diff options
author | Romain Guy <romainguy@google.com> | 2012-02-17 13:09:19 -0800 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2012-02-17 13:09:19 -0800 |
commit | e97df97b6cb5e4bff8f9da9ecff7cddb7d04ff41 (patch) | |
tree | bbea2745e983b7f81c31bc6f3390e53fb8bec8fb /opengl | |
parent | e4895352d3fb69e1bf2bd16758b4732f9befe95d (diff) | |
parent | 97eda365fcf7209b56e0a52e01f7fb3352e4fa63 (diff) | |
download | frameworks_base-e97df97b6cb5e4bff8f9da9ecff7cddb7d04ff41.zip frameworks_base-e97df97b6cb5e4bff8f9da9ecff7cddb7d04ff41.tar.gz frameworks_base-e97df97b6cb5e4bff8f9da9ecff7cddb7d04ff41.tar.bz2 |
Merge "Remove unused private APIs"
Diffstat (limited to 'opengl')
-rw-r--r-- | opengl/java/android/opengl/Group.java | 155 | ||||
-rw-r--r-- | opengl/java/android/opengl/Material.java | 120 | ||||
-rw-r--r-- | opengl/java/android/opengl/Object3D.java | 245 | ||||
-rw-r--r-- | opengl/java/android/opengl/Texture.java | 135 |
4 files changed, 0 insertions, 655 deletions
diff --git a/opengl/java/android/opengl/Group.java b/opengl/java/android/opengl/Group.java deleted file mode 100644 index 1ef2953..0000000 --- a/opengl/java/android/opengl/Group.java +++ /dev/null @@ -1,155 +0,0 @@ -/* - * Copyright (C) 2006 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package android.opengl; - -import java.nio.ByteBuffer; -import java.nio.ByteOrder; -import java.nio.ShortBuffer; -import java.io.DataInputStream; -import java.io.IOException; -import java.util.ArrayList; -import java.util.List; -import java.util.Iterator; -import javax.microedition.khronos.opengles.*; - -class MaterialIndices { - - private Material material = null; - private ShortBuffer indexBuffer = null; - - public MaterialIndices(Material material, ShortBuffer indexBuffer) { - this.material = material; - this.indexBuffer = indexBuffer; - } - - public Material getMaterial() { - return material; - } - - public ShortBuffer getIndexBuffer() { - return indexBuffer; - } -} - -/** - * {@hide} - */ -public class Group { - - private Object3D parent; - private String name; - - private List<MaterialIndices> materialIndices = - new ArrayList<MaterialIndices>(); - - public Group(Object3D parent) { - this.parent = parent; - } - - public String getName() { - return name; - } - - public void load(DataInputStream dis) throws IOException { - dis.readInt(); // name length - this.name = dis.readUTF(); - - int numMaterials = dis.readInt(); - - for (int i = 0; i < numMaterials; i++) { - dis.readInt(); // material name length - String matName = dis.readUTF(); - Material material = parent.getMaterial(matName); - - int numIndices = dis.readInt(); - byte[] indicesBytes = new byte[numIndices * 2]; - dis.readFully(indicesBytes); - - // Swap bytes from network to native order if necessary - if (ByteOrder.nativeOrder() == ByteOrder.LITTLE_ENDIAN) { - int idx = 0; - for (int j = 0; j < numIndices; j++) { - byte b0 = indicesBytes[idx]; - byte b1 = indicesBytes[idx + 1]; - indicesBytes[idx] = b1; - indicesBytes[idx + 1] = b0; - idx += 2; - } - } - - ByteBuffer ibb = ByteBuffer.allocateDirect(2*numIndices); - ibb.order(ByteOrder.nativeOrder()); - ibb.put(indicesBytes); - ibb.position(0); - - ShortBuffer sb = ibb.asShortBuffer(); - materialIndices.add(new MaterialIndices(material, sb)); - } - } - - public int getNumTriangles() { - int numTriangles = 0; - Iterator<MaterialIndices> iter = materialIndices.iterator(); - while (iter.hasNext()) { - MaterialIndices matIdx = iter.next(); - ShortBuffer indexBuffer = matIdx.getIndexBuffer(); - numTriangles += indexBuffer.capacity()/3; - } - return numTriangles; - } - - public void draw(GL10 gl) { - gl.glDisableClientState(gl.GL_COLOR_ARRAY); - - gl.glVertexPointer(3, gl.GL_FIXED, 0, parent.getVertexBuffer()); - gl.glEnableClientState(gl.GL_VERTEX_ARRAY); - - gl.glNormalPointer(gl.GL_FIXED, 0, parent.getNormalBuffer()); - gl.glEnableClientState(gl.GL_NORMAL_ARRAY); - - if (parent.hasTexcoords()) { - gl.glTexCoordPointer(2, gl.GL_FIXED, 0, parent.getTexcoordBuffer()); - gl.glEnableClientState(gl.GL_TEXTURE_COORD_ARRAY); - gl.glEnable(gl.GL_TEXTURE_2D); - } else { - gl.glDisable(gl.GL_TEXTURE_2D); - } - - Iterator<MaterialIndices> iter = materialIndices.iterator(); - while (iter.hasNext()) { - MaterialIndices matIdx = iter.next(); - ShortBuffer indexBuffer = matIdx.getIndexBuffer(); - Material mat = matIdx.getMaterial(); - mat.setMaterialParameters(gl); - if (parent.hasTexcoords() && mat.getMap_Kd().length() > 0) { - Texture texture = parent.getTexture(mat.getMap_Kd()); - texture.setTextureParameters(gl); - } - - gl.glDrawElements(gl.GL_TRIANGLES, - indexBuffer.capacity(), - gl.GL_UNSIGNED_SHORT, - indexBuffer); - } - } - - public String toString() { - return "Group[" + - "name=" + name + - "]"; - } -} diff --git a/opengl/java/android/opengl/Material.java b/opengl/java/android/opengl/Material.java deleted file mode 100644 index 60a3e72..0000000 --- a/opengl/java/android/opengl/Material.java +++ /dev/null @@ -1,120 +0,0 @@ -/* - * Copyright (C) 2006 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package android