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Commit message (
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Author
Age
Files
Lines
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Add method to SkPaint to get a glyph from a glyph id.
Romain Guy
2011-06-01
1
-0
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+10
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Skia Merge (revision 1327)
Derek Sollenberger
2011-05-17
75
-2086
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+4506
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Skia Merge (revision 1116)
Derek Sollenberger
2011-04-14
51
-1944
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+2484
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Fix Path generation id tracking.
Romain Guy
2011-03-18
1
-0
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+2
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Skia Merge (revision 950)
Derek Sollenberger
2011-03-17
14
-908
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+1262
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Merge "Skia Merge (revision 922)"
Derek Sollenberger
2011-03-15
75
-9747
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+2955
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Skia Merge (revision 922)
Derek Sollenberger
2011-03-14
75
-9747
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+2955
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Enables logging error messages when a JPEG image cannot get decoded.
Wei-Ta Chen
2011-03-11
1
-1
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+1
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Skia Merge (revision 842)
Derek Sollenberger
2011-02-24
16
-117
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+440
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Merge "Skia Merge (revision 808)"
Derek Sollenberger
2011-02-24
152
-6140
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+16791
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Skia Merge (revision 808)
Derek Sollenberger
2011-02-23
152
-6140
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+16791
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Merge "Correctly apply camera's location."
Romain Guy
2011-02-23
1
-2
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+5
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Correctly apply camera's location.
Romain Guy
2011-02-23
1
-2
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+5
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Merge "Add the ability to control the camera's location."
Romain Guy
2011-02-23
1
-0
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+7
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Add the ability to control the camera's location.
Romain Guy
2011-02-23
1
-0
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+7
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Check for pixels allocation failure
Eric Hassold
2011-02-23
1
-4
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+16
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am 67a98d67: am 9221e808: Implement SkRegion::toString().
Joe Onorato
2011-01-19
1
-0
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+28
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Implement SkRegion::toString().
Joe Onorato
2011-01-19
1
-0
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+28
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am 9f6d5271: am b450292f: Unroll skia ARGB8888 blitter loops.
Jeff Brown
2011-01-13
1
-0
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+51
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Unroll skia ARGB8888 blitter loops.
Jeff Brown
2011-01-13
1
-0
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+51
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Add support for WebP format in Skia
Eric Hassold
2011-01-05
3
-1
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+656
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Merge "Add optional data argument to SkPixelRef::globalRef()"
Patrick Dubroy
2010-12-15
1
-1
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+1
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Add optional data argument to SkPixelRef::globalRef()
Patrick Dubroy
2010-12-15
1
-1
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+1
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Merge "Fix issue with SkPaint references being out of date."
Chet Haase
2010-12-15
1
-2
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+4
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Fix issue with SkPaint references being out of date.
Chet Haase
2010-12-15
1
-2
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+4
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Changes to support bitmaps allocated in the Java heap.
Patrick Dubroy
2010-12-14
2
-3
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+10
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Allow bitmap reuse with PNG decoding
Chet Haase
2010-12-10
2
-11
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+39
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Fix pixel ref counting bug in image decode.
Bryan Mawhinney
2010-12-10
1
-10
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+8
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Add ability to reuse bitmaps for new content
Chet Haase
2010-12-09
2
-18
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+49
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Merge "Fix text corruption issue with OpenGL renderer. Bug #3213785"
Romain Guy
2010-12-07
1
-7
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+10
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Fix text corruption issue with OpenGL renderer.
Romain Guy
2010-12-07
1
-7
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+10
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Add fPreferQualityOverSpeed to SkImageDecoder.
Wei-Ta Chen
2010-12-06
1
-3
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+12
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Skia: Merge upstream patch series that refactors SkCanvas to avoid subclassing.
tedbo
2010-11-11
5
-178
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+255
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Prevent crash when the Xfermode is null in A8 targets.
Romain Guy
2010-11-04
1
-2
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+4
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Fix drawing pictures in different threads.
Patrick Scott
2010-11-02
2
-0
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+4
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Added generation ID to SkPaint to easily detect changed object.
Chet Haase
2010-10-25
1
-32
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+143
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Fix 3117581, where BitmapRegionDecoder fails in building tile index for
Wei-Ta Chen
2010-10-20
1
-24
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+4
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Fix 3071104, where decodeRegion returned false for some large image.
Wei-Ta Chen
2010-10-18
3
-20
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+39
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Correctly flatten/unflatten the fMode field.
Romain Guy
2010-09-29
1
-0
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+2
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Expose SkPictureFlat
Romain Guy
2010-09-26
1
-209
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+0
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am d178ac36: am 956f20ce: Use MOTOYA Japanese fonts (MTLmr3m.ttf, MTLc3m.ttf)...
satok
2010-09-24
1
-0
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+2
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am 956f20ce: Use MOTOYA Japanese fonts (MTLmr3m.ttf, MTLc3m.ttf) for Japanese...
satok
2010-09-24
1
-0
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+2
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Use MOTOYA Japanese fonts (MTLmr3m.ttf, MTLc3m.ttf) for Japanese fonts
satok
2010-09-24
1
-0
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+2
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am 2626a123: am c408f5a2: Merge "Rename SkLargeBitmap to SkBitmapRegionDecode...
Wei-Ta Chen
2010-09-22
2
-7
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+7
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am c408f5a2: Merge "Rename SkLargeBitmap to SkBitmapRegionDecoder (the previo...
Wei-Ta Chen
2010-09-22
2
-7
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+7
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Merge "Rename SkLargeBitmap to SkBitmapRegionDecoder (the previous renaming w...
Wei-Ta Chen
2010-09-22
2
-7
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+7
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Rename SkLargeBitmap to SkBitmapRegionDecoder (the previous renaming was reve...
Wei-Ta Chen
2010-09-20
2
-7
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+7
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am 9348eeb7: am 6a7506af: Fix the sim build in master by casting void* to cha...
Wei-Ta Chen
2010-09-19
1
-1
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+1
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am 6a7506af: Fix the sim build in master by casting void* to char* before doi...
Wei-Ta Chen
2010-09-19
1
-1
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+1
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Fix the sim build in master by casting void* to char* before doing arithmetic.
Wei-Ta Chen
2010-09-20
1
-1
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+1
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