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-rw-r--r--include/views/SkWindow.h125
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diff --git a/include/views/SkWindow.h b/include/views/SkWindow.h
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+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SkWindow_DEFINED
+#define SkWindow_DEFINED
+
+#include "SkView.h"
+#include "SkBitmap.h"
+#include "SkMatrix.h"
+#include "SkRegion.h"
+#include "SkEvent.h"
+#include "SkKey.h"
+#include "SkTDArray.h"
+
+#ifdef SK_BUILD_FOR_WINCEx
+ #define SHOW_FPS
+#endif
+//#define USE_GX_SCREEN
+
+class SkCanvas;
+
+class SkOSMenu;
+
+class SkWindow : public SkView {
+public:
+ SkWindow();
+ virtual ~SkWindow();
+
+ const SkBitmap& getBitmap() const { return fBitmap; }
+
+ void setConfig(SkBitmap::Config);
+ void resize(int width, int height, SkBitmap::Config config = SkBitmap::kNo_Config);
+ void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b);
+ void eraseRGB(U8CPU r, U8CPU g, U8CPU b);
+
+ bool isDirty() const { return !fDirtyRgn.isEmpty(); }
+ bool update(SkIRect* updateArea, SkCanvas* = NULL);
+ // does not call through to onHandleInval(), but does force the fDirtyRgn
+ // to be wide open. Call before update() to ensure we redraw everything.
+ void forceInvalAll();
+ // return the bounds of the dirty/inval rgn, or [0,0,0,0] if none
+ const SkIRect& getDirtyBounds() const { return fDirtyRgn.getBounds(); }
+
+ bool handleClick(int x, int y, Click::State);
+ bool handleChar(SkUnichar);
+ bool handleKey(SkKey);
+ bool handleKeyUp(SkKey);
+ bool handleMenu(uint32_t os_cmd);
+
+ void addMenu(SkOSMenu*);
+
+ const char* getTitle() const { return fTitle.c_str(); }
+ void setTitle(const char title[]);
+
+ const SkMatrix& getMatrix() const { return fMatrix; }
+ void setMatrix(const SkMatrix&);
+ void preConcat(const SkMatrix&);
+ void postConcat(const SkMatrix&);
+
+protected:
+ virtual bool onEvent(const SkEvent&);
+ virtual bool onDispatchClick(int x, int y, Click::State);
+ // called if part of our bitmap is invalidated
+ virtual void onHandleInval(const SkIRect&);
+ virtual bool onHandleChar(SkUnichar);
+ virtual bool onHandleKey(SkKey);
+ virtual bool onHandleKeyUp(SkKey);
+ virtual void onAddMenu(const SkOSMenu*) {}
+ virtual void onSetTitle(const char title[]) {}
+
+ // overrides from SkView
+ virtual bool handleInval(const SkRect*);
+ virtual bool onGetFocusView(SkView** focus) const;
+ virtual bool onSetFocusView(SkView* focus);
+
+private:
+ SkBitmap::Config fConfig;
+ SkBitmap fBitmap;
+ SkRegion fDirtyRgn;
+ Click* fClick; // to track clicks
+
+ SkTDArray<SkOSMenu*> fMenus;
+
+ SkView* fFocusView;
+ bool fWaitingOnInval;
+
+ SkString fTitle;
+ SkMatrix fMatrix;
+
+ typedef SkView INHERITED;
+};
+
+///////////////////////////////////////////////////////////
+
+#ifdef SK_USE_WXWIDGETS
+ #include "SkOSWindow_wxwidgets.h"
+#elif defined(SK_BUILD_FOR_MAC)
+ #include "SkOSWindow_Mac.h"
+#elif defined(SK_BUILD_FOR_WIN)
+ #include "SkOSWindow_Win.h"
+#elif defined(ANDROID)
+ #include "SkOSWindow_Android.h"
+#elif defined(SK_BUILD_FOR_UNIX)
+ #include "SkOSWindow_Unix.h"
+#elif defined(SK_BUILD_FOR_SDL)
+ #include "SkOSWindow_SDL.h"
+#elif defined(SK_BUILD_FOR_IOS)
+ #include "SkOSWindow_iOS.h"
+#endif
+
+#endif
+