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-rw-r--r--include/config/SkUserConfig.h9
-rw-r--r--include/core/SkAdvancedTypefaceMetrics.h8
-rw-r--r--include/core/SkBounder.h2
-rw-r--r--include/core/SkCanvas.h13
-rw-r--r--include/core/SkDevice.h20
-rw-r--r--include/core/SkDraw.h30
-rw-r--r--include/core/SkDrawFilter.h30
-rw-r--r--include/core/SkDrawLooper.h41
-rw-r--r--include/core/SkEndian.h18
-rw-r--r--include/core/SkFDot6.h16
-rw-r--r--include/core/SkFlate.h3
-rw-r--r--include/core/SkFontHost.h8
-rw-r--r--include/core/SkGeometry.h35
-rw-r--r--include/core/SkMallocPixelRef.h1
-rw-r--r--include/core/SkMath.h14
-rw-r--r--include/core/SkMetaData.h183
-rw-r--r--include/core/SkPaint.h11
-rw-r--r--include/core/SkPath.h18
-rw-r--r--include/core/SkPixelRef.h12
-rw-r--r--include/core/SkPoint.h3
-rw-r--r--include/core/SkRegion.h346
-rw-r--r--include/core/SkRelay.h50
-rw-r--r--include/core/SkScalar.h4
-rw-r--r--include/core/SkScan.h19
-rw-r--r--include/core/SkShader.h115
-rw-r--r--include/core/SkStream.h4
-rw-r--r--include/core/SkString.h110
-rw-r--r--include/core/SkTLazy.h91
-rw-r--r--include/core/SkTypeface.h7
-rw-r--r--include/core/SkTypes.h7
-rw-r--r--include/core/SkUserConfig.h9
-rw-r--r--include/core/SkUtils.h7
-rw-r--r--include/effects/SkBlurDrawLooper.h9
-rw-r--r--include/effects/SkLayerDrawLooper.h97
-rw-r--r--include/effects/SkPaintFlagsDrawFilter.h3
-rw-r--r--include/gpu/SkGpuDevice.h2
-rw-r--r--include/gpu/SkGpuDeviceFactory.h11
-rw-r--r--include/gpu/SkGr.h20
-rw-r--r--include/gpu/SkGrTexturePixelRef.h27
-rw-r--r--include/ports/SkTypeface_mac.h32
40 files changed, 1022 insertions, 423 deletions
diff --git a/include/config/SkUserConfig.h b/include/config/SkUserConfig.h
index 13169ca..aa2e6cf 100644
--- a/include/config/SkUserConfig.h
+++ b/include/config/SkUserConfig.h
@@ -141,5 +141,14 @@
//#define SK_SUPPORT_UNITTEST
#endif
+/* Change the ordering to work in X windows.
+ */
+#ifdef SK_SAMPLES_FOR_X
+ #define SK_R32_SHIFT 16
+ #define SK_G32_SHIFT 8
+ #define SK_B32_SHIFT 0
+ #define SK_A32_SHIFT 24
+#endif
+
#endif
diff --git a/include/core/SkAdvancedTypefaceMetrics.h b/include/core/SkAdvancedTypefaceMetrics.h
index 033e738..f536a56 100644
--- a/include/core/SkAdvancedTypefaceMetrics.h
+++ b/include/core/SkAdvancedTypefaceMetrics.h
@@ -76,6 +76,14 @@ public:
SkIRect fBBox; // The bounding box of all glyphs (in font units).
+ // The type of advance data wanted.
+ enum PerGlyphInfo {
+ kNo_PerGlyphInfo = 0x0, // Don't populate any per glyph info.
+ kHAdvance_PerGlyphInfo = 0x1, // Populate horizontal advance data.
+ kVAdvance_PerGlyphInfo = 0x2, // Populate vertical advance data.
+ kGlyphNames_PerGlyphInfo = 0x4, // Populate glyph names (Type 1 only).
+ };
+
template <typename Data>
struct AdvanceMetric {
enum MetricType {
diff --git a/include/core/SkBounder.h b/include/core/SkBounder.h
index bda5c97..fa4f7fb 100644
--- a/include/core/SkBounder.h
+++ b/include/core/SkBounder.h
@@ -36,6 +36,8 @@ class SkRegion;
*/
class SkBounder : public SkRefCnt {
public:
+ SkBounder();
+
/* Call to perform a clip test before calling onIRect.
Returns the result from onIRect.
*/
diff --git a/include/core/SkCanvas.h b/include/core/SkCanvas.h
index 0a1b393..39fd998 100644
--- a/include/core/SkCanvas.h
+++ b/include/core/SkCanvas.h
@@ -78,12 +78,16 @@ public:
/** If the Device supports GL viewports, return true and set size (if not
null) to the size of the viewport. If it is not supported, ignore size
and return false.
+
+ DEPRECATED: the gpu-device backend takes care of managing the viewport
*/
virtual bool getViewport(SkIPoint* size) const;
/** If the Device supports GL viewports, return true and set the viewport
to the specified x and y dimensions. If it is not supported, ignore x
and y and return false.
+
+ DEPRECATED: the gpu-device backend takes care of managing the viewport
*/
virtual bool setViewport(int x, int y);
@@ -99,6 +103,15 @@ public:
*/
SkDevice* setDevice(SkDevice* device);
+ /**
+ * saveLayer() can create another device (which is later drawn onto
+ * the previous device). getTopDevice() returns the top-most device current
+ * installed. Note that this can change on other calls like save/restore,
+ * so do not access this device after subsequent canvas calls.
+ * The reference count of the device is not changed.
+ */
+ SkDevice* getTopDevice() const;
+
/** May be overridden by subclasses. This returns a compatible device
for this canvas, with the specified config/width/height. If the device
is raster, the pixels will be allocated automatically.
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h
index 2f95015..8889fb4 100644
--- a/include/core/SkDevice.h
+++ b/include/core/SkDevice.h
@@ -21,13 +21,13 @@
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColor.h"
-#include "SkRefDict.h"
class SkClipStack;
class SkDevice;
class SkDraw;
struct SkIRect;
class SkMatrix;
+class SkMetaData;
class SkRegion;
/** \class SkDeviceFactory
@@ -36,7 +36,7 @@ class SkRegion;
to pass into SkCanvas. Doing so will eliminate the need to extend
SkCanvas as well.
*/
-class SkDeviceFactory {
+class SK_API SkDeviceFactory {
public:
virtual ~SkDeviceFactory();
virtual SkDevice* newDevice(SkCanvas*, SkBitmap::Config, int width,
@@ -63,6 +63,7 @@ public:
@param bitmap A copy of this bitmap is made and stored in the device
*/
SkDevice(SkCanvas*, const SkBitmap& bitmap, bool forOffscreen);
+ virtual ~SkDevice();
virtual SkDeviceFactory* getDeviceFactory() {
return SkNEW(SkRasterDeviceFactory);
@@ -180,6 +181,17 @@ public:
const SkPoint[], const SkPaint& paint);
virtual void drawRect(const SkDraw&, const SkRect& r,
const SkPaint& paint);
+ /**
+ * If pathIsMutable, then the implementation is allowed to cast path to a
+ * non-const pointer and modify it in place (as an optimization). Canvas
+ * may do this to implement helpers such as drawOval, by placing a temp
+ * path on the stack to hold the representation of the oval.
+ *
+ * If prePathMatrix is not null, it should logically be applied before any
+ * stroking or other effects. If there are no effects on the paint that
+ * affect the geometry/rasterization, then the pre matrix can just be
+ * pre-concated with the current matrix.
+ */
virtual void drawPath(const SkDraw&, const SkPath& path,
const SkPaint& paint,
const SkMatrix* prePathMatrix = NULL,
@@ -212,7 +224,7 @@ public:
///////////////////////////////////////////////////////////////////////////
- SkRefDict& getRefDict() { return fRefDict; }
+ SkMetaData& getMetaData();
struct TextFlags {
uint32_t fFlags; // SkPaint::getFlags()
@@ -250,8 +262,8 @@ private:
SkCanvas* fCanvas;
SkBitmap fBitmap;
- SkRefDict fRefDict;
SkIPoint fOrigin;
+ SkMetaData* fMetaData;
};
#endif
diff --git a/include/core/SkDraw.h b/include/core/SkDraw.h
index 99ab342..b751be0 100644
--- a/include/core/SkDraw.h
+++ b/include/core/SkDraw.h
@@ -41,9 +41,15 @@ public:
void drawPoints(SkCanvas::PointMode, size_t count, const SkPoint[],
const SkPaint&, bool forceUseDevice = false) const;
void drawRect(const SkRect&, const SkPaint&) const;
- /* To save on mallocs, we allow a flag that tells us that srcPath is
- mutable, so that we don't have to make copies of it as we transform it.
- */
+ /**
+ * To save on mallocs, we allow a flag that tells us that srcPath is
+ * mutable, so that we don't have to make copies of it as we transform it.
+ *
+ * If prePathMatrix is not null, it should logically be applied before any
+ * stroking or other effects. If there are no effects on the paint that
+ * affect the geometry/rasterization, then the pre matrix can just be
+ * pre-concated with the current matrix.
+ */
void drawPath(const SkPath& srcPath, const SkPaint&,
const SkMatrix* prePathMatrix, bool pathIsMutable) const;
void drawBitmap(const SkBitmap&, const SkMatrix&, const SkPaint&) const;
@@ -79,6 +85,24 @@ public:
SkMaskFilter* filter, const SkMatrix* filterMatrix,
SkMask* mask, SkMask::CreateMode mode);
+ enum RectType {
+ kHair_RectType,
+ kFill_RectType,
+ kStroke_RectType,
+ kPath_RectType
+ };
+
+ /**
+ * Based on the paint's style, strokeWidth, and the matrix, classify how
+ * to draw the rect. If no special-case is available, returns
+ * kPath_RectType.
+ *
+ * Iff RectType == kStroke_RectType, then strokeSize is set to the device
+ * width and height of the stroke.
+ */
+ static RectType ComputeRectType(const SkPaint&, const SkMatrix&,
+ SkPoint* strokeSize);
+
private:
void drawText_asPaths(const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkPaint&) const;
diff --git a/include/core/SkDrawFilter.h b/include/core/SkDrawFilter.h
index db5a685..c8af187 100644
--- a/include/core/SkDrawFilter.h
+++ b/include/core/SkDrawFilter.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2008 The Android Open Source Project
+ * Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -19,18 +19,15 @@
#include "SkRefCnt.h"
-////////////////// EXPERIMENTAL //////////////////////////
-
class SkCanvas;
class SkPaint;
-/** Right before something is being draw, filter() is called with the
- current canvas and paint. If it returns true, then drawing proceeds
- with the (possibly modified) canvas/paint, and then restore() is called
- to restore the canvas/paint to their state before filter() was called.
- If filter returns false, canvas/paint should not have been changed, and
- restore() will not be called.
-*/
+/**
+ * Right before something is being draw, filter() is called with the
+ * paint. The filter may modify the paint as it wishes, which will then be
+ * used for the actual drawing. Note: this modification only lasts for the
+ * current draw, as a temporary copy of the paint is used.
