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authorDirk Dougherty <ddougherty@google.com>2012-08-20 11:07:36 -0700
committerDirk Dougherty <ddougherty@google.com>2012-10-05 18:47:10 -0700
commit9aeb0a81daddb2052f7ac535e9a50f910762471c (patch)
tree5ff9d2c567ae06d11dd982184830372a1c48bb18
parent4473ababadc2ec528191fdcbae4006f5ea5e72e8 (diff)
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Doc change: Add core quality and tablet quality docs and spotlight.
Change-Id: Ia88e66818200fdc20417c0fe20672a5758284028 Conflicts: docs/html/distribute/googleplay/quality/core.jd docs/html/distribute/googleplay/quality/index.jd docs/html/distribute/googleplay/quality/tablet.jd
-rw-r--r--docs/html/distribute/distribute_toc.cs36
-rw-r--r--docs/html/distribute/googleplay/about/monetizing.jd5
-rw-r--r--docs/html/distribute/googleplay/publish/preparing.jd93
-rw-r--r--docs/html/distribute/googleplay/quality/core.jd198
-rw-r--r--docs/html/distribute/googleplay/quality/tablet.jd15
-rw-r--r--docs/html/distribute/googleplay/spotlight/index.jd46
-rw-r--r--docs/html/distribute/googleplay/spotlight/tablets.jd283
-rw-r--r--docs/html/distribute/googleplay/strategies/app-quality.jd33
-rw-r--r--docs/html/images/distribute/instapaper.pngbin0 -> 359093 bytes
-rw-r--r--docs/html/images/distribute/mint.pngbin0 -> 471615 bytes
-rw-r--r--docs/html/images/distribute/tinyvillage.pngbin0 -> 945561 bytes
-rw-r--r--docs/html/images/ui-ex-multi-pane.pngbin0 -> 10074 bytes
-rw-r--r--docs/html/images/ui-ex-single-panes.pngbin0 -> 11434 bytes
13 files changed, 566 insertions, 143 deletions
diff --git a/docs/html/distribute/distribute_toc.cs b/docs/html/distribute/distribute_toc.cs
index 84103b9..ad3121c 100644
--- a/docs/html/distribute/distribute_toc.cs
+++ b/docs/html/distribute/distribute_toc.cs
@@ -28,9 +28,7 @@
<li><a href="<?cs var:toroot ?>distribute/googleplay/publish/preparing.html">
<span class="en">Publishing Checklist</span>
</a></li>
- <li><a href="<?cs var:toroot ?>distribute/googleplay/strategies/app-quality.html">
- <span class="en">App Quality</span>
- </a></li>
+
</ul>
</li>
@@ -79,6 +77,26 @@
</ul>
</li>
+
+ <li class="nav-section">
+ <div class="nav-section-header"><a href="<?cs var:toroot ?>distribute/googleplay/quality/index.html">
+ <span class="en">App Quality</span></a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>distribute/googleplay/quality/core.html">
+ <span class="en">Core App Quality</span>
+ </a></li>
+ <li><a href="<?cs var:toroot ?>distribute/googleplay/quality/tablet.html">
+ <span class="en">Tablet App Quality</span>
+ </a></li>
+ <li><a href="<?cs var:toroot ?>distribute/googleplay/strategies/app-quality.html">
+ <span class="en">Improving App Quality</span>
+ </a></li>
+
+ </ul>
+ </li>
+
+
<!--
<li class="nav-section">
<div class="nav-section-header"><a href="<?cs var:toroot ?>distribute/googleplay/after.html">
@@ -92,17 +110,17 @@
</li>
-->
-<!--
<li class="nav-section">
- <div class="nav-section-header"><a href="<?cs var:toroot ?>distribute/googleplay/strategies/index.html">
- <span class="en">Strategies</span></a>
+ <div class="nav-section-header"><a href="<?cs var:toroot ?>distribute/googleplay/spotlight/index.html">
+ <span class="en">Spotlight</span></a>
</div>
<ul>
- <li><a href="<?cs var:toroot ?>distribute/googleplay/strategies/featuring.html">Featuring</a></li>
- <li><a href="<?cs var:toroot ?>distribute/googleplay/strategies/app-quality.html">App Quality</a></li>
+ <li><a href="<?cs var:toroot ?>distribute/googleplay/spotlight/tablets.html">
+ <span class="en">Tablet Stories</span>
+ </a></li>
</ul>
</li>
--->
+
<li class="nav-section">
<div class="nav-section-header empty">
<a href="<?cs var:toroot ?>distribute/open.html">
diff --git a/docs/html/distribute/googleplay/about/monetizing.jd b/docs/html/distribute/googleplay/about/monetizing.jd
index 4980eda..d5c6dfa 100644
--- a/docs/html/distribute/googleplay/about/monetizing.jd
+++ b/docs/html/distribute/googleplay/about/monetizing.jd
@@ -42,7 +42,7 @@ manages the application download.</p>
<h3 id="payment-methods">Convenient payment options</h3>
<p>Users can purchase your products on Google Play using several convenient
-payment methods&mdash;credit cards, Direct Carrier Billing, and Google Play balance.</p>
+payment methods&mdash;credit cards, Direct Carrier Billing, gift cards, and Google Play balance.</p>
<p><span style="font-weight:500">Credit card</span> is the most common method of payment. Users can pay using any credit card
that they’ve registered in Google Play. To make it easy for users to get started,
@@ -52,8 +52,9 @@ registration is offered as a part of initial device setup process.</p>
<div class="sidebox">
<h2>Payment methods on Google Play</h2>
<ul>
-<li>Credit Card</li>
+<li>Credit card</li>
<li>Direct Carrier Billing</li>
+<li>Gift card</li>
<li>Google Play balance (stored value)</li>
</ul>
</div>
diff --git a/docs/html/distribute/googleplay/publish/preparing.jd b/docs/html/distribute/googleplay/publish/preparing.jd
index 6ea0f53..463343d 100644
--- a/docs/html/distribute/googleplay/publish/preparing.jd
+++ b/docs/html/distribute/googleplay/publish/preparing.jd
@@ -6,20 +6,21 @@ page.title=Publishing Checklist for Google Play
<ol>
<li><a href="#process">1. Understand the publishing process</a></li>
<li><a href="#policies">2. Understand Google Play policies</a></li>
-<li><a href="#rating">3. Determine your content rating</a></li>
-<li><a href="#countries">4. Determine country distribution</a></li>
-<li><a href="#size">5. Confirm the app's overall size</a></li>
-<li><a href="#compatibility">6. Confirm app compatibility ranges</a></li>
-<li><a href="#free-priced">7. Decide on free or priced</a></li>
-<li><a href="#inapp-billing">8. Consider In-app Billing</a></li>
-<li><a href="#pricing">9. Set prices for your apps</a></li>
-<li><a href="#localize">10. Start localization</a></li>
-<li><a href="#localize">11. Prepare promotional graphics</a></li>
-<li><a href="#apk">12. Build the release-ready APK</a></li>
-<li><a href="#product-page">13. Complete the product details</a></li>
-<li><a href="#badges">14. Use Google Play badges and links to your promotional campaigns</a></li>
-<li><a href="#final-checks">15. Final checks and publishing</a></li>
-<li><a href="#support">16. Support users after launch</a></li>
+<li><a href="#core-app-quality">3. Test for Core App Quality</a></li>
+<li><a href="#rating">4. Determine your content rating</a></li>
+<li><a href="#countries">5. Determine country distribution</a></li>
+<li><a href="#size">6. Confirm the app's overall size</a></li>
+<li><a href="#compatibility">7. Confirm app compatibility ranges</a></li>
+<li><a href="#free-priced">8. Decide on free or priced</a></li>
+<li><a href="#inapp-billing">9. Consider In-app Billing</a></li>
+<li><a href="#pricing">10. Set prices for your apps</a></li>
+<li><a href="#localize">11. Start localization early</a></li>
+<li><a href="#localize">12. Prepare promotional graphics</a></li>
+<li><a href="#apk">13. Build the release-ready APK</a></li>
+<li><a href="#product-page">14. Complete the product details</a></li>
+<li><a href="#badges">15. Use Google Play badges</a></li>
+<li><a href="#final-checks">16. Final checks and publishing</a></li>
+<li><a href="#support">17. Support users after launch</a></li>
</ol>
</div></div>
@@ -86,7 +87,39 @@ violations, termination of your developer account. </p>
</tr>
</table>
-<h2 id="rating">3. Determine your app's content rating</h2>
+<h2 id="core-app-quality">3. Test for Core App Quality</h2>
+
+<p>Before you publish an app on Google Play, it's important to make sure that
+it meets the basic quality expectations for all Android apps, on all of the devices that you
+are targeting. You can check your app's quality by setting up a test
+environment and testing the app against a short set of <strong>core app quality criteria</strong>.
