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-rw-r--r--src/effects/SkLayerRasterizer.cpp242
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diff --git a/src/effects/SkLayerRasterizer.cpp b/src/effects/SkLayerRasterizer.cpp
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+/* libs/graphics/effects/SkLayerRasterizer.cpp
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#include "SkLayerRasterizer.h"
+#include "SkBuffer.h"
+#include "SkDraw.h"
+#include "SkMask.h"
+#include "SkMaskFilter.h"
+#include "SkPaint.h"
+#include "SkPath.h"
+#include "SkRegion.h"
+#include "SkXfermode.h"
+#include <new>
+
+struct SkLayerRasterizer_Rec {
+ SkPaint fPaint;
+ SkVector fOffset;
+};
+
+SkLayerRasterizer::SkLayerRasterizer() : fLayers(sizeof(SkLayerRasterizer_Rec))
+{
+}
+
+SkLayerRasterizer::~SkLayerRasterizer()
+{
+ SkDeque::Iter iter(fLayers);
+ SkLayerRasterizer_Rec* rec;
+
+ while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
+ rec->fPaint.~SkPaint();
+}
+
+void SkLayerRasterizer::addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy)
+{
+ SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
+
+ new (&rec->fPaint) SkPaint(paint);
+ rec->fOffset.set(dx, dy);
+}
+
+static bool compute_bounds(const SkDeque& layers, const SkPath& path, const SkMatrix& matrix,
+ const SkIRect* clipBounds, SkIRect* bounds)
+{
+ SkDeque::Iter iter(layers);
+ SkLayerRasterizer_Rec* rec;
+
+ bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32);
+
+ while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL)
+ {
+ const SkPaint& paint = rec->fPaint;
+ SkPath fillPath, devPath;
+ const SkPath* p = &path;
+
+ if (paint.getPathEffect() || paint.getStyle() != SkPaint::kFill_Style)
+ {
+ paint.getFillPath(path, &fillPath);
+ p = &fillPath;
+ }
+ if (p->isEmpty())
+ continue;
+
+ // apply the matrix and offset
+ {
+ SkMatrix m = matrix;
+ m.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
+ p->transform(m, &devPath);
+ }
+
+ SkMask mask;
+ if (!SkDraw::DrawToMask(devPath, clipBounds, paint.getMaskFilter(), &matrix,
+ &mask, SkMask::kJustComputeBounds_CreateMode))
+ return false;
+
+ bounds->join(mask.fBounds);
+ }
+ return true;
+}
+
+bool SkLayerRasterizer::onRasterize(const SkPath& path, const SkMatrix& matrix,
+ const SkIRect* clipBounds,
+ SkMask* mask, SkMask::CreateMode mode)
+{
+ if (fLayers.empty())
+ return false;
+
+ if (SkMask::kJustRenderImage_CreateMode != mode)
+ {
+ if (!compute_bounds(fLayers, path, matrix, clipBounds, &mask->fBounds))
+ return false;
+ }
+
+ if (SkMask::kComputeBoundsAndRenderImage_CreateMode == mode)
+ {
+ mask->fFormat = SkMask::kA8_Format;
+ mask->fRowBytes = SkToU16(mask->fBounds.width());
+ mask->fImage = SkMask::AllocImage(mask->computeImageSize());
+ memset(mask->fImage, 0, mask->computeImageSize());
+ }
+
+ if (SkMask::kJustComputeBounds_CreateMode != mode)
+ {
+ SkBitmap device;
+ SkDraw draw;
+ SkMatrix translatedMatrix; // this translates us to our local pixels
+ SkMatrix drawMatrix; // this translates the path by each layer's offset
+ SkRegion rectClip;
+
+ rectClip.setRect(0, 0, mask->fBounds.width(), mask->fBounds.height());
+
+ translatedMatrix = matrix;
+ translatedMatrix.postTranslate(-SkIntToScalar(mask->fBounds.fLeft),
+ -SkIntToScalar(mask->fBounds.fTop));
+
