1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
|
/*
* Copyright 2011 Skia
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SampleWindow_DEFINED
#define SampleWindow_DEFINED
#include "SkWindow.h"
#include "SampleCode.h"
#include "SkPath.h"
#include "SkScalar.h"
#include "SkTDArray.h"
#include "SkTouchGesture.h"
#include "SkWindow.h"
#include "SkOSMenu.h"
class GrContext;
class GrRenderTarget;
class SkEvent;
class SkCanvas;
class SkPicture;
class SkTypeface;
class SkData;
class SampleWindow : public SkOSWindow {
SkTDArray<const SkViewFactory*> fSamples;
public:
enum DeviceType {
kRaster_DeviceType,
kPicture_DeviceType,
kGPU_DeviceType,
kNullGPU_DeviceType
};
/**
* SampleApp ports can subclass this manager class if they want to:
* * filter the types of devices supported
* * customize plugging of SkDevice objects into an SkCanvas
* * customize publishing the results of draw to the OS window
* * manage GrContext / GrRenderTarget lifetimes
*/
class DeviceManager : public SkRefCnt {
public:
// called at end of SampleWindow cons
virtual void init(SampleWindow* win) = 0;
// called when selecting a new device type
// can disallow a device type by returning false.
virtual bool supportsDeviceType(DeviceType dType) = 0;
// called before drawing. should install correct device
// type on the canvas. Will skip drawing if returns false.
virtual bool prepareCanvas(DeviceType dType,
SkCanvas* canvas,
SampleWindow* win) = 0;
// called after drawing, should get the results onto the
// screen.
virtual void publishCanvas(DeviceType dType,
SkCanvas* canvas,
SampleWindow* win) = 0;
// called when window changes size, guaranteed to be called
// at least once before first draw (after init)
virtual void windowSizeChanged(SampleWindow* win) = 0;
// return the GrContext backing gpu devices
virtual GrContext* getGrContext(DeviceType dType) = 0;
};
SampleWindow(void* hwnd, int argc, char** argv, DeviceManager*);
virtual ~SampleWindow();
virtual void draw(SkCanvas* canvas);
void setDeviceType(DeviceType type);
void toggleRendering();
void toggleSlideshow();
void toggleFPS();
void showOverview();
GrContext* getGrContext() const { return fDevManager->getGrContext(fDeviceType); }
void setZoomCenter(float x, float y);
void changeZoomLevel(float delta);
bool nextSample();
bool previousSample();
bool goToSample(int i);
SkString getSampleTitle(int i);
int sampleCount();
bool handleTouch(int ownerId, float x, float y,
SkView::Click::State state);
void saveToPdf();
SkData* getPDFData() { return fPDFData; }
void postInvalDelay();
protected:
virtual void onDraw(SkCanvas* canvas);
virtual bool onHandleKey(SkKey key);
virtual bool onHandleChar(SkUnichar);
virtual void onSizeChange();
virtual SkCanvas* beforeChildren(SkCanvas*);
virtual void afterChildren(SkCanvas*);
virtual void beforeChild(SkView* child, SkCanvas* canvas);
virtual void afterChild(SkView* child, SkCanvas* canvas);
virtual bool onEvent(const SkEvent& evt);
virtual bool onQuery(SkEvent* evt);
virtual bool onDispatchClick(int x, int y, Click::State, void* owner);
virtual bool onClick(Click* click);
virtual Click* onFindClickHandler(SkScalar x, SkScalar y);
private:
class DefaultDeviceManager;
int fCurrIndex;
SkPicture* fPicture;
SkPath fClipPath;
SkTouchGesture fGesture;
SkScalar fZoomLevel;
SkScalar fZoomScale;
DeviceType fDeviceType;
DeviceManager* fDevManager;
bool fSaveToPdf;
SkCanvas* fPdfCanvas;
SkData* fPDFData;
bool fUseClip;
bool fNClip;
bool fAnimating;
bool fRotate;
bool fPerspAnim;
SkScalar fPerspAnimTime;
bool fScale;
bool fRequestGrabImage;
bool fMeasureFPS;
SkMSec fMeasureFPS_Time;
bool fMagnify;
bool fUsePipe;
int fUsePipeMenuItemID;
bool fDebugger;
// The following are for the 'fatbits' drawing
// Latest position of the mouse.
int fMouseX, fMouseY;
int fFatBitsScale;
// Used by the text showing position and color values.
SkTypeface* fTypeface;
bool fShowZoomer;
SkOSMenu::TriState fLCDState;
SkOSMenu::TriState fAAState;
SkOSMenu::TriState fFilterState;
SkOSMenu::TriState fHintingState;
unsigned fFlipAxis;
int fScrollTestX, fScrollTestY;
SkScalar fZoomCenterX, fZoomCenterY;
//Stores global settings
SkOSMenu fAppMenu;
//Stores slide specific settings
SkOSMenu fSlideMenu;
int fTransitionNext;
int fTransitionPrev;
void loadView(SkView*);
void updateTitle();
bool zoomIn();
bool zoomOut();
void updatePointer(int x, int y);
void magnify(SkCanvas* canvas);
void showZoomer(SkCanvas* canvas);
void updateMatrix();
void postAnimatingEvent();
void installDrawFilter(SkCanvas*);
int findByTitle(const char*);
typedef SkOSWindow INHERITED;
};
#endif
|