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-rw-r--r--include/views/SkTouchGesture.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/include/views/SkTouchGesture.h b/include/views/SkTouchGesture.h
new file mode 100644
index 0000000..79d4e28
--- /dev/null
+++ b/include/views/SkTouchGesture.h
@@ -0,0 +1,72 @@
+#ifndef SkTouchGesture_DEFINED
+#define SkTouchGesture_DEFINED
+
+#include "SkTDArray.h"
+#include "SkMatrix.h"
+
+struct SkFlingState {
+ SkFlingState() : fActive(false) {}
+
+ bool isActive() const { return fActive; }
+ void stop() { fActive = false; }
+
+ void reset(float sx, float sy);
+ bool evaluateMatrix(SkMatrix* matrix);
+
+private:
+ SkPoint fDirection;
+ SkScalar fSpeed0;
+ double fTime0;
+ bool fActive;
+};
+
+class SkTouchGesture {
+public:
+ SkTouchGesture();
+ ~SkTouchGesture();
+
+ void touchBegin(void* owner, float x, float y);
+ void touchMoved(void* owner, float x, float y);
+ void touchEnd(void* owner);
+ void reset();
+
+ bool isActive() { return fFlinger.isActive(); }
+ void stop() { fFlinger.stop(); }
+
+ const SkMatrix& localM();
+ const SkMatrix& globalM() const { return fGlobalM; }
+
+private:
+ enum State {
+ kEmpty_State,
+ kTranslate_State,
+ kZoom_State,
+ };
+
+ struct Rec {
+ void* fOwner;
+ float fStartX, fStartY;
+ float fPrevX, fPrevY;
+ float fLastX, fLastY;
+ SkMSec fPrevT, fLastT;
+ };
+ SkTDArray<Rec> fTouches;
+
+ State fState;
+ SkMatrix fLocalM, fGlobalM;
+ SkFlingState fFlinger;
+ SkMSec fLastUpT;
+ SkPoint fLastUpP;
+
+
+ void flushLocalM();
+ int findRec(void* owner) const;
+ void appendNewRec(void* owner, float x, float y);
+ float computePinch(const Rec&, const Rec&);
+ float limitTotalZoom(float scale) const;
+ bool handleDblTap(float, float);
+};
+
+#endif
+
+