1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
|
/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SkStream_DEFINED
#define SkStream_DEFINED
#include "SkRefCnt.h"
#include "SkScalar.h"
class SkStream : public SkRefCnt {
public:
virtual ~SkStream();
/** Called to rewind to the beginning of the stream. If this cannot be
done, return false.
*/
virtual bool rewind() = 0;
/** If this stream represents a file, this method returns the file's name.
If it does not, it returns NULL (the default behavior).
*/
virtual const char* getFileName();
/** Called to read or skip size number of bytes.
If buffer is NULL and size > 0, skip that many bytes, returning how many were skipped.
If buffer is NULL and size == 0, return the total length of the stream.
If buffer != NULL, copy the requested number of bytes into buffer, returning how many were copied.
@param buffer If buffer is NULL, ignore and just skip size bytes, otherwise copy size bytes into buffer
@param size The number of bytes to skip or copy
@return bytes read on success
*/
virtual size_t read(void* buffer, size_t size) = 0;
/** Return the total length of the stream.
*/
size_t getLength() { return this->read(NULL, 0); }
/** Skip the specified number of bytes, returning the actual number
of bytes that could be skipped.
*/
size_t skip(size_t bytes);
/** If the stream is backed by RAM, this method returns the starting
address for the data. If not (i.e. it is backed by a file or other
structure), this method returns NULL.
The default implementation returns NULL.
*/
virtual const void* getMemoryBase();
int8_t readS8();
int16_t readS16();
int32_t readS32();
uint8_t readU8() { return (uint8_t)this->readS8(); }
uint16_t readU16() { return (uint16_t)this->readS16(); }
uint32_t readU32() { return (uint32_t)this->readS32(); }
bool readBool() { return this->readU8() != 0; }
SkScalar readScalar();
size_t readPackedUInt();
static void UnitTest();
};
class SkWStream : SkNoncopyable {
public:
virtual ~SkWStream();
/** Called to write bytes to a SkWStream. Returns true on success
@param buffer the address of at least size bytes to be written to the stream
@param size The number of bytes in buffer to write to the stream
@return true on success
*/
virtual bool write(const void* buffer, size_t size) = 0;
virtual void newline();
virtual void flush();
// helpers
bool write8(U8CPU);
bool write16(U16CPU);
bool write32(uint32_t);
bool writeText(const char text[]);
bool writeDecAsText(int32_t);
bool writeHexAsText(uint32_t, int minDigits = 0);
bool writeScalarAsText(SkScalar);
bool writeBool(bool v) { return this->write8(v); }
bool writeScalar(SkScalar);
bool writePackedUInt(size_t);
bool writeStream(SkStream* input, size_t length);
static void UnitTest();
};
////////////////////////////////////////////////////////////////////////////////////////
#include "SkString.h"
struct SkFILE;
/** A stream that reads from a FILE*, which is opened in the constructor and
closed in the destructor
*/
class SkFILEStream : public SkStream {
public:
/** Initialize the stream by calling fopen on the specified path. Will be
closed in the destructor.
*/
explicit SkFILEStream(const char path[] = NULL);
virtual ~SkFILEStream();
/** Returns true if the current path could be opened.
*/
bool isValid() const { return fFILE != NULL; }
/** Close the current file, and open a new file with the specified
path. If path is NULL, just close the current file.
*/
void setPath(const char path[]);
virtual bool rewind();
virtual size_t read(void* buffer, size_t size);
virtual const char* getFileName();
private:
SkFILE* fFILE;
SkString fName;
};
/** A stream that reads from a file descriptor
*/
class SkFDStream : public SkStream {
public:
/** Initialize the stream with a dup() of the specified file descriptor.
If closeWhenDone is true, then the descriptor will be closed in the
destructor.
*/
SkFDStream(int fileDesc, bool closeWhenDone);
virtual ~SkFDStream();
/** Returns true if the current path could be opened.