+For complete information, see the <a
+href="{@docRoot}distribute/googleplay/quality/core.html">Core App Quality Guidelines</a>.
+</p>
+
+<p>If your app is targeting tablet devices, make sure that it delivers a rich, compelling
+experience to your tablet customers. See the <a
+href="{@docRoot}distribute/googleplay/quality/tablet.html">Tablet App Quality Checklist</a>
+for recommendations on ways to optimize your app for tablets.</p>
+
+<table>
+<tr>
+<td><p>Related resources:</p>
+<ul style="margin-top:-.5em;">
+<li><strong><a
+href="{@docRoot}distribute/googleplay/quality/core.html">Core App Quality
+Guidelines</a></strong> &mdash; A set of core quality criteria that all Android
+apps should meet on all targeted devices.</li>
+<li><strong><a
+href="{@docRoot}distribute/googleplay/quality/tablet.html">Tablet App Quality
+Checklist</a></strong> &mdash; A set recommendations for delivering the best
+possible experience to tablet users.</li>
+</ul>
+</td>
+</tr>
+</table>
+
+<h2 id="rating">4. Determine your app's content rating</h2>
<p>Google Play requires you to set a content rating for your app, which informs
Google Play users of its maturity level. Before you publish, you should confirm
@@ -115,7 +148,7 @@ are required in your app binary.</p>
</tr>
</table>
-<h2 id="countries">4. Determine country distribution</h2>
+<h2 id="countries">5. Determine country distribution</h2>
<p>Google Play lets you control what countries and territories your app is
distributed to. For widest reach and the largest potential customer base, you
@@ -149,7 +182,7 @@ launch target date.</p>
</tr>
</table>
-<h2 id="size">5. Confirm the app's overall size</h2>
+<h2 id="size">6. Confirm the app's overall size</h2>
<p>The overall size of your app can affect its design and how you publish it on
Google Play. Currently, the maximum size for an APK published on Google Play is
@@ -180,7 +213,7 @@ creating your release-ready APK.</p>
</tr>
</table>
-<h2 id="compatibility">6. Confirm the app's platform and screen compatibility ranges</h2>
+<h2 id="compatibility">7. Confirm the app's platform and screen compatibility ranges</h2>
<p>Before publishing, it's important to make sure that your app is designed to
run properly on the Android platform versions and device screen sizes that you
@@ -217,7 +250,7 @@ charts.</p>
</tr>
</table>
-<h2 id="free-priced">7. Decide whether your app will be free or priced</h2>
+<h2 id="free-priced">8. Decide whether your app will be free or priced</h2>
<p>On Google Play, you can publish apps as free to download or priced. Free apps
can be downloaded by any Android user in Google Play.
@@ -249,7 +282,7 @@ you need set up a Checkout Merchant Account before you can publish.</p>
</tr>
</table>
-<h2 id="inapp-billing">8. Consider using In-app Billing</h2>
+<h2 id="inapp-billing">9. Consider using In-app Billing</h2>
<p>Google Play <a href="{@docRoot}guide/google/play/billing/index.html">In-app
Billing</a> lets you sell digital content in your applications. You can use the
@@ -275,7 +308,7 @@ before creating your release-ready APK.</p>
</tr>
</table>
-<h2 id="pricing">9. Set prices for your products</h2>
+<h2 id="pricing">10. Set prices for your products</h2>
<p>If your app is priced or you will sell in-app products, Google Play lets you
set prices for your products in a variety of currencies, for users in markets
@@ -308,7 +341,7 @@ in all available currencies through the Developer Console.</p>
</tr>
</table>
-<h2 id="localize">10. Start localization</h2>
+<h2 id="localize">11. Start localization</h2>
<p>With your country targeting in mind, it's a good idea to assess your localization
needs and start the work of localizing well in advance of your target
@@ -344,7 +377,7 @@ when you upload assets and configure your product details.</p>
</tr>
</table>
-<h2 id="graphics">11. Prepare promotional graphics</h2>
+<h2 id="graphics">12. Prepare promotional graphics</h2>
<p>When you publish on Google Play, you can supply a variety of high-quality
graphic assets to showcase your app or brand. After you publish, these appear on
@@ -375,7 +408,7 @@ advance of your target publishing date. </p>
</tr>
</table>
-<h2 id="apk">12. Build and upload the release-ready APK</h2>
+<h2 id="apk">13. Build and upload the release-ready APK</h2>
<p>When you are satisfied that your app meets your UI, compatibility, and
quality requirements, you can build the release-ready version of the app. The
@@ -407,7 +440,7 @@ recent version before publishing. </p>
</tr>
</table>
-<h2 id="product-page">13. Complete the app's product details</h2>
+<h2 id="product-page">14. Complete the app's product details</h2>
<p>On Google Play, your app's product information is shown to users on its
product details page, the page that users visit to learn more about your app and
@@ -431,6 +464,10 @@ page in the Developer Console. As you collect the information and assets for the
page, make sure that you can enter or upload it to the Developer Console, until
the page is complete and ready for publishing. </p>
+<p>If your app is targeting tablet devices, make sure to include at least one screen
+shot of the app running on a tablet, and highlight your app's support for tablets
+in the app description, release notes, promotional campaigns, and elsewhere.</p>
+
<table>
<tr>
<td><p>Related resources:</p>
@@ -444,7 +481,7 @@ the page is complete and ready for publishing. </p>
</tr>
</table>
-<h2 id="badges">14. Use Google Play badges and links in your promotional
+<h2 id="badges">15. Use Google Play badges and links in your promotional
campaigns</h2>
<p>Google Play badges give you an officially branded way of promoting your app
@@ -473,7 +510,7 @@ and reviews, or any other channel available.</p>
</tr>
</table>
-<h2 id="final-checks">15. Final checks and publishing</h2>
+<h2 id="final-checks">16. Final checks and publishing</h2>
