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path: root/libcorecg/SkString.cpp
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/* libs/graphics/sgl/SkString.cpp
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License"); 
** you may not use this file except in compliance with the License. 
** You may obtain a copy of the License at 
**
**     http://www.apache.org/licenses/LICENSE-2.0 
**
** Unless required by applicable law or agreed to in writing, software 
** distributed under the License is distributed on an "AS IS" BASIS, 
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
** See the License for the specific language governing permissions and 
** limitations under the License.
*/

#include "SkString.h"
#include "SkFixed.h"
#include "SkUtils.h"
#include <stdarg.h>

bool SkStrStartsWith(const char string[], const char prefix[])
{
    SkASSERT(string);
    SkASSERT(prefix);
    return !strncmp(string, prefix, strlen(prefix));
}

bool SkStrEndsWith(const char string[], const char suffix[])
{
    SkASSERT(string);
    SkASSERT(suffix);
    size_t  strLen = strlen(string);
    size_t  suffixLen = strlen(suffix);
    return  strLen >= suffixLen &&
            !strncmp(string + strLen - suffixLen, suffix, suffixLen);
}

int SkStrStartsWithOneOf(const char string[], const char prefixes[])
{
    int index = 0;
    do {
        const char* limit = strchr(prefixes, '\0');
        if (!strncmp(string, prefixes, limit - prefixes))
            return index;
        prefixes = limit + 1;
        index++;
    } while (prefixes[0]);
    return -1;
}

char* SkStrAppendS32(char string[], int32_t dec)
{
    SkDEBUGCODE(char* start = string;)

    char    buffer[SkStrAppendS32_MaxSize];
    char*   p = buffer + sizeof(buffer);
    bool    neg = false;

    if (dec < 0)
    {
        neg = true;
        dec = -dec;
    }
    do {
        *--p = SkToU8('0' + dec % 10);
        dec /= 10;
    } while (dec != 0);
    if (neg)
        *--p = '-';

    SkASSERT(p >= buffer);
    char* stop = buffer + sizeof(buffer);
    while (p < stop)
        *string++ = *p++;

    SkASSERT(string - start <= SkStrAppendS32_MaxSize);
    return string;
}

char* SkStrAppendScalar(char string[], SkScalar value)
{
    SkDEBUGCODE(char* start = string;)

    SkFixed x = SkScalarToFixed(value);

    if (x < 0)
    {
        *string++ = '-';
        x = -x;
    }

    unsigned frac = x & 0xFFFF;
    x >>= 16;
    if (frac == 0xFFFF) // need to do this to "round up", since 65535/65536 is closer to 1 than to .9999
    {
        x += 1;
        frac = 0;
    }
    string = SkStrAppendS32(string, x);

    // now handle the fractional part (if any)
    if (frac)
    {
        static const uint16_t   gTens[] = { 1000, 100, 10, 1 };
        const uint16_t*         tens = gTens;

        x = SkFixedRound(frac * 10000);
        SkASSERT(x <= 10000);
        if (x == 10000) {
            x -= 1;
        }
        *string++ = '.';
        do {
            unsigned powerOfTen = *tens++;
            *string++ = SkToU8('0' + x / powerOfTen);
            x %= powerOfTen;
        } while (x != 0);
    }
    
    SkASSERT(string - start <= SkStrAppendScalar_MaxSize);
    return string;
}

////////////////////////////////////////////////////////////////////////////////////

#define kMaxRefCnt_SkString     SK_MaxU16

// the 3 values are [length] [refcnt] [terminating zero data]
const SkString::Rec SkString::gEmptyRec = { 0, 0, 0 };

#define SizeOfRec()     (gEmptyRec.data() - (const char*)&gEmptyRec)

SkString::Rec* SkString::AllocRec(const char text[], U16CPU len)
{
    Rec* rec;

    if (len == 0)
        rec = const_cast<Rec*>(&gEmptyRec);
    else
    {
        // add 1 for terminating 0, then align4 so we can have some slop when growing the string
        rec = (Rec*)sk_malloc_throw(SizeOfRec() + SkAlign4(len + 1));
        rec->fLength = SkToU16(len);
        rec->fRefCnt = 1;
        if (text)
            memcpy(rec->data(), text, len);
        rec->data()[len] = 0;
    }
    return rec;
}

