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authorTed Bonkenburg <tedbo@google.com>2011-07-26 09:51:18 -0700
committerTed Bonkenburg <tedbo@google.com>2011-08-11 19:58:25 -0700
commit1ee60119c4fa51ebfa781cf5fdc33f192e8551b8 (patch)
tree2fb0ce22107a1d3f0c73f3bd5d63a877f5a16d44 /native
parent61bb11cfa03abc345f27ec14f63929b6f600edff (diff)
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Remove ParcelSurfaceTexture and update MediaPlayer
This removes the ParcelSurfaceTexture class since that functionality has been folded into Surface.java. The change also updates the MediaPlayer to get rid of setParcelSurfaceTexture() and modifies setTexture() to use the new Surface functionality in order to simplify the code. Change-Id: Iafa75ea3188263928128325d8a726786971b4de4
Diffstat (limited to 'native')
-rw-r--r--native/android/native_window.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/native/android/native_window.cpp b/native/android/native_window.cpp
index 36fc9bf..d266fc6 100644
--- a/native/android/native_window.cpp
+++ b/native/android/native_window.cpp
@@ -20,20 +20,12 @@
#include <android/native_window_jni.h>
#include <surfaceflinger/Surface.h>
#include <android_runtime/android_view_Surface.h>
-#include <android_runtime/android_graphics_ParcelSurfaceTexture.h>
#include <android_runtime/android_graphics_SurfaceTexture.h>
using namespace android;
ANativeWindow* ANativeWindow_fromSurface(JNIEnv* env, jobject surface) {
- sp<ANativeWindow> win;
- if (android_Surface_isInstanceOf(env, surface)) {
- win = android_Surface_getNativeWindow(env, surface);
- } else if (android_SurfaceTexture_isInstanceOf(env, surface)) {
- win = android_SurfaceTexture_getNativeWindow(env, surface);
- } else if (android_ParcelSurfaceTexture_isInstanceOf(env, surface)) {
- win = android_ParcelSurfaceTexture_getNativeWindow(env, surface);
- }
+ sp<ANativeWindow> win = android_Surface_getNativeWindow(env, surface);
if (win != NULL) {
win->incStrong((void*)ANativeWindow_acquire);
}