<p>When you think you are ready to publish, sign in to the Developer Console and take a few moments for a few
final checks:</p>
@@ -511,7 +548,7 @@ final checks:</p>
</table>
-<h2 id="support">16. Support users after launch</h2>
+<h2 id="support">17. Support users after launch</h2>
<p>After you publish an app or an app update, it's crucial for you to support
your customers. Prompt and courteous support can provide a better experience for
diff --git a/docs/html/distribute/googleplay/quality/core.jd b/docs/html/distribute/googleplay/quality/core.jd
index 1c30b9b..291550f 100644
--- a/docs/html/distribute/googleplay/quality/core.jd
+++ b/docs/html/distribute/googleplay/quality/core.jd
@@ -45,7 +45,7 @@ of basic quality so that you can include them in your test plans.</p>
<p>If your app is targeting tablet devices, make sure that it delivers a rich,
compelling experience to your tablet customers. See the <a
-href="/distribute/googleplay/quality/tablet.html">Tablet App Quality
+href="{@docRoot}distribute/googleplay/quality/tablet.html">Tablet App Quality
Checklist</a> for recommendations on ways to optimize your app for tablets.</p>
@@ -72,7 +72,7 @@ user experience.</p>
Tests
</th>
</tr>
- <tr id="cg7">
+ <tr id="UX-B1">
<td>Standard design</td>
<td>
UX-B1
@@ -92,7 +92,7 @@ user experience.</p>
<tr>
<td rowspan="3">Navigation</td>
- <td id="cn1">
+ <td id="UX-N1">
UX-N1
</td>
@@ -102,7 +102,7 @@ user experience.</p>
<td><a href="#core">CR-3</a></td>
</tr>
<tr>
- <td id="cn2">
+ <td id="UX-N2">
UX-N2
</td>
<td>
@@ -111,7 +111,7 @@ user experience.</p>
<td><a href="#core">CR-3</a></td>
</tr>
- <tr id="cn4">
+ <tr id="UX-N3">
<td>
UX-N3
</td>
@@ -120,6 +120,39 @@ user experience.</p>
</td>
<td><a href="#core">CR-1</a></td>
</tr>
+ <tr id="UX-S1">
+ <td rowspan="2">Notifications</td>
+ <td>
+ UX-S1
+ </td>
+ <td>
+ <p style="margin-bottom:.5em;">Notifications follow Android Design <a href="{@docRoot}design/patterns/notifications.html">guidelines</a>. In particular:</p>
+ <ol style="margin-bottom:.5em;list-style-type:lower-alpha">
+ <li>Multiple notifications are stacked into a single notification object, where possible.</li>
+ <li>Notifications are persistent only if related to ongoing events (such as music playback or a phone call).</li>
+ <li>Notifications do not contain advertising or content unrelated to the core function of the app, unless the user has opted in.</li>
+ </ol>
+
+ </td>
+ <td><a href="#core">CR-11</a></td>
+ </tr>
+ <tr id="UX-S2">
+
+ <td>
+ UX-S2
+ </td>
+
+ <td>
+
+ <p style="margin-bottom:.5em;">App uses notifications only to:</p>
+ <ol style="margin-bottom:.5em;list-style-type:lower-alpha">
+ <li>Indicate a change in context relating to the user personally (such as an incoming message), or</li>
+ <li>Expose information/controls relating to an ongoing event (such as music playback or a phone call).</li>
+ </ol>
+ </td>
+ <td><a href="#core">CR-11</a></td>
+ </tr>
+
</table>
<table>
@@ -127,9 +160,10 @@ user experience.</p>
<td><p>Related resources:</p>
<ul style="margin-top:-.5em;">
<li><strong><a href="{@docRoot}design/index.html">Android Design</a></strong> &mdash; Overview of design and user experience best practices for Android apps. </li>
-<li><strong><a href="{@docRoot}design/patterns/navigation.html">Navigation with Back and Up</a></strong> &mdash; Android Design document describing standard navigation patterns and related topics. </li>
+<li><strong><a href="{@docRoot}design/patterns/navigation.html">Navigation with Back and Up</a></strong> &mdash; Android Design document describing standard navigation patterns. </li>
<li><strong><a href="{@docRoot}design/patterns/actionbar.html">Action Bar</a></strong> &mdash; Android Design document describing how to use the Action Bar. </li>
-<li><strong><a href="{@docRoot}design/style/iconography.html">Iconography</a></strong> &mdash; Android Design document that shows how to use various types of icons.</li>
+<li><strong><a href="{@docRoot}design/style/iconography.html">Iconography</a></strong> &mdash; Android Design describing how to use various types of icons.</li>
+<li><strong><a href="{@docRoot}design/patterns/notifications.html">Notifications</a></strong> &mdash; Android Design document describing how to design and use notifications. </li>
</ul>
</td>
</tr>
@@ -157,7 +191,7 @@ user experience.</p>
</th>
</tr>
- <tr>
+ <tr id="FN-P1">
<td rowspan="2">Permissions</td>
<td>
FN-P1
@@ -166,15 +200,14 @@ user experience.</p>
</td>
<td rowspan="2"><a href="#core">CR-11</a></td>
</tr>
- <tr>
+ <tr id="FN-P2">
<td>
FN-P2
</td>
<td><p style="margin-bottom:.5em;">App does not request permissions to access sensitive data (such as Contacts or the System Log) or services that can cost the user money (such as the Dialer or SMS), unless related to a core capability of the app.
</td>
</tr>
-
- <tr>
+ <tr id="FN-L1">
<td>Install location</td>
<td>
FN-L1
@@ -188,9 +221,9 @@ user experience.</p>
<td><a href="#SD-1">SD-1</a>
</td>
</tr>
- <tr>
+ <tr id="FN-A1">
<td rowspan="4">Audio</td>
- <td id="cg1">
+ <td>
FN-A1
</td>
@@ -199,7 +232,7 @@ user experience.</p>
</td>
<td><a href="#core">CR-7</a></td>
</tr>
- <tr id="cg2">
+ <tr id="FN-A2">
<td>
FN-A2
</td>
@@ -208,7 +241,7 @@ user experience.</p>
</td>
<td><a href="#core">CR-8</a></td>
</tr>
- <tr id="cg3">
+ <tr id="FN-A3">
<td>
FN-A3
</td>
@@ -217,7 +250,7 @@ user experience.</p>
</td>
<td><a href="#core">CR-1, <br />CR-2</a></td>
</tr>
- <tr id="cg4">
+ <tr id="FN-A4">
<td>
FN-A4
</td>
@@ -226,32 +259,29 @@ user experience.</p>
</td>
<td><a href="#core">CR-1, CR-8</a></td>
</tr>
- <tr id="cg5">
+ <tr id="FN-U1">
<td rowspan="3">UI and Graphics</td>
<td>
FN-U1
</td>
-
-<td>
+ <td>
<p style="margin-bottom:.5em;">App supports both landscape and portrait orientations (if possible).</em></p>
-
<p style="margin-bottom:.25em;">Orientations expose largely the same features and actions and preserve functional parity.
