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Diffstat (limited to 'libsgl/animator/SkAnimatorScript.cpp')
-rw-r--r-- | libsgl/animator/SkAnimatorScript.cpp | 607 |
1 files changed, 607 insertions, 0 deletions
diff --git a/libsgl/animator/SkAnimatorScript.cpp b/libsgl/animator/SkAnimatorScript.cpp new file mode 100644 index 0000000..eafe1db --- /dev/null +++ b/libsgl/animator/SkAnimatorScript.cpp @@ -0,0 +1,607 @@ +/* libs/graphics/animator/SkAnimatorScript.cpp +** +** Copyright 2006, The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#include "SkAnimatorScript.h" +#include "SkAnimateBase.h" +#include "SkAnimateMaker.h" +#include "SkDisplayTypes.h" +#include "SkExtras.h" +#include "SkMemberInfo.h" +#include "SkParse.h" + +static const SkDisplayEnumMap gEnumMaps[] = { + { SkType_AddMode, "indirect|immediate" }, + { SkType_Align, "left|center|right" }, + { SkType_ApplyMode, "create|immediate|once" }, + { SkType_ApplyTransition, "normal|reverse" }, + { SkType_BitmapEncoding, "jpeg|png" }, + { SkType_BitmapFormat, "none|A1|A8|Index8|RGB16|RGB32" }, + { SkType_Boolean, "false|true" }, + { SkType_Cap, "butt|round|square" }, + { SkType_EventCode, "none|leftSoftKey|rightSoftKey|home|back|send|end|key0|key1|key2|key3|key4|key5|key6|key7|key8|key9|star|hash|up|down|left|right|OK|volUp|volDown|camera" }, + { SkType_EventKind, "none|keyChar|keyPress|keyPressUp|mouseDown|mouseDrag|mouseMove|mouseUp|onEnd|onLoad|user" }, + { SkType_EventMode, "deferred|immediate" }, + { SkType_FillType, "winding|evenOdd" }, + { SkType_FilterType, "none|bilinear" }, + { SkType_FontStyle, "normal|bold|italic|boldItalic" }, + { SkType_FromPathMode, "normal|angle|position" }, + { SkType_Join, "miter|round|blunt" }, + { SkType_MaskFilterBlurStyle, "normal|solid|outer|inner" }, + { SkType_PathDirection, "cw|ccw" }, + { SkType_Style, "fill|stroke|strokeAndFill" }, + { SkType_TextBoxAlign, "start|center|end" }, + { SkType_TextBoxMode, "oneLine|lineBreak" }, + { SkType_TileMode, "clamp|repeat|mirror" }, + { SkType_Xfermode, "clear|src|dst|srcOver|dstOver|srcIn|dstIn|srcOut|dstOut|" + "srcATop|dstATop|xor|darken|lighten" }, +}; + +static int gEnumMapCount = SK_ARRAY_COUNT(gEnumMaps); + +SkAnimatorScript::SkAnimatorScript(SkAnimateMaker& maker, SkDisplayable* working, SkDisplayTypes type) + : SkScriptEngine(SkScriptEngine::ToOpType(type)), fMaker(maker), fParent(NULL), fWorking(working) +{ + memberCallBack(EvalMember, (void*) this); + memberFunctionCallBack(EvalMemberFunction, (void*) this); + boxCallBack(Box, (void*) this); + unboxCallBack(Unbox, (void*) &maker); + propertyCallBack(EvalID, (void*) this); // must be first (entries are prepended, will be last), since it never fails + propertyCallBack(Infinity, (void*) this); + propertyCallBack(NaN, (void*) this); + functionCallBack(Eval, (void*) this); + functionCallBack(IsFinite, (void*) this); + functionCallBack(IsNaN, (void*) this); + if (type == SkType_ARGB) { + functionCallBack(EvalRGB, (void*) this); + propertyCallBack(EvalNamedColor, (void*) &maker.fIDs); + } + if (SkDisplayType::IsEnum(&maker, type)) { + // !!! for SpiderMonkey, iterate through the enum values, and map them to globals + const SkDisplayEnumMap& map = GetEnumValues(type); + propertyCallBack(EvalEnum, (void*) map.fValues); + } + for (SkExtras** extraPtr = maker.fExtras.begin(); extraPtr < maker.fExtras.end(); extraPtr++) { + SkExtras* extra = *extraPtr; + if (extra->fExtraCallBack) + propertyCallBack(extra->fExtraCallBack, extra->fExtraStorage); + } +} + +SkAnimatorScript::~SkAnimatorScript() { + for (SkDisplayable** dispPtr = fTrackDisplayable.begin(); dispPtr < fTrackDisplayable.end(); dispPtr++) + delete *dispPtr; +} + +bool SkAnimatorScript::evaluate(const char* original, SkScriptValue* result, SkDisplayTypes