1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
|
/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkDevice.h"
#include "SkDraw.h"
#include "SkImageFilter.h"
#include "SkMetaData.h"
#include "SkRect.h"
///////////////////////////////////////////////////////////////////////////////
SkDevice::SkDevice(const SkBitmap& bitmap) : fBitmap(bitmap) {
fOrigin.setZero();
fMetaData = NULL;
}
SkDevice::SkDevice(SkBitmap::Config config, int width, int height, bool isOpaque) {
fOrigin.setZero();
fMetaData = NULL;
fBitmap.setConfig(config, width, height);
fBitmap.allocPixels();
fBitmap.setIsOpaque(isOpaque);
if (!isOpaque) {
fBitmap.eraseColor(0);
}
}
SkDevice::~SkDevice() {
delete fMetaData;
}
SkDevice* SkDevice::createCompatibleDevice(SkBitmap::Config config,
int width, int height,
bool isOpaque) {
return this->onCreateCompatibleDevice(config, width, height,
isOpaque, kGeneral_Usage);
}
SkDevice* SkDevice::createCompatibleDeviceForSaveLayer(SkBitmap::Config config,
int width, int height,
bool isOpaque) {
return this->onCreateCompatibleDevice(config, width, height,
isOpaque, kSaveLayer_Usage);
}
SkDevice* SkDevice::onCreateCompatibleDevice(SkBitmap::Config config,
int width, int height,
bool isOpaque,
Usage usage) {
return SkNEW_ARGS(SkDevice,(config, width, height, isOpaque));
}
SkMetaData& SkDevice::getMetaData() {
// metadata users are rare, so we lazily allocate it. If that changes we
// can decide to just make it a field in the device (rather than a ptr)
if (NULL == fMetaData) {
fMetaData = new SkMetaData;
}
return *fMetaData;
}
void SkDevice::lockPixels() {
if (fBitmap.lockPixelsAreWritable()) {
fBitmap.lockPixels();
}
}
void SkDevice::unlockPixels() {
if (fBitmap.lockPixelsAreWritable()) {
fBitmap.unlockPixels();
}
}
const SkBitmap& SkDevice::accessBitmap(bool changePixels) {
this->onAccessBitmap(&fBitmap);
if (changePixels) {
fBitmap.notifyPixelsChanged();
}
return fBitmap;
}
void SkDevice::getGlobalBounds(SkIRect* bounds) const {
if (bounds) {
bounds->setXYWH(fOrigin.x(), fOrigin.y(),
fBitmap.width(), fBitmap.height());
}
}
void SkDevice::clear(SkColor color) {
fBitmap.eraseColor(color);
}
void SkDevice::onAccessBitmap(SkBitmap* bitmap) {}
void SkDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& region,
const SkClipStack& clipStack) {
}
bool SkDevice::filterImage(SkImageFilter*, const SkBitmap& src,
const SkMatrix& ctm,
SkBitmap* result, SkIPoint* offset) {
return false;
}
bool SkDevice::allowImageFilter(SkImageFilter*) {
return true;
}
///////////////////////////////////////////////////////////////////////////////
bool SkDevice::readPixels(SkBitmap* bitmap, int x, int y,
SkCanvas::Config8888 config8888) {
if (SkBitmap::kARGB_8888_Config != bitmap->config() ||
NULL != bitmap->getTexture()) {
return false;
}
const SkBitmap& src = this->accessBitmap(false);
SkIRect srcRect = SkIRect::MakeXYWH(x, y, bitmap->width(),
bitmap->height());
SkIRect devbounds = SkIRect::MakeWH(src.width(), src.height());
if (!srcRect.intersect(devbounds)) {
return false;
}
SkBitmap tmp;
SkBitmap* bmp;
if (bitmap->isNull()) {
tmp.setConfig(SkBitmap::kARGB_8888_Config, bitmap->width(),
bitmap->height());
if (!tmp.allocPixels()) {
return false;
}
bmp = &tmp;
} else {
bmp = bitmap;
}
SkIRect subrect = srcRect;
subrect.offset(-x, -y);
SkBitmap bmpSubset;
bmp->extractSubset(&bmpSubset, subrect);
bool result = this->onReadPixels(bmpSubset,
srcRect.fLeft,
