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+/********************************************************************
+ * *
+ * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE. *
+ * *
+ * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
+ * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
+ * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
+ * *
+ * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2003 *
+ * BY THE Xiph.Org FOUNDATION http://www.xiph.org/ *
+ * *
+ ********************************************************************
+
+ function: miscellaneous math and prototypes
+
+ ********************************************************************/
+
+#ifndef _V_RANDOM_H_
+#define _V_RANDOM_H_
+#include "ivorbiscodec.h"
+#include "os_types.h"
+
+/*#define _VDBG_GRAPHFILE "_0.m"*/
+
+
+#ifdef _VDBG_GRAPHFILE
+extern void *_VDBG_malloc(void *ptr,long bytes,char *file,long line);
+extern void _VDBG_free(void *ptr,char *file,long line);
+
+#undef _ogg_malloc
+#undef _ogg_calloc
+#undef _ogg_realloc
+#undef _ogg_free
+
+#define _ogg_malloc(x) _VDBG_malloc(NULL,(x),__FILE__,__LINE__)
+#define _ogg_calloc(x,y) _VDBG_malloc(NULL,(x)*(y),__FILE__,__LINE__)
+#define _ogg_realloc(x,y) _VDBG_malloc((x),(y),__FILE__,__LINE__)
+#define _ogg_free(x) _VDBG_free((x),__FILE__,__LINE__)
+#endif
+
+#include "asm_arm.h"
+
+#ifndef _V_WIDE_MATH
+#define _V_WIDE_MATH
+
+#ifndef _LOW_ACCURACY_
+/* 64 bit multiply */
+
+#include <sys/types.h>
+
+#if BYTE_ORDER==LITTLE_ENDIAN
+union magic {
+ struct {
+ ogg_int32_t lo;
+ ogg_int32_t hi;
+ } halves;
+ ogg_int64_t whole;
+};
+#endif
+
+#if BYTE_ORDER==BIG_ENDIAN
+union magic {
+ struct {
+ ogg_int32_t hi;
+ ogg_int32_t lo;
+ } halves;
+ ogg_int64_t whole;
+};
+#endif
+
+static inline ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
+ union magic magic;
+ magic.whole = (ogg_int64_t)x * y;
+ return magic.halves.hi;
+}
+
+static inline ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) {
+ return MULT32(x,y)<<1;
+}
+
+static inline ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
+ union magic magic;
+ magic.whole = (ogg_int64_t)x * y;
+ return ((ogg_uint32_t)(magic.halves.lo)>>15) | ((magic.halves.hi)<<17);
+}
+
+#else
+/* 32 bit multiply, more portable but less accurate */
+
+/*
+ * Note: Precision is biased towards the first argument therefore ordering
+ * is important. Shift values were chosen for the best sound quality after
+ * many listening tests.
+ */
+
+/*
+ * For MULT32 and MULT31: The second argument is always a lookup table
+ * value already preshifted from 31 to 8 bits. We therefore take the
+ * opportunity to save on text space and use unsigned char for those
+ * tables in this case.
+ */
+
+static inline ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
+ return (x >> 9) * y; /* y preshifted >>23 */
+}
+
+static inline ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) {
+ return (x >> 8) * y; /* y preshifted >>23 */
+}
+
+static inline ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
+ return (x >> 6) * y; /* y preshifted >>9 */
+}
+
+#endif
+
+/*
+ * This should be used as a memory barrier, forcing all cached values in
+ * registers to wr writen back to memory. Might or might not be beneficial
+ * depending on the architecture and compiler.
+ */
+#define MB()
+
+/*
+ * The XPROD functions are meant to optimize the cross products found all
+ * over the place in mdct.c by forcing memory operation ordering to avoid
+ * unnecessary register reloads as soon as memory is being written to.
+ * However this is only beneficial on CPUs with a sane number of general
+ * purpose registers which exclude the Intel x86. On Intel, better let the
+ * compiler actually reload registers directly from original memory by using
+ * macros.
+ */
+
+#ifdef __i386__
+
+#define XPROD32(_a, _b, _t, _v, _x, _y) \
+ { *(_x)=MULT32(_a,_t)+MULT32(_b,_v); \
+ *(_y)=MULT32(_b,_t)-MULT32(_a,_v); }
+#define XPROD31(_a, _b, _t, _v, _x, _y) \
+ { *(_x)=MULT31(_a,_t)+MULT31(_b,_v); \
+ *(_y)=MULT31(_b,_t)-MULT31(_a,_v); }
+#define XNPROD31(_a, _b, _t, _v, _x, _y) \
+ { *(_x)=MULT31(_a,_t)-MULT31(_b,_v); \
+ *(_y)=MULT31(_b,_t)+MULT31(_a,_v); }
+
+#else
+
+static inline void XPROD32(ogg_int32_t a, ogg_int32_t b,
+ ogg_int32_t t, ogg_int32_t v,
+ ogg_int32_t *x, ogg_int32_t *y)
+{
+ *x = MULT32(a, t) + MULT32(b, v);
+ *y = MULT32(b, t) - MULT32(a, v);
+}
+
+static inline void XPROD31(ogg_int32_t a, ogg_int32_t b,
+ ogg_int32_t t, ogg_int32_t v,
+ ogg_int32_t *x, ogg_int32_t *y)
+{
+ *x = MULT31(a, t) + MULT31(b, v);
+ *y = MULT31(b, t) - MULT31(a, v);
+}
+
+static inline void XNPROD31(ogg_int32_t a, ogg_int32_t b,
+ ogg_int32_t t, ogg_int32_t v,
+ ogg_int32_t *x, ogg_int32_t *y)
+{
+ *x = MULT31(a, t) - MULT31(b, v);
+ *y = MULT31(b, t) + MULT31(a, v);
+}
+
+#endif
+
+#endif
+
+#ifndef _V_CLIP_MATH
+#define _V_CLIP_MATH
+
+static inline ogg_int32_t CLIP_TO_15(ogg_int32_t x) {
+ int ret=x;
+ ret-= ((x<=32767)-1)&(x-32767);
+ ret-= ((x>=-32768)-1)&(x+32768);
+ return(ret);
+}
+
+#endif
+
+#endif
+
+
+
+