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-rw-r--r--src/gpu/GrGeometryBuffer.h90
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diff --git a/src/gpu/GrGeometryBuffer.h b/src/gpu/GrGeometryBuffer.h
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+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#ifndef GrGeometryBuffer_DEFINED
+#define GrGeometryBuffer_DEFINED
+
+#include "GrResource.h"
+
+class GrGpu;
+
+/**
+ * Parent class for vertex and index buffers
+ */
+class GrGeometryBuffer : public GrResource {
+public:
+
+ /**
+ *Retrieves whether the buffer was created with the dynamic flag
+ *
+ * @return true if the buffer was created with the dynamic flag
+ */
+ bool dynamic() const { return fDynamic; }
+
+ /**
+ * Locks the buffer to be written by the CPU.
+ *
+ * The previous content of the buffer is invalidated. It is an error
+ * to draw from the buffer while it is locked. It is an error to call lock
+ * on an already locked buffer.
+ *
+ * @return a pointer to the data or NULL if the lock fails.
+ */
+ virtual void* lock() = 0;
+
+ /**
+ * Returns the same ptr that lock() returned at time of lock or NULL if the
+ * is not locked.
+ *
+ * @return ptr to locked buffer data or undefined if buffer is not locked.
+ */
+ virtual void* lockPtr() const = 0;
+
+ /**
+ * Unlocks the buffer.
+ *
+ * The pointer returned by the previous lock call will no longer be valid.
+ */
+ virtual void unlock() = 0;
+
+ /**
+ Queries whether the buffer has been locked.
+
+ @return true if the buffer is locked, false otherwise.
+ */
+ virtual bool isLocked() const = 0;
+
+ /**
+ * Updates the buffer data.
+ *
+ * The size of the buffer will be preserved. The src data will be
+ * placed at the begining of the buffer and any remaining contents will
+ * be undefined.
+ *
+ * @return returns true if the update succeeds, false otherwise.
+ */
+ virtual bool updateData(const void* src, size_t srcSizeInBytes) = 0;
+
+ // GrResource overrides
+ virtual size_t sizeInBytes() const { return fSizeInBytes; }
+
+protected:
+ GrGeometryBuffer(GrGpu* gpu, size_t sizeInBytes, bool dynamic)
+ : INHERITED(gpu)
+ , fSizeInBytes(sizeInBytes)
+ , fDynamic(dynamic) {}
+
+private:
+ size_t fSizeInBytes;
+ bool fDynamic;
+
+ typedef GrResource INHERITED;
+};
+
+#endif