type) { + const char* script = original; + bool success = evaluateScript(&script, result); + if (success == false || result->fType != type) { + fMaker.setScriptError(*this); + return false; + } + return true; +} + +bool SkAnimatorScript::Box(void* user, SkScriptValue* scriptValue) { + SkAnimatorScript* engine = (SkAnimatorScript*) user; + SkDisplayTypes type = scriptValue->fType; + SkDisplayable* displayable; + switch (type) { + case SkType_Array: { + SkDisplayArray* boxedValue = new SkDisplayArray(*scriptValue->fOperand.fArray); + displayable = boxedValue; + } break; + case SkType_Boolean: { + SkDisplayBoolean* boxedValue = new SkDisplayBoolean; + displayable = boxedValue; + boxedValue->value = !! scriptValue->fOperand.fS32; + } break; + case SkType_Int: { + SkDisplayInt* boxedValue = new SkDisplayInt; + displayable = boxedValue; + boxedValue->value = scriptValue->fOperand.fS32; + } break; + case SkType_Float: { + SkDisplayFloat* boxedValue = new SkDisplayFloat; + displayable = boxedValue; + boxedValue->value = scriptValue->fOperand.fScalar; + } break; + case SkType_String: { + SkDisplayString* boxedValue = new SkDisplayString(*scriptValue->fOperand.fString); + displayable = boxedValue; + } break; + case SkType_Displayable: + scriptValue->fOperand.fObject = scriptValue->fOperand.fDisplayable; + scriptValue->fType = SkType_Displayable; + return true; + default: + SkASSERT(0); + return false; + } + engine->track(displayable); + scriptValue->fOperand.fObject = displayable; + scriptValue->fType = SkType_Displayable; + return true; +} + +bool SkAnimatorScript::Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params, + void* eng, SkScriptValue* value) { + if (SK_LITERAL_STR_EQUAL("eval", function, len) == false) + return false; + if (params.count() != 1) + return false; + SkAnimatorScript* host = (SkAnimatorScript*) eng; + SkAnimatorScript engine(host->fMaker, host->fWorking, SkScriptEngine::ToDisplayType(host->fReturnType)); + SkScriptValue* scriptValue = params.begin(); + bool success = true; + if (scriptValue->fType == SkType_String) { + const char* script = scriptValue->fOperand.fString->c_str(); + success = engine.evaluateScript(&script, value); + } else + *value = *scriptValue; + return success; +} + +bool SkAnimatorScript::EvalEnum(const char* token, size_t len, void* callBack, SkScriptValue* value) { + const char* tokens = (const char*) callBack; + value->fType = SkType_Int; + if (MapEnums(tokens, token, len, (int*)&value->fOperand.fS32)) + return true; + return false; +} + +bool SkAnimatorScript::EvalID(const char* token, size_t len, void* user, SkScriptValue* value) { + SkAnimatorScript* engine = (SkAnimatorScript*) user; + SkTDict<SkDisplayable*>* ids = &engine->fMaker.fIDs; + SkDisplayable* displayable; + bool success = ids->find(token, len, &displayable); + if (success == false) { + displayable = engine->fWorking; + if (SK_LITERAL_STR_EQUAL("parent", token, len)) { + SkDisplayable* parent = displayable->getParent(); + if (parent == false) + parent = engine->fParent; + if (parent) { + value->fOperand.fDisplayable = parent; + value->fType = SkType_Displayable; + return true; + } + } + if (displayable && EvalMember(token, len, displayable, engine, value)) + return true; + value->fOperand.fString = NULL; + value->fType = SkType_String; + } else { + SkDisplayable* working = engine->fWorking; + value->fOperand.fDisplayable = displayable; + value->fType = SkType_Displayable; + if (displayable->canContainDependents() && working && working->isAnimate()) { + SkAnimateBase* animator = (SkAnimateBase*) working; + if (animator->isDynamic()) { + SkDisplayDepend* depend = (SkDisplayDepend* ) displayable; + depend->addDependent(working); + } + } + } + return true; +} + +bool