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/*
**
** Copyright (C) 2008, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_SERVERS_CAMERA_CAMERASERVICE_H
#define ANDROID_SERVERS_CAMERA_CAMERASERVICE_H
#include <binder/BinderService.h>
#include <camera/ICameraService.h>
#include <hardware/camera.h>
/* This needs to be increased if we can have more cameras */
#ifdef OMAP_ENHANCEMENT
#define MAX_CAMERAS 3
#else
#define MAX_CAMERAS 2
#endif
namespace android {
extern volatile int32_t gLogLevel;
class MemoryHeapBase;
class MediaPlayer;
class CameraService :
public BinderService<CameraService>,
public BnCameraService,
public IBinder::DeathRecipient
{
friend class BinderService<CameraService>;
public:
class Client;
static char const* getServiceName() { return "media.camera"; }
CameraService();
virtual ~CameraService();
virtual int32_t getNumberOfCameras();
virtual status_t getCameraInfo(int cameraId,
struct CameraInfo* cameraInfo);
virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient, int cameraId);
virtual void removeClient(const sp<ICameraClient>& cameraClient);
// returns plain pointer of client. Note that mClientLock should be acquired to
// prevent the client from destruction. The result can be NULL.
virtual Client* getClientByIdUnsafe(int cameraId);
virtual Mutex* getClientLockById(int cameraId);
virtual sp<Client> getClientByRemote(const wp<IBinder>& cameraClient);
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t onTransact(uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags);
virtual void onFirstRef();
enum sound_kind {
SOUND_SHUTTER = 0,
SOUND_RECORDING = 1,
NUM_SOUNDS
};
void loadSound();
void playSound(sound_kind kind);
void releaseSound();
class Client : public BnCamera
{
public:
// ICamera interface (see ICamera for details)
virtual void disconnect();
virtual status_t connect(const sp<ICameraClient>& client) = 0;
virtual status_t lock() = 0;
virtual status_t unlock() = 0;
virtual status_t setPreviewDisplay(const sp<Surface>& surface) = 0;
virtual status_t setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture) = 0;
virtual void setPreviewCallbackFlag(int flag) = 0;
virtual status_t startPreview() = 0;
virtual void stopPreview() = 0;
virtual bool previewEnabled() = 0;
virtual status_t storeMetaDataInBuffers(bool enabled) = 0;
virtual status_t startRecording() = 0;
virtual void stopRecording() = 0;
virtual bool recordingEnabled() = 0;
virtual void releaseRecordingFrame(const sp<IMemory>& mem) = 0;
virtual status_t autoFocus() = 0;
virtual status_t cancelAutoFocus() = 0;
virtual status_t takePicture(int msgType) = 0;
virtual status_t setParameters(const String8& params) = 0;
virtual String8 getParameters() const = 0;
virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
// Interface used by CameraService
Client(const sp<CameraService>& cameraService,
const sp<ICameraClient>& cameraClient,
int cameraId,
int cameraFacing,
int clientPid,
int servicePid);
~Client();
// return our camera client
const sp<ICameraClient>& getCameraClient() {
return mCameraClient;
}
virtual status_t initialize(camera_module_t *module) = 0;
virtual status_t dump(int fd, const Vector<String16>& args) = 0;
protected:
static Mutex* getClientLockFromCookie(void* user);
// convert client from cookie. Client lock should be acquired before getting Client.
static Client* getClientFromCookie(void* user);
// the instance is in the middle of destruction. When this is set,
// the instance should not be accessed from callback.
// CameraService's mClientLock should be acquired to access this.
bool mDestructionStarted;
// these are initialized in the constructor.
sp<CameraService> mCameraService; // immutable after constructor
sp<ICameraClient> mCameraClient;
int mCameraId; // immutable after constructor
int mCameraFacing; // immutable after constructor
pid_t mClientPid;
pid_t mServicePid; // immutable after constructor
};
private:
Mutex mServiceLock;
wp<Client> mClient[MAX_CAMERAS]; // protected by mServiceLock
Mutex mClientLock[MAX_CAMERAS]; // prevent Client destruction inside callbacks
int mNumberOfCameras;
// needs to be called with mServiceLock held
sp<Client> findClientUnsafe(const wp<IBinder>& cameraClient, int& outIndex);
// atomics to record whether the hardware is allocated to some client.
volatile int32_t mBusy[MAX_CAMERAS];
void setCameraBusy(int cameraId);
void setCameraFree(int cameraId);
// sounds
MediaPlayer* newMediaPlayer(const char *file);
Mutex mSoundLock;
sp<MediaPlayer> mSoundPlayer[NUM_SOUNDS];
int mSoundRef; // reference count (release all MediaPlayer when 0)
camera_module_t *mModule;
// IBinder::DeathRecipient implementation
virtual void binderDied(const wp<IBinder> &who);
};
} // namespace android
#endif
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