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/*
* Copyright 2010, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GLUOS_H_
#define GLUOS_H_
// This header provides the minimal definitions needed to compile the
// GLU tessellator sources.
#define GLAPIENTRY
typedef unsigned char GLboolean;
typedef double GLdouble;
typedef unsigned int GLenum;
typedef float GLfloat;
typedef void GLvoid;
#define gluNewTess Sk_gluNewTess
#define gluDeleteTess Sk_gluDeleteTess
#define gluTessProperty Sk_gluTessProperty
#define gluGetTessProperty Sk_gluGetTessProperty
#define gluTessNormal Sk_gluTessNormal
#define gluTessCallback Sk_gluTessCallback
#define gluTessVertex Sk_gluTessVertex
#define gluTessBeginPolygon Sk_gluTessBeginPolygon
#define gluTessBeginContour Sk_gluTessBeginContour
#define gluTessEndContour Sk_gluTessEndContour
#define gluTessEndPolygon Sk_gluTessEndPolygon
#define __gl_noBeginData Sk__gl_noBeginData
#define __gl_noEdgeFlagData Sk__gl_noEdgeFlagData
#define __gl_noVertexData Sk__gl_noVertexData
#define __gl_noEndData Sk__gl_noEndData
#define __gl_noErrorData Sk__gl_noErrorData
#define __gl_noCombineData Sk__gl_noCombineData
#define __gl_computeInterior Sk__gl_computeInterior
#define __gl_dictListDelete Sk__gl_dictListDelete
#define __gl_dictListDeleteDict Sk__gl_dictListDeleteDict
#define __gl_dictListInsertBefore Sk__gl_dictListInsertBefore
#define __gl_dictListNewDict Sk__gl_dictListNewDict
#define __gl_dictListSearch Sk__gl_dictListSearch
#define __gl_edgeEval Sk__gl_edgeEval
#define __gl_edgeIntersect Sk__gl_edgeIntersect
#define __gl_edgeSign Sk__gl_edgeSign
#define __gl_memInit Sk__gl_memInit
#define __gl_meshAddEdgeVertex Sk__gl_meshAddEdgeVertex
#ifndef NDEBUG
#define __gl_meshCheckMesh Sk__gl_meshCheckMesh
#endif
#define __gl_meshConnect Sk__gl_meshConnect
#define __gl_meshDelete Sk__gl_meshDelete
#define __gl_meshDeleteMesh Sk__gl_meshDeleteMesh
#define __gl_meshDiscardExterior Sk__gl_meshDiscardExterior
#define __gl_meshMakeEdge Sk__gl_meshMakeEdge
#define __gl_meshNewMesh Sk__gl_meshNewMesh
#define __gl_meshSetWindingNumber Sk__gl_meshSetWindingNumber
#define __gl_meshSplice Sk__gl_meshSplice
#define __gl_meshSplitEdge Sk__gl_meshSplitEdge
#define __gl_meshTessellateInterior Sk__gl_meshTessellateInterior
#define __gl_meshTessellateMonoRegion Sk__gl_meshTessellateMonoRegion
#define __gl_meshUnion Sk__gl_meshUnion
#define __gl_meshZapFace Sk__gl_meshZapFace
#define __gl_pqHeapDelete Sk__gl_pqHeapDelete
#define __gl_pqHeapDeletePriorityQ Sk__gl_pqHeapDeletePriorityQ
#define __gl_pqHeapExtractMin Sk__gl_pqHeapExtractMin
#define __gl_pqHeapInit Sk__gl_pqHeapInit
#define __gl_pqHeapInsert Sk__gl_pqHeapInsert
#define __gl_pqHeapNewPriorityQ Sk__gl_pqHeapNewPriorityQ
#define __gl_pqSortDelete Sk__gl_pqSortDelete
#define __gl_pqSortDeletePriorityQ Sk__gl_pqSortDeletePriorityQ
#define __gl_pqSortExtractMin Sk__gl_pqSortExtractMin
#define __gl_pqSortInit Sk__gl_pqSortInit
#define __gl_pqSortInsert Sk__gl_pqSortInsert
#define __gl_pqSortIsEmpty Sk__gl_pqSortIsEmpty
#define __gl_pqSortMinimum Sk__gl_pqSortMinimum
#define __gl_pqSortNewPriorityQ Sk__gl_pqSortNewPriorityQ
#define __gl_projectPolygon Sk__gl_projectPolygon
#define __gl_renderBoundary Sk__gl_renderBoundary
#define __gl_renderCache Sk__gl_renderCache
#define __gl_renderMesh Sk__gl_renderMesh
#define __gl_transEval Sk__gl_transEval
#define __gl_transSign Sk__gl_transSign
#define __gl_vertCCW Sk__gl_vertCCW
#define __gl_vertLeq Sk__gl_vertLeq
#undef MIN
#undef MAX
#endif // GLUOS_H_
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