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authorJack Palevich <jackpal@google.com>2012-03-29 16:24:58 -0700
committerJack Palevich <jackpal@google.com>2012-03-29 16:24:58 -0700
commit7d73df83f9a28950f404e957eb2e4ea1e8525c55 (patch)
tree6f46441836e2d5bf35556888a30d5a41c0b9d701 /opengl
parentb0721d4b09c7a3553bd1e4f42402b669a097eab9 (diff)
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Try to survive a failure return from eglMakeCurrent.
Assume a failure in eglMakeCurrent occurs because the SurfaceView surface has been destroyed. See b/6257956 for an example of this failure happening during rotation stress testing. Change-Id: I4618703b5291aba3a3f0c6bd83c3435a67b97d33
Diffstat (limited to 'opengl')
-rw-r--r--opengl/java/android/opengl/GLSurfaceView.java39
1 files changed, 25 insertions, 14 deletions
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index b868049..c937a09 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -779,8 +779,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
if (LOG_THREADS) {
Log.i("DefaultContextFactory", "tid=" + Thread.currentThread().getId());
}
- throw new RuntimeException("eglDestroyContext failed: "
- + EGLLogWrapper.getErrorString(egl.eglGetError()));
+ EglHelper.throwEglException("eglDestroyContex", egl.eglGetError());
}
}
}
@@ -1094,7 +1093,12 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
* the context is current and bound to a surface.
*/
if (!mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
- throwEglException("eglMakeCurrent");
+ /*
+ * Could not make the context current, probably because the underlying
+ * SurfaceView surface has been destroyed.
+ */
+ logEglErrorAsWarning("EGLHelper", "eglMakeCurrent", mEgl.eglGetError());
+ return false;
}
return true;
@@ -1134,7 +1138,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
*/
public int swap() {
if (! mEgl.eglSwapBuffers(mEglDisplay, mEglSurface)) {
- return mEgl.eglGetError();
+ return mEgl.eglGetError();
}
return EGL10.EGL_SUCCESS;
}
@@ -1180,14 +1184,23 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
throwEglException(function, mEgl.eglGetError());
}
- private void throwEglException(String function, int error) {
- String message = function + " failed: " + EGLLogWrapper.getErrorString(error);
+ public static void throwEglException(String function, int error) {
+ String message = formatEglError(function, error);
if (LOG_THREADS) {
- Log.e("EglHelper", "throwEglException tid=" + Thread.currentThread().getId() + " " + message);
+ Log.e("EglHelper", "throwEglException tid=" + Thread.currentThread().getId() + " "
+ + message);
}
throw new RuntimeException(message);
}
+ public static void logEglErrorAsWarning(String tag, String function, int error) {
+ Log.w(tag, formatEglError(function, error));
+ }
+
+ public static String formatEglError(String function, int error) {
+ return function + " failed: " + EGLLogWrapper.getErrorString(error);
+ }
+
private WeakReference<GLSurfaceView> mGLSurfaceViewWeakRef;
EGL10 mEgl;
EGLDisplay mEglDisplay;
@@ -1334,7 +1347,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
}
- // Have we lost the surface view surface?
+ // Have we lost the SurfaceView surface?
if ((! mHasSurface) && (! mWaitingForSurface)) {
if (LOG_SURFACE) {
Log.i("GLThread", "noticed surfaceView surface lost tid=" + getId());
@@ -1446,8 +1459,8 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
Log.w("GLThread", "egl createSurface");
}
if (!mEglHelper.createSurface()) {
- // Couldn't create a surface. Quit quietly.
- break;
+ mSurfaceIsBad = true;
+ continue;
}
createEglSurface = false;
}
@@ -1502,12 +1515,10 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
break;
default:
// Other errors typically mean that the current surface is bad,
- // probably because the surfaceview surface has been destroyed,
+ // probably because the SurfaceView surface has been destroyed,
// but we haven't been notified yet.
// Log the error to help developers understand why rendering stopped.
- Log.w("GLThread", "eglSwapBuffers error: " + swapError +
- ". Assume surfaceview surface is being destroyed. tid="
- + getId());
+ EglHelper.logEglErrorAsWarning("GLThread", "eglSwapBuffers", swapError);
mSurfaceIsBad = true;
break;
}