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-rw-r--r--src/core/SkPaint.cpp18
1 files changed, 15 insertions, 3 deletions
diff --git a/src/core/SkPaint.cpp b/src/core/SkPaint.cpp
index 07fe9b0..e1932a7 100644
--- a/src/core/SkPaint.cpp
+++ b/src/core/SkPaint.cpp
@@ -1447,7 +1447,8 @@ void SkScalerContext::MakeRec(const SkPaint& paint,
const SkMatrix* deviceMatrix, Rec* rec) {
SkASSERT(deviceMatrix == NULL || !deviceMatrix->hasPerspective());
- rec->fOrigFontID = SkTypeface::UniqueID(paint.getTypeface());
+ SkTypeface* typeface = paint.getTypeface();
+ rec->fOrigFontID = SkTypeface::UniqueID(typeface);
rec->fFontID = rec->fOrigFontID;
rec->fTextSize = paint.getTextSize();
rec->fPreScaleX = paint.getTextScaleX();
@@ -1468,10 +1469,21 @@ void SkScalerContext::MakeRec(const SkPaint& paint,
unsigned flags = 0;
- if (paint.isFakeBoldText()) {
#ifdef SK_USE_FREETYPE_EMBOLDEN
+ // It is possible that the SkTypeface used to draw glyphs has
+ // different properties than the SkTypeface set in the SkPaint.
+ // If we are asked to render bold text with a bold font, and are
+ // forced to fall back to a font with normal weight for some
+ // glyphs, we need to use fake bold to render those glyphs. In
+ // order to do that, we set SkScalerContext's "embolden" flag
+ // here if we are trying to draw bold text via any means, and
+ // ignore it at the glyph outline generation stage if the font
+ // actually being used is already bold.
+ if (paint.isFakeBoldText() || (typeface && typeface->isBold())) {
flags |= SkScalerContext::kEmbolden_Flag;
+ }
#else
+ if (paint.isFakeBoldText()) {
SkScalar fakeBoldScale = SkScalarInterpFunc(paint.getTextSize(),
kStdFakeBoldInterpKeys,
kStdFakeBoldInterpValues,
@@ -1484,8 +1496,8 @@ void SkScalerContext::MakeRec(const SkPaint& paint,
} else {
strokeWidth += extra;
}
-#endif
}
+#endif
if (paint.isDevKernText()) {
flags |= SkScalerContext::kDevKernText_Flag;