+ device.setConfig(SkBitmap::kA8_Config, mask->fBounds.width(), mask->fBounds.height(), mask->fRowBytes);
+ device.setPixels(mask->fImage);
+
+ draw.fBitmap = &device;
+ draw.fMatrix = &drawMatrix;
+ draw.fClip = &rectClip;
+ // we set the matrixproc in the loop, as the matrix changes each time (potentially)
+ draw.fBounder = NULL;
+
+ SkDeque::Iter iter(fLayers);
+ SkLayerRasterizer_Rec* rec;
+
+ while ((rec = (SkLayerRasterizer_Rec*)iter.next()) != NULL) {
+ drawMatrix = translatedMatrix;
+ drawMatrix.preTranslate(rec->fOffset.fX, rec->fOffset.fY);
+ draw.drawPath(path, rec->fPaint);
+ }
+ }
+ return true;
+}
+
+/////////// Routines for flattening /////////////////
+
+static void paint_read(SkPaint* paint, SkFlattenableReadBuffer& buffer)
+{
+ paint->setAntiAlias(buffer.readBool());
+ paint->setStyle((SkPaint::Style)buffer.readU8());
+ paint->setAlpha(buffer.readU8());
+
+ if (paint->getStyle() != SkPaint::kFill_Style)
+ {
+ paint->setStrokeWidth(buffer.readScalar());
+ paint->setStrokeMiter(buffer.readScalar());
+ paint->setStrokeCap((SkPaint::Cap)buffer.readU8());
+ paint->setStrokeJoin((SkPaint::Join)buffer.readU8());
+ }
+
+ paint->setMaskFilter((SkMaskFilter*)buffer.readFlattenable())->safeUnref();
+ paint->setPathEffect((SkPathEffect*)buffer.readFlattenable())->safeUnref();
+ paint->setRasterizer((SkRasterizer*)buffer.readFlattenable())->safeUnref();
+ paint->setXfermode((SkXfermode*)buffer.readFlattenable())->safeUnref();
+}
+
+static void paint_write(const SkPaint& paint, SkFlattenableWriteBuffer& buffer)
+{
+ buffer.writeBool(paint.isAntiAlias());
+ buffer.write8(paint.getStyle());
+ buffer.write8(paint.getAlpha());
+
+ if (paint.getStyle() != SkPaint::kFill_Style)
+ {
+ buffer.writeScalar(paint.getStrokeWidth());
+ buffer.writeScalar(paint.getStrokeMiter());
+ buffer.write8(paint.getStrokeCap());
+ buffer.write8(paint.getStrokeJoin());
+ }
+
+ buffer.writeFlattenable(paint.getMaskFilter());
+ buffer.writeFlattenable(paint.getPathEffect());
+ buffer.writeFlattenable(paint.getRasterizer());
+ buffer.writeFlattenable(paint.getXfermode());
+}
+
+SkLayerRasterizer::SkLayerRasterizer(SkFlattenableReadBuffer& buffer)
+ : SkRasterizer(buffer), fLayers(sizeof(SkLayerRasterizer_Rec))
+{
+ int count = buffer.readS32();
+
+ for (int i = 0; i < count; i++)
+ {
+ SkLayerRasterizer_Rec* rec = (SkLayerRasterizer_Rec*)fLayers.push_back();
+
+#if 0
+ new (&rec->fPaint) SkPaint(buffer);
+#else
+ new (&rec->fPaint) SkPaint;
+ paint_read(&rec->fPaint, buffer);
+#endif
+ rec->fOffset.fX = buffer.readScalar();
+ rec->fOffset.fY = buffer.readScalar();
+ }
+}
+
+void SkLayerRasterizer::flatten(SkFlattenableWriteBuffer& buffer)
+{
+ this->INHERITED::flatten(buffer);
+
+ buffer.write32(fLayers.count());
+
+ SkDeque::Iter iter(fLayers);
+ const SkLayerRasterizer_Rec* rec;
+
+ while ((rec = (const SkLayerRasterizer_Rec*)iter.next()) != NULL)
+ {
+#if 0
+ rec->fPaint.flatten(buffer);
+#else
+ paint_write(rec->fPaint, buffer);
+#endif
+ buffer.writeScalar(rec->fOffset.fX);
+ buffer.writeScalar(rec->fOffset.fY);
+ }
+}
+
+SkFlattenable* SkLayerRasterizer::CreateProc(SkFlattenableReadBuffer& buffer)
+{
+ return SkNEW_ARGS(SkLayerRasterizer, (buffer));
+}
+
+SkFlattenable::Factory SkLayerRasterizer::getFactory()
+{
+ return CreateProc;
+}
+