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author | Marco Nelissen <marcone@google.com> | 2011-09-29 12:49:17 -0700 |
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committer | Amith Yamasani <yamasani@google.com> | 2011-10-09 12:03:09 -0700 |
commit | 803ce0f9fdd455dc4ec0c6ad9c141c76315fd4da (patch) | |
tree | eefdb2d29d575871ff08b78ade00fe54f8302564 /CleanSpec.mk | |
parent | a0c39e28e56d642168ad18dccb86f5787b4e1592 (diff) | |
download | frameworks_base-803ce0f9fdd455dc4ec0c6ad9c141c76315fd4da.zip frameworks_base-803ce0f9fdd455dc4ec0c6ad9c141c76315fd4da.tar.gz frameworks_base-803ce0f9fdd455dc4ec0c6ad9c141c76315fd4da.tar.bz2 |
Use SoundPool instead of Ringtone.
The lock screen was using Ringtone for the lock/unlock sounds, which
meant two new MediaPlayers were created every time a sound needed to
be played. In addition, the Ringtone was assigned to a local variable,
which means it could go be garbage collected and finalized while it
was still playing.
For short sounds that need to be played repeatedly, SoundPool is a
better option anyway, so use that instead.
b/5382634
Change-Id: I8794cbb24604fa7c03032bd5e32ceab37a858054
Diffstat (limited to 'CleanSpec.mk')
0 files changed, 0 insertions, 0 deletions