Minor changes in content or views are acceptable.</p>
</td>
<td><a href="#core">CR-5</a></td>
</tr>
- <tr id="cg5">
+ <tr id="FN-U2">
<td>
FN-U2
</td>
-
-<td>
- <p style="margin-bottom:.5em;">App uses the whole screen in both orientations and does not letterbox to account for orientation changes.</em></p>
- <p style="margin-bottom:.25em;">Minor letterboxing to compensate for small variations in screen geometry is acceptable.</p>
+ <td>
+ <p style="margin-bottom:.5em;">App uses the whole screen in both orientations and does not letterbox to account for orientation changes.</em></p>
+ <p style="margin-bottom:.25em;">Minor letterboxing to compensate for small variations in screen geometry is acceptable.</p>
</td>
<td><a href="#core">CR-5</a></td>
</tr>
- <tr id="cg7">
+ <tr id="FN-U3">
<td>
FN-U3
</td>
@@ -261,7 +291,7 @@ user experience.</p>
<td><a href="#core">CR-5</a></td>
</tr>
- <tr id="cg8">
+ <tr id="FN-S1">
<td rowspan="2">User/app state</td>
<td>
FN-S1
@@ -272,9 +302,7 @@ user experience.</p>
</td>
<td><a href="#core">CR-6</a></td>
</tr>
-
-
- <tr id="cn3">
+ <tr id="FN-S2">
<td>
FN-S2
</td>
@@ -316,7 +344,7 @@ stability, and responsiveness expected by users.</p>
<table>
<tr>
- <th style="width:2px;">
+ <th style="width:2px;">
Area
</th>
<th style="width:54px;">
@@ -329,8 +357,7 @@ stability, and responsiveness expected by users.</p>
Tests
</th>
</tr>
-
- <tr id="cg9">
+ <tr id="PS-S1">
<td>Stability</td>
<td>
PS-S1
@@ -341,9 +368,9 @@ stability, and responsiveness expected by users.</p>
<td><a href="#core">CR-all</a>, <a href="#SD-1">SD-1</a>, <a href="#HA-1">HA-1</a></td>
</tr>
- <tr>
+ <tr id="PS-P1">
<td rowspan="2">Performance</td>
- <td id="cp1">
+ <td>
PS-P1
</td>
<td>
@@ -354,7 +381,7 @@ stability, and responsiveness expected by users.</p>
<a href="#core">CR-all</a>, <a href="#SD-1">SD-1</a>
</td>
</tr>
- <tr id="cp2">
+ <tr id="PS-P2">
<td>
PS-P2
@@ -367,7 +394,7 @@ stability, and responsiveness expected by users.</p>
<a href="#PM-1">PM-1</a>
</td>
</tr>
- <tr id="cp3">
+ <tr id="PS-M1">
<td>Media</td>
<td>
PS-M1
@@ -379,8 +406,7 @@ stability, and responsiveness expected by users.</p>
<a href="#core">CR-all</a>, <a href="#SD-1">SD-1</a>, <a href="#HA-1">HA-1</a>
</td>
</tr>
-
-<tr id="cp4">
+ <tr id="PS-V1">
<td rowspan="2">Visual quality</td>
<td>
PS-V1
@@ -390,13 +416,12 @@ stability, and responsiveness expected by users.</p>
<ol style="margin-bottom:.5em;list-style-type:lower-alpha">
<li>App provides high-quality graphics for all targeted screen sizes and form factors, including for <a href="{@docRoot}distribute/googleplay/quality/tablet.html">larger-screen devices such as tablets</a>.</li>
- <li>No aliasing at the edges of menus, buttons, and other UI elements.</li>
+ <li>No aliasing at the edges of menus, buttons, and other UI elements is visible.</li>
</ol>
</td>
<td rowspan="2"><a href="#core">CR-all</a></td>
</tr>
-
- <tr id="cp5">
+ <tr id="PS-V2">
<td>
PS-V2
</td>
@@ -405,25 +430,15 @@ stability, and responsiveness expected by users.</p>
<ol style="margin-bottom:.5em;list-style-type:lower-alpha">
<li>Composition is acceptable in all supported form factors, including for larger-screen devices such as tablets.</li>
- <li>No cut-off letters or words.</li>
- <li>No improper word wraps within buttons or icons.</li>
+ <li>No cut-off letters or words are visible.</li>
+ <li>No improper word wraps within buttons or icons are visible.</li>
<li>Sufficient spacing between text and surrounding elements.</li>
</ol>
-
-
-
</td>
</tr>
-
-
-
-
</table>
-
-
-
<table>
<tr>
<td><p>Related resources:</p>
@@ -445,7 +460,7 @@ criteria below.</p>
<table>
<tr>
- <th style="width:2px;">
+ <th style="width:2px;">
Area
</th>
<th style="width:54px;">
@@ -458,8 +473,8 @@ criteria below.</p>
Tests
</th>
</tr>
-<tr>
-<td rowspan="2">Policies</td>
+ <tr id="GP-P1">
+ <td rowspan="2">Policies</td>
<td>
GP-P1
</td>
@@ -471,8 +486,7 @@ criteria below.</p>
</td>
</tr>
-
- <tr>
+ <tr id="GP-P2">
<td>
GP-P2
</td>
@@ -487,9 +501,7 @@ criteria below.</p>
</td>
</tr>
-
- <tr>
-
+ <tr id="GP-D1">
<td rowspan="3">App&nbsp;Details Page</td>
<td>
GP-D1
@@ -510,10 +522,8 @@ criteria below.</p>
<td>
<a href="#gp">GP-1, GP-2</a>
</td>
-
-
</tr>
- <tr>
+ <tr id="GP-D2">
<td>
GP-D2
</td>
@@ -522,8 +532,7 @@ criteria below.</p>
</td>
<td rowspan="2"><a href="#gp">GP-1</a></td>
</tr>
-
- <tr>
+ <tr id="GP-D3">
<td>
GP-D3
</td>
@@ -532,7 +541,7 @@ criteria below.</p>
represent the content and experience of your app in a misleading way.
</td>
</tr>
- <tr>
+ <tr id="GP-X1">
<td>User Support</td>
<td>
GP-X1
@@ -553,7 +562,8 @@ criteria below.</p>
<tr>
<td><p>Related resources:</p>
<ul style="margin-top:-.5em;">
-<li><strong><a href="http://play.google.com/about/developer-content-policy.html">Google Play Developer Program Policies</a></strong> — Guidelines for what is acceptable conent in Google Play. Please read and understand the and understand the policies before publishing.