+ */
class SkDrawFilter : public SkRefCnt {
public:
enum Type {
@@ -43,14 +40,11 @@ public:
kText_Type
};
- /** Return true to allow the draw to continue (with possibly modified
- canvas/paint). If true is returned, then restore() will be called.
- */
- virtual bool filter(SkCanvas*, SkPaint*, Type) = 0;
- /** If filter() returned true, then restore() will be called to restore the
- canvas/paint to their previous states
- */
- virtual void restore(SkCanvas*, SkPaint*, Type) = 0;
+ /**
+ * Called with the paint that will be used to draw the specified type.
+ * The implementation may modify the paint as they wish.
+ */
+ virtual void filter(SkPaint*, Type) = 0;
};
#endif
diff --git a/include/core/SkDrawLooper.h b/include/core/SkDrawLooper.h
index 87eb5cb..270abc2 100644
--- a/include/core/SkDrawLooper.h
+++ b/include/core/SkDrawLooper.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2008 The Android Open Source Project
+ * Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -19,8 +19,6 @@
#include "SkFlattenable.h"
-////////////////// EXPERIMENTAL //////////////////////////
-
class SkCanvas;
class SkPaint;
@@ -34,24 +32,25 @@ class SkPaint;
*/
class SK_API SkDrawLooper : public SkFlattenable {
public:
- /** Called right before something is being drawn to the specified canvas
- with the specified paint. Subclass that want to modify either parameter
- can do so now.
- */
- virtual void init(SkCanvas*, SkPaint*) {}
- /** Called in a loop (after init()). Each time true is returned, the object
- is drawn (possibly with a modified canvas and/or paint). When false is
- finally returned, drawing for the object stops.
- */
- virtual bool next() { return false; }
- /** Called after the looper has finally returned false from next(), allowing
- the looper to restore the canvas/paint to their original states.
- is this required, since the subclass knows when it is done???
- should we pass the canvas/paint here, and/or to the next call
- so that subclasses don't need to retain pointers to them during the
- loop?
- */
- virtual void restore() {}
+ /**
+ * Called right before something is being drawn. This will be followed by
+ * calls to next() until next() returns false.
+ */
+ virtual void init(SkCanvas*) = 0;
+
+ /**
+ * Called in a loop (after init()). Each time true is returned, the object
+ * is drawn (possibly with a modified canvas and/or paint). When false is
+ * finally returned, drawing for the object stops.
+ *
+ * On each call, the paint will be in its original state, but the canvas
+ * will be as it was following the previous call to next() or init().
+ *
+ * The implementation must ensure that, when next() finally returns false,
+ * that the canvas has been restored to the state it was initially, before
+ * init() was first called.
+ */
+ virtual bool next(SkCanvas*, SkPaint* paint) = 0;
protected:
SkDrawLooper() {}
diff --git a/include/core/SkEndian.h b/include/core/SkEndian.h
index f08a9a9..a72dfe3 100644
--- a/include/core/SkEndian.h
+++ b/include/core/SkEndian.h
@@ -36,8 +36,7 @@
/** Swap the two bytes in the low 16bits of the parameters.
e.g. 0x1234 -> 0x3412
*/
-inline uint16_t SkEndianSwap16(U16CPU value)
-{
+static inline uint16_t SkEndianSwap16(U16CPU value) {
SkASSERT(value == (uint16_t)value);
return (uint16_t)((value >> 8) | (value << 8));
}
@@ -45,12 +44,10 @@ inline uint16_t SkEndianSwap16(U16CPU value)
/** Vector version of SkEndianSwap16(), which swaps the
low two bytes of each value in the array.
*/
-inline void SkEndianSwap16s(uint16_t array[], int count)
-{
+static inline void SkEndianSwap16s(uint16_t array[], int count) {
SkASSERT(count == 0 || array != NULL);
- while (--count >= 0)
- {
+ while (--count >= 0) {
*array = SkEndianSwap16(*array);
array += 1;
}
@@ -59,8 +56,7 @@ inline void SkEndianSwap16s(uint16_t array[], int count)
/** Reverse all 4 bytes in a 32bit value.
e.g. 0x12345678 -> 0x78563412
*/
-inline uint32_t SkEndianSwap32(uint32_t value)
-{
+static inline uint32_t SkEndianSwap32(uint32_t value) {
return ((value & 0xFF) << 24) |
((value & 0xFF00) << 8) |
((value & 0xFF0000) >> 8) |
@@ -70,12 +66,10 @@ inline uint32_t SkEndianSwap32(uint32_t value)
/** Vector version of SkEndianSwap16(), which swaps the
bytes of each value in the array.
*/
-inline void SkEndianSwap32s(uint32_t array[], int count)
-{
+static inline void SkEndianSwap32s(uint32_t array[], int count) {
SkASSERT(count == 0 || array != NULL);
- while (--count >= 0)
- {
+ while (--count >= 0) {
*array = SkEndianSwap32(*array);
array += 1;
}
diff --git a/include/core/SkFDot6.h b/include/core/SkFDot6.h
index a4b9cf7..9d56116 100644
--- a/include/core/SkFDot6.h
+++ b/include/core/SkFDot6.h
@@ -21,12 +21,11 @@
typedef int32_t SkFDot6;
-#define SK_FDot61 (64)
+#define SK_FDot6One (64)
#define SK_FDot6Half (32)
#ifdef SK_DEBUG
- inline SkFDot6 SkIntToFDot6(S16CPU x)
- {
+ inline SkFDot6 SkIntToFDot6(S16CPU x) {
SkASSERT(SkToS16(x) == x);
return x << 6;
}
@@ -40,8 +39,7 @@ typedef int32_t SkFDot6;
#define SkFixedToFDot6(x) ((x) >> 10)
-inline SkFixed SkFDot6ToFixed(SkFDot6 x)
-{
+inline SkFixed SkFDot6ToFixed(SkFDot6 x) {
SkASSERT((x << 10 >> 10) == x);
return x << 10;
@@ -53,14 +51,14 @@ inline SkFixed SkFDot6ToFixed(SkFDot6 x)
#define SkScalarToFDot6(x) ((x) >> 10)
#endif
-inline SkFixed SkFDot6Div(SkFDot6 a, SkFDot6 b)
-{
+inline SkFixed SkFDot6Div(SkFDot6 a, SkFDot6 b) {
SkASSERT(b != 0);
- if (a == (int16_t)a)
+ if (a == (int16_t)a) {
return (a << 16) / b;
- else
+ } else {
return SkFixedDiv(a, b);
+ }
}
#endif
diff --git a/include/core/SkFlate.h b/include/core/SkFlate.h
index c496b6f..b606742 100644
--- a/include/core/SkFlate.h
+++ b/include/core/SkFlate.h
@@ -40,9 +40,6 @@ public:
putting the result into dst. Returns false if an error occurs.
*/
static bool Inflate(SkStream* src, SkDynamicMemoryWStream* dst);
-
-private:
- static const size_t kBufferSize;
};
#endif
diff --git a/include/core/SkFontHost.h b/include/core/SkFontHost.h
index 3c69251..72faed7 100644
--- a/include/core/SkFontHost.h
+++ b/include/core/SkFontHost.h
@@ -177,14 +177,14 @@ public:
///////////////////////////////////////////////////////////////////////////
/** Retrieve detailed typeface metrics. Used by the PDF backend.
- @param perGlyphInfo Indicate if the glyph specific information.
- @param perGlyphInfo Indicate if the glyph specific information (advances
- and names) should be populated.
+ @param perGlyphInfo Indicate what glyph specific information (advances,
+ names, etc.) should be populated.
@return The returned object has already been referenced. NULL is
returned if the font is not found.
*/
static SkAdvancedTypefaceMetrics* GetAdvancedTypefaceMetrics(
- SkFontID fontID, bool perGlyphInfo);
+ SkFontID fontID,
+ SkAdvancedTypefaceMetrics::PerGlyphInfo perGlyphInfo);
/** Return the number of tables in the font
*/
diff --git a/include/core/SkGeometry.h b/include/core/SkGeometry.h
index d4b13fb..000ca73 100644
--- a/include/core/SkGeometry.h
+++ b/include/core/SkGeometry.h
@@ -32,7 +32,8 @@ typedef SkPoint SkXRay;
one of the endpoints' y coordinates, indicating that another query y
coordinate is preferred for robustness.
*/
-bool SkXRayCrossesLine(const SkXRay& pt, const SkPoint pts[2], bool* ambiguous = NULL);
+bool SkXRayCrossesLine(const SkXRay& pt, const SkPoint pts[2],
+ bool* ambiguous = NULL);
/** Given a quadratic equation Ax^2 + Bx + C = 0, return 0, 1, 2 roots for the
equation.
@@ -44,8 +45,10 @@ int SkFindUnitQuadRoots(SkScalar A, SkScalar B, SkScalar C, SkScalar roots[2]);
/** Set pt to the point on the src quadratic specified by t. t must be
0 <= t <= 1.0
*/
-void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt, SkVector* tangent = NULL);
-void SkEvalQuadAtHalf(const SkPoint src[3], SkPoint* pt, SkVector* tangent = NULL);
+void SkEvalQuadAt(const SkPoint src[3], SkScalar t, SkPoint* pt,
+ SkVector* tangent = NULL);
+void SkEvalQuadAtHalf(const SkPoint src[3], SkPoint* pt,
+ SkVector* tangent = NULL);
/** Given a src quadratic bezier, chop it at the specified t value,
where 0 < t < 1, and return the two new quadratics in dst:
@@ -92,7 +95,7 @@ int SkChopQuadAtMaxCurvature(const SkPoint src[3], SkPoint dst[5]);
*/
SK_API void SkConvertQuadToCubic(const SkPoint src[3], SkPoint dst[4]);
-////////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
/** Convert from parametric from (pts) to polynomial coefficients
coeff[0]*T^3 + coeff[1]*T^2 + coeff[2]*T + coeff[3]
@@ -102,14 +105,16 @@ void SkGetCubicCoeff(const SkPoint pts[4], SkScalar cx[4], SkScalar cy[4]);
/** Set pt to the point on the src cubic specified by t. t must be
0 <= t <= 1.0
*/
-void SkEvalCubicAt(const SkPoint src[4], SkScalar t, SkPoint* locOrNull, SkVector* tangentOrNull, SkVector* curvatureOrNull);
+void SkEvalCubicAt(const SkPoint src[4], SkScalar t, SkPoint* locOrNull,
+ SkVector* tangentOrNull, SkVector* curvatureOrNull);
/** Given a src cubic bezier, chop it at the specified t value,
where 0 < t < 1, and return the two new cubics in dst:
dst[0..3] and dst[3..6]
*/
void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], SkScalar t);
-void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], const SkScalar t[], int t_count);
+void SkChopCubicAt(const SkPoint src[4], SkPoint dst[7], const SkScalar t[],
+ int t_count);
/** Given a src cubic bezier, chop it at the specified t == 1/2,
The new cubics are returned in dst[0..3] and dst[3..6]
@@ -125,7 +130,8 @@ void SkChopCubicAtHalf(const SkPoint src[4], SkPoint dst[7]);
1 0 < tValues[0] < 1
2 0 < tValues[0] < tValues[1] < 1
*/
-int SkFindCubicExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar d, SkScalar tValues[2]);
+int SkFindCubicExtrema(SkScalar a, SkScalar b, SkScalar c, SkScalar d,
+ SkScalar tValues[2]);
/** Given 4 points on a cubic bezier, chop it into 1, 2, 3 beziers such that
the resulting beziers are monotonic in Y. This is called by the scan converter.