SkString::Rec* SkString::RefRec(Rec* src)
{
    if (src != &gEmptyRec)
    {
        if (src->fRefCnt == kMaxRefCnt_SkString) {
            src = AllocRec(src->data(), src->fLength);
        } else
            src->fRefCnt += 1;
    }
    return src;
}

#ifdef SK_DEBUG
void SkString::validate() const
{
    // make sure know one has written over our global
    SkASSERT(gEmptyRec.fLength == 0);
    SkASSERT(gEmptyRec.fRefCnt == 0);
    SkASSERT(gEmptyRec.data()[0] == 0);

    if (fRec != &gEmptyRec)
    {
        SkASSERT(fRec->fLength > 0);
        SkASSERT(fRec->fRefCnt > 0);
        SkASSERT(fRec->data()[fRec->fLength] == 0);
    }
    SkASSERT(fStr == c_str());
}
#endif

///////////////////////////////////////////////////////////////////////

SkString::SkString() : fRec(const_cast<Rec*>(&gEmptyRec)) {
#ifdef SK_DEBUG
    fStr = fRec->data();
#endif
}

SkString::SkString(size_t len)
{
    SkASSERT(SkToU16(len) == len);  // can't handle larger than 64K

    fRec = AllocRec(NULL, (U16CPU)len);
#ifdef SK_DEBUG
    fStr = fRec->data();
#endif
}

SkString::SkString(const char text[])
{
    size_t  len = text ? strlen(text) : 0;

    fRec = AllocRec(text, (U16CPU)len);
#ifdef SK_DEBUG
    fStr = fRec->data();
#endif
}

SkString::SkString(const char text[], size_t len)
{
    fRec = AllocRec(text, (U16CPU)len);
#ifdef SK_DEBUG
    fStr = fRec->data();
#endif
}

SkString::SkString(const SkString& src)
{
    src.validate();

    fRec = RefRec(src.fRec);
#ifdef SK_DEBUG
    fStr = fRec->data();
#endif
}

SkString::~SkString()
{
    this->validate();

    if (fRec->fLength)
    {
        SkASSERT(fRec->fRefCnt > 0);
        if (--fRec->fRefCnt == 0)
            sk_free(fRec);
    }
}

bool SkString::equals(const SkString& src) const
{
    return fRec == src.fRec || this->equals(src.c_str(), src.size());
}

bool SkString::equals(const char text[]) const
{
    return this->equals(text, text ? strlen(text) : 0);
}

bool SkString::equals(const char text[], size_t len) const
{
    SkASSERT(len == 0 || text != NULL);

    return fRec->fLength == len && !memcmp(fRec->data(), text, len);
}

SkString& SkString::operator=(const SkString& src)
{
    this->validate();

    if (fRec != src.fRec)
    {
        SkString    tmp(src);
        this->swap(tmp);
    }
    return *this;
}

void SkString::reset()
{
    this->validate();

    if (fRec->fLength)
    {
        SkASSERT(fRec->fRefCnt > 0);
        if (--fRec->fRefCnt == 0)
            sk_free(fRec);
    }

    fRec = const_cast<Rec*>(&gEmptyRec);
#ifdef SK_DEBUG
    fStr = fRec->data();
#endif
}

char* SkString::writable_str()
{
    this->validate();

    if (fRec->fLength)
    {
        if (fRec->fRefCnt > 1)
        {
            fRec->fRefCnt -= 1;
            fRec = AllocRec(fRec->data(), fRec->fLength);
        #ifdef SK_DEBUG
            fStr = fRec->data();
        #endif
        }
    }
    return fRec->data();
}

void SkString::set(const char text[])
{
    this->set(text, text ? strlen(text) : 0);
}

void SkString::set(const char text[], size_t len)
{
    if (len == 0)
        this->reset();
    else if (fRec->fRefCnt == 1 && len <= fRec->fLength)    // should we resize if len <<<< fLength, to save RAM? (e.g. len < (fLength>>1))
    {
        // just use less of the buffer without allocating a smaller one
        char* p = this->writable_str();
        if (text)
            memcpy(p, text, len);
        p[len] = 0;
        fRec->fLength = SkToU16(len);
    }
    else if (fRec->fRefCnt == 1 && ((unsigned)fRec->fLength >> 2) == (len >> 2))
    {
        // we have spare room in the current allocation, so don't alloc a larger one
        char* p = this->writable_str();
        if (text)
            memcpy(p, text, len);
        p[len] = 0;
        fRec->fLength = SkToU16(len);
    }
    else
    {
        SkString tmp(text, len);
        this->swap(tmp);
    }
}