SkAnimatorScript::EvalNamedColor(const char* token, size_t len, void* callback, SkScriptValue* value) { + value->fType = SkType_Int; + if (SkParse::FindNamedColor(token, len, (SkColor*) &value->fOperand.fS32) != NULL) + return true; + return false; +} + +bool SkAnimatorScript::EvalRGB(const char* function, size_t len, SkTDArray<SkScriptValue>& params, + void* eng, SkScriptValue* value) { + if (SK_LITERAL_STR_EQUAL("rgb", function, len) == false) + return false; + if (params.count() != 3) + return false; + SkScriptEngine* engine = (SkScriptEngine*) eng; + unsigned result = 0xFF000000; + int shift = 16; + for (SkScriptValue* valuePtr = params.begin(); valuePtr < params.end(); valuePtr++) { + engine->convertTo(SkType_Int, valuePtr); + result |= SkClampMax(valuePtr->fOperand.fS32, 255) << shift; + shift -= 8; + } + value->fOperand.fS32 = result; + value->fType = SkType_Int; + return true; +} + +bool SkAnimatorScript::EvalMemberCommon(SkScriptEngine* engine, const SkMemberInfo* info, + SkDisplayable* displayable, SkScriptValue* value) { + SkDisplayTypes original; + SkDisplayTypes type = original = (SkDisplayTypes) info->getType(); + if (info->fType == SkType_Array) + type = SkType_Array; + switch (type) { + case SkType_ARGB: + type = SkType_Int; + case SkType_Boolean: + case SkType_Int: + case SkType_MSec: + case SkType_Float: + SkASSERT(info->getCount() == 1); + if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) + value->fOperand.fS32 = *(int32_t*) info->memberData(displayable); // OK for SkScalar too + if (type == SkType_MSec) { + value->fOperand.fScalar = SkScalarDiv((SkScalar) value->fOperand.fS32, 1000); // dividing two ints is the same as dividing two scalars + type = SkType_Float; + } + break; + case SkType_String: { + SkString* displayableString; + if (info->fType != SkType_MemberProperty && info->fType != SkType_MemberFunction) { + info->getString(displayable, &displayableString); + value->fOperand.fString = new SkString(*displayableString); + } + } break; + case SkType_Array: { + SkASSERT(info->fType != SkType_MemberProperty); // !!! incomplete + SkTDOperandArray* displayableArray = (SkTDOperandArray*) info->memberData(displayable); + if (displayable->getType() == SkType_Array) { + SkDisplayArray* typedArray = (SkDisplayArray*) displayable; + original = typedArray->values.getType(); + } + SkASSERT(original != SkType_Unknown); + SkTypedArray* array = value->fOperand.fArray = new SkTypedArray(original); + engine->track(array); + int count = displayableArray->count(); + if (count > 0) { + array->setCount(count); + memcpy(array->begin(), displayableArray->begin(), count * sizeof(SkOperand)); + } + } break; + default: + SkASSERT(0); // unimplemented + } + value->fType = type; + return true; +} + +bool SkAnimatorScript::EvalMember(const char* member, size_t len, void* object, void* eng, + SkScriptValue* value) { + SkScriptEngine* engine = (SkScriptEngine*) eng; + SkDisplayable* displayable = (SkDisplayable*) object; + SkString name(member, len); + SkDisplayable* named = displayable->contains(name); + if (named) { + value->fOperand.fDisplayable = named; + value->fType = SkType_Displayable; + return true; + } + const SkMemberInfo* info = displayable->getMember(name.c_str()); + if (info == NULL) + return false; + if (info->fType == SkType_MemberProperty) { + if (displayable->getProperty(info->propertyIndex(), value) == false) { + SkASSERT(0); + return false; + } + } + return EvalMemberCommon(engine, info, displayable, value); +} + +bool SkAnimatorScript::EvalMemberFunction(const char* member, size_t len, void* object, + SkTDArray<SkScriptValue>& params, void* eng, SkScriptValue* value) { + SkScriptEngine* engine = (SkScriptEngine*) eng; + SkDisplayable* displayable = (SkDisplayable*) object; + SkString