@@ -149,7 +155,8 @@ int SkFindCubicInflections(const SkPoint src[4], SkScalar tValues[2]);
int SkChopCubicAtInflections(const SkPoint src[4], SkPoint dst[10]);
int SkFindCubicMaxCurvature(const SkPoint src[4], SkScalar tValues[3]);
-int SkChopCubicAtMaxCurvature(const SkPoint src[4], SkPoint dst[13], SkScalar tValues[3] = NULL);
+int SkChopCubicAtMaxCurvature(const SkPoint src[4], SkPoint dst[13],
+ SkScalar tValues[3] = NULL);
/** Given a monotonic cubic bezier, determine whether an xray intersects the
cubic.
@@ -163,7 +170,8 @@ int SkChopCubicAtMaxCurvature(const SkPoint src[4], SkPoint dst[13], SkScalar tV
coordinates, indicating that another query y coordinate is preferred
for robustness.
*/
-bool SkXRayCrossesMonotonicCubic(const SkXRay& pt, const SkPoint cubic[4], bool* ambiguous = NULL);
+bool SkXRayCrossesMonotonicCubic(const SkXRay& pt, const SkPoint cubic[4],
+ bool* ambiguous = NULL);
/** Given an arbitrary cubic bezier, return the number of times an xray crosses
the cubic. Valid return values are [0..3]
@@ -177,9 +185,10 @@ bool SkXRayCrossesMonotonicCubic(const SkXRay& pt, const SkPoint cubic[4], bool*
coordinates or at a tangent point, indicating that another query y
coordinate is preferred for robustness.
*/
-int SkNumXRayCrossingsForCubic(const SkXRay& pt, const SkPoint cubic[4], bool* ambiguous = NULL);
+int SkNumXRayCrossingsForCubic(const SkXRay& pt, const SkPoint cubic[4],
+ bool* ambiguous = NULL);
-///////////////////////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
enum SkRotationDirection {
kCW_SkRotationDirection,
@@ -197,7 +206,7 @@ enum SkRotationDirection {
matrix, if not null, is appled to the points before they are returned.
*/
-int SkBuildQuadArc(const SkVector& unitStart, const SkVector& unitStop, SkRotationDirection,
- const SkMatrix* matrix, SkPoint quadPoints[]);
+int SkBuildQuadArc(const SkVector& unitStart, const SkVector& unitStop,
+ SkRotationDirection, const SkMatrix*, SkPoint quadPoints[]);
#endif
diff --git a/include/core/SkMallocPixelRef.h b/include/core/SkMallocPixelRef.h
index 7022ba2..edaab94 100644
--- a/include/core/SkMallocPixelRef.h
+++ b/include/core/SkMallocPixelRef.h
@@ -54,6 +54,7 @@ protected:
void* fStorage;
private:
+
size_t fSize;
SkColorTable* fCTable;
diff --git a/include/core/SkMath.h b/include/core/SkMath.h
index af19083..3e72904 100644
--- a/include/core/SkMath.h
+++ b/include/core/SkMath.h
@@ -77,7 +77,6 @@ static inline int SkClampPos(int value) {
/** Given an integer and a positive (max) integer, return the value
pinned against 0 and max, inclusive.
- Note: only works as long as max - value doesn't wrap around
@param value The value we want returned pinned between [0...max]
@param max The positive max value
@return 0 if value < 0, max if value > max, else value
@@ -85,10 +84,6 @@ static inline int SkClampPos(int value) {
static inline int SkClampMax(int value, int max) {
// ensure that max is positive
SkASSERT(max >= 0);
- // ensure that if value is negative, max - value doesn't wrap around
- SkASSERT(value >= 0 || max - value > 0);
-
-#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
if (value < 0) {
value = 0;
}
@@ -96,15 +91,6 @@ static inline int SkClampMax(int value, int max) {
value = max;
}
return value;
-#else
-
- int diff = max - value;
- // clear diff if diff is positive
- diff &= diff >> 31;
-
- // clear the result if value < 0
- return (value + diff) & ~(value >> 31);
-#endif
}
/** Given a positive value and a positive max, return the value
diff --git a/include/core/SkMetaData.h b/include/core/SkMetaData.h
new file mode 100644
index 0000000..ee2fa2b
--- /dev/null
+++ b/include/core/SkMetaData.h
@@ -0,0 +1,183 @@
+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SkMetaData_DEFINED
+#define SkMetaData_DEFINED
+
+#include "SkScalar.h"
+
+class SkRefCnt;
+
+class SkMetaData {
+public:
+ /**
+ * Used to manage the life-cycle of a ptr in the metadata. This is option
+ * in setPtr, and is only invoked when either copying one metadata to
+ * another, or when the metadata is destroyed.
+ *
+ * setPtr(name, ptr, proc) {
+ * fPtr = proc(ptr, true);
+ * }
+ *
+ * copy: A = B {
+ * A.fPtr = B.fProc(B.fPtr, true);
+ * }
+ *
+ * ~SkMetaData {
+ * fProc(fPtr, false);
+ * }
+ */
+ typedef void* (*PtrProc)(void* ptr, bool doRef);
+
+ /**
+ * Implements PtrProc for SkRefCnt pointers
+ */
+ static void* RefCntProc(void* ptr, bool doRef);
+
+ SkMetaData();
+ SkMetaData(const SkMetaData& src);
+ ~SkMetaData();
+
+ SkMetaData& operator=(const SkMetaData& src);
+
+ void reset();
+
+ bool findS32(const char name[], int32_t* value = NULL) const;
+ bool findScalar(const char name[], SkScalar* value = NULL) const;
+ const SkScalar* findScalars(const char name[], int* count,
+ SkScalar values[] = NULL) const;
+ const char* findString(const char name[]) const;
+ bool findPtr(const char name[], void** value = NULL, PtrProc* = NULL) const;
+ bool findBool(const char name[], bool* value = NULL) const;
+ const void* findData(const char name[], size_t* byteCount = NULL) const;
+
+ bool hasS32(const char name[], int32_t value) const {
+ int32_t v;
+ return this->findS32(name, &v) && v == value;
+ }
+ bool hasScalar(const char name[], SkScalar value) const {
+ SkScalar v;
+ return this->findScalar(name, &v) && v == value;
+ }
+ bool hasString(const char name[], const char value[]) const {
+ const char* v = this->findString(name);
+ return (v == NULL && value == NULL) ||
+ (v != NULL && value != NULL && !strcmp(v, value));
+ }
+ bool hasPtr(const char name[], void* value) const {
+ void* v;
+ return this->findPtr(name, &v) && v == value;
+ }
+ bool hasBool(const char name[], bool value) const {
+ bool v;
+ return this->findBool(name, &v) && v == value;
+ }
+ bool hasData(const char name[], const void* data, size_t byteCount) const {
+ size_t len;
+ const void* ptr = this->findData(name, &len);
+ return NULL != ptr && len == byteCount && !memcmp(ptr, data, len);
+ }
+
+ void setS32(const char name[], int32_t value);
+ void setScalar(const char name[], SkScalar value);
+ SkScalar* setScalars(const char name[], int count, const SkScalar values[] = NULL);
+ void setString(const char name[], const char value[]);
+ void setPtr(const char name[], void* value, PtrProc proc = NULL);
+ void setBool(const char name[], bool value);
+ // the data is copied from the input pointer.
+ void setData(const char name[], const void* data, size_t byteCount);
+
+ bool removeS32(const char name[]);
+ bool removeScalar(const char name[]);
+ bool removeString(const char name[]);
+ bool removePtr(const char name[]);
+ bool removeBool(const char name[]);
+ bool removeData(const char name[]);
+
+ // helpers for SkRefCnt
+ bool findRefCnt(const char name[], SkRefCnt** ptr = NULL) {
+ return this->findPtr(name, reinterpret_cast<void**>(ptr));
+ }
+ bool hasRefCnt(const char name[], SkRefCnt* ptr) {
+ return this->hasPtr(name, ptr);
+ }
+ void setRefCnt(const char name[], SkRefCnt* ptr) {
+ this->setPtr(name, ptr, RefCntProc);
+ }
+ bool removeRefCnt(const char name[]) {
+ return this->removePtr(name);
+ }
+
+ enum Type {
+ kS32_Type,
+ kScalar_Type,
+ kString_Type,
+ kPtr_Type,
+ kBool_Type,
+ kData_Type,
+
+ kTypeCount
+ };
+
+ struct Rec;
+ class Iter;
+ friend class Iter;
+
+ class Iter {
+ public:
+ Iter() : fRec(NULL) {}
+ Iter(const SkMetaData&);
+
+ /** Reset the iterator, so that calling next() will return the first
+ data element. This is done implicitly in the constructor.
+ */
+ void reset(const SkMetaData&);
+
+ /** Each time next is called, it returns the name of the next data element,
+ or null when there are no more elements. If non-null is returned, then the
+ element's type is returned (if not null), and the number of data values
+ is returned in count (if not null).
+ */
+ const char* next(Type*, int* count);
+
+ private:
+ Rec* fRec;
+ };
+
+public:
+ struct Rec {
+ Rec* fNext;
+ uint16_t fDataCount; // number of elements
+ uint8_t fDataLen; // sizeof a single element
+ uint8_t fType;
+
+ const void* data() const { return (this + 1); }
+ void* data() { return (this + 1); }
+ const char* name() const { return (const char*)this->data() + fDataLen * fDataCount; }
+ char* name() { return (char*)this->data() + fDataLen * fDataCount; }
+
+ static Rec* Alloc(size_t);
+ static void Free(Rec*);
+ };
+ Rec* fRec;
+
+ const Rec* find(const char name[], Type) const;
+ void* set(const char name[], const void* data, size_t len, Type, int count);
+ bool remove(const char name[], Type);
+};
+
+#endif
+
diff --git a/include/core/SkPaint.h b/include/core/SkPaint.h
index eec11cf..f4b325f 100644
--- a/include/core/SkPaint.h
+++ b/include/core/SkPaint.h
@@ -89,12 +89,7 @@ public:
return static_cast<Hinting>(fHinting);
}
- void setHinting(Hinting hintingLevel) {
- if ((unsigned) hintingLevel != fHinting) {
- fGenerationID++;
- fHinting = hintingLevel;
- }
- }
+ void setHinting(Hinting hintingLevel);
/** Specifies the bit values that are stored in the paint's flags.