void SkString::setUTF16(const uint16_t src[])
{
    int count = 0;

    while (src[count])
        count += 1;
    setUTF16(src, count);
}

void SkString::setUTF16(const uint16_t src[], size_t count)
{
    if (count == 0)
        this->reset();
    else if (count <= fRec->fLength)    // should we resize if len <<<< fLength, to save RAM? (e.g. len < (fLength>>1))
    {
        if (count < fRec->fLength)
            this->resize(count);
        char* p = this->writable_str();
        for (size_t i = 0; i < count; i++)
            p[i] = SkToU8(src[i]);
        p[count] = 0;
    }
    else
    {
        SkString    tmp(count); // puts a null terminator at the end of the string
        char*       p = tmp.writable_str();

        for (size_t i = 0; i < count; i++)
            p[i] = SkToU8(src[i]);

        this->swap(tmp);
    }
}

void SkString::insert(size_t offset, const char text[])
{
    this->insert(offset, text, text ? strlen(text) : 0);
}

void SkString::insert(size_t offset, const char text[], size_t len)
{
    if (len)
    {
        size_t length = fRec->fLength;
        if (offset > length)
            offset = length;

        /*  If we're the only owner, and we have room in our allocation for the insert,
            do it in place, rather than allocating a new buffer.

            To know we have room, compare the allocated sizes
            beforeAlloc = SkAlign4(length + 1)
            afterAlloc  = SkAligh4(length + 1 + len)
            but SkAlign4(x) is (x + 3) >> 2 << 2
            which is equivalent for testing to (length + 1 + 3) >> 2 == (length + 1 + 3 + len) >> 2
            and we can then eliminate the +1+3 since that doesn't affec the answer
        */
        if (fRec->fRefCnt == 1 && (length >> 2) == ((length + len) >> 2))
        {
            char* dst = this->writable_str();

            if (offset < length)
                memmove(dst + offset + len, dst + offset, length - offset);
            memcpy(dst + offset, text, len);

            dst[length + len] = 0;
            fRec->fLength = SkToU16(length + len);
        }
        else
        {
            /*  Seems we should use realloc here, since that is safe if it fails
                (we have the original data), and might be faster than alloc/copy/free.
            */
            SkString    tmp(fRec->fLength + len);
            char*       dst = tmp.writable_str();

            if (offset > 0)
                memcpy(dst, fRec->data(), offset);
            memcpy(dst + offset, text, len);
            if (offset < fRec->fLength)
                memcpy(dst + offset + len, fRec->data() + offset, fRec->fLength - offset);

            this->swap(tmp);
        }
    }
}

void SkString::insertUnichar(size_t offset, SkUnichar uni)
{
    char    buffer[kMaxBytesInUTF8Sequence];
    size_t  len = SkUTF8_FromUnichar(uni, buffer);

    if (len)
        this->insert(offset, buffer, len);
}

void SkString::insertS32(size_t offset, int32_t dec)
{
    char    buffer[SkStrAppendS32_MaxSize];
    char*   stop = SkStrAppendS32(buffer, dec);
    this->insert(offset, buffer, stop - buffer);
}

void SkString::insertHex(size_t offset, uint32_t hex, int minDigits)
{
    minDigits = SkPin32(minDigits, 0, 8);
    
    static const char gHex[] = "0123456789ABCDEF";

    char    buffer[8];
    char*   p = buffer + sizeof(buffer);

    do {
        *--p = gHex[hex & 0xF];
        hex >>= 4;
        minDigits -= 1;
    } while (hex != 0);
    while (--minDigits >= 0)
        *--p = '0';

    SkASSERT(p >= buffer);
    this->insert(offset, p, buffer + sizeof(buffer) - p);
}

void SkString::insertScalar(size_t offset, SkScalar value)
{
    char    buffer[SkStrAppendScalar_MaxSize];
    char*   stop = SkStrAppendScalar(buffer, value);
    this->insert(offset, buffer, stop - buffer);
}

///////////////////////////////////////////////////////////////////////////

#include <stdio.h>

// number of bytes (on the stack) to receive the printf result
static const size_t kBufferSize = 256;

