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author | Glenn Kasten <gkasten@google.com> | 2012-01-17 11:09:42 -0800 |
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committer | Glenn Kasten <gkasten@google.com> | 2012-02-08 10:06:32 -0800 |
commit | 72ef00de10fa95bfcb948ed88ab9b7a177ed0b48 (patch) | |
tree | beeaffd33a57a6cc5fa48f2fa905fc680c4746d1 /services/audioflinger/AudioFlinger.h | |
parent | dbfafaffe2e97eaf8d74ec6b6c468418a1ad2443 (diff) | |
download | frameworks_av-72ef00de10fa95bfcb948ed88ab9b7a177ed0b48.zip frameworks_av-72ef00de10fa95bfcb948ed88ab9b7a177ed0b48.tar.gz frameworks_av-72ef00de10fa95bfcb948ed88ab9b7a177ed0b48.tar.bz2 |
Use audio_io_handle_t consistently instead of int
Other:
- add a comment to nextUniqueId
- made ThreadBase::mId const, since it is only assigned in constructor.
Change-Id: I4e8b7bec4e45badcde6274d574b8a9aabd046837
Diffstat (limited to 'services/audioflinger/AudioFlinger.h')
-rw-r--r-- | services/audioflinger/AudioFlinger.h | 88 |
1 files changed, 49 insertions, 39 deletions
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h index eca7eb8..dac9986 100644 --- a/services/audioflinger/AudioFlinger.h +++ b/services/audioflinger/AudioFlinger.h @@ -77,15 +77,15 @@ public: int frameCount, uint32_t flags, const sp<IMemory>& sharedBuffer, - int output, + audio_io_handle_t output, int *sessionId, status_t *status); - virtual uint32_t sampleRate(int output) const; - virtual int channelCount(int output) const; - virtual audio_format_t format(int output) const; - virtual size_t frameCount(int output) const; - virtual uint32_t latency(int output) const; + virtual uint32_t sampleRate(audio_io_handle_t output) const; + virtual int channelCount(audio_io_handle_t output) const; + virtual audio_format_t format(audio_io_handle_t output) const; + virtual size_t frameCount(audio_io_handle_t output) const; + virtual uint32_t latency(audio_io_handle_t output) const; virtual status_t setMasterVolume(float value); virtual status_t setMasterMute(bool muted); @@ -93,10 +93,12 @@ public: virtual float masterVolume() const; virtual bool masterMute() const; - virtual status_t setStreamVolume(audio_stream_type_t stream, float value, int output); + virtual status_t setStreamVolume(audio_stream_type_t stream, float value, + audio_io_handle_t output); virtual status_t setStreamMute(audio_stream_type_t stream, bool muted); - virtual float streamVolume(audio_stream_type_t stream, int output) const; + virtual float streamVolume(audio_stream_type_t stream, + audio_io_handle_t output) const; virtual bool streamMute(audio_stream_type_t stream) const; virtual status_t setMode(audio_mode_t mode); @@ -104,42 +106,44 @@ public: virtual status_t setMicMute(bool state); virtual bool getMicMute() const; - virtual status_t setParameters(int ioHandle, const String8& keyValuePairs); - virtual String8 getParameters(int ioHandle, const String8& keys) const; + virtual status_t setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs); + virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) const; virtual void registerClient(const sp<IAudioFlingerClient>& client); virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const; - virtual unsigned int getInputFramesLost(int ioHandle) const; + virtual unsigned int getInputFramesLost(audio_io_handle_t ioHandle) const; - virtual int openOutput(uint32_t *pDevices, + virtual audio_io_handle_t openOutput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t *pLatencyMs, uint32_t flags); - virtual int openDuplicateOutput(int output1, int output2); + virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, + audio_io_handle_t output2); - virtual status_t closeOutput(int output); + virtual status_t closeOutput(audio_io_handle_t output); - virtual status_t suspendOutput(int output); + virtual status_t suspendOutput(audio_io_handle_t output); - virtual status_t restoreOutput(int output); + virtual status_t restoreOutput(audio_io_handle_t output); - virtual int openInput(uint32_t *pDevices, + virtual audio_io_handle_t openInput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, audio_in_acoustics_t acoustics); - virtual status_t closeInput(int input); + virtual status_t closeInput(audio_io_handle_t input); - virtual status_t setStreamOutput(audio_stream_type_t stream, int output); + virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output); virtual status_t setVoiceVolume(float volume); - virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) const; + virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, + audio_io_handle_t output) const; virtual int newAudioSessionId(); @@ -158,13 +162,14 @@ public: effect_descriptor_t *pDesc, const sp<IEffectClient>& effectClient, int32_t priority, - int io, + audio_io_handle_t io, int sessionId, status_t *status, int *id, int *enabled); - virtual status_t moveEffects(int sessionId, int srcOutput, int dstOutput); + virtual status_t moveEffects(int sessionId, audio_io_handle_t srcOutput, + audio_io_handle_t dstOutput); enum hardware_call_state { AUDIO_HW_IDLE = 0, @@ -188,7 +193,7 @@ public: // record interface virtual sp<IAudioRecord> openRecord( pid_t pid, - int input, + audio_io_handle_t input, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, @@ -286,7 +291,7 @@ private: RECORD // Thread class is RecordThread }; - ThreadBase (const sp<AudioFlinger>& audioFlinger, int id, uint32_t device, type_t type); + ThreadBase (const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id, uint32_t device, type_t type); virtual ~ThreadBase(); status_t dumpBase(int fd, const Vector<String16>& args); @@ -422,7 +427,7 @@ private: void sendConfigEvent(int event, int param = 0); void sendConfigEvent_l(int event, int param = 0); void processConfigEvents(); - int id() const { return mId;} + audio_io_handle_t id() const { return mId;} bool standby() { return mStandby; } uint32_t device() { return mDevice; } virtual audio_stream_t* stream() = 0; @@ -544,7 +549,7 @@ private: status_t mParamStatus; Vector<ConfigEvent> mConfigEvents; bool mStandby; - int mId; + const audio_io_handle_t mId; bool mExiting; Vector< sp<EffectChain> > mEffectChains; uint32_t mDevice; // output device for PlaybackThread @@ -691,8 +696,8 @@ private: DuplicatingThread* const mSourceThread; // for waitTimeMs() in write() }; // end of OutputTrack - PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, - uint32_t device, type_t type); + PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, + audio_io_handle_t id, uint32_t device, type_t type); virtual ~PlaybackThread(); virtual status_t dump(int fd, const Vector<String16>& args); @@ -817,7 +822,7 @@ private: public: MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, - int id, + audio_io_handle_t id, uint32_t device, type_t type = MIXER); virtual ~MixerThread(); @@ -844,7 +849,8 @@ private: class DirectOutputThread : public PlaybackThread { public: - DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device); + DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, + audio_io_handle_t id, uint32_t device); virtual ~DirectOutputThread(); // Thread virtuals @@ -870,7 +876,8 @@ private: class DuplicatingThread : public MixerThread { public: - DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, int id); + DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread, + audio_io_handle_t id); virtual ~DuplicatingThread(); // Thread virtuals @@ -889,13 +896,16 @@ private: uint32_t mWaitTimeMs; }; - PlaybackThread *checkPlaybackThread_l(int output) const; - MixerThread *checkMixerThread_l(int output) const; - RecordThread *checkRecordThread_l(int input) const; - float streamVolumeInternal(audio_stream_type_t stream) const { return mStreamTypes[stream].volume; } - void audioConfigChanged_l(int event, int ioHandle, void *param2); + PlaybackThread *checkPlaybackThread_l(audio_io_handle_t output) const; + MixerThread *checkMixerThread_l(audio_io_handle_t output) const; + RecordThread *checkRecordThread_l(audio_io_handle_t input) const; + float streamVolumeInternal(audio_stream_type_t stream) const + { return mStreamTypes[stream].volume; } + void audioConfigChanged_l(int event, audio_io_handle_t ioHandle, void *param2); + // allocate an audio_io_handle_t, session ID, or effect ID uint32_t nextUniqueId(); + status_t moveEffectChain_l(int sessionId, AudioFlinger::PlaybackThread *srcThread, AudioFlinger::PlaybackThread *dstThread, @@ -973,7 +983,7 @@ private: AudioStreamIn *input, uint32_t sampleRate, uint32_t channels, - int id, + audio_io_handle_t id, uint32_t device); virtual ~RecordThread(); @@ -1401,14 +1411,14 @@ mutable Mutex mLock; // mutex for process, commands and handl mutable hardware_call_state mHardwareStatus; // for dump only - DefaultKeyedVector< int, sp<PlaybackThread> > mPlaybackThreads; + DefaultKeyedVector< audio_io_handle_t, sp<PlaybackThread> > mPlaybackThreads; PlaybackThread::stream_type_t mStreamTypes[AUDIO_STREAM_CNT]; // both are protected by mLock float mMasterVolume; bool mMasterMute; - DefaultKeyedVector< int, sp<RecordThread> > mRecordThreads; + DefaultKeyedVector< audio_io_handle_t, sp<RecordThread> > mRecordThreads; DefaultKeyedVector< pid_t, sp<NotificationClient> > mNotificationClients; volatile int32_t mNextUniqueId; |