name(member, len); + const SkMemberInfo* info = displayable->getMember(name.c_str()); + SkASSERT(info != NULL); /* !!! error handling unimplemented */ + if (info->fType != SkType_MemberFunction) { + SkASSERT(0); + return false; + } + displayable->executeFunction(displayable, info->functionIndex(), params, info->getType(), + value); + return EvalMemberCommon(engine, info, displayable, value); +} + +bool SkAnimatorScript::EvaluateDisplayable(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkDisplayable** result) { + SkAnimatorScript engine(maker, displayable, SkType_Displayable); + SkScriptValue value; + bool success = engine.evaluate(script, &value, SkType_Displayable); + if (success) + *result = value.fOperand.fDisplayable; + return success; +} + +bool SkAnimatorScript::EvaluateInt(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, int32_t* result) { + SkAnimatorScript engine(maker, displayable, SkType_Int); + SkScriptValue value; + bool success = engine.evaluate(script, &value, SkType_Int); + if (success) + *result = value.fOperand.fS32; + return success; +} + +bool SkAnimatorScript::EvaluateFloat(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkScalar* result) { + SkAnimatorScript engine(maker, displayable, SkType_Float); + SkScriptValue value; + bool success = engine.evaluate(script, &value, SkType_Float); + if (success) + *result = value.fOperand.fScalar; + return success; +} + +bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkString* result) { + SkAnimatorScript engine(maker, displayable, SkType_String); + SkScriptValue value; + bool success = engine.evaluate(script, &value, SkType_String); + if (success) + result->set(*(value.fOperand.fString)); + return success; +} + +bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, SkDisplayable* parent, const char* script, SkString* result) { + SkAnimatorScript engine(maker, displayable, SkType_String); + engine.fParent = parent; + SkScriptValue value; + bool success = engine.evaluate(script, &value, SkType_String); + if (success) + result->set(*(value.fOperand.fString)); + return success; +} + +const SkDisplayEnumMap& SkAnimatorScript::GetEnumValues(SkDisplayTypes type) { + int index = SkTSearch<SkDisplayTypes>(&gEnumMaps[0].fType, gEnumMapCount, type, + sizeof(SkDisplayEnumMap)); + SkASSERT(index >= 0); + return gEnumMaps[index]; +} + +bool SkAnimatorScript::Infinity(const char* token, size_t len, void* user, SkScriptValue* value) { + if (SK_LITERAL_STR_EQUAL("Infinity", token, len) == false) + return false; + value->fType = SkType_Float; + value->fOperand.fScalar = SK_ScalarInfinity; + return true; +} + +bool SkAnimatorScript::IsFinite(const char* function, size_t len, SkTDArray<SkScriptValue>& params, + void* eng, SkScriptValue* value) { + if (SK_LITERAL_STR_EQUAL(function, "isFinite", len) == false) + return false; + if (params.count() != 1) + return false; + SkScriptValue* scriptValue = params.begin(); + SkDisplayTypes type = scriptValue->fType; + SkScalar scalar = scriptValue->fOperand.fScalar; + value->fType = SkType_Int; + value->fOperand.fS32 = type == SkType_Float ? SkScalarIsNaN(scalar) == false && + SkScalarAbs(scalar) != SK_ScalarInfinity : type == SkType_Int; + return true; +} + +bool SkAnimatorScript::IsNaN(const char* function, size_t len, SkTDArray<SkScriptValue>& params, + void* eng, SkScriptValue* value) { + if (SK_LITERAL_STR_EQUAL("isNaN", function, len) == false) + return false; + if (params.count() != 1) + return false; + SkScriptValue* scriptValue = params.begin(); + value->fType = SkType_Int; + value->fOperand.fS32 = scriptValue->fType == SkType_Float ? SkScalarIsNaN(scriptValue->fOperand.fScalar) : 0; + return true; +} + +bool SkAnimatorScript::MapEnums(const char* ptr, const char* match, size_t