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path: root/cmds/stagefright/SimplePlayer.h
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/*
 * Copyright (C) 2012 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <media/stagefright/foundation/AHandler.h>
#include <media/stagefright/foundation/AString.h>
#include <utils/KeyedVector.h>

namespace android {

struct ABuffer;
struct ALooper;
struct AudioTrack;
struct ISurfaceTexture;
struct MediaCodec;
struct NativeWindowWrapper;
struct NuMediaExtractor;

struct SimplePlayer : public AHandler {
    SimplePlayer();

    status_t setDataSource(const char *path);
    status_t setSurface(const sp<ISurfaceTexture> &surfaceTexture);
    status_t prepare();
    status_t start();
    status_t stop();
    status_t reset();

protected:
    virtual ~SimplePlayer();

    virtual void onMessageReceived(const sp<AMessage> &msg);

private:
    enum State {
        UNINITIALIZED,
        UNPREPARED,
        STOPPED,
        STARTED
    };

    enum {
        kWhatSetDataSource,
        kWhatSetSurface,
        kWhatPrepare,
        kWhatStart,
        kWhatStop,
        kWhatReset,
        kWhatDoMoreStuff,
    };

    struct BufferInfo {
        size_t mIndex;
        size_t mOffset;
        size_t mSize;
        int64_t mPresentationTimeUs;
        uint32_t mFlags;
    };

    struct CodecState
    {
        sp<MediaCodec> mCodec;
        Vector<sp<ABuffer> > mCSD;
        Vector<sp<ABuffer> > mBuffers[2];

        List<size_t> mAvailInputBufferIndices;
        List<BufferInfo> mAvailOutputBufferInfos;

        sp<AudioTrack> mAudioTrack;
        uint32_t mNumFramesWritten;
    };

    State mState;
    AString mPath;
    sp<NativeWindowWrapper> mNativeWindow;

    sp<NuMediaExtractor> mExtractor;
    sp<ALooper> mCodecLooper;
    KeyedVector<size_t, CodecState> mStateByTrackIndex;
    int32_t mDoMoreStuffGeneration;

    int64_t mStartTimeRealUs;

    status_t onPrepare();
    status_t onStart();
    status_t onStop();
    status_t onReset();
    status_t onDoMoreStuff();
    status_t onOutputFormatChanged(size_t trackIndex, CodecState *state);

    void renderAudio(
            CodecState *state, BufferInfo *info, const sp<ABuffer> &buffer);

    DISALLOW_EVIL_CONSTRUCTORS(SimplePlayer);
};

}  // namespace android