*/
@@ -820,10 +815,12 @@ public:
void getTextPath(const void* text, size_t length, SkScalar x, SkScalar y,
SkPath* path) const;
+#ifdef ANDROID
const SkGlyph& getUnicharMetrics(SkUnichar);
const void* findImage(const SkGlyph&);
uint32_t getGenerationID() const;
+#endif
private:
SkTypeface* fTypeface;
@@ -849,7 +846,9 @@ private:
unsigned fStyle : 2;
unsigned fTextEncoding : 2; // 3 values
unsigned fHinting : 2;
+#ifdef ANDROID
uint32_t fGenerationID;
+#endif
SkDrawCacheProc getDrawCacheProc() const;
SkMeasureCacheProc getMeasureCacheProc(TextBufferDirection dir,
diff --git a/include/core/SkPath.h b/include/core/SkPath.h
index 24e260b..d9a7093 100644
--- a/include/core/SkPath.h
+++ b/include/core/SkPath.h
@@ -20,6 +20,14 @@
#include "SkMatrix.h"
#include "SkTDArray.h"
+#ifdef ANDROID
+#define GEN_ID_INC fGenerationID++
+#define GEN_ID_PTR_INC(ptr) ptr->fGenerationID++
+#else
+#define GEN_ID_INC
+#define GEN_ID_PTR_INC(ptr)
+#endif
+
class SkFlattenableReadBuffer;
class SkFlattenableWriteBuffer;
class SkAutoPathBoundsUpdate;
@@ -74,7 +82,7 @@ public:
*/
void setFillType(FillType ft) {
fFillType = SkToU8(ft);
- fGenerationID++;
+ GEN_ID_INC;
}
/** Returns true if the filltype is one of the Inverse variants */
@@ -85,7 +93,7 @@ public:
*/
void toggleInverseFillType() {
fFillType ^= 2;
- fGenerationID++;
+ GEN_ID_INC;
}
/** Returns true if the path is flagged as being convex. This is not a
@@ -100,7 +108,7 @@ public:
*/
void setIsConvex(bool isConvex) {
fIsConvex = (isConvex != 0);
- fGenerationID++;
+ GEN_ID_INC;
}
/** Clear any lines and curves from the path, making it empty. This frees up
@@ -580,7 +588,9 @@ public:
*/
void subdivide(SkScalar dist, bool bendLines, SkPath* dst = NULL) const;
+#ifdef ANDROID
uint32_t getGenerationID() const;
+#endif
SkDEBUGCODE(void validate() const;)
@@ -591,7 +601,9 @@ private:
mutable uint8_t fBoundsIsDirty;
uint8_t fFillType;
uint8_t fIsConvex;
+#ifdef ANDROID
uint32_t fGenerationID;
+#endif
// called, if dirty, by getBounds()
void computeBounds() const;
diff --git a/include/core/SkPixelRef.h b/include/core/SkPixelRef.h
index 177ecec..8fb368a 100644
--- a/include/core/SkPixelRef.h
+++ b/include/core/SkPixelRef.h
@@ -20,7 +20,9 @@
#include "SkRefCnt.h"
#include "SkString.h"
+class SkBitmap;
class SkColorTable;
+struct SkIRect;
class SkMutex;
class SkFlattenableReadBuffer;
class SkFlattenableWriteBuffer;
@@ -112,6 +114,8 @@ public:
*/
virtual SkGpuTexture* getTexture() { return NULL; }
+ bool readPixels(SkBitmap* dst, const SkIRect* subset = NULL);
+
// serialization
typedef SkPixelRef* (*Factory)(SkFlattenableReadBuffer&);
@@ -157,6 +161,14 @@ protected:
*/
virtual void onUnlockPixels() = 0;
+ /**
+ * For pixelrefs that don't have access to their raw pixels, they may be
+ * able to make a copy of them (e.g. if the pixels are on the GPU).
+ *
+ * The base class implementation returns false;
+ */
+ virtual bool onReadPixels(SkBitmap* dst, const SkIRect* subsetOrNull);
+
/** Return the mutex associated with this pixelref. This value is assigned
in the constructor, and cannot change during the lifetime of the object.
*/
diff --git a/include/core/SkPoint.h b/include/core/SkPoint.h
index c89f080..52dbd51 100644
--- a/include/core/SkPoint.h
+++ b/include/core/SkPoint.h
@@ -149,6 +149,9 @@ struct SK_API SkPoint {
return pt;
}
+ SkScalar x() const { return fX; }
+ SkScalar y() const { return fY; }
+
/** Set the point's X and Y coordinates */
void set(SkScalar x, SkScalar y) { fX = x; fY = y; }
diff --git a/include/core/SkRegion.h b/include/core/SkRegion.h
index 4cda2cd..1dace59 100644
--- a/include/core/SkRegion.h
+++ b/include/core/SkRegion.h
@@ -47,118 +47,148 @@ public:
~SkRegion();
SkRegion& operator=(const SkRegion&);
-
- friend int operator==(const SkRegion& a, const SkRegion& b);
- friend int operator!=(const SkRegion& a, const SkRegion& b) {
+
+ /**
+ * Return true if the two regions are equal. i.e. The enclose exactly
+ * the same area.
+ */
+ friend bool operator==(const SkRegion& a, const SkRegion& b);
+
+ /**
+ * Return true if the two regions are not equal.
+ */
+ friend bool operator!=(const SkRegion& a, const SkRegion& b) {
return !(a == b);
}
- /** Replace this region with the specified region, and return true if the
- resulting region is non-empty.
- */
+ /**
+ * Replace this region with the specified region, and return true if the
+ * resulting region is non-empty.
+ */
bool set(const SkRegion& src) {
SkASSERT(&src);
*this = src;
return !this->isEmpty();
}
- /** Swap the contents of this and the specified region. This operation
- is gauarenteed to never fail.
- */
- void swap(SkRegion&);
+ /**
+ * Swap the contents of this and the specified region. This operation
+ * is gauarenteed to never fail.
+ */
+ void swap(SkRegion&);
/** Return true if this region is empty */
- bool isEmpty() const { return fRunHead == SkRegion_gEmptyRunHeadPtr; }
+ bool isEmpty() const { return fRunHead == SkRegion_gEmptyRunHeadPtr; }
+
/** Return true if this region is a single, non-empty rectangle */
- bool isRect() const { return fRunHead == SkRegion_gRectRunHeadPtr; }
+ bool isRect() const { return fRunHead == SkRegion_gRectRunHeadPtr; }
+
/** Return true if this region consists of more than 1 rectangular area */
- bool isComplex() const { return !this->isEmpty() && !this->isRect(); }
- /** Return the bounds of this region. If the region is empty, returns an
- empty rectangle.
- */
+ bool isComplex() const { return !this->isEmpty() && !this->isRect(); }
+
+ /**
+ * Return the bounds of this region. If the region is empty, returns an
+ * empty rectangle.
+ */
const SkIRect& getBounds() const { return fBounds; }
- /** Returns true if the region is non-empty, and if so, sets the specified
- path to the boundary(s) of the region.
- */
+ /**
+ * Returns true if the region is non-empty, and if so, sets the specified
+ * path to the boundary(s) of the region. If the region is empty, then
+ * this returns false, and path is left unmodified.
+ */
bool getBoundaryPath(SkPath* path) const;
- /** Set the region to be empty, and return false, since the resulting
- region is empty
- */
- bool setEmpty();
+ /**
+ * Set the region to be empty, and return false, since the resulting
+ * region is empty
+ */
+ bool setEmpty();
- /** If rect is non-empty, set this region to that rectangle and return true,
- otherwise set this region to empty and return false.
- */
- bool setRect(const SkIRect&);
+ /**
+ * If rect is non-empty, set this region to that rectangle and return true,
+ * otherwise set this region to empty and return false.
+ */
+ bool setRect(const SkIRect&);
- /** If left < right and top < bottom, set this region to that rectangle and
- return true, otherwise set this region to empty and return false.
- */
- bool setRect(int32_t left, int32_t top, int32_t right, int32_t bottom);
+ /**
+ * If left < right and top < bottom, set this region to that rectangle and
+ * return true, otherwise set this region to empty and return false.
+ */
+ bool setRect(int32_t left, int32_t top, int32_t right, int32_t bottom);
- /** Set this region to the union of an array of rects. This is generally
- faster than calling region.op(rect, kUnion_Op) in a loop. If count is
- 0, then this region is set to the empty region.
- @return true if the resulting region is non-empty
+ /**
+ * Set this region to the union of an array of rects. This is generally
+ * faster than calling region.op(rect, kUnion_Op) in a loop. If count is
+ * 0, then this region is set to the empty region.
+ * @return true if the resulting region is non-empty
*/
bool setRects(const SkIRect rects[], int count);
- /** Set this region to the specified region, and return true if it is
- non-empty. */
- bool setRegion(const SkRegion&);
-
- /** Set this region to the area described by the path, clipped.
- Return true if the resulting region is non-empty.
- This produces a region that is identical to the pixels that would be
- drawn by the path (with no antialiasing) with the specified clip.
- */
- bool setPath(const SkPath&, const SkRegion& clip);
+ /**
+ * Set this region to the specified region, and return true if it is
+ * non-empty.
+ */
+ bool setRegion(const SkRegion&);
+
+ /**
+ * Set this region to the area described by the path, clipped.
+ * Return true if the resulting region is non-empty.
+ * This produces a region that is identical to the pixels that would be
+ * drawn by the path (with no antialiasing) with the specified clip.
+ */
+ bool setPath(const SkPath&, const SkRegion& clip);
- /** Returns true if the specified rectangle has a non-empty intersection
- with this region.
- */
- bool intersects(const SkIRect&) const;
+ /**
+ * Returns true if the specified rectangle has a non-empty intersection
+ * with this region.
+ */
+ bool intersects(const SkIRect&) const;
- /** Returns true if the specified region has a non-empty intersection
- with this region.
- */
- bool intersects(const SkRegion&) const;
-
- /** Return true if the specified x,y coordinate is inside the region.
- */
- bool contains(int32_t x, int32_t y) const;
-
- /** Return true if the specified rectangle is completely inside the region.
- This works for simple (rectangular) and complex regions, and always
- returns the correct result. Note: if either this region or the rectangle
- is empty, contains() returns false.
- */
- bool contains(const SkIRect&) const;
-
- /** Return true if the specified region is completely inside the region.
- This works for simple (rectangular) and complex regions, and always
- returns the correct result. Note: if either region is empty, contains()
- returns false.
- */
- bool contains(const SkRegion&) const;
-
- /** Return true if this region is a single rectangle (not complex) and the
- specified rectangle is contained by this region. Returning false is not
- a guarantee that the rectangle is not contained by this region, but
- return true is a guarantee that the rectangle is contained by this region.
- */
+ /**
+ * Returns true if the specified region has a non-empty intersection
+ * with this region.
+ */
+ bool intersects(const SkRegion&) const;
+
+ /**
+ * Return true if the specified x,y coordinate is inside the region.
+ */
+ bool contains(int32_t x, int32_t y) const;
+
+ /**
+ * Return true if the specified rectangle is completely inside the region.
+ * This works for simple (rectangular) and complex regions, and always
+ * returns the correct result. Note: if either this region or the rectangle
+ * is empty, contains() returns false.
+ */
+ bool contains(const SkIRect&) const;
+
+ /**
+ * Return true if the specified region is completely inside the region.
+ * This works for simple (rectangular) and complex regions, and always
+ * returns the correct result. Note: if either region is empty, contains()
+ * returns false.
