diff options
author | Jamie Gennis <jgennis@google.com> | 2011-01-09 16:33:17 -0800 |
---|---|---|
committer | Jamie Gennis <jgennis@google.com> | 2011-01-12 11:28:38 -0800 |
commit | b598fb90727be45e926a11abefc319819a733540 (patch) | |
tree | 12457615a7573c7e2beaab0631ff6d204909d571 /libs/gui | |
parent | 7a8f01abf98b6212358ea0e0401879093d2c0f93 (diff) | |
download | frameworks_base-b598fb90727be45e926a11abefc319819a733540.zip frameworks_base-b598fb90727be45e926a11abefc319819a733540.tar.gz frameworks_base-b598fb90727be45e926a11abefc319819a733540.tar.bz2 |
Implement crop & transform for SurfaceTexture.
This change adds support for the setCrop and setTransform methods of the
SurfaceTexture C++ class. The crop and transform for the current
texture will be accessed by applications as a single texture coordinate
transform matrix.
Change-Id: I6482bf96f680e5c175364e848936db3908d6c8f8
Diffstat (limited to 'libs/gui')
-rw-r--r-- | libs/gui/SurfaceTexture.cpp | 119 |
1 files changed, 115 insertions, 4 deletions
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 11a48d9..28f3dc2 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -34,6 +34,46 @@ namespace android { +// Transform matrices +static float mtxIdentity[16] = { + 1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, 1, 0, + 0, 0, 0, 1, +}; +static float mtxFlipH[16] = { + -1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, 1, 0, + 1, 0, 0, 1, +}; +static float mtxFlipV[16] = { + 1, 0, 0, 0, + 0, -1, 0, 0, + 0, 0, 1, 0, + 0, 1, 0, 1, +}; +static float mtxRot90[16] = { + 0, 1, 0, 0, + -1, 0, 0, 0, + 0, 0, 1, 0, + 1, 0, 0, 1, +}; +static float mtxRot180[16] = { + -1, 0, 0, 0, + 0, -1, 0, 0, + 0, 0, 1, 0, + 1, 1, 0, 1, +}; +static float mtxRot270[16] = { + 0, -1, 0, 0, + 1, 0, 0, 0, + 0, 0, 1, 0, + 0, 1, 0, 1, +}; + +static void mtxMul(float out[16], const float a[16], const float b[16]); + SurfaceTexture::SurfaceTexture(GLuint tex) : mBufferCount(MIN_BUFFER_SLOTS), mCurrentTexture(INVALID_BUFFER_SLOT), mLastQueued(INVALID_BUFFER_SLOT), mTexName(tex) { @@ -121,6 +161,8 @@ status_t SurfaceTexture::queueBuffer(int buf) { } mSlots[buf].mOwnedByClient = false; mLastQueued = buf; + mLastQueuedCrop = mNextCrop; + mLastQueuedTransform = mNextTransform; return OK; } @@ -138,17 +180,17 @@ void SurfaceTexture::cancelBuffer(int buf) { mSlots[buf].mOwnedByClient = false; } -status_t SurfaceTexture::setCrop(const Rect& reg) { +status_t SurfaceTexture::setCrop(const Rect& crop) { LOGV("SurfaceTexture::setCrop"); Mutex::Autolock lock(mMutex); - // XXX: How should we handle crops? + mNextCrop = crop; return OK; } status_t SurfaceTexture::setTransform(uint32_t transform) { LOGV("SurfaceTexture::setTransform"); Mutex::Autolock lock(mMutex); - // XXX: How should we handle transforms? + mNextTransform = transform; return OK; } @@ -162,8 +204,12 @@ status_t SurfaceTexture::updateTexImage() { // Initially both mCurrentTexture and mLastQueued are INVALID_BUFFER_SLOT, // so