len, int* value) { + int index = 0; + bool more = true; + do { + const char* last = strchr(ptr, '|'); + if (last == NULL) { + last = &ptr[strlen(ptr)]; + more = false; + } + size_t length = last - ptr; + if (len == length && strncmp(ptr, match, length) == 0) { + *value = index; + return true; + } + index++; + ptr = last + 1; + } while (more); + return false; +} + +bool SkAnimatorScript::NaN(const char* token, size_t len, void* user, SkScriptValue* value) { + if (SK_LITERAL_STR_EQUAL("NaN", token, len) == false) + return false; + value->fType = SkType_Float; + value->fOperand.fScalar = SK_ScalarNaN; + return true; +} + +#if 0 +bool SkAnimatorScript::ObjectToString(void* object, void* user, SkScriptValue* value) { + SkTDict<SkDisplayable*>* ids = (SkTDict<SkDisplayable*>*) user; + SkDisplayable* displayable = (SkDisplayable*) object; + const char* key; + bool success = ids->findKey(displayable, &key); + if (success == false) + return false; + value->fOperand.fString = new SkString(key); + value->fType = SkType_String; + return true; +} +#endif + +bool SkAnimatorScript::Unbox(void* m, SkScriptValue* scriptValue) { + SkAnimateMaker* maker = (SkAnimateMaker*) m; + SkASSERT((unsigned) scriptValue->fType == (unsigned) SkType_Displayable); + SkDisplayable* displayable = (SkDisplayable*) scriptValue->fOperand.fObject; + SkDisplayTypes type = displayable->getType(); + switch (displayable->getType()) { + case SkType_Array: { + SkDisplayArray* boxedValue = (SkDisplayArray*) displayable; + scriptValue->fOperand.fArray = &boxedValue->values; + } break; + case SkType_Boolean: { + SkDisplayBoolean* boxedValue = (SkDisplayBoolean*) displayable; + scriptValue->fOperand.fS32 = boxedValue->value; + } break; + case SkType_Int: { + SkDisplayInt* boxedValue = (SkDisplayInt*) displayable; + scriptValue->fOperand.fS32 = boxedValue->value; + } break; + case SkType_Float: { + SkDisplayFloat* boxedValue = (SkDisplayFloat*) displayable; + scriptValue->fOperand.fScalar = boxedValue->value; + } break; + case SkType_String: { + SkDisplayString* boxedValue = (SkDisplayString*) displayable; + scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (boxedValue->value)); + } break; + default: { + const char* id; + bool success = maker->findKey(displayable, &id); + SkASSERT(success); + scriptValue->fOperand.fString = SkNEW_ARGS(SkString, (id)); + type = SkType_String; + } + } + scriptValue->fType = type; + return true; +} + +#if defined SK_SUPPORT_UNITTEST + +#include "SkAnimator.h" + +static const char scriptTestSetup[] = +"<screenplay>\n" + "<text id='label' text='defg'/>\n" + "<add id='addLabel' use='label'/>\n" + "<text id='text1' text='test'/>\n" + "<apply scope='addLabel'>\n" + "<set target='label' field='text' to='#script:text1.text'/>\n" + "</apply>\n" + "<apply>\n" + "<paint id='labelPaint'>\n" + "<emboss id='emboss' direction='[1,1,1]' />\n" + "</paint>\n" + "<animate id='animation' field='direction' target='emboss' from='[1,1,1]' to='[-1,1,1]' dur='1'/>\n" + "<set lval='direction[0]' target='emboss' to='-1' />\n" + "</apply>\n" + "<color id='testColor' color='0 ? rgb(0,0,0) : rgb(255,255,255)' />\n" + "<color id='xColor' color='rgb(12,34,56)' />\n" + "<array id='emptyArray' />\n" + "<array id='intArray' values='[1, 4, 6]' />\n" + "<int id='idx' value='2' />\n" + "<int id='idy' value='2' />\n" + "<string id='alpha' value='abc' />\n" + "<rect id='testRect' left='Math.cos(0)' top='2' right='12' bottom='5' />\n" + "<event id='evt'>\n" + "<input name='x' />\n" + "<apply scope='idy'>\n" + "<set field='value' to='evt.x.int' />\n" + "</apply>\n" + "</event>\n" +"</screenplay>"; + +#if !defined(SK_BUILD_FOR_BREW) + +#define DEFAULT_ANSWER , 0 + +static const SkScriptNAnswer scriptTests[] = { + { "label.text.length == 4", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, +// { "labelPaint.measureText(label.text) > 0 ? labelPaint.measureText(label.text)+10 : 40", SkType_Float, 0, SkIntToScalar(0x23) }, + { "Number.POSITIVE_INFINITY >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "Infinity >= Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "Number.NEGATIVE_INFINITY <= -Number.MAX_VALUE ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "Number.MIN_VALUE > 0 ? 