+<li><strong><a href="https://play.google.com/apps/publish/">Publishing Checklist</a></strong> &mdash; Recommendations on how to prepare your app for publishing, test it, and launch successfully on Google Play.</li>
+<li><strong><a href="http://play.google.com/about/developer-content-policy.html">Google Play Developer Program Policies</a></strong> — Guidelines for what is acceptable conent in Google Play. Please read and understand the and understand the policies before publishing.</p>
<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&amp;answer=188189">Rating your application content for Google Play</a></strong> — Help Center document describing content ratings levels and how to choose the appropriate one for your app.</li>
<li><strong><a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&amp;answer=1078870">Graphic Assets for your Application
</a></strong> — Details about the graphic assets you need to upload before publishing.</li>
@@ -591,11 +601,14 @@ increase the number or complexity of tests and quality criteria. </p>
Test Procedures
</h2>
-<p>These test procedures help you discover various types of quality issues in your app. You can combine the tests or integrate groups of tests together in your own test plans. See the sections above for references that associate specific criteria with specific tests. </p>
+<p>These test procedures help you discover various types of quality issues in
+your app. You can combine the tests or integrate groups of tests together in
+your own test plans. See the sections above for references that associate
+specific criteria with specific tests. </p>
<table>
<tr>
- <th style="width:2px;">
+ <th style="width:2px;">
Type
</th>
<th style="width:54px;">
@@ -606,7 +619,7 @@ increase the number or complexity of tests and quality criteria. </p>
</th>
</tr>
<tr>
- <td rowspan="11" id="core">Core Suite</td>
+ <td rowspan="12" id="core">Core Suite</td>
<td>
CR-0
</td>
@@ -695,6 +708,12 @@ increase the number or complexity of tests and quality criteria. </p>
<td>
CR-11
</td>
+ <td>Trigger and observe in the notications drawer all types of notifications that the app can display. Expand notifications where applicable (Android 4.1 and higher), and tap all actions offered.</td>
+ </tr>
+ <tr id="CR-12">
+ <td>
+ CR-12
+ </td>
<td>Examine the permissions requested by the app by going to Settings &gt; App Info.
</td>
</tr>
@@ -709,10 +728,7 @@ increase the number or complexity of tests and quality criteria. </p>
<p style="margin-bottom:.25em;">To move the app to SD card, you can use Settings &gt; App Info &gt; Move to SD Card.</p>
</td>
</tr>
-
-
-
- <tr id="tg3">
+ <tr id="tg3">
<td>Hardware acceleration</td>
<td>
HA-1
@@ -723,8 +739,7 @@ increase the number or complexity of tests and quality criteria. </p>
<p style="margin-bottom:.25em;">To force-enable hardware acceleration (where supported by device), add <code>hardware-accelerated="true"</code> to the <code>&lt;application&gt;</code> in the app manifest and recompile.</p>
</td>
</tr>
-
- <tr id="tg3">
+ <tr id="tg3">
<td>Performance Monitoring</td>
<td>
PM-1
@@ -733,8 +748,7 @@ increase the number or complexity of tests and quality criteria. </p>
<p style="margin-bottom:.5em;">Repeat <em>Core Suite</em> with StrictMode profiling enabled <a href="#strictmode">as described below</a>. <p style="margin-bottom:.25em;">Pay close attention to garbage collection and its impact on the user experience.</p>
</td>
</tr>
-
- <tr id="tg4">
+ <tr id="gp">
<td rowspan="3">Google Play</td>
<td>
GP-1
@@ -743,7 +757,7 @@ increase the number or complexity of tests and quality criteria. </p>
Sign into the <a href="https://play.google.com/apps/publish/">Developer Console</a> to review your developer profile, app description, screenshots, feature graphic, maturity settings, and user feedback.
</td>
</tr>
- <tr id="tg4">
+ <tr id="GP-2">
<td>
GP-2
</td>
@@ -751,18 +765,18 @@ increase the number or complexity of tests and quality criteria. </p>
Download your feature graphic and screenshots and scale them down to match the display sizes on the devices and form factors you are targeting.
</td>
</tr>
- <tr id="tg4">
+ <tr id="GP-3">
<td>
- GP-4
+ GP-3
</td>
<td>
Review all graphical assets, media, text, code libraries, and other content packaged in the app or expansion file download.
</td>
</tr>
- <tr id="tg4">
+ <tr id="GP-4">
<td>Payments</td>
<td>
- GP-5
+ GP-4
</td>
<td>
Navigate to all screens of your app and enter all in-app purchase flows.
@@ -775,9 +789,15 @@ increase the number or complexity of tests and quality criteria. </p>
Testing with StrictMode
</h3>
-<p>For performance testing, we recommend enabling <code><a href="{@docRoot}reference/android/os/StrictMode.html">StrictMode</a></code> in your app and using it to catch operations on the main thread and other threads that could affect performance, network accesses, file reads/writes, and so on.
-
-You can set up a monitoring policy per thread using the <code><a href="{@docRoot}reference/android/os/StrictMode.ThreadPolicy.Builder.html">ThreadPolicy builder</a></code> and enable all supported monitoring in the <code>ThreadPolicy</code> using <code><a href="{@docRoot}reference/android/os/StrictMode.ThreadPolicy.Builder.html#detectAll()">detectAll()</a></code>.</p>
+<p>For performance testing, we recommend enabling
+{@link android.os.StrictMode} in your app
+and using it to catch operations on the main thread and other threads that could
+affect performance, network accesses, file reads/writes, and so on.</p>
-<p>Make sure to enable <strong>visual notification</strong> of policy violations for the <code>ThreadPolicy</code> using <code><a href="{@docRoot}reference/android/os/StrictMode.ThreadPolicy.Builder.html#penaltyFlashScreen()">penaltyFlashScreen()</a></code>.</p>
+<p>You can set up a monitoring policy per thread using
+{@link android.os.StrictMode.ThreadPolicy.Builder} and enable all supported monitoring in the
+<code>ThreadPolicy</code> using
+{@link android.os.StrictMode.ThreadPolicy.Builder#detectAll()}.</p>
+<p>Make sure to enable <strong>visual notification</strong> of policy violations
+for the <code>ThreadPolicy</code> using {@link android.os.StrictMode.ThreadPolicy.Builder#penaltyFlashScreen() penaltyFlashScreen()}.</p>
diff --git a/docs/html/distribute/googleplay/quality/tablet.jd b/docs/html/distribute/googleplay/quality/tablet.jd
index 9c381aa..f180f54 100644
--- a/docs/html/distribute/googleplay/quality/tablet.jd
+++ b/docs/html/distribute/googleplay/quality/tablet.jd
@@ -25,7 +25,7 @@ page.title=Tablet App Quality Checklist
<p>Before you publish an app on Google Play, it's important to make sure that
-the app meets the basic expectations of tablet users, through compelling features
+the app meets the basic expectations of tablet users through compelling features
