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-rw-r--r--samplecode/SampleShaders.cpp134
1 files changed, 134 insertions, 0 deletions
diff --git a/samplecode/SampleShaders.cpp b/samplecode/SampleShaders.cpp
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+++ b/samplecode/SampleShaders.cpp
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+#include "SampleCode.h"
+#include "SkView.h"
+#include "SkCanvas.h"
+#include "SkGradientShader.h"
+#include "SkGraphics.h"
+#include "SkImageDecoder.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkShader.h"
+#include "SkUtils.h"
+#include "SkXfermode.h"
+#include "SkComposeShader.h"
+#include "SkColorPriv.h"
+#include "SkColorFilter.h"
+#include "SkTime.h"
+#include "SkTransparentShader.h"
+#include "SkTypeface.h"
+
+static SkShader* make_bitmapfade(const SkBitmap& bm)
+{
+ SkPoint pts[2];
+ SkColor colors[2];
+
+ pts[0].set(0, 0);
+ pts[1].set(0, SkIntToScalar(bm.height()));
+ colors[0] = SK_ColorBLACK;
+ colors[1] = SkColorSetARGB(0, 0, 0, 0);
+ SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
+
+ SkShader* shaderB = SkShader::CreateBitmapShader(bm,
+ SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
+
+ SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode);
+
+ SkShader* shader = new SkComposeShader(shaderB, shaderA, mode);
+ shaderA->unref();
+ shaderB->unref();
+ mode->unref();
+
+ return shader;
+}
+
+class ShaderView : public SampleView {
+public:
+ SkShader* fShader;
+ SkBitmap fBitmap;
+
+ ShaderView() {
+ SkImageDecoder::DecodeFile("/skimages/logo.gif", &fBitmap);
+
+ SkPoint pts[2];
+ SkColor colors[2];
+
+ pts[0].set(0, 0);
+ pts[1].set(SkIntToScalar(100), 0);
+ colors[0] = SK_ColorRED;
+ colors[1] = SK_ColorBLUE;
+ SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
+
+ pts[0].set(0, 0);
+ pts[1].set(0, SkIntToScalar(100));
+ colors[0] = SK_ColorBLACK;
+ colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
+ SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
+
+ SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode);
+
+ fShader = new SkComposeShader(shaderA, shaderB, mode);
+ shaderA->unref();
+ shaderB->unref();
+ mode->unref();
+ }
+ virtual ~ShaderView() {
+ SkSafeUnref(fShader);
+ }
+
+protected:
+ // overrides from SkEventSink
+ virtual bool onQuery(SkEvent* evt) {
+ if (SampleCode::TitleQ(*evt)) {
+ SampleCode::TitleR(evt, "Shaders");
+ return true;
+ }
+ return this->INHERITED::onQuery(evt);
+ }
+
+ virtual void onDrawContent(SkCanvas* canvas) {
+ canvas->drawBitmap(fBitmap, 0, 0);
+
+ canvas->translate(SkIntToScalar(20), SkIntToScalar(120));
+
+ SkPaint paint;
+ SkRect r;
+
+ paint.setColor(SK_ColorGREEN);
+ canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
+ paint.setShader(fShader);
+ canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
+
+ canvas->translate(SkIntToScalar(110), 0);
+
+ int w = fBitmap.width();
+ int h = fBitmap.height();
+ w = 120;
+ h = 80;
+ r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h));
+
+ paint.setShader(NULL);
+ canvas->drawRect(r, paint);
+ paint.setShader(make_bitmapfade(fBitmap))->unref();
+ canvas->drawRect(r, paint);
+
+ paint.setShader(new SkTransparentShader)->unref();
+ canvas->drawRect(r, paint);
+ }
+
+ virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
+ this->inval(NULL);
+ return this->INHERITED::onFindClickHandler(x, y);
+ }
+
+ virtual bool onClick(Click* click) {
+ return this->INHERITED::onClick(click);
+ }
+
+private:
+ typedef SampleView INHERITED;
+};
+
+//////////////////////////////////////////////////////////////////////////////
+
+static SkView* MyFactory() { return new ShaderView; }
+static SkViewRegister reg(MyFactory);
+