+ */
+ bool contains(const SkRegion&) const;
+
+ /**
+ * Return true if this region is a single rectangle (not complex) and the
+ * specified rectangle is contained by this region. Returning false is not
+ * a guarantee that the rectangle is not contained by this region, but
+ * return true is a guarantee that the rectangle is contained by this region.
+ */
bool quickContains(const SkIRect& r) const {
return this->quickContains(r.fLeft, r.fTop, r.fRight, r.fBottom);
}
- /** Return true if this region is a single rectangle (not complex) and the
- specified rectangle is contained by this region. Returning false is not
- a guarantee that the rectangle is not contained by this region, but
- return true is a guarantee that the rectangle is contained by this
- region.
- */
+ /**
+ * Return true if this region is a single rectangle (not complex) and the
+ * specified rectangle is contained by this region. Returning false is not
+ * a guarantee that the rectangle is not contained by this region, but
+ * return true is a guarantee that the rectangle is contained by this
+ * region.
+ */
bool quickContains(int32_t left, int32_t top, int32_t right,
int32_t bottom) const {
SkASSERT(this->isEmpty() == fBounds.isEmpty()); // valid region
@@ -170,38 +200,40 @@ public:
fBounds.fRight >= right && fBounds.fBottom >= bottom;
}
- /** Return true if this region is empty, or if the specified rectangle does
- not intersect the region. Returning false is not a guarantee that they
- intersect, but returning true is a guarantee that they do not.
- */
- bool quickReject(const SkIRect& rect) const
- {
+ /**
+ * Return true if this region is empty, or if the specified rectangle does
+ * not intersect the region. Returning false is not a guarantee that they
+ * intersect, but returning true is a guarantee that they do not.
+ */
+ bool quickReject(const SkIRect& rect) const {
return this->isEmpty() || rect.isEmpty() ||
!SkIRect::Intersects(fBounds, rect);
}
- /** Return true if this region, or rgn, is empty, or if their bounds do not
- intersect. Returning false is not a guarantee that they intersect, but
- returning true is a guarantee that they do not.
- */
+ /**
+ * Return true if this region, or rgn, is empty, or if their bounds do not
+ * intersect. Returning false is not a guarantee that they intersect, but
+ * returning true is a guarantee that they do not.
+ */
bool quickReject(const SkRegion& rgn) const {
return this->isEmpty() || rgn.isEmpty() ||
!SkIRect::Intersects(fBounds, rgn.fBounds);
}
- /** Translate the region by the specified (dx, dy) amount.
- */
+ /** Translate the region by the specified (dx, dy) amount. */
void translate(int dx, int dy) { this->translate(dx, dy, this); }
- /** Translate the region by the specified (dx, dy) amount, writing the
- resulting region into dst. Note: it is legal to pass this region as the
- dst parameter, effectively translating the region in place. If dst is
- null, nothing happens.
- */
+ /**
+ * Translate the region by the specified (dx, dy) amount, writing the
+ * resulting region into dst. Note: it is legal to pass this region as the
+ * dst parameter, effectively translating the region in place. If dst is
+ * null, nothing happens.
+ */
void translate(int dx, int dy, SkRegion* dst) const;
- /** The logical operations that can be performed when combining two regions.
- */
+ /**
+ * The logical operations that can be performed when combining two regions.
+ */
enum Op {
kDifference_Op, //!< subtract the op region from the first region
kIntersect_Op, //!< intersect the two regions
@@ -212,41 +244,50 @@ public:
kReplace_Op //!< replace the dst region with the op region
};
- /** Set this region to the result of applying the Op to this region and the
- specified rectangle: this = (this op rect).
- Return true if the resulting region is non-empty.
- */
+ /**
+ * Set this region to the result of applying the Op to this region and the
+ * specified rectangle: this = (this op rect).
+ * Return true if the resulting region is non-empty.
+ */
bool op(const SkIRect& rect, Op op) { return this->op(*this, rect, op); }
- /** Set this region to the result of applying the Op to this region and the
- specified rectangle: this = (this op rect).
- Return true if the resulting region is non-empty.
- */
+ /**
+ * Set this region to the result of applying the Op to this region and the
+ * specified rectangle: this = (this op rect).
+ * Return true if the resulting region is non-empty.
+ */
bool op(int left, int top, int right, int bottom, Op op) {
SkIRect rect;
rect.set(left, top, right, bottom);
return this->op(*this, rect, op);
}
- /** Set this region to the result of applying the Op to this region and the
- specified region: this = (this op rgn).
- Return true if the resulting region is non-empty.
- */
+ /**
+ * Set this region to the result of applying the Op to this region and the
+ * specified region: this = (this op rgn).
+ * Return true if the resulting region is non-empty.
+ */
bool op(const SkRegion& rgn, Op op) { return this->op(*this, rgn, op); }
- /** Set this region to the result of applying the Op to the specified
- rectangle and region: this = (rect op rgn).
- Return true if the resulting region is non-empty.
- */
+
+ /**
+ * Set this region to the result of applying the Op to the specified
+ * rectangle and region: this = (rect op rgn).
+ * Return true if the resulting region is non-empty.
+ */
bool op(const SkIRect& rect, const SkRegion& rgn, Op);
- /** Set this region to the result of applying the Op to the specified
- region and rectangle: this = (rgn op rect).
- Return true if the resulting region is non-empty.
- */
+
+ /**
+ * Set this region to the result of applying the Op to the specified
+ * region and rectangle: this = (rgn op rect).
+ * Return true if the resulting region is non-empty.
+ */
bool op(const SkRegion& rgn, const SkIRect& rect, Op);
- /** Set this region to the result of applying the Op to the specified
- regions: this = (rgna op rgnb).
- Return true if the resulting region is non-empty.
- */
+
+ /**
+ * Set this region to the result of applying the Op to the specified
+ * regions: this = (rgna op rgnb).
+ * Return true if the resulting region is non-empty.
+ */
bool op(const SkRegion& rgna, const SkRegion& rgnb, Op op);
#ifdef ANDROID
@@ -255,9 +296,10 @@ public:
char* toString();
#endif
- /** Returns the sequence of rectangles, sorted in Y and X, that make up
- this region.
- */
+ /**
+ * Returns the sequence of rectangles, sorted in Y and X, that make up
+ * this region.
+ */
class SK_API Iterator {
public:
Iterator() : fRgn(NULL), fDone(true) {}
@@ -271,6 +313,7 @@ public:
const SkIRect& rect() const { return fRect; }
// may return null
const SkRegion* rgn() const { return fRgn; }
+
private:
const SkRegion* fRgn;
const RunType* fRuns;
@@ -278,14 +321,15 @@ public:
bool fDone;
};
- /** Returns the sequence of rectangles, sorted in Y and X, that make up
- this region intersected with the specified clip rectangle.
- */
+ /**
+ * Returns the sequence of rectangles, sorted in Y and X, that make up
+ * this region intersected with the specified clip rectangle.
+ */
class SK_API Cliperator {
public:
Cliperator(const SkRegion&, const SkIRect& clip);
- bool done() { return fDone; }
- void next();
+ bool done() { return fDone; }
+ void next();
const SkIRect& rect() const { return fRect; }
private:
@@ -295,13 +339,14 @@ public:
bool fDone;
};
- /** Returns the sequence of runs that make up this region for the specified
- Y scanline, clipped to the specified left and right X values.
- */
+ /**
+ * Returns the sequence of runs that make up this region for the specified
+ * Y scanline, clipped to the specified left and right X values.
+ */
class Spanerator {
public:
Spanerator(const SkRegion&, int y, int left, int right);
- bool next(int* left, int* right);
+ bool next(int* left, int* right);
private:
const SkRegion::RunType* fRuns;
@@ -309,15 +354,24 @@ public:
bool fDone;
};
- /** Write the region to the buffer, and return the number of bytes written.
- If buffer is NULL, it still returns the number of bytes.
- */
+ /**
+ * Write the region to the buffer, and return the number of bytes written.
+ * If buffer is NULL, it still returns the number of bytes.
+ */
uint32_t flatten(void* buffer) const;
- /** Initialized the region from the buffer, returning the number
- of bytes actually read.
- */
+
+ /**
+ * Initialized the region from the buffer, returning the number
+ * of bytes actually read.
+ */
uint32_t unflatten(const void* buffer);
-
+
+ /**
+ * Returns a reference to a global empty region. Just a convenience for
+ * callers that need a const empty region.
+ */
+ static const SkRegion& GetEmptyRegion();
+
SkDEBUGCODE(void dump() const;)
SkDEBUGCODE(void validate() const;)
SkDEBUGCODE(static void UnitTest();)
@@ -361,6 +415,4 @@ private:
friend class SkFlatRegion;
};
-
#endif
-
diff --git a/include/core/SkRelay.h b/include/core/SkRelay.h
new file mode 100644
index 0000000..9361482
--- /dev/null
+++ b/include/core/SkRelay.h
@@ -0,0 +1,50 @@
+/*
+ Copyright 2010 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+#ifndef SkTRelay_DEFINED
+#define SkTRelay_DEFINED
+
+#include "SkRefCnt.h"
+
+/**
+ * Similar to a weakptr in java, a Relay allows for a back-ptr to an
+ * object to be "safe", without using a hard reference-count.
+ *
+ * Typically, the target creates a Relay with a pointer to itself. Whenever it
+ * wants to have another object maintain a safe-ptr to it, it gives them a
+ * Relay, which they ref()/unref(). Through the Relay each external object can
+ * retrieve a pointer to the Target. However, when the Target goes away, it
+ * clears the Relay pointer to it (relay->set(NULL)) and then unref()s the
+ * Relay. The other objects still have a ref on the Relay, but now when they
+ * call get() the receive a NULL.
