diff options
Diffstat (limited to 'media/libmedia/AudioTrack.cpp')
-rw-r--r-- | media/libmedia/AudioTrack.cpp | 49 |
1 files changed, 38 insertions, 11 deletions
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp index a2f4348..1025799 100644 --- a/media/libmedia/AudioTrack.cpp +++ b/media/libmedia/AudioTrack.cpp @@ -69,25 +69,31 @@ status_t AudioTrack::getMinFrameCount( // audio_format_t format // audio_channel_mask_t channelMask // audio_output_flags_t flags - int afSampleRate; + int afSampleRate = 0; if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { return NO_INIT; } - int afFrameCount; + int afFrameCount = 0; if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { return NO_INIT; } - uint32_t afLatency; + uint32_t afLatency = 0; if (AudioSystem::getOutputLatency(&afLatency, streamType) != NO_ERROR) { return NO_INIT; } + if(!afSampleRate || !afFrameCount) { + ALOGW("samplerate or framecount 0"); + return NO_INIT; + } + // Ensure that buffer depth covers at least audio hardware latency uint32_t minBufCount = afLatency / ((1000 * afFrameCount) / afSampleRate); if (minBufCount < 2) minBufCount = 2; *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : - afFrameCount * minBufCount * sampleRate / afSampleRate; + afFrameCount * minBufCount * sampleRate / afSampleRate; + ALOGV("getMinFrameCount=%d: afFrameCount=%d, minBufCount=%d, afSampleRate=%d, afLatency=%d", *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); return NO_ERROR; @@ -455,11 +461,23 @@ uint32_t AudioTrack::frameCount() const size_t AudioTrack::frameSize() const { - if (audio_is_linear_pcm(mFormat)) { - return channelCount()*audio_bytes_per_sample(mFormat); +#ifdef QCOM_HARDWARE + if ((audio_stream_type_t)mStreamType == AUDIO_STREAM_VOICE_CALL) { + if (audio_is_linear_pcm(mFormat)) { + return channelCount()*audio_bytes_per_sample(mFormat); + } else { + return channelCount()*sizeof(int16_t); + } } else { - return sizeof(uint8_t); +#endif + if (audio_is_linear_pcm(mFormat)) { + return channelCount()*audio_bytes_per_sample(mFormat); + } else { + return sizeof(uint8_t); + } +#ifdef QCOM_HARDWARE } +#endif } sp<IMemory>& AudioTrack::sharedBuffer() @@ -980,20 +998,26 @@ status_t AudioTrack::createTrack_l( } else if (!(flags & AUDIO_OUTPUT_FLAG_FAST)) { // FIXME move these calculations and associated checks to server - int afSampleRate; + int afSampleRate = 0; if (AudioSystem::getSamplingRate(output, streamType, &afSampleRate) != NO_ERROR) { return NO_INIT; } - int afFrameCount; + int afFrameCount = 0; if (AudioSystem::getFrameCount(output, streamType, &afFrameCount) != NO_ERROR) { return NO_INIT; } + if(!afSampleRate && !afFrameCount) { + ALOGW("samplerate or framecount zero"); + return NO_INIT; + } + // Ensure that buffer depth covers at least audio hardware latency uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); if (minBufCount < 2) minBufCount = 2; - int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; + uint32_t minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; + ALOGV("minFrameCount: %d, afFrameCount=%d, minBufCount=%d, sampleRate=%d, afSampleRate=%d" ", afLatency=%d", minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency); @@ -1088,7 +1112,10 @@ status_t AudioTrack::createTrack_l( mCblk->waitTimeMs = 0; mRemainingFrames = mNotificationFramesAct; // FIXME don't believe this lie - mLatency = afLatency + (1000*mCblk->frameCount) / sampleRate; + if(sampleRate) + mLatency = afLatency + (1000*mCblk->frameCount) / sampleRate; + else + mLatency = afLatency; // If IAudioTrack is re-created, don't let the requested frameCount // decrease. This can confuse clients that cache frameCount(). if (mCblk->frameCount > mFrameCount) { |