#ifdef SK_BUILD_FOR_WIN
    #define VSNPRINTF   _vsnprintf
#else
    #define VSNPRINTF   vsnprintf
#endif

#define ARGS_TO_BUFFER(format, buffer, size)        \
    do {                                            \
        va_list args;                               \
        va_start(args, format);                     \
        VSNPRINTF(buffer, size, format, args);      \
        va_end(args);                               \
    } while (0)

void SkString::printf(const char format[], ...) {
    char    buffer[kBufferSize];
    ARGS_TO_BUFFER(format, buffer, kBufferSize);

    this->set(buffer, strlen(buffer));
}

void SkString::appendf(const char format[], ...) {
    char    buffer[kBufferSize];
    ARGS_TO_BUFFER(format, buffer, kBufferSize);
    
    this->append(buffer, strlen(buffer));
}

void SkString::prependf(const char format[], ...) {
    char    buffer[kBufferSize];
    ARGS_TO_BUFFER(format, buffer, kBufferSize);
    
    this->prepend(buffer, strlen(buffer));
}

#undef VSNPRINTF

///////////////////////////////////////////////////////////////////////////

void SkString::remove(size_t offset, size_t length)
{
    size_t size = this->size();

    if (offset < size)
    {
        if (offset + length > size)
            length = size - offset;
        if (length > 0)
        {
            SkASSERT(size > length);
            SkString    tmp(size - length);
            char*       dst = tmp.writable_str();
            const char* src = this->c_str();

            if (offset)
            {
                SkASSERT(offset <= tmp.size());
                memcpy(dst, src, offset);
            }
            size_t tail = size - offset - length;
            SkASSERT((int32_t)tail >= 0);
            if (tail)
            {
        //      SkASSERT(offset + length <= tmp.size());
                memcpy(dst + offset, src + offset + length, tail);
            }
            SkASSERT(dst[tmp.size()] == 0);
            this->swap(tmp);
        }
    }
}

void SkString::swap(SkString& other)
{
    this->validate();
    other.validate();

    SkTSwap<Rec*>(fRec, other.fRec);
#ifdef SK_DEBUG
    SkTSwap<const char*>(fStr, other.fStr);
#endif
}

/////////////////////////////////////////////////////////////////////////////////

SkAutoUCS2::SkAutoUCS2(const char utf8[])
{
    size_t len = strlen(utf8);
    fUCS2 = (uint16_t*)sk_malloc_throw((len + 1) * sizeof(uint16_t));

    uint16_t* dst = fUCS2;
    for (;;)
    {
        SkUnichar   uni = SkUTF8_NextUnichar(&utf8);
        *dst++ = SkToU16(uni);
        if (uni == 0)
            break;
    }
    fCount = (int)(dst - fUCS2);
}

SkAutoUCS2::~SkAutoUCS2()
{
    delete[] fUCS2;
}

/////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////

#ifdef SK_DEBUG

void SkString::UnitTest()
{
#ifdef SK_SUPPORT_UNITTEST
    SkString    a;
    SkString    b((size_t)0);
    SkString    c("");
    SkString    d(NULL, 0);

    SkASSERT(a.isEmpty());
    SkASSERT(a == b && a == c && a == d);

    a.set("hello");
    b.set("hellox", 5);
    c.set(a);
    d.resize(5);
    memcpy(d.writable_str(), "helloz", 5);

    SkASSERT(!a.isEmpty());
    SkASSERT(a.size() == 5);
    SkASSERT(a == b && a == c && a == d);
    SkASSERT(a.equals("hello", 5));
    SkASSERT(a.equals("hello"));
    SkASSERT(!a.equals("help"));

    SkString    e(a);
    SkString    f("hello");
    SkString    g("helloz", 5);

    SkASSERT(a == e && a == f && a == g);

    b.set("world");
    c = b;
    SkASSERT(a != b && a != c && b == c);

    a.append(" world");
    e.append("worldz", 5);
    e.insert(5, " ");
    f.set("world");
    f.prepend("hello ");
    SkASSERT(a.equals("hello world") && a == e && a == f);

    a.reset();
    b.resize(0);
    SkASSERT(a.isEmpty() && b.isEmpty() && a == b);

    a.set("a");
    a.set("ab");
    a.set("abc");
    a.set("abcd");
#endif
}

#endif