+ */
+template <template T> class SkTRelay : public SkRefCnt {
+public:
+ SkTRelay(T* ptr) : fPtr(ptr) {}
+
+ // consumers call this
+ T* get() const { return fPtr; }
+
+ // producer calls this
+ void set(T* ptr) { fPtr = ptr; }
+
+ void clear() { this->set(NULL); }
+
+private:
+ T* fPtr;
+};
+
+#endif
diff --git a/include/core/SkScalar.h b/include/core/SkScalar.h
index 09f24b5..4fca656 100644
--- a/include/core/SkScalar.h
+++ b/include/core/SkScalar.h
@@ -50,10 +50,10 @@
#define SK_ScalarInfinity (*(const float*)&gIEEEInfinity)
/** SK_ScalarMax is defined to be the largest value representable as an SkScalar
*/
- #define SK_ScalarMax (3.4028235e+38f)
+ #define SK_ScalarMax (3.402823466e+38f)
/** SK_ScalarMin is defined to be the smallest value representable as an SkScalar
*/
- #define SK_ScalarMin (1.1754944e-38f)
+ #define SK_ScalarMin (1.175494351e-38f)
/** SK_ScalarNaN is defined to be 'Not a Number' as an SkScalar
*/
#define SK_ScalarNaN (*(const float*)(const void*)&gIEEENotANumber)
diff --git a/include/core/SkScan.h b/include/core/SkScan.h
index 037dc09..31d4845 100644
--- a/include/core/SkScan.h
+++ b/include/core/SkScan.h
@@ -1,6 +1,6 @@
/* libs/graphics/sgl/SkScan.h
**
-** Copyright 2006, The Android Open Source Project
+** Copyright 2011, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
@@ -42,10 +42,9 @@ public:
#else
static void FillRect(const SkRect&, const SkRegion* clip, SkBlitter*);
#endif
-
- static void FillTriangle(const SkPoint pts[], const SkRegion*, SkBlitter*);
static void FillPath(const SkPath&, const SkRegion& clip, SkBlitter*);
+ static void FillTriangle(const SkPoint pts[], const SkRegion*, SkBlitter*);
static void FillTriangle(const SkPoint& a, const SkPoint& b,
const SkPoint& c, const SkRegion* clip,
SkBlitter* blitter) {
@@ -56,12 +55,11 @@ public:
FillTriangle(pts, clip, blitter);
}
- static void HairLine(const SkPoint&, const SkPoint&, const SkRegion* clip, SkBlitter*);
+ static void HairLine(const SkPoint&, const SkPoint&, const SkRegion*,
+ SkBlitter*);
static void HairRect(const SkRect&, const SkRegion* clip, SkBlitter*);
static void HairPath(const SkPath&, const SkRegion* clip, SkBlitter*);
- static void FrameRect(const SkRect&, SkScalar width, const SkRegion* clip, SkBlitter*);
-
static void AntiFillXRect(const SkXRect&, const SkRegion* clip, SkBlitter*);
#ifdef SK_SCALAR_IS_FIXED
static void AntiFillRect(const SkRect& rect, const SkRegion* clip,
@@ -74,9 +72,16 @@ public:
static void AntiFillPath(const SkPath&, const SkRegion& clip, SkBlitter*);
- static void AntiHairLine(const SkPoint&, const SkPoint&, const SkRegion* clip, SkBlitter*);
+ static void AntiHairLine(const SkPoint&, const SkPoint&, const SkRegion*,
+ SkBlitter*);
static void AntiHairRect(const SkRect&, const SkRegion* clip, SkBlitter*);
static void AntiHairPath(const SkPath&, const SkRegion* clip, SkBlitter*);
+
+ // draws with a miter-join
+ static void FrameRect(const SkRect&, const SkPoint& strokeSize,
+ const SkRegion*, SkBlitter*);
+ static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize,
+ const SkRegion*, SkBlitter*);
};
/** Assign an SkXRect from a SkIRect, by promoting the src rect's coordinates
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index d837284..cf1d4e9 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -26,28 +26,33 @@
class SkPath;
/** \class SkShader
-
- SkShader is the based class for objects that return horizontal spans of colors during drawing.
- A subclass of SkShader is installed in a SkPaint calling paint.setShader(shader). After that
- any object (other than a bitmap) that is drawn with that paint will get its color(s) from the
- shader.
-*/
+ *
+ * SkShader is the based class for objects that return horizontal spans of
+ * colors during drawing. A subclass of SkShader is installed in a SkPaint
+ * calling paint.setShader(shader). After that any object (other than a bitmap)
+ * that is drawn with that paint will get its color(s) from the shader.
+ */
class SK_API SkShader : public SkFlattenable {
public:
SkShader();
virtual ~SkShader();
- /** Return true if the shader has a non-identity local matrix.
- @param localM Optional: If not null, return the shader's local matrix
- @return true if the shader has a non-identity local matrix.
- */
+ /**
+ * Return true if the shader has a non-identity local matrix.
+ * @param localM Optional: If not null, return the shader's local matrix
+ * @return true if the shader has a non-identity local matrix.
+ */
bool getLocalMatrix(SkMatrix* localM) const;
- /** Set the shader's local matrix.
- @param localM The shader's new local matrix.
- */
+
+ /**
+ * Set the shader's local matrix.
+ * @param localM The shader's new local matrix.
+ */
void setLocalMatrix(const SkMatrix& localM);
- /** Reset the shader's local matrix to identity.
- */
+
+ /**
+ * Reset the shader's local matrix to identity.
+ */
void resetLocalMatrix();
enum TileMode {
@@ -89,59 +94,69 @@ public:
kConstInY16_Flag = 0x10
};
- /** Called sometimes before drawing with this shader.
- Return the type of alpha your shader will return.
- The default implementation returns 0. Your subclass should override if it can
- (even sometimes) report a non-zero value, since that will enable various blitters
- to perform faster.
- */
+ /**
+ * Called sometimes before drawing with this shader. Return the type of
+ * alpha your shader will return. The default implementation returns 0.
+ * Your subclass should override if it can (even sometimes) report a
+ * non-zero value, since that will enable various blitters to perform
+ * faster.
+ */
virtual uint32_t getFlags() { return 0; }
- /** Return the alpha associated with the data returned by shadeSpan16(). If
- kHasSpan16_Flag is not set, this value is meaningless.
- */
+ /**
+ * Return the alpha associated with the data returned by shadeSpan16(). If
+ * kHasSpan16_Flag is not set, this value is meaningless.
+ */
virtual uint8_t getSpan16Alpha() const { return fPaintAlpha; }
- /** Called once before drawing, with the current paint and
- device matrix. Return true if your shader supports these
- parameters, or false if not. If false is returned, nothing
- will be drawn.
- */
+ /**
+ * Called once before drawing, with the current paint and device matrix.
+ * Return true if your shader supports these parameters, or false if not.
+ * If false is returned, nothing will be drawn.
+ */
virtual bool setContext(const SkBitmap& device, const SkPaint& paint,
const SkMatrix& matrix);
- /** Called for each span of the object being drawn. Your subclass
- should set the appropriate colors (with premultiplied alpha) that
- correspond to the specified device coordinates.
- */
+ /**
+ * Called for each span of the object being drawn. Your subclass should
+ * set the appropriate colors (with premultiplied alpha) that correspond
+ * to the specified device coordinates.
+ */
virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
- /** Called only for 16bit devices when getFlags() returns
- kOpaqueAlphaFlag | kHasSpan16_Flag
- */
+
+ /**
+ * Called only for 16bit devices when getFlags() returns
+ * kOpaqueAlphaFlag | kHasSpan16_Flag
+ */
virtual void shadeSpan16(int x, int y, uint16_t[], int count);
- /** Similar to shadeSpan, but only returns the alpha-channel for a span.
- The default implementation calls shadeSpan() and then extracts the alpha
- values from the returned colors.
- */
+
+ /**
+ * Similar to shadeSpan, but only returns the alpha-channel for a span.
+ * The default implementation calls shadeSpan() and then extracts the alpha
+ * values from the returned colors.
+ */
virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count);
- /** Helper function that returns true if this shader's shadeSpan16() method can
- be called.
- */
+ /**
+ * Helper function that returns true if this shader's shadeSpan16() method
+ * can be called.
+ */
bool canCallShadeSpan16() {
return SkShader::CanCallShadeSpan16(this->getFlags());
}
- /** Helper to check the flags to know if it is legal to call shadeSpan16()
- */
+ /**
+ * Helper to check the flags to know if it is legal to call shadeSpan16()
+ */
static bool CanCallShadeSpan16(uint32_t flags) {
return (flags & kHasSpan16_Flag) != 0;
}
- /** Called before a session using the shader begins. Some shaders override
- this to defer some of their work (like calling bitmap.lockPixels()).
- Must be balanced by a call to endSession.
- */
+ /**
+ * Called before a session using the shader begins. Some shaders override
+ * this to defer some of their work (like calling bitmap.lockPixels()).
+ * Must be balanced by a call to endSession.
+ */
virtual void beginSession();
virtual void endSession();
@@ -195,7 +210,7 @@ public:
about the first point.
*/
virtual BitmapType asABitmap(SkBitmap* outTexture, SkMatrix* outMatrix,
- TileMode xy[2], SkScalar* twoPointRadialParams) const;
+ TileMode xy[2], SkScalar* twoPointRadialParams) const;
/**
* If the shader subclass can be represented as a gradient, asAGradient
diff --git a/include/core/SkStream.h b/include/core/SkStream.h
index b02d482..3886b09 100644
--- a/include/core/SkStream.h
+++ b/include/core/SkStream.h
@@ -70,7 +70,7 @@ public:
size_t readPackedUInt();
};
-class SkWStream : SkNoncopyable {
+class SK_API SkWStream : SkNoncopyable {
public:
virtual ~SkWStream();
@@ -269,7 +269,7 @@ private:
size_t fBytesWritten;
};
-class SkDynamicMemoryWStream : public SkWStream {
+class SK_API SkDynamicMemoryWStream : public SkWStream {
public:
SkDynamicMemoryWStream();
virtual ~SkDynamicMemoryWStream();
diff --git a/include/core/SkString.h b/include/core/SkString.h
index eb25e15..38604dd 100644
--- a/include/core/SkString.h
+++ b/include/core/SkString.h
@@ -78,25 +78,21 @@ public:
const char* c_str() const { return fRec->data(); }
char operator[](size_t n) const { return this->c_str()[n]; }
- bool equals(const SkString&) const;
- bool equals(const char text[]) const;
- bool equals(const char text[], size_t len) const;
+ bool equals(const SkString&) const;
+ bool equals(const char text[]) const;
+ bool equals(const char text[], size_t len) const;
- bool startsWith(const char prefix[]) const
- {
+ bool startsWith(const char prefix[]) const {
return SkStrStartsWith(fRec->data(), prefix);
}
- bool endsWith(const char suffix[]) const
- {
+ bool endsWith(const char suffix[]) const {
return SkStrEndsWith(fRec->data(), suffix);
}
- friend int operator==(const SkString& a, const SkString& b)
- {
+ friend int operator==(const SkString& a, const SkString& b) {
return a.equals(b);
}
- friend int operator!=(const SkString& a, const SkString& b)
- {
+ friend int operator!=(const SkString& a, const SkString& b) {
return !a.equals(b);
}
@@ -107,51 +103,52 @@ public:
char* writable_str();
char& operator[](size_t n) { return this->writable_str()[n]; }
- void reset();
- void resize(size_t len) { this->set(NULL, len); }
- void set(const SkString& src) { *this = src; }
- void set(const char text[]);
- void set(const char text[], size_t len);
- void setUTF16(const uint16_t[]);
- void setUTF16(const uint16_t[], size_t len);
-
- void insert(size_t offset, const SkString& src) { this->insert(offset, src.c_str(), src.size()); }
- void insert(size_t offset, const char text[]);
- void insert(size_t offset, const char text[], size_t len);
- void insertUnichar(size_t offset, SkUnichar);
- void insertS32(size_t offset, int32_t value);
- void insertS64(size_t offset, int64_t value, int minDigits = 0);
- void insertHex(size_t offset, uint32_t value, int minDigits = 0);
- void insertScalar(size_t offset, SkScalar);
-
- void append(const SkString& str) { this->insert((size_t)-1, str); }
- void append(const char text[]) { this->insert((size_t)-1, text); }
- void append(const char text[], size_t len) { this->insert((size_t)-1, text, len); }
- void appendUnichar(SkUnichar uni) { this->insertUnichar((size_t)-1, uni); }
- void appendS32(int32_t value) { this->insertS32((size_t)-1, value); }
- void appendS64(int64_t value, int minDigits = 0) { this->insertS64((size_t)-1, value, minDigits); }
- void appendHex(uint32_t value, int minDigits = 0) { this->insertHex((size_t)-1, value, minDigits); }
- void appendScalar(SkScalar value) { this->insertScalar((size_t)-1, value); }
-
- void prepend(const SkString& str) { this->insert(0, str); }
- void prepend(const char text[]) { this->insert(0, text); }
- void prepend(const char text[], size_t len) { this->insert(0, text, len); }
- void prependUnichar(SkUnichar uni) { this->insertUnichar(0, uni); }
- void prependS32(int32_t value) { this->insertS32(0, value); }
- void prependS64(int32_t value, int minDigits = 0) { this->insertS64(0, value, minDigits); }
- void prependHex(uint32_t value, int minDigits = 0) { this->insertHex(0, value, minDigits); }
- void prependScalar(SkScalar value) { this->insertScalar((size_t)-1, value); }
-
- void printf(const char format[], ...);
- void appendf(const char format[], ...);
- void prependf(const char format[], ...);
-
- void remove(size_t offset, size_t length);
-
- /** Swap contents between this and other. This function is guaranteed
- to never fail or throw.