and an intuitive, well-designed UI. </p>
<p>Tablets are a growing part of the Android installed base that offers new
@@ -60,6 +60,18 @@ and tablet app quality &mdash; you need to set up a suitable
hardware or emulator environment for testing. For more information,
see <a href="#test-environment">Setting Up a Test Environment</a>.</p>
+<table>
+<tr>
+<td><p>Related resources:</p>
+<ul style="margin-top:-.5em;">
+<li><strong><a
+href="{@docRoot}distribute/googleplay/quality/core.html">Core App Quality
+Guidelines</a></strong> &mdash; A set of core quality criteria that all Android
+apps should meet on all targeted devices.</li>
+</ul>
+</td>
+</tr>
+</table>
<h2 id="optimize-layouts">2. Optimize your layouts for larger screens</h2>
@@ -494,6 +506,7 @@ highlights the use of your app on tablets.</li>
<tr>
<td><p>Related resources:</p>
<ul style="margin-top:-.5em;">
+<li><strong><a href="https://play.google.com/apps/publish/">Publishing Checklist</a></strong> &mdash; Recommendations on how to prepare your app for publishing, test it, and launch successfully on Google Play.</li>
<li><strong><a href="https://play.google.com/apps/publish/">Google Play Android Developer Console</a></strong> &mdash; The tools console for publishing your app to Android users.</li>
</ul>
</td>
diff --git a/docs/html/distribute/googleplay/spotlight/index.jd b/docs/html/distribute/googleplay/spotlight/index.jd
new file mode 100644
index 0000000..6acd914
--- /dev/null
+++ b/docs/html/distribute/googleplay/spotlight/index.jd
@@ -0,0 +1,46 @@
+page.title=Spotlight
+walkthru=0
+header.hide=0
+
+@jd:body
+
+
+<p>Android developers, their apps, and their successes with Android and Google Play. </p>
+
+
+
+<div style="background: #F0F0F0;
+ border-top: 1px solid #DDD;
+ padding: 0px 0 24px 0;
+ overflow: auto;
+ clear:both;
+ margin-bottom:-10px;
+ margin-top:30px;"">
+ <div style="padding:0 0 0 29px;">
+ <h4>Developer Story: Robot Invader</h4>
+ <img alt="" class="screenshot thumbnail" style="-webkit-border-radius: 5px;
+ -moz-border-radius: 5px;
+ border-radius: 5px height:78px;
+ width: 78px;
+ float: left;
+ margin: 17px 20px 9px 0;" src=
+ "//g0.gstatic.com/android/market/com.robotinvader.knightmare/hi-256-0-9e08d83bc8d01649e167131d197ada1cd1783fb0">
+ <div style="width:700px;">
+ <p style="margin-top:26px;margin-bottom:12px;">Robot Invader chose
+ Android and Google Play as the launch platform for their first game,<br />
+ <a data-g-event="Developers Page" data-g-label="Case Study Link" href=
+ "//play.google.com/store/apps/details?id=com.robotinvader.knightmare"><em>Wind-up
+ Knight</em></a>.
+ </p>
+ <p>
+ Hear from the developers how Android helped them reach millions of users
+ and more than 100 device models with a single app binary, then iterate rapidly to ensure
+ a great user experience.
+ </p>
+ </div>
+ <iframe style="float:left;
+ margin-right:24px;
+ margin-top:14px;" width="700" height="394" src=
+ "http://www.youtube.com/embed/hTtlLiUTowY" frameborder="0" allowfullscreen></iframe>
+ </div>
+</div> \ No newline at end of file
diff --git a/docs/html/distribute/googleplay/spotlight/tablets.jd b/docs/html/distribute/googleplay/spotlight/tablets.jd
new file mode 100644
index 0000000..f968a40
--- /dev/null
+++ b/docs/html/distribute/googleplay/spotlight/tablets.jd
@@ -0,0 +1,283 @@
+page.title=Developer Stories: The Opportunity of Android Tablets
+walkthru=0
+header.hide=0
+
+@jd:body
+
+
+<p>More and more, developers are investing in a full tablet experience
+for their apps and are seeing those investments pay off big. The increased
+screen area on tablets opens up a world of possibilities, allowing for more
+engagement with the user &mdash; which can mean an increase in usage as well as
+more monetization opportunities. And with the growing wave of Android tablets that
+continue to hit the market, it’s an important piece of any developer’s mobile
+offering. </p>
+
+<p>Here are some stories from developers who are seeing real results as they
+expand their offering to include Android tablets.</p>
+
+
+<div style="margin-bottom:2em;"><!-- START STORY -->
+
+<h3>Mint: More screen real estate = more engagement</h3>
+
+ <img alt="" class="screenshot thumbnail" style="-webkit-border-radius: 5px;
+ -moz-border-radius: 5px;
+ border-radius: 5px height:78px;
+ width: 78px;
+ float: left;
+ margin: 12px 20px 9px 20px;" src=
+ "https://lh5.ggpht.com/0xAIZJ1uE05b4RHNHgBBTIH6nRdPTY660T104xY7O2GbHXwab6YVmpU5yYg8yacfBg=w124">
+
+ <div style="list-style: none;height:100%;
+ float: right;
+ border-top: 1px solid #9C0;
+ width: 220px;
+ margin: 4px 20px;padding: .5em;">
+
+
+ <h5>About the app</h5>
+
+
+ <ul>
+ <li><a href="http://play.google.com/store/apps/details?id=com.mint">Mint.com Personal Finance</a> by Intuit Inc.</li>
+ <li>Financial management app targeting 7- to 10-inch tablets and phones</li>
+ </ul>
+
+ <h5>Tablet Results</h5>
+
+ <ul>
+ <li>Able to offer richer UI features</li>
+ <li>Much higher user engagement</li>
+ <li>Longer sessions &mdash; more Android tablet users have sessions longer than 5 minutes</li>
+ </ul>
+
+ <div style="padding:.5em 0 0 1em;">
+<a href="http://play.google.com/store/apps/details?id=com.mint">
+ <img alt="Android app on Google Play"
+ src="http://developer.android.com/images/brand/en_generic_rgb_wo_45.png" />
+</a>
+
+ </div>
+ </div>
+
+ <div style="line-height:1.4em;">
+ <p style="margin-top:0;margin-bottom:12px;">When Intuit was thinking about
+expanding their Mint mobile offering to include a version optimized for Android
+tablets, they knew that taking the layout that worked for phones and simply
+showing an enlarged version wouldn’t take full advantage of the opportunities
+that tablets afford.</p>
+
+ <p>“We knew we had a lot more real estate, and we wanted to provide a more
+immersive experience for our users” said Ken Sun, Intuit Group Product Manager
+at Mint.</p>
+
+<p>Intuit’s Mint app, which has a 4-star rating on Google Play, brings a number
+of features to Android tablets that aren’t available for phones, including a
+more visual presentation of personal financial data.</p>
+
+<p>“Whereas our app for phones is used throughout the day for quick sessions,
+we’ve seen a larger percentage of our tablet usage happen in the evening, for
+much longer sessions,” said Sun. “People are doing a lot more than just checking
+their spending. They’re looking at historical trends, re-categorizing
+transactions, analyzing the data and setting financial goals for the future
+&mdash; digging much deeper and being more thoughtful. One example is how much
+users are interacting with their own budgets in the tablet app. Customer budget
+operations (view, edit, drill-down, etc.) are 7x higher on Android tablets than
