diff options
author | Mathias Agopian <mathias@google.com> | 2011-07-13 17:39:11 -0700 |
---|---|---|
committer | Mathias Agopian <mathias@google.com> | 2011-07-15 17:47:08 -0700 |
commit | 949be32b671304d5281ac0abbf30dcf4ebaa9eaf (patch) | |
tree | f12cbc9997bd2270f1a7604ba4d78739688975c3 /include | |
parent | 8d96f19692815aa14979c811a130b38eafc1bf65 (diff) | |
download | frameworks_base-949be32b671304d5281ac0abbf30dcf4ebaa9eaf.zip frameworks_base-949be32b671304d5281ac0abbf30dcf4ebaa9eaf.tar.gz frameworks_base-949be32b671304d5281ac0abbf30dcf4ebaa9eaf.tar.bz2 |
move lock/unlock implementaion outside of Surface into SurfaceTextureClient
This makes ANativeWindow_lock/ANativeWindow_unlockAndPost work
with ANativeWindows implemented by Surface and SurfaceTextureClient.
Also, Surface now inherits directly from SurfaceTextureClient.
Bug: 5003724
Change-Id: I9f285877c7bae9a262e9a7af91c2bae78804b2ef
Diffstat (limited to 'include')
-rw-r--r-- | include/gui/SurfaceTextureClient.h | 78 | ||||
-rw-r--r-- | include/surfaceflinger/Surface.h | 69 |
2 files changed, 52 insertions, 95 deletions
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h index 5ec469e..cfe2aa1 100644 --- a/include/gui/SurfaceTextureClient.h +++ b/include/gui/SurfaceTextureClient.h @@ -21,6 +21,7 @@ #include <gui/SurfaceTexture.h> #include <ui/egl/android_natives.h> +#include <ui/Region.h> #include <utils/RefBase.h> #include <utils/threads.h> @@ -37,29 +38,24 @@ public: sp<ISurfaceTexture> getISurfaceTexture() const; -private: - friend class Surface; +protected: + SurfaceTextureClient(); + void setISurfaceTexture(const sp<ISurfaceTexture>& surfaceTexture); +private: // can't be copied SurfaceTextureClient& operator = (const SurfaceTextureClient& rhs); SurfaceTextureClient(const SurfaceTextureClient& rhs); + void init(); // ANativeWindow hooks - static int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); - static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer); - static int lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); - static int perform(ANativeWindow* window, int operation, ...); - static int query(const ANativeWindow* window, int what, int* value); - static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); - static int setSwapInterval(ANativeWindow* window, int interval); - - int cancelBuffer(ANativeWindowBuffer* buffer); - int dequeueBuffer(ANativeWindowBuffer** buffer); - int lockBuffer(ANativeWindowBuffer* buffer); - int perform(int operation, va_list args); - int query(int what, int* value) const; - int queueBuffer(ANativeWindowBuffer* buffer); - int setSwapInterval(int interval); + static int hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); + static int hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer); + static int hook_lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); + static int hook_perform(ANativeWindow* window, int operation, ...); + static int hook_query(const ANativeWindow* window, int what, int* value); + static int hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); + static int hook_setSwapInterval(ANativeWindow* window, int interval); int dispatchConnect(va_list args); int dispatchDisconnect(va_list args); @@ -71,26 +67,38 @@ private: int dispatchSetBuffersTimestamp(va_list args); int dispatchSetCrop(va_list args); int dispatchSetUsage(va_list args); - - int connect(int api); - int disconnect(int api); - int setBufferCount(int bufferCount); - int setBuffersDimensions(int w, int h); - int setBuffersFormat(int format); - int setBuffersTransform(int transform); - int setBuffersTimestamp(int64_t timestamp); - int setCrop(Rect const* rect); - int setUsage(uint32_t reqUsage); - - void freeAllBuffers(); - int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; - - int getConnectedApi() const; + int dispatchLock(va_list args); + int dispatchUnlockAndPost(va_list args); + +protected: + virtual int cancelBuffer(ANativeWindowBuffer* buffer); + virtual int dequeueBuffer(ANativeWindowBuffer** buffer); + virtual int lockBuffer(ANativeWindowBuffer* buffer); + virtual int perform(int operation, va_list args); + virtual int query(int what, int* value) const; + virtual int queueBuffer(ANativeWindowBuffer* buffer); + virtual int setSwapInterval(int interval); + + virtual int connect(int api); + virtual int disconnect(int api); + virtual int setBufferCount(int bufferCount); + virtual int setBuffersDimensions(int w, int h); + virtual int setBuffersFormat(int format); + virtual int setBuffersTransform(int transform); + virtual int setBuffersTimestamp(int64_t timestamp); + virtual int setCrop(Rect const* rect); + virtual int setUsage(uint32_t reqUsage); + virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); + virtual int unlockAndPost(); enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS }; enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS }; enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; +private: + void freeAllBuffers(); + int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; + // mSurfaceTexture is the interface to the surface texture server. All // operations on the surface texture client ultimately translate into // interactions with the server using this interface. @@ -145,6 +153,12 @@ private: // variables of SurfaceTexture objects. It must be locked whenever the // member variables are accessed. mutable Mutex mMutex; + + // must be used from the lock/unlock thread + sp<GraphicBuffer> mLockedBuffer; + sp<GraphicBuffer> mPostedBuffer; + mutable Region mOldDirtyRegion; + bool mConnectedToCpu; }; }; // namespace android diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h index dc2a845..c2a494d 100644 --- a/include/surfaceflinger/Surface.h +++ b/include/surfaceflinger/Surface.h @@ -28,6 +28,8 @@ #include <ui/Region.h> #include <ui/egl/android_natives.h> +#include <gui/SurfaceTextureClient.h> + #include <surfaceflinger/ISurface.h> #include <surfaceflinger/ISurfaceComposerClient.h> @@ -37,14 +39,9 @@ namespace android { // --------------------------------------------------------------------------- -class GraphicBuffer; -class GraphicBufferMapper; -class IOMX; class ISurfaceTexture; -class Rect; class Surface; class SurfaceComposerClient; -class SurfaceTextureClient; // --------------------------------------------------------------------------- @@ -129,8 +126,7 @@ private: // --------------------------------------------------------------------------- -class Surface - : public EGLNativeBase<ANativeWindow, Surface, RefBase> +class Surface : public SurfaceTextureClient { public: struct SurfaceInfo { @@ -158,32 +154,14 @@ public: sp<ISurfaceTexture> getSurfaceTexture(); // the lock/unlock APIs must be used from the same thread - status_t lock(SurfaceInfo* info, bool blocking = true); - status_t lock(SurfaceInfo* info, Region* dirty, bool blocking = true); + status_t lock(SurfaceInfo* info, Region* dirty = NULL); status_t unlockAndPost(); sp<IBinder> asBinder() const; private: - /* - * Android frameworks friends - * (eventually this should go away and be replaced by proper APIs) - */ - // camera and camcorder need access to the ISurface binder interface for preview - friend class CameraService; - friend class MediaRecorder; - // MediaPlayer needs access to ISurface for display - friend class MediaPlayer; - friend class IOMX; - friend class SoftwareRenderer; // this is just to be able to write some unit tests friend class Test; - // videoEditor preview classes - friend class VideoEditorPreviewController; - friend class PreviewRenderer; - -private: - friend class SurfaceComposerClient; friend class SurfaceControl; // can't be copied @@ -194,62 +172,27 @@ private: Surface(const Parcel& data, const sp<IBinder>& ref); ~Surface(); - - /* - * ANativeWindow hooks - */ - static int setSwapInterval(ANativeWindow* window, int interval); - static int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer); - static int cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); - static int lockBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); - static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer); - static int query(const ANativeWindow* window, int what, int* value); - static int perform(ANativeWindow* window, int operation, ...); - - int setSwapInterval(int interval); - int dequeueBuffer(ANativeWindowBuffer** buffer); - int lockBuffer(ANativeWindowBuffer* buffer); - int queueBuffer(ANativeWindowBuffer* buffer); - int cancelBuffer(ANativeWindowBuffer* buffer); - int query(int what, int* value) const; - int perform(int operation, va_list args); - /* * private stuff... */ void init(); status_t validate(bool inCancelBuffer = false) const; - int getConnectedApi() const; - static void cleanCachedSurfacesLocked(); + virtual int query(int what, int* value) const; + // constants status_t mInitCheck; sp<ISurface> mSurface; - sp<SurfaceTextureClient> mSurfaceTextureClient; uint32_t mIdentity; PixelFormat mFormat; uint32_t mFlags; - - // protected by mSurfaceLock. These are also used from lock/unlock - // but in that case, they must be called form the same thread. - mutable Region mDirtyRegion; - - // must be used from the lock/unlock thread - sp<GraphicBuffer> mLockedBuffer; - sp<GraphicBuffer> mPostedBuffer; - mutable Region mOldDirtyRegion; - bool mReserved; // query() must be called from dequeueBuffer() thread uint32_t mWidth; uint32_t mHeight; - // Inherently thread-safe - mutable Mutex mSurfaceLock; - mutable Mutex mApiLock; - // A cache of Surface objects that have been deserialized into this process. static Mutex sCachedSurfacesLock; static DefaultKeyedVector<wp<IBinder>, wp<Surface> > sCachedSurfaces; |