1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
|
/*
* Copyright 2009, The Android Open Source Project
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef android_EmojiFont_DEFINED
#define android_EmojiFont_DEFINED
#include "SkScalar.h"
#include "SkUtils.h"
class SkCanvas;
class SkPaint;
namespace android {
class EmojiFont {
public:
/** Returns true if the underlying emoji font mechanism is available.
*/
static bool IsAvailable();
/** Return index for the corresponding index to the emoji table, or 0
if there is no matching emoji form.
*/
static uint16_t UnicharToGlyph(int32_t unichar);
/** Returns true if the specified glyph is in the emoji range, i.e. was
returned by UnicharToGlyph or UTF16ToGlyph.
*/
static bool IsEmojiGlyph(uint16_t index) {
return index >= kGlyphBase;
}
/** Returns the advance width for the specified emoji form.
*/
static SkScalar GetAdvanceWidth(uint16_t index, const SkPaint& paint);
/** Draw the specified emoji form, given the x,y origin of the text
version. The paint is the one associated with the text that has
the emoji in it.
*/
static void Draw(SkCanvas*, uint16_t index, SkScalar x, SkScalar y,
const SkPaint& paint);
private:
enum {
/* this is our internal trick to embedded private emoji glyph IDs
along side normal glyphs IDs that come from real fonts. The
assumption is that normal fonts never will report a glyph ID
above 20K or 30K, so 64000 should always be a safe starting
index. We also assume the the number of emoji will not overflow
16bits starting at 64000 i.e. 65535 - 64000 > total emoji count
*/
kGlyphBase = 64000
};
};
}
#endif
|