+they are on phones.”</p>
+
+<p>Fifty percent more Android tablet users have Mint sessions of 5 minutes or
+longer than they do on phones. “We’ve found that phone usage is indicative of a
+customer’s regular financial check-in, while tablet usage points towards more
+analysis and interaction with that customer’s personal financial data. This is
+the sort of immersive engagement experience we were looking for; the tablet and
+phone apps serve as great complements to each other."</p>
+ </div>
+
+ <div style="clear:both;margin-top:40px;width:auto;">
+
+ <a href=""><img src="{@docRoot}images/distribute/mint.png"></a>
+
+ <div style="width:600px;margin-top:0px;padding:0 90px;">
+ <p class="image-caption"><span style="font-weight:500;">Making the most of tablet screens</span>: Mint used the extra screen area on tablets to offer quick access to additional tools and information.</p>
+ </div>
+
+ </div>
+
+</div> <!-- END STORY -->
+
+
+<div style="margin:3em auto"><!-- START STORY -->
+
+
+<h3>TinyCo: Monetization opportunities abound on tablets</h3>
+
+ <img alt="" class="screenshot thumbnail" style="-webkit-border-radius: 5px;
+ -moz-border-radius: 5px;
+ border-radius: 5px height:78px;
+ width: 78px;
+ float: left;
+ margin: 12px 20px 30px 20px;" src=
+ "https://lh5.ggpht.com/mO1TPos65MWJF_n8ZrXMbNCqIqsvN4dQV_rwNOU3pF6N_Ii3lSiCPe_H_MP8C1MK5UKo=w124">
+
+
+ <div style="list-style: none;height:100%;
+ float: right;
+ border-top: 1px solid #9C0;
+ width: 220px;
+ margin: 4px 20px;padding: .5em;">
+
+ <h5>About the app</h5>
+
+ <ul>
+ <li><a href="http://play.google.com/store/apps/details?id=com.tinyco.village">Tiny Village</a> by TinyCo</li>
+ <li>Game targeting 7- to 10-inch tablets and phones</li>
+ </ul>
+
+ <h5>Tablet Results</h5>
+
+ <ul>
+ <li>35% higher average revenue per paying user (ARPPU)</li>
+ <li>Consistent increase in user retention</li>
+ <li>3x increase in downloads to Android tablets in the last 6 months</li>
+ </ul>
+
+ <div style="padding:.5em 0 0 1em;">
+<a href="http://play.google.com/store/apps/details?id=com.tinyco.village">
+ <img alt="Android app on Google Play"
+ src="http://developer.android.com/images/brand/en_generic_rgb_wo_45.png" />
+</a>
+
+ </div>
+ </div>
+
+ <div style="line-height:1.4em;">
+ <p style="margin-top:0;margin-bottom:12px;">Over a year ago, developer
+TinyCo, makers of games such as Tiny Monsters, switched to a
+simultaneous launch strategy for their products. They chose Android as one of their
+primary launch platforms because of its large installed base and global reach. They
+also knew that the growing base of Android tablet users represented a huge
+opportunity. </p>
+
+ <p>Tiny Village was their first title to take advantage of the strategy, and
+it proved to be a winning one &mdash; especially in terms of Android
+tablets.</p>
+
+ <p> “With continued optimization of the gameplay experience and a genuine
+commitment to our Android offering through our Griffin engine, all of our
+metrics started to rise,” said Rajeev Nagpal, Head of Product at TinyCo. In
+fact, they’ve seen Android tablet downloads more than triple in the last six
+months.</p>
+
+ <p>One of the first things they noticed about usage of Tiny Village on
+tablets was an increase in average revenue per paying user (ARPPU)&mdash;about 35%
+higher than on smaller-screen devices such as phones. Additionally, average
+revenue per user ARPU is now about 35% higher as well. “The game is just much
+more immersive on tablet.”</p>
+
+ <p>In addition to an increase in monetization metrics, they’ve also seen a
+consistent increase in retention over other platforms. “These are really
+important metrics for games &mdash; if you can get users to both stay around
+longer and spend more while they’re there, you have a recipe for success.”</p>
+ </div>
+
+ <div style="clear:both;margin-top:40px;width:auto;">
+
+ <a href=""><img src="{@docRoot}images/distribute/tinyvillage.png"></a>
+
+ <div style="width:600px;margin-top:0px;padding:0 90px;">
+ <p class="image-caption"><span style="font-weight:500;">More monetization
+on tablets</span>: On Android tablets TinyCo has seen higher ARPPU and user
+retention than on phones.</p>
+ </div>
+
+ </div>
+
+</div> <!-- END STORY -->
+
+
+<div style="margin-bottom:2em;"><!-- START STORY -->
+
+<h3>Instapaper: Riding the growing wave of Android tablets</h3>
+
+
+ <img alt="" class="screenshot thumbnail" style="-webkit-border-radius: 5px;
+ -moz-border-radius: 5px;
+ border-radius: 5px height:78px;
+ width: 78px;
+ float: left;
+ margin: 12px 20px 9px 20px;" src=
+ "https://lh3.ggpht.com/30KKcrIFO8V_wRfhnHaI9l0CLH_orIVFE7Xywtr9TBxAf0hi2BaZkKyBOs63Yfavpg=w124">
+
+
+ <div style="list-style: none;height:100%;
+ float: right;
+ border-top: 1px solid #9C0;
+ width: 220px;
+ margin: 4px 20px;padding: .5em;">
+
+
+
+
+ <h5>About the app</h5>
+ <ul>
+ <li><a href="http://play.google.com/store/apps/details?id=com.instapaper.android">Instapaper</a> by Mobelux</li>
+ <li>Content-browsing utility that targets 7- to 10-inch tablets and phones</li>
+ </ul>
+
+ <h5>Tablet Results</h5>
+
+ <ul>
+ <li>Tablets are now 50% of the app's installed base.</li>
+ </ul>
+
+ <div style="padding:.5em 0 0 1em;">
+<a href="http://play.google.com/store/apps/details?id=com.instapaper.android">
+ <img alt="Android app on Google Play"
+ src="http://developer.android.com/images/brand/en_generic_rgb_wo_45.png" />
+</a>
+
+ </div>
+ </div>
+
+ <div style="line-height:1.4em;">
+ <p style="margin-top:0;margin-bottom:12px;">Instapaper for Android is an app
+for saving web content to read later. Developer Mobelux decided that creating a
+great UI for Android tablet users would be an essential part of their initial launch
+plan.</p>
+
+ <p>The app launched at the beginning of the summer of 2012, just in time to
+take advantage of a new tide of Android tablets, including the <span
+style="white-space:nowrap;">Nexus 7</span> tablet. The app has since seen huge
+popularity among tablet users, in particular, on Nexus 7. On the day that
+pre-orders of Nexus 7 began arriving, Mobelux saw a 600% jump in downloads of
+its app on Google Play.</p>
+
+ <p>“We saw a promising new set of Android tablets about to hit the market
+and wanted to position ourselves to be ready for them” said Jeff Rock of
+Mobelux. “It was a market that others were hesitant to explore, but the decision
+to prioritize tablets has paid off very well for us.”</p>
+
+ <p>Since that initial 600% jump in downloads, Instapaper for Android has
+continued to see a successful run on Android tablets. In fact, Android tablets
+now represent about 50% of their installed base. “With more and more Android
+tablets coming online, we’re excited to see how our investment in Android
+tablets continues to pay off.”</p>
+ </div>
+