- */
- void swap(SkString& other);
+ void reset();
+ void resize(size_t len) { this->set(NULL, len); }
+ void set(const SkString& src) { *this = src; }
+ void set(const char text[]);
+ void set(const char text[], size_t len);
+ void setUTF16(const uint16_t[]);
+ void setUTF16(const uint16_t[], size_t len);
+
+ void insert(size_t offset, const SkString& src) { this->insert(offset, src.c_str(), src.size()); }
+ void insert(size_t offset, const char text[]);
+ void insert(size_t offset, const char text[], size_t len);
+ void insertUnichar(size_t offset, SkUnichar);
+ void insertS32(size_t offset, int32_t value);
+ void insertS64(size_t offset, int64_t value, int minDigits = 0);
+ void insertHex(size_t offset, uint32_t value, int minDigits = 0);
+ void insertScalar(size_t offset, SkScalar);
+
+ void append(const SkString& str) { this->insert((size_t)-1, str); }
+ void append(const char text[]) { this->insert((size_t)-1, text); }
+ void append(const char text[], size_t len) { this->insert((size_t)-1, text, len); }
+ void appendUnichar(SkUnichar uni) { this->insertUnichar((size_t)-1, uni); }
+ void appendS32(int32_t value) { this->insertS32((size_t)-1, value); }
+ void appendS64(int64_t value, int minDigits = 0) { this->insertS64((size_t)-1, value, minDigits); }
+ void appendHex(uint32_t value, int minDigits = 0) { this->insertHex((size_t)-1, value, minDigits); }
+ void appendScalar(SkScalar value) { this->insertScalar((size_t)-1, value); }
+
+ void prepend(const SkString& str) { this->insert(0, str); }
+ void prepend(const char text[]) { this->insert(0, text); }
+ void prepend(const char text[], size_t len) { this->insert(0, text, len); }
+ void prependUnichar(SkUnichar uni) { this->insertUnichar(0, uni); }
+ void prependS32(int32_t value) { this->insertS32(0, value); }
+ void prependS64(int32_t value, int minDigits = 0) { this->insertS64(0, value, minDigits); }
+ void prependHex(uint32_t value, int minDigits = 0) { this->insertHex(0, value, minDigits); }
+ void prependScalar(SkScalar value) { this->insertScalar((size_t)-1, value); }
+
+ void printf(const char format[], ...);
+ void appendf(const char format[], ...);
+ void prependf(const char format[], ...);
+
+ void remove(size_t offset, size_t length);
+
+ /**
+ * Swap contents between this and other. This function is guaranteed
+ * to never fail or throw.
+ */
+ void swap(SkString& other);
private:
struct Rec {
@@ -185,6 +182,7 @@ public:
/** This returns the number of ucs2 characters
*/
int count() const { return fCount; }
+
/** This returns a null terminated ucs2 string
*/
const uint16_t* getUCS2() const { return fUCS2; }
diff --git a/include/core/SkTLazy.h b/include/core/SkTLazy.h
new file mode 100644
index 0000000..fecc975
--- /dev/null
+++ b/include/core/SkTLazy.h
@@ -0,0 +1,91 @@
+/*
+ Copyright 2011 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+
+#ifndef SkTLazy_DEFINED
+#define SkTLazy_DEFINED
+
+#include "SkTypes.h"
+
+/**
+ * Efficient way to defer allocating/initializing a class until it is needed
+ * (if ever).
+ */
+template <typename T> class SkTLazy {
+public:
+ SkTLazy() : fPtr(NULL) {}
+
+ explicit SkTLazy(const T* src) : fPtr(NULL) {
+ if (src) {
+ fPtr = new (fStorage) T(*src);
+ }
+ }
+
+ SkTLazy(const SkTLazy<T>& src) : fPtr(NULL) {
+ const T* ptr = src.get();
+ if (ptr) {
+ fPtr = new (fStorage) T(*ptr);
+ }
+ }
+
+ ~SkTLazy() {
+ if (fPtr) {
+ fPtr->~T();
+ }
+ }
+
+ /**
+ * Return a pointer to a default-initialized instance of the class. If a
+ * previous instance had been initialzied (either from init() or set()) it
+ * will first be destroyed, so that a freshly initialized instance is
+ * always returned.
+ */
+ T* init() {
+ if (fPtr) {
+ fPtr->~T();
+ }
+ fPtr = new (fStorage) T;
+ return fPtr;
+ }
+
+ /**
+ * Copy src into this, and return a pointer to a copy of it. Note this
+ * will always return the same pointer, so if it is called on a lazy that
+ * has already been initialized, then this will copy over the previous
+ * contents.
+ */
+ T* set(const T& src) {
+ if (fPtr) {
+ *fPtr = src;
+ } else {
+ fPtr = new (fStorage) T(src);
+ }
+ return fPtr;
+ }
+
+ /**
+ * Returns either NULL, or a copy of the object that was passed to
+ * set() or the constructor.
+ */
+ T* get() const { return fPtr; }
+
+private:
+ T* fPtr; // NULL or fStorage
+ char fStorage[sizeof(T)];
+};
+
+#endif
+
diff --git a/include/core/SkTypeface.h b/include/core/SkTypeface.h
index c3b0f50..c415329 100644
--- a/include/core/SkTypeface.h
+++ b/include/core/SkTypeface.h
@@ -17,6 +17,7 @@
#ifndef SkTypeface_DEFINED
#define SkTypeface_DEFINED
+#include "SkAdvancedTypefaceMetrics.h"
#include "SkRefCnt.h"
class SkStream;
@@ -136,12 +137,12 @@ public:
static SkTypeface* Deserialize(SkStream*);
/** Retrieve detailed typeface metrics. Used by the PDF backend.
- @param perGlyphInfo Indicate if the glyph specific information (advances
- and names) should be populated.
+ @param perGlyphInfo Indicate what glyph specific information (advances,
+ names, etc.) should be populated.
@return The returned object has already been referenced.
*/
SkAdvancedTypefaceMetrics* getAdvancedTypefaceMetrics(
- bool perGlyphInfo) const;
+ SkAdvancedTypefaceMetrics::PerGlyphInfo perGlyphInfo) const;
protected:
/** uniqueID must be unique (please!) and non-zero
diff --git a/include/core/SkTypes.h b/include/core/SkTypes.h
index 1290935..1a3a2e5 100644
--- a/include/core/SkTypes.h
+++ b/include/core/SkTypes.h
@@ -318,6 +318,13 @@ static inline uint32_t SkSetClearMask(uint32_t bits, bool cond,
///////////////////////////////////////////////////////////////////////////////
+/** Use to combine multiple bits in a bitmask in a type safe way.
+ */
+template <typename T>
+T SkTBitOr(T a, T b) {
+ return (T)(a | b);
+}
+
/**
* Use to cast a pointer to a different type, and maintaining strict-aliasing
*/
diff --git a/include/core/SkUserConfig.h b/include/core/SkUserConfig.h
index 2140a15..29e64f2 100644
--- a/include/core/SkUserConfig.h
+++ b/include/core/SkUserConfig.h
@@ -163,5 +163,14 @@ void Android_SkDebugf(const char* file, int line,
#define SK_SUPPORT_UNITTEST
#endif
+/* Change the ordering to work in X windows.
+ */
+#ifdef SK_SAMPLES_FOR_X
+ #define SK_R32_SHIFT 16
+ #define SK_G32_SHIFT 8
+ #define SK_B32_SHIFT 0
+ #define SK_A32_SHIFT 24
+#endif
+
#endif
diff --git a/include/core/SkUtils.h b/include/core/SkUtils.h
index 7cb2066..a346d48 100644
--- a/include/core/SkUtils.h
+++ b/include/core/SkUtils.h
@@ -19,7 +19,7 @@
#include "SkTypes.h"
-///////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
/** Similar to memset(), but it assigns a 16bit value into the buffer.
@param buffer The memory to have value copied into it
@@ -54,7 +54,7 @@ extern SkMemset16Proc sk_memset16;
extern SkMemset32Proc sk_memset32;
#endif
-///////////////////////////////////////////////////////////////////////////
+///////////////////////////////////////////////////////////////////////////////
#define kMaxBytesInUTF8Sequence 4
@@ -64,8 +64,7 @@ extern SkMemset32Proc sk_memset32;
#define SkUTF8_LeadByteToCount(c) ((((0xE5 << 24) >> ((unsigned)c >> 4 << 1)) & 3) + 1)
#endif
-inline int SkUTF8_CountUTF8Bytes(const char utf8[])
-{
+inline int SkUTF8_CountUTF8Bytes(const char utf8[]) {
SkASSERT(utf8);
return SkUTF8_LeadByteToCount(*(const uint8_t*)utf8);
}
diff --git a/include/effects/SkBlurDrawLooper.h b/include/effects/SkBlurDrawLooper.h
index 101d24e..846048c 100644
--- a/include/effects/SkBlurDrawLooper.h
+++ b/include/effects/SkBlurDrawLooper.h
@@ -48,9 +48,8 @@ public:
virtual ~SkBlurDrawLooper();
// overrides from SkDrawLooper
- virtual void init(SkCanvas*, SkPaint*);
- virtual bool next();
- virtual void restore();
+ virtual void init(SkCanvas*);
+ virtual bool next(SkCanvas*, SkPaint* paint);
static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
return SkNEW_ARGS(SkBlurDrawLooper, (buffer));
@@ -64,14 +63,10 @@ protected:
virtual Factory getFactory() { return CreateProc; }
private:
- SkCanvas* fCanvas;
- SkPaint* fPaint;
SkMaskFilter* fBlur;
SkColorFilter* fColorFilter;
SkScalar fDx, fDy;
SkColor fBlurColor;
- SkColor fSavedColor; // remember the original
- int fSaveCount;
uint32_t fBlurFlags;
enum State {
diff --git a/include/effects/SkLayerDrawLooper.h b/include/effects/SkLayerDrawLooper.h
index 670ac23..b487a88 100644
--- a/include/effects/SkLayerDrawLooper.h
+++ b/include/effects/SkLayerDrawLooper.h
@@ -2,6 +2,7 @@
#define SkLayerDrawLooper_DEFINED
#include "SkDrawLooper.h"
+#include "SkXfermode.h"
struct SkPoint;
@@ -9,23 +10,83 @@ class SkLayerDrawLooper : public SkDrawLooper {
public:
SkLayerDrawLooper();
virtual ~SkLayerDrawLooper();
-
- /** Call for each layer you want to add (from top to bottom).
