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authorThe Android Open Source Project <initial-contribution@android.com>2008-10-21 07:00:00 -0700
committerThe Android Open Source Project <initial-contribution@android.com>2008-10-21 07:00:00 -0700
commit54b6cfa9a9e5b861a9930af873580d6dc20f773c (patch)
tree35051494d2af230dce54d6b31c6af8fc24091316 /opengl/libagl/matrix.h
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Initial Contribution
Diffstat (limited to 'opengl/libagl/matrix.h')
-rw-r--r--opengl/libagl/matrix.h355
1 files changed, 355 insertions, 0 deletions
diff --git a/opengl/libagl/matrix.h b/opengl/libagl/matrix.h
new file mode 100644
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+++ b/opengl/libagl/matrix.h
@@ -0,0 +1,355 @@
+/* libs/opengles/matrix.h
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef ANDROID_OPENGLES_MATRIX_H
+#define ANDROID_OPENGLES_MATRIX_H
+
+#include <stdint.h>
+#include <stddef.h>
+#include <sys/types.h>
+#include <utils/Log.h>
+
+#include <private/pixelflinger/ggl_context.h>
+
+#include <GLES/gl.h>
+
+namespace android {
+
+const int OGLES_MODELVIEW_STACK_DEPTH = 16;
+const int OGLES_PROJECTION_STACK_DEPTH = 2;
+const int OGLES_TEXTURE_STACK_DEPTH = 2;
+
+void ogles_init_matrix(ogles_context_t*);
+void ogles_uninit_matrix(ogles_context_t*);
+void ogles_invalidate_perspective(ogles_context_t* c);
+void ogles_validate_transform_impl(ogles_context_t* c, uint32_t want);
+
+int ogles_surfaceport(ogles_context_t* c, GLint x, GLint y);
+
+void ogles_scissor(ogles_context_t* c,
+ GLint x, GLint y, GLsizei w, GLsizei h);
+
+void ogles_viewport(ogles_context_t* c,
+ GLint x, GLint y, GLsizei w, GLsizei h);
+
+inline void ogles_validate_transform(
+ ogles_context_t* c, uint32_t want)
+{
+ if (c->transforms.dirty & want)
+ ogles_validate_transform_impl(c, want);
+}
+
+// ----------------------------------------------------------------------------
+
+inline
+GLfixed vsquare3(GLfixed a, GLfixed b, GLfixed c)
+{
+#if defined(__arm__) && !defined(__thumb__)
+
+ GLfixed r;
+ int32_t t;
+ asm(
+ "smull %0, %1, %2, %2 \n"
+ "smlal %0, %1, %3, %3 \n"
+ "smlal %0, %1, %4, %4 \n"
+ "movs %0, %0, lsr #16 \n"
+ "adc %0, %0, %1, lsl #16 \n"
+ : "=&r"(r), "=&r"(t)
+ : "%r"(a), "r"(b), "r"(c)
+ : "cc"
+ );
+ return r;
+
+#else
+
+ return (( int64_t(a)*a +
+ int64_t(b)*b +
+ int64_t(c)*c + 0x8000)>>16);
+
+#endif
+}
+
+static inline GLfixed mla2a( GLfixed a0, GLfixed b0,