+ <div style="clear:both;margin-top:40px;width:auto;">
+
+ <a href=""><img src="{@docRoot}images/distribute/instapaper.png"></a>
+
+ <div style="width:600px;margin-top:0px;padding:0 90px;">
+ <p class="image-caption"><span style="font-weight:500;">Popular with
+tablet users</span>: A great tablet UI and browsing convenience make Instapaper
+popular with Android tablet users.</p>
+ </div>
+
+ </div>
+
+</div> <!-- END STORY -->
+
+
+
diff --git a/docs/html/distribute/googleplay/strategies/app-quality.jd b/docs/html/distribute/googleplay/strategies/app-quality.jd
index 6ea862b..ecc51dc 100644
--- a/docs/html/distribute/googleplay/strategies/app-quality.jd
+++ b/docs/html/distribute/googleplay/strategies/app-quality.jd
@@ -1,10 +1,10 @@
-page.title=Improving App Quality
+page.title=Improving App Quality After Launch
@jd:body
<div id="qv-wrapper">
<div id="qv">
-<h2>Strategies:</h2>
-<ul>
+<h2>Strategies</h2>
+<ol>
<li><a href="#listen">Listen to Your Users</a></li>
<li><a href="#stability">Improve Stability and Eliminate Bugs</a></li>
<li><a href="#responsiveness">Improve UI Responsiveness</a></li>
@@ -13,7 +13,14 @@ page.title=Improving App Quality
<li><a href="#features">Deliver the Right Set of Features</a></li>
<li><a href="#integrate">Integrate with the System and Third-Party Apps</a></li>
<li><a href="#details">Pay Attention to Details</a></li>
-</ul>
+</ol>
+
+<h2>You Should Also Read</h2>
+<ol>
+<li><a href="{@docRoot}distribute/googleplay/quality/core.html">Core App Quality Guidelines</a></li>
+<li><a href="{@docRoot}distribute/googleplay/quality/tablet.html">Tablet App Quality Checklist</a></li>
+</ol>
+
</div>
</div>
@@ -22,7 +29,7 @@ With thousands of new apps being published in Google Play every week, it's impor
<p>
A better app can go a very long way: a higher quality app will translate to higher user ratings, generally better rankings, more downloads, and higher retention (longer install periods). High-quality apps also have a much higher likelihood of getting some unanticipated positive publicity such as being featured in Google Play or getting social media buzz.</p>
<p>
-The upside to having a higher-quality app is obvious. However, it's not always clear how to make an app "better". The path to improving app quality isn't always well-lit. The term "quality" &mdash; along with "polish" and "fit and finish" &mdash; aren't always well-defined. Here we'll light the path by looking at some of the key factors in app quality and ways of improving your app along these dimensions.</p>
+The upside to having a higher-quality app is obvious. However, it's not always clear how to make an app "better". This document looks at some of the key factors in app quality and ways of improving your app over time, after you've launched the app.</p>
<h2 id="listen">Listen to Your Users</h2>
<p>
@@ -52,15 +59,14 @@ One sure-fire way to lose your users is to give them a slow, unresponsive UI. Re
<p>
You can improve your apps's UI responsiveness by moving long-running operations off the main thread to worker threads. Android offers built-in debugging facilities such as StrictMode for analyzing your app's performance and activities on the main thread. You can see more recommendations in <a href="http://www.youtube.com/watch?v=c4znvD-7VDA">Writing Zippy Android Apps</a>, a developer session from Google I/O 2010,</p>
-
<div class="sidebox-wrapper">
<div class="sidebox">
-<h2>More resources</h2>
+<h3>More resources</h3>
<ul>
<li><a href="{@docRoot}design/index.html">Android Design</a></li>
<li><a href="{@docRoot}guide/practices/performance.html">Designing for Performance</a></li>
<li><a href="{@docRoot}guide/practices/responsiveness.html">Designing for Responsiveness</a>
-<li><a href="{@docRoot}guide/practices/seamlessness.html">Designing for seamlessness</a>
+<li><a href="{@docRoot}guide/practices/seamlessness.html">Designing for Seamlessness</a>
</li>
</ul>
</div></div>
@@ -73,18 +79,17 @@ Lastly, pointed out in the blog post <a href="http://android-developers.blogspot
<h2 id="usability">Improve Usability</h2>
<p>
In usability and in app design too, you should listen carefully to your users. Ask a handful of real Android device users (friends, family, etc.) to try out your app and observe them as they interact with it. Look for cases where they get confused, are unsure of how to proceed, or are surprised by certain behaviors. Minimize these cases by rethinking some of the interactions in your app, perhaps working in some of the <a href="http://www.youtube.com/watch?v=M1ZBjlCRfz0">user interface patterns</a> the Android UI team discussed at Google I/O.</p>
-<p>
-In the same vein, two problems that can plague some Android user interfaces are small tap targets and excessively small font sizes. These are generally easy to fix and can make a big impact on usability and user satisfaction. As a general rule, optimize for ease of use and legibility, while minimizing, or at least carefully balancing, information density.</p>
<div class="sidebox-wrapper">
<div class="sidebox">
-<h2>More resources</h2>
-<ul>
-As you are designing or evaluating your app's UI, make sure to read and become familiar with the <a href="{@docRoot}design/index.html">Android Design</a> guidelines. Included are many examples of UI patterns, styles, and building blocks, as well as tools for the design process.</li>
-</ul>
+<p>
+As you are designing or evaluating your app's UI, make sure to read and become familiar with the <a href="/design/index.html">Android Design</a> guidelines. Included are many examples of UI patterns, styles, and building blocks, as well as tools for the design process.</p>
</div></div>
<p>
+In the same vein, two problems that can plague some Android user interfaces are small tap targets and excessively small font sizes. These are generally easy to fix and can make a big impact on usability and user satisfaction. As a general rule, optimize for ease of use and legibility, while minimizing, or at least carefully balancing, information density.</p>
+
+<p>
Another way to incrementally improve usability, based on real-world data, is to implement <a href="http://code.google.com/mobile/analytics/docs/">Analytics</a> throughout your app to log usage of particular sections. Consider demoting infrequently used sections to the overflow menu in the <a href="{@docRoot}design/patterns/actionbar.html">Action bar</a>, or removing them altogether. For often-used sections and UI elements, make sure they're immediately obvious and easily accessible in your app's UI so that users can get to them quickly.</p>
<p>
Lastly, usability is an extensive and well-documented subject, with close ties to interface design, cognitive science, and other disciplines.</p>
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