*/
bool isValid() const { return fFD >= 0; }
virtual bool rewind();
virtual size_t read(void* buffer, size_t size);
virtual const char* getFileName() { return NULL; }
private:
int fFD;
bool fCloseWhenDone;
};
class SkMemoryStream : public SkStream {
public:
SkMemoryStream();
/** We allocate (and free) the memory. Write to it via getMemoryBase()
*/
SkMemoryStream(size_t length);
/** if copyData is true, the stream makes a private copy of the data
*/
SkMemoryStream(const void* data, size_t length, bool copyData = false);
virtual ~SkMemoryStream();
/** Resets the stream to the specified data and length,
just like the constructor.
if copyData is true, the stream makes a private copy of the data
*/
virtual void setMemory(const void* data, size_t length,
bool copyData = false);
void skipToAlign4();
virtual bool rewind();
virtual size_t read(void* buffer, size_t size);
virtual const void* getMemoryBase();
const void* getAtPos();
size_t seek(size_t offset);
size_t peek() const { return fOffset; }
private:
const void* fSrc;
size_t fSize, fOffset;
SkBool8 fWeOwnTheData;
};
/** \class SkBufferStream
This is a wrapper class that adds buffering to another stream.
The caller can provide the buffer, or ask SkBufferStream to allocated/free
it automatically.
*/
class SkBufferStream : public SkStream {
public:
/** Provide the stream to be buffered (proxy), and the size of the buffer that
should be used. This will be allocated and freed automatically. If bufferSize is 0,
a default buffer size will be used.
The proxy stream is referenced, and will be unreferenced in when the
bufferstream is destroyed.
*/
SkBufferStream(SkStream* proxy, size_t bufferSize = 0);
/** Provide the stream to be buffered (proxy), and a buffer and size to be used.
This buffer is owned by the caller, and must be at least bufferSize bytes big.
Passing NULL for buffer will cause the buffer to be allocated/freed automatically.
If buffer is not NULL, it is an error for bufferSize to be 0.
The proxy stream is referenced, and will be unreferenced in when the
bufferstream is destroyed.
*/
SkBufferStream(SkStream* proxy, void* buffer, size_t bufferSize);
virtual ~SkBufferStream();
virtual bool rewind();
virtual const char* getFileName();
virtual size_t read(void* buffer, size_t size);
virtual const void* getMemoryBase();
private:
enum {
kDefaultBufferSize = 128
};
// illegal
SkBufferStream(const SkBufferStream&);
SkBufferStream& operator=(const SkBufferStream&);
SkStream* fProxy;
char* fBuffer;
size_t fOrigBufferSize, fBufferSize, fBufferOffset;
bool fWeOwnTheBuffer;
void init(void*, size_t);
};
/////////////////////////////////////////////////////////////////////////////////////////////
class SkFILEWStream : public SkWStream {
public:
SkFILEWStream(const char path[]);
virtual ~SkFILEWStream();
/** Returns true if the current path could be opened.
*/
bool isValid() const { return fFILE != NULL; }
virtual bool write(const void* buffer, size_t size);
virtual void flush();
private:
SkFILE* fFILE;
};
class SkMemoryWStream : public SkWStream {
public:
SkMemoryWStream(void* buffer, size_t size);
virtual bool write(const void* buffer, size_t size);
private:
char* fBuffer;
size_t fMaxLength;
size_t fBytesWritten;
};
class SkDynamicMemoryWStream : public SkWStream {
public:
SkDynamicMemoryWStream();
virtual ~SkDynamicMemoryWStream();
virtual bool write(const void* buffer, size_t size);
// random access write
// modifies stream and returns true if offset + size is less than or equal to getOffset()
bool write(const void* buffer, size_t offset, size_t size);
bool read(void* buffer, size_t offset, size_t size);
size_t getOffset() { return fBytesWritten; }
// copy what has been written to the stream into dst
void copyTo(void* dst) const;
/* return a cache of the flattened data returned by copyTo().
This copy is only valid until the next call to write().
The memory is managed by the stream class.
*/
const char* getStream() const;
// same as getStream, but additionally detach the flattened datat
const char* detach();
// reset the stream to its original state
void reset();
void padToAlign4();
private:
struct Block;
Block* fHead;
Block* fTail;
size_t fBytesWritten;
mutable char* fCopyToCache;
};
class SkDebugWStream : public SkWStream {
public:
// overrides
virtual bool write(const void* buffer, size_t size);
virtual void newline();
};
// for now
typedef SkFILEStream SkURLStream;
#endif
|