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-rw-r--r--src/gl/SkGLDevice_SWLayer.h49
1 files changed, 49 insertions, 0 deletions
diff --git a/src/gl/SkGLDevice_SWLayer.h b/src/gl/SkGLDevice_SWLayer.h
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+++ b/src/gl/SkGLDevice_SWLayer.h
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+#ifndef SkGLDevice_SWLayer_DEFINED
+#define SkGLDevice_SWLayer_DEFINED
+
+#include "SkGLDevice.h"
+
+class SkGLDevice_SWLayer : public SkGLDevice {
+public:
+ SkGLDevice_SWLayer(const SkBitmap& bitmap);
+ virtual ~SkGLDevice_SWLayer();
+
+ // overrides from SkGLDevice
+ virtual TexOrientation bindDeviceAsTexture();
+
+ // overrides from SkDevice
+ virtual void drawPaint(const SkDraw&, const SkPaint& paint);
+ virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count,
+ const SkPoint[], const SkPaint& paint);
+ virtual void drawRect(const SkDraw&, const SkRect& r,
+ const SkPaint& paint);
+ virtual void drawPath(const SkDraw&, const SkPath& path,
+ const SkPaint& paint);
+ virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap,
+ const SkMatrix& matrix, const SkPaint& paint);
+ virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap,
+ int x, int y, const SkPaint& paint);
+ virtual void drawText(const SkDraw&, const void* text, size_t len,
+ SkScalar x, SkScalar y, const SkPaint& paint);
+ virtual void drawPosText(const SkDraw&, const void* text, size_t len,
+ const SkScalar pos[], SkScalar constY,
+ int scalarsPerPos, const SkPaint& paint);
+ virtual void drawTextOnPath(const SkDraw&, const void* text, size_t len,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint);
+ virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount,
+ const SkPoint verts[], const SkPoint texs[],
+ const SkColor colors[], SkXfermode* xmode,
+ const uint16_t indices[], int indexCount,
+ const SkPaint& paint);
+ virtual void drawDevice(const SkDraw&, SkDevice*, int x, int y,
+ const SkPaint&);
+
+private:
+ GLuint fTextureID;
+
+ typedef SkGLDevice INHERITED;
+};
+
+#endif
+