- This returns a paint you can modify, but that ptr is only valid until
- the next call made to this object.
+
+ /**
+ * Bits specifies which aspects of the layer's paint should replace the
+ * corresponding aspects on the draw's paint.
+ * kEntirePaint_Bits means use the layer's paint completely.
+ * 0 means ignore the layer's paint.
+ */
+ enum Bits {
+ kStyle_Bit = 1 << 0, //!< use this layer's Style/stroke settings
+ kTextSkewX_Bit = 1 << 1, //!< use this layer's textskewx
+ kPathEffect_Bit = 1 << 2, //!< use this layer's patheffect
+ kMaskFilter_Bit = 1 << 3, //!< use this layer's maskfilter
+ kShader_Bit = 1 << 4, //!< use this layer's shader
+ kColorFilter_Bit = 1 << 5, //!< use this layer's colorfilter
+ kXfermode_Bit = 1 << 6, //!< use this layer's xfermode
+
+ kEntirePaint_Bits = -1, //!< use this layer's paint entirely
+ };
+ typedef int32_t BitFlags;
+
+ /**
+ * Info for how to apply the layer's paint and offset.
+ *
+ * fColorMode controls how we compute the final color for the layer:
+ * The layer's paint's color is treated as the SRC
+ * The draw's paint's color is treated as the DST
+ * final-color = Mode(layers-color, draws-color);
+ * Any SkXfermode::Mode will work. Two common choices are:
+ * kSrc_Mode: to use the layer's color, ignoring the draw's
+ * kDst_Mode: to just keep the draw's color, ignoring the layer's
+ */
+ struct LayerInfo {
+ BitFlags fPaintBits;
+ SkXfermode::Mode fColorMode;
+ SkVector fOffset;
+ bool fPostTranslate; //!< applies to fOffset
+
+ /**
+ * Initial the LayerInfo. Defaults to settings that will draw the
+ * layer with no changes: e.g.
+ * fPaintBits == 0
+ * fColorMode == kDst_Mode
+ * fOffset == (0, 0)
+ */
+ LayerInfo();
+ };
+
+ /**
+ * Call for each layer you want to add (from top to bottom).
+ * This returns a paint you can modify, but that ptr is only valid until
+ * the next call made to this object.
+ */
+ SkPaint* addLayer(const LayerInfo&);
+
+ /**
+ * Call for each layer you want to add (from top to bottom).
+ * This returns a paint you can modify, but that ptr is only valid until
+ * the next call made to this object.
+ * The returned paint will be ignored, and only the offset will be applied
+ *
+ * DEPRECATED: call addLayer(const LayerInfo&)
*/
SkPaint* addLayer(SkScalar dx, SkScalar dy);
- /** Helper for addLayer() which passes (0, 0) for the offset parameters
+ /**
+ * Helper for addLayer() which passes (0, 0) for the offset parameters.
+ * This layer will not affect the drawing in any way.
+ *
+ * DEPRECATED: call addLayer(const LayerInfo&)
*/
SkPaint* addLayer() {
return this->addLayer(0, 0);
}
// overrides from SkDrawLooper
- virtual void init(SkCanvas*, SkPaint*);
- virtual bool next();
- virtual void restore();
+ virtual void init(SkCanvas*);
+ virtual bool next(SkCanvas*, SkPaint* paint);
// must be public for Registrar :(
static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
@@ -43,21 +104,19 @@ private:
struct Rec {
Rec* fNext;
SkPaint fPaint;
- SkPoint fOffset;
-
+ LayerInfo fInfo;
+
static Rec* Reverse(Rec*);
};
Rec* fRecs;
int fCount;
-
- struct Iter {
- SkPaint fSavedPaint;
- SkPaint* fPaint;
- SkCanvas* fCanvas;
- Rec* fRec;
- };
- Iter fIter;
-
+
+ // state-machine during the init/next cycle
+ Rec* fCurrRec;
+
+ static void ApplyBits(SkPaint* dst, const SkPaint& src, BitFlags,
+ SkXfermode::Mode);
+
class MyRegistrar : public SkFlattenable::Registrar {
public:
MyRegistrar();
diff --git a/include/effects/SkPaintFlagsDrawFilter.h b/include/effects/SkPaintFlagsDrawFilter.h
index 941be24..e4ec466 100644
--- a/include/effects/SkPaintFlagsDrawFilter.h
+++ b/include/effects/SkPaintFlagsDrawFilter.h
@@ -24,8 +24,7 @@ public:
SkPaintFlagsDrawFilter(uint32_t clearFlags, uint32_t setFlags);
// overrides
- virtual bool filter(SkCanvas*, SkPaint*, Type);
- virtual void restore(SkCanvas*, SkPaint*, Type);
+ virtual void filter(SkPaint*, Type);
private:
uint32_t fPrevFlags; // local cache for filter/restore
diff --git a/include/gpu/SkGpuDevice.h b/include/gpu/SkGpuDevice.h
index 8852803..fbe5929 100644
--- a/include/gpu/SkGpuDevice.h
+++ b/include/gpu/SkGpuDevice.h
@@ -30,7 +30,7 @@ class GrTextContext;
* Subclass of SkDevice, which directs all drawing to the GrGpu owned by the
* canvas.
*/
-class SkGpuDevice : public SkDevice {
+class SK_API SkGpuDevice : public SkDevice {
public:
/**
* The SkGpuDevice will render to the GrRenderTarget, or if the paremeter is
diff --git a/include/gpu/SkGpuDeviceFactory.h b/include/gpu/SkGpuDeviceFactory.h
index 5dcba6a..6f62ad6 100644
--- a/include/gpu/SkGpuDeviceFactory.h
+++ b/include/gpu/SkGpuDeviceFactory.h
@@ -21,7 +21,7 @@
class GrContext;
-class SkGpuDeviceFactory : public SkDeviceFactory {
+class SK_API SkGpuDeviceFactory : public SkDeviceFactory {
public:
/**
* The constructor will ref() the context, passing it to each device
@@ -34,6 +34,14 @@ public:
* construction.
*/
SkGpuDeviceFactory(GrContext*, GrRenderTarget* rootRenderTarget);
+
+ /**
+ * When the root layer is both a GrRenderTarget and a GrTexture it
+ * is handy to have the factory hang on to a ref to the GrTexture object.
+ * This is because the GrTexture has a ref to the GrRenderTarget but not
+ * vice-versa.
+ */
+ SkGpuDeviceFactory(GrContext*, GrTexture* rootRenderTargetTexture);
virtual ~SkGpuDeviceFactory();
@@ -43,6 +51,7 @@ public:
private:
GrContext* fContext;
GrRenderTarget* fRootRenderTarget;
+ GrTexture* fRootTexture;
};
#endif
diff --git a/include/gpu/SkGr.h b/include/gpu/SkGr.h
index 7221213..10f1bd0 100644
--- a/include/gpu/SkGr.h
+++ b/include/gpu/SkGr.h
@@ -129,10 +129,10 @@ public:
* Convert the SkBitmap::Config to the corresponding PixelConfig, or
* kUnknown_PixelConfig if the conversion cannot be done.
*/
- static GrTexture::PixelConfig BitmapConfig2PixelConfig(SkBitmap::Config,
- bool isOpaque);
+ static GrPixelConfig BitmapConfig2PixelConfig(SkBitmap::Config,
+ bool isOpaque);
- static GrTexture::PixelConfig Bitmap2PixelConfig(const SkBitmap& bm) {
+ static GrPixelConfig Bitmap2PixelConfig(const SkBitmap& bm) {
return BitmapConfig2PixelConfig(bm.config(), bm.isOpaque());
}
@@ -156,14 +156,6 @@ public:
unsigned a = SkGetPackedA32(pm);
return GrColorPackRGBA(r, g, b, a);
}
-
- /**
- * This abandons all texture caches (for bitmaps and text) associated with
- * the gpu, and frees any associated skia caches. It differs from
- * deleteAllTextures in that it assumes that the gpu has lots its context,
- * and thus the associated HW textures are no longer valid
- */
- static void AbandonAllTextures(GrContext*);
};
////////////////////////////////////////////////////////////////////////////////
@@ -207,7 +199,11 @@ public:
virtual GrSetOp getOp() const;
virtual void getRect(GrRect* rect) const {
- *rect = Sk2Gr(*fCurr->fRect);
+ if (!fCurr->fRect) {
+ rect->setEmpty();
+ } else {
+ *rect = Sk2Gr(*fCurr->fRect);
+ }
}
virtual GrPathIter* getPathIter() {
diff --git a/include/gpu/SkGrTexturePixelRef.h b/include/gpu/SkGrTexturePixelRef.h
index 1f5133f..5bc64f5 100644
--- a/include/gpu/SkGrTexturePixelRef.h
+++ b/include/gpu/SkGrTexturePixelRef.h
@@ -40,11 +40,38 @@ protected:
// override from SkPixelRef
virtual void onUnlockPixels() {}
+ virtual bool onReadPixels(SkBitmap* dst, const SkIRect* subset);
private:
GrTexture* fTexture;
typedef SkPixelRef INHERITED;
};
+class SkGrRenderTargetPixelRef : public SkPixelRef {
+public:
+ SkGrRenderTargetPixelRef(GrRenderTarget* rt);
+ virtual ~SkGrRenderTargetPixelRef();
+
+ // override from SkPixelRef
+ virtual SkGpuTexture* getTexture();
+
+protected:
+ // override from SkPixelRef
+ virtual void* onLockPixels(SkColorTable** ptr) {
+ if (ptr) {
+ *ptr = NULL;
+ }
+ return NULL;
+ }
+
+ // override from SkPixelRef
+ virtual void onUnlockPixels() {}
+ virtual bool onReadPixels(SkBitmap* dst, const SkIRect* subset);
+
+private:
+ GrRenderTarget* fRenderTarget;
+ typedef SkPixelRef INHERITED;
+};
+
#endif
diff --git a/include/ports/SkTypeface_mac.h b/include/ports/SkTypeface_mac.h
new file mode 100644
index 0000000..61b226b
--- /dev/null
+++ b/include/ports/SkTypeface_mac.h
@@ -0,0 +1,32 @@
+/*
+ Copyright 2011 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+
+#ifndef SkTypeface_mac_DEFINED
+#define SkTypeface_mac_DEFINED
+
+#include "SkTypeface.h"
+#include <Carbon/Carbon.h>
+
+/**
+ * Like the other Typeface create methods, this returns a new reference to the
+ * corresponding typeface for the specified CTFontRef. The caller must call
+ * unref() when it is finished.
+ */
+SK_API extern SkTypeface* SkCreateTypefaceFromCTFont(CTFontRef);
+
+#endif
+