldDisplay;
+ GLXDrawable fOldDrawable;
+ #elif defined(SK_BUILD_FOR_WIN32)
+ HDC fOldHDC;
+ HGLRC fOldHGLRC;
+ #elif defined(SK_BUILD_FOR_ANDROID)
+ EGLContext fOldEGLContext;
+ EGLDisplay fOldDisplay;
+ EGLSurface fOldSurface;
+ #endif
+ };
+
+protected:
+ virtual const GrGLInterface* createGLContext() SK_OVERRIDE;
+ virtual void destroyGLContext() SK_OVERRIDE;
+
+private:
+#if defined(SK_BUILD_FOR_MAC)
+ AGLContext fContext;
+#elif defined(SK_BUILD_FOR_UNIX)
+ GLXContext fContext;
+ Display* fDisplay;
+ Pixmap fPixmap;
+ GLXPixmap fGlxPixmap;
+#elif defined(SK_BUILD_FOR_WIN32)
+ HWND fWindow;
+ HDC fDeviceContext;
+ HGLRC fGlRenderContext;
+ static ATOM gWC;
+#elif defined(SK_BUILD_FOR_ANDROID)
+ EGLContext fContext;
+ EGLDisplay fDisplay;
+ EGLSurface fSurface;
+#endif
+};
+
+#endif