1 : 0", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "isNaN(Number.NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "isNaN(NaN)", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "Math.sin(0)", SkType_Float, 0, SkIntToScalar(0) DEFAULT_ANSWER }, + { "alpha+alpha", SkType_String, 0, 0, "abcabc" }, + { "intArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER }, + { "emptyArray[4]", SkType_Unknown DEFAULT_ANSWER DEFAULT_ANSWER DEFAULT_ANSWER }, + { "idx", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "intArray.length", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "intArray.values[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "intArray[0]", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "idx.value", SkType_Int, 2 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "alpha.value", SkType_String, 0, 0, "abc" }, + { "alpha", SkType_String, 0, 0, "abc" }, + { "alpha.value+alpha.value", SkType_String, 0, 0, "abcabc" }, + { "alpha+idx", SkType_String, 0, 0, "abc2" }, + { "idx+alpha", SkType_String, 0, 0, "2abc" }, + { "intArray[idx]", SkType_Int, 6 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "alpha.slice(1,2)", SkType_String, 0, 0, "b" }, + { "alpha.value.slice(1,2)", SkType_String, 0, 0, "b" }, + { "testRect.left+2", SkType_Float, 0, SkIntToScalar(3) DEFAULT_ANSWER }, + { "0 ? Math.sin(0) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "0 ? intArray[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "0 ? intArray.values[0] : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "0 ? idx : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "0 ? idx.value : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "0 ? alpha.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "0 ? alpha.value.slice(1,2) : 1", SkType_Int, 1 DEFAULT_ANSWER DEFAULT_ANSWER }, + { "idy", SkType_Int, 3 DEFAULT_ANSWER DEFAULT_ANSWER } +}; +#endif + +#define SkScriptNAnswer_testCount SK_ARRAY_COUNT(scriptTests) + +void SkAnimatorScript::UnitTest() { +#if !defined(SK_BUILD_FOR_BREW) && defined(SK_SUPPORT_UNITTEST) + SkAnimator animator; + SkASSERT(animator.decodeMemory(scriptTestSetup, sizeof(scriptTestSetup)-1)); + SkEvent evt; + evt.setString("id", "evt"); + evt.setS32("x", 3); + animator.doUserEvent(evt); + // set up animator with memory script above, then run value tests + for (unsigned index = 0; index < SkScriptNAnswer_testCount; index++) { + SkAnimatorScript engine(*animator.fMaker, NULL, scriptTests[index].fType); + SkScriptValue value; + const char* script = scriptTests[index].fScript; + bool success = engine.evaluateScript(&script, &value); + if (success == false) { + SkDebugf("script failed: %s\n", scriptTests[index].fScript); + SkASSERT(scriptTests[index].fType == SkType_Unknown); + continue; + } + SkASSERT(value.fType == scriptTests[index].fType); + SkScalar error; + switch (value.fType) { + case SkType_Int: + SkASSERT(value.fOperand.fS32 == scriptTests[index].fIntAnswer); + break; + case SkType_Float: + error = SkScalarAbs(value.fOperand.fScalar - scriptTests[index].fScalarAnswer); + SkASSERT(error < SK_Scalar1 / 10000); + break; + case SkType_String: + SkASSERT(strcmp(value.fOperand.fString->c_str(), scriptTests[index].fStringAnswer) == 0); + break; + default: + SkASSERT(0); + } + } +#endif +} + +#endif + + |