this check will fail until a buffer gets queued. if (mCurrentTexture != mLastQueued) { - // XXX: Figure out the right target. + // Update the SurfaceTexture state. mCurrentTexture = mLastQueued; + mCurrentCrop = mLastQueuedCrop; + mCurrentTransform = mLastQueuedTransform; + + // Update the GL texture object. EGLImageKHR image = mSlots[mCurrentTexture].mEglImage; if (image == EGL_NO_IMAGE_KHR) { EGLDisplay dpy = eglGetCurrentDisplay(); @@ -183,6 +229,49 @@ status_t SurfaceTexture::updateTexImage() { return OK; } +void SurfaceTexture::getTransformMatrix(float mtx[16]) { + LOGV("SurfaceTexture::updateTexImage"); + Mutex::Autolock lock(mMutex); + + float* xform = mtxIdentity; + switch (mCurrentTransform) { + case 0: + xform = mtxIdentity; + break; + case NATIVE_WINDOW_TRANSFORM_FLIP_H: + xform = mtxFlipH; + break; + case NATIVE_WINDOW_TRANSFORM_FLIP_V: + xform = mtxFlipV; + break; + case NATIVE_WINDOW_TRANSFORM_ROT_90: + xform = mtxRot90; + break; + case NATIVE_WINDOW_TRANSFORM_ROT_180: + xform = mtxRot180; + break; + case NATIVE_WINDOW_TRANSFORM_ROT_270: + xform = mtxRot270; + break; + default: + LOGE("getTransformMatrix: unknown transform: %d", mCurrentTransform); + } + + sp<GraphicBuffer>& buf(mSlots[mCurrentTexture].mGraphicBuffer); + float tx = float(mCurrentCrop.left) / float(buf->getWidth()); + float ty = float(mCurrentCrop.bottom) / float(buf->getHeight()); + float sx = float(mCurrentCrop.width()) / float(buf->getWidth()); + float sy = float(mCurrentCrop.height()) / float(buf->getHeight()); + float crop[16] = { + sx, 0, 0, sx*tx, + 0, sy, 0, sy*ty, + 0, 0, 1, 0, + 0, 0, 0, 1, + }; + + mtxMul(mtx, crop, xform); +} + void SurfaceTexture::freeAllBuffers() { for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { mSlots[i].mGraphicBuffer = 0; @@ -214,4 +303,26 @@ EGLImageKHR SurfaceTexture::createImage(EGLDisplay dpy, return image; } +static void mtxMul(float out[16], const float a[16], const float b[16]) { + out[0] = a[0]*b[0] + a[4]*b[1] + a[8]*b[2] + a[12]*b[3]; + out[1] = a[1]*b[0] + a[5]*b[1] + a[9]*b[2] + a[13]*b[3]; + out[2] = a[2]*b[0] + a[6]*b[1] + a[10]*b[2] + a[14]*b[3]; + out[3] = a[3]*b[0] + a[7]*b[1] + a[11]*b[2] + a[15]*b[3]; + + out[4] = a[0]*b[4] + a[4]*b[5] + a[8]*b[6] + a[12]*b[7]; + out[5] = a[1]*b[4] + a[5]*b[5] + a[9]*b[6] + a[13]*b[7]; + out[6] = a[2]*b[4] + a[6]*b[5] + a[10]*b[6] + a[14]*b[7]; + out[7] = a[3]*b[4] + a[7]*b[5] + a[11]*b[6] + a[15]*b[7]; + + out[8] = a[0]*b[8] + a[4]*b[9] + a[8]*b[10] + a[12]*b[11]; + out[9] = a[1]*b[8] + a[5]*b[9] + a[9]*b[10] + a[13]*b[11]; + out[10] = a[2]*b[8] + a[6]*b[9] + a[10]*b[10] + a[14]*b[11]; + out[11] = a[3]*b[8] + a[7]*b[9] + a[11]*b[10] + a[15]*b[11]; + + out[12] = a[0]*b[12] + a[4]*b[13] + a[8]*b[14] + a[12]*b[15]; + out[13] = a[1]*b[12] + a[5]*b[13] + a[9]*b[14] + a[13]*b[15]; + out[14] = a[2]*b[12] + a[6]*b[13] + a[10]*b[14] + a[14]*b[15]; + out[15] = a[3]*b[12] + a[7]*b[13] + a[11]*b[14] + a[15]*b[15]; +} + }; // namespace android |