srcRect.fTop,
config8888);
if (result && bmp == &tmp) {
tmp.swap(*bitmap);
}
return result;
}
#ifdef SK_CPU_LENDIAN
#if 24 == SK_A32_SHIFT && 16 == SK_R32_SHIFT && \
8 == SK_G32_SHIFT && 0 == SK_B32_SHIFT
const SkCanvas::Config8888 SkDevice::kPMColorAlias =
SkCanvas::kBGRA_Premul_Config8888;
#elif 24 == SK_A32_SHIFT && 0 == SK_R32_SHIFT && \
8 == SK_G32_SHIFT && 16 == SK_B32_SHIFT
const SkCanvas::Config8888 SkDevice::kPMColorAlias =
SkCanvas::kRGBA_Premul_Config8888;
#else
const SkCanvas::Config8888 SkDevice::kPMColorAlias =
(SkCanvas::Config8888) -1;
#endif
#else
#if 0 == SK_A32_SHIFT && 8 == SK_R32_SHIFT && \
16 == SK_G32_SHIFT && 24 == SK_B32_SHIFT
const SkCanvas::Config8888 SkDevice::kPMColorAlias =
SkCanvas::kBGRA_Premul_Config8888;
#elif 0 == SK_A32_SHIFT && 24 == SK_R32_SHIFT && \
16 == SK_G32_SHIFT && 8 == SK_B32_SHIFT
const SkCanvas::Config8888 SkDevice::kPMColorAlias =
SkCanvas::kRGBA_Premul_Config8888;
#else
const SkCanvas::Config8888 SkDevice::kPMColorAlias =
(SkCanvas::Config8888) -1;
#endif
#endif
#include <SkConfig8888.h>
bool SkDevice::onReadPixels(const SkBitmap& bitmap,
int x, int y,
SkCanvas::Config8888 config8888) {
SkASSERT(SkBitmap::kARGB_8888_Config == bitmap.config());
SkASSERT(!bitmap.isNull());
SkASSERT(SkIRect::MakeWH(this->width(), this->height()).contains(SkIRect::MakeXYWH(x, y, bitmap.width(), bitmap.height())));
SkIRect srcRect = SkIRect::MakeXYWH(x, y, bitmap.width(),
bitmap.height());
const SkBitmap& src = this->accessBitmap(false);
SkBitmap subset;
if (!src.extractSubset(&subset, srcRect)) {
return false;
}
if (SkBitmap::kARGB_8888_Config != subset.config()) {
// It'd be preferable to do this directly to bitmap.
subset.copyTo(&subset, SkBitmap::kARGB_8888_Config);
}
SkAutoLockPixels alp(bitmap);
uint32_t* bmpPixels = reinterpret_cast<uint32_t*>(bitmap.getPixels());
if ((SkCanvas::kNative_Premul_Config8888 == config8888 ||
kPMColorAlias == config8888)) {
SkCopyARGB8888BitmapTo(bmpPixels, bitmap.rowBytes(), subset);
} else {
SkCopyBitmapToConfig8888(bmpPixels,
bitmap.rowBytes(),
config8888,
subset);
}
return true;
}
void SkDevice::writePixels(const SkBitmap& bitmap,
int x, int y,
SkCanvas::Config8888 config8888) {
if (bitmap.isNull() || bitmap.getTexture()) {
return;
}
const SkBitmap* sprite = &bitmap;
// check whether we have to handle a config8888 that doesn't match SkPMColor
if (SkBitmap::kARGB_8888_Config == bitmap.config() &&
SkCanvas::kNative_Premul_Config8888 != config8888 &&
kPMColorAlias != config8888) {
// We're going to have to convert from a config8888 to the native config
// First we clip to the device bounds.
SkBitmap dstBmp = this->accessBitmap(true);
SkIRect spriteRect = SkIRect::MakeXYWH(x, y,
bitmap.width(), bitmap.height());
SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height());
if (!spriteRect.intersect(devRect)) {
return;
}
// write directly to the device if it has pixels and is SkPMColor
bool drawSprite;
if (SkBitmap::kARGB_8888_Config == dstBmp.config() && !dstBmp.isNull()) {
// we can write directly to the dst when doing the conversion
dstBmp.extractSubset(&dstBmp, spriteRect);
drawSprite = false;
} else {
// we convert to a temporary bitmap and draw that as a sprite
dstBmp.setConfig(SkBitmap::kARGB_8888_Config,
spriteRect.width(),
spriteRect.height());
if (!dstBmp.allocPixels()) {
return;
}
drawSprite = true;
}
// copy pixels to dstBmp and convert from config8888 to native config.
SkAutoLockPixels alp(bitmap);
uint32_t* srcPixels = bitmap.getAddr32(spriteRect.fLeft - x,
spriteRect.fTop - y);
SkCopyConfig8888ToBitmap(dstBmp,
srcPixels,
bitmap.rowBytes(),
config8888);
if (drawSprite) {
// we've clipped the sprite when we made a copy
x = spriteRect.fLeft;
y = spriteRect.fTop;
sprite = &dstBmp;
} else {
return;
}
}
SkPaint paint;
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
SkCanvas canvas(this);
canvas.drawSprite(*sprite, x, y, &paint);
}
///////////////////////////////////////////////////////////////////////////////
void SkDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
draw.drawPaint(paint);
}
void SkDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count,
const SkPoint pts[], const SkPaint& paint) {
draw.drawPoints(mode, count, pts, paint);
}
void SkDevice::drawRect(const SkDraw& draw, const SkRect& r,
const SkPaint& paint) {
draw.drawRect(r, paint);
}
void SkDevice::drawPath(const SkDraw& draw, const SkPath& path,
const SkPaint& paint, const SkMatrix* prePathMatrix,
bool pathIsMutable) {
draw.drawPath(path, paint, prePathMatrix, pathIsMutable);
}
void SkDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
const SkIRect* srcRect,
const SkMatrix& matrix, const SkPaint& paint) {
SkBitmap tmp; // storage if we need a subset of bitmap
const SkBitmap* bitmapPtr = &bitmap;
if (srcRect) {
if (!bitmap.extractSubset(&tmp, *srcRect)) {
return; // extraction failed
}
bitmapPtr = &tmp;
}
draw.drawBitmap(*bitmapPtr, matrix, paint);
}
void SkDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
int x, int y, const SkPaint& paint) {
draw.drawSprite(bitmap, x, y, paint);
}
void SkDevice::drawText(const SkDraw& draw, const void* text, size_t len,
SkScalar x, SkScalar y, const SkPaint& paint) {
draw.drawText((const char*)text, len, x, y, paint);
}
void SkDevice::drawPosText(const SkDraw& draw, const void* text, size_t len,
const SkScalar xpos[], SkScalar y,
int scalarsPerPos, const SkPaint& paint) {
draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint);
}
void SkDevice::drawTextOnPath(const SkDraw& draw, const void* text,
size_t len, const SkPath& path,
const SkMatrix* matrix,
const SkPaint& paint) {
draw.drawTextOnPath((const char*)text, len, path, matrix, paint);
}
#ifdef SK_BUILD_FOR_ANDROID
void SkDevice::drawPosTextOnPath(const SkDraw& draw, const void* text, size_t len,
const SkPoint pos[], const SkPaint& paint,
const SkPath& path, const SkMatrix* matrix) {
draw.drawPosTextOnPath((const char*)text, len, pos, paint, path, matrix);
}
#endif
void SkDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
int vertexCount,
const SkPoint verts[], const SkPoint textures[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint) {
draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
indices, indexCount, paint);
}
void SkDevice::drawDevice(const SkDraw& draw, SkDevice* device,
int x, int y, const SkPaint& paint) {
const SkBitmap& src = device->accessBitmap(false);
draw.drawSprite(src, x, y, paint);
}
///////////////////////////////////////////////////////////////////////////////
bool SkDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
if (!paint.isLCDRenderText() || !paint.isAntiAlias()) {
// we're cool with the paint as is
return false;
}
if (SkBitmap::kARGB_8888_Config != fBitmap.config() ||
paint.getRasterizer() ||
paint.getPathEffect() ||
paint.isFakeBoldText() ||
paint.getStyle() != SkPaint::kFill_Style ||
!SkXfermode::IsMode(paint.getXfermode(), SkXfermode::kSrcOver_Mode)) {
// turn off lcd
flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
flags->fHinting = paint.getHinting();
return true;
}
// we're cool with the paint as is
return false;
}
|