+ GLfixed a1, GLfixed b1,
+ GLfixed c)
+{
+#if defined(__arm__) && !defined(__thumb__)
+
+ GLfixed r;
+ int32_t t;
+ asm(
+ "smull %0, %1, %2, %3 \n"
+ "smlal %0, %1, %4, %5 \n"
+ "add %0, %6, %0, lsr #16 \n"
+ "add %0, %0, %1, lsl #16 \n"
+ : "=&r"(r), "=&r"(t)
+ : "%r"(a0), "r"(b0),
+ "%r"(a1), "r"(b1),
+ "r"(c)
+ :
+ );
+ return r;
+
+#else
+
+ return (( int64_t(a0)*b0 +
+ int64_t(a1)*b1)>>16) + c;
+
+#endif
+}
+
+static inline GLfixed mla3a( GLfixed a0, GLfixed b0,
+ GLfixed a1, GLfixed b1,
+ GLfixed a2, GLfixed b2,
+ GLfixed c)
+{
+#if defined(__arm__) && !defined(__thumb__)
+
+ GLfixed r;
+ int32_t t;
+ asm(
+ "smull %0, %1, %2, %3 \n"
+ "smlal %0, %1, %4, %5 \n"
+ "smlal %0, %1, %6, %7 \n"
+ "add %0, %8, %0, lsr #16 \n"
+ "add %0, %0, %1, lsl #16 \n"
+ : "=&r"(r), "=&r"(t)
+ : "%r"(a0), "r"(b0),
+ "%r"(a1), "r"(b1),
+ "%r"(a2), "r"(b2),
+ "r"(c)
+ :
+ );
+ return r;
+
+#else
+
+ return (( int64_t(a0)*b0 +
+ int64_t(a1)*b1 +
+ int64_t(a2)*b2)>>16) + c;
+
+#endif
+}
+
+// b0, b1, b2 are signed 16-bit quanities
+// that have been shifted right by 'shift' bits relative to normal
+// S16.16 fixed point
+static inline GLfixed mla3a16( GLfixed a0, int32_t b1b0,
+ GLfixed a1,
+ GLfixed a2, int32_t b2,
+ GLint shift,
+ GLfixed c)
+{
+#if defined(__arm__) && !defined(__thumb__)
+
+ GLfixed r;
+ asm(
+ "smulwb %0, %1, %2 \n"
+ "smlawt %0, %3, %2, %0 \n"
+ "smlawb %0, %4, %5, %0 \n"
+ "add %0, %7, %0, lsl %6 \n"
+ : "=&r"(r)
+ : "r"(a0), "r"(b1b0),
+ "r"(a1),
+ "r"(a2), "r"(b2),
+ "r"(shift),
+ "r"(c)
+ :
+ );
+ return r;
+
+#else
+
+ int32_t accum;
+ int16_t b0 = b1b0 & 0xffff;
+ int16_t b1 = (b1b0 >> 16) & 0xffff;
+ accum = int64_t(a0)*int16_t(b0) >> 16;
+ accum += int64_t(a1)*int16_t(b1) >> 16;
+ accum += int64_t(a2)*int16_t(b2) >> 16;
+ accum = (accum << shift) + c;
+ return accum;
+
+#endif
+}
+
+
+static inline GLfixed mla3a16_btb( GLfixed a0,
+ GLfixed a1,
+ GLfixed a2,
+ int32_t b1b0, int32_t xxb2,
+ GLint shift,
+ GLfixed c)
+{
+#if defined(__arm__) && !defined(__thumb__)
+
+ GLfixed r;
+ asm(
+ "smulwb %0, %1, %4 \n"
+ "smlawt %0, %2, %4, %0 \n"
+ "smlawb %0, %3, %5, %0 \n"
+ "add %0, %7, %0, lsl %6 \n"
+ : "=&r"(r)
+ : "r"(a0),
+ "r"(a1),
+ "r"(a2),
+ "r"(b1b0), "r"(xxb2),
+ "r"(shift),
+ "r"(c)
+ :
+ );
+ return r;
+
+#else
+
+ int32_t accum;
+ int16_t b0 = b1b0 & 0xffff;
+ int16_t b1 = (b1b0 >> 16) & 0xffff;
+ int16_t b2 = xxb2 & 0xffff;
+ accum = int64_t(a0)*int16_t(b0) >> 16;
+ accum += int64_t(a1)*int16_t(b1) >> 16;
+ accum += int64_t(a2)*int16_t(b2) >> 16;
+ accum = (accum << shift) + c;
+ return accum;
+
+#endif
+}
+
+static inline GLfixed mla3a16_btt( GLfixed a0,
+ GLfixed a1,
+ GLfixed a2,
+ int32_t b1b0, int32_t b2xx,
+ GLint shift,
+ GLfixed c)
+{
+#if defined(__arm__) && !defined(__thumb__)
+
+ GLfixed r;
+ asm(
+ "smulwb %0, %1, %4 \n"
+ "smlawt %0, %2, %4, %0 \n"
+ "smlawt %0, %3, %5, %0 \n"
+ "add %0, %7, %0, lsl %6 \n"
+ : "=&r"(r)
+ : "r"(a0),
+ "r"(a1),
+ "r"(a2),
+ "r"(b1b0), "r"(b2xx),
+ "r"(shift),
+ "r"(c)
+ :
+ );
+ return r;
+
+#else
+
+ int32_t accum;
+ int16_t b0 = b1b0 & 0xffff;
+ int16_t b1 = (b1b0 >> 16) & 0xffff;
+ int16_t b2 = (b2xx >> 16) & 0xffff;
+ accum = int64_t(a0)*int16_t(b0) >> 16;
+ accum += int64_t(a1)*int16_t(b1) >> 16;
+ accum += int64_t(a2)*int16_t(b2) >> 16;
+ accum = (accum << shift) + c;
+ return accum;
+
+#endif
+}
+
+static inline GLfixed mla3( GLfixed a0, GLfixed b0,
+ GLfixed a1, GLfixed b1,
+ GLfixed a2, GLfixed b2)
+{
+#if defined(__arm__) && !defined(__thumb__)
+
+ GLfixed r;
+ int32_t t;
+ asm(
+ "smull %0, %1, %2, %3 \n"
+ "smlal %0, %1, %4, %5 \n"
+ "smlal %0, %1, %6, %7 \n"
+ "movs %0, %0, lsr #16 \n"
+ "adc %0, %0, %1, lsl #16 \n"
+ : "=&r"(r), "=&r"(t)
+ : "%r"(a0), "r"(b0),
+ "%r"(a1), "r"(b1),
+ "%r"(a2), "r"(b2)
+ : "cc"
+ );
+ return r;
+
+#else
+
+ return (( int64_t(a0)*b0 +
+ int64_t(a1)*b1 +
+ int64_t(a2)*b2 + 0x8000)>>16);
+
+#endif
+}
+
+static inline GLfixed mla4( GLfixed a0, GLfixed b0,
+ GLfixed a1, GLfixed b1,
+ GLfixed a2, GLfixed b2,
+ GLfixed a3, GLfixed b3)
+{
+#if defined(__arm__) && !defined(__thumb__)
+
+ GLfixed r;
+ int32_t t;
+ asm(
+ "smull %0, %1, %2, %3 \n"
+ "smlal %0, %1, %4, %5 \n"
+ "smlal %0, %1, %6, %7 \n"
+ "smlal %0, %1, %8, %9 \n"
+ "movs %0, %0, lsr #16 \n"
+ "adc %0, %0, %1, lsl #16 \n"
+ : "=&r"(r), "=&r"(t)
+ : "%r"(a0), "r"(b0),
+ "%r"(a1), "r"(b1),
+ "%r"(a2), "r"(b2),
+ "%r"(a3), "r"(b3)
+ : "cc"
+ );
+ return r;
+
+#else
+
+ return (( int64_t(a0)*b0 +
+ int64_t(a1)*b1 +
+ int64_t(a2)*b2 +
+ int64_t(a3)*b3 + 0x8000)>>16);
+
+#endif
+}
+
+inline
+GLfixed dot4(const GLfixed* a, const GLfixed* b)
+{
+ return mla4(a[0], b[0], a[1], b[1], a[2], b[2], a[3], b[3]);
+}
+
+
+inline
+GLfixed dot3(const GLfixed* a, const GLfixed* b)
+{
+ return mla3(a[0], b[0], a[1], b[1], a[2], b[2]);
+}
+
+
+}; // namespace android
+
+#endif // ANDROID_OPENGLES_MATRIX_H
+