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authorKenny Root <kroot@google.com>2010-11-24 12:56:06 -0800
committerKenny Root <kroot@google.com>2010-12-08 11:21:30 -0800
commitddb76c4644756b31be948d70aaa8ee541dd94999 (patch)
tree782d260d2da982941148be7c1a0a0780749cdfdc /native
parent8028a951c3aa74990907efb9376d1093d84084af (diff)
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Change assets to use 64-bit API
The asset system and supporting libraries were using off_t instead of off64_t to access files larger than 2GB (32-bit signed). This change replaces all off_t with off64_t and lseek64. There is a new utils/Compat.h added for Mac OS compatibility. Also fixed some size-related compiler warnings. Bug: 3205336 Change-Id: I9097b3cb7a602e811fe52f245939d8975da55e9e
Diffstat (limited to 'native')
-rw-r--r--native/android/asset_manager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/native/android/asset_manager.cpp b/native/android/asset_manager.cpp
index 3f7c1b6..33f088d 100644
--- a/native/android/asset_manager.cpp
+++ b/native/android/asset_manager.cpp
@@ -201,7 +201,7 @@ off_t AAsset_getRemainingLength(AAsset* asset)
int AAsset_openFileDescriptor(AAsset* asset, off_t* outStart, off_t* outLength)
{
- return asset->mAsset->openFileDescriptor(outStart, outLength);
+ return asset->mAsset->openFileDescriptor((off64_t*)outStart, (off64_t*)outLength);
}
int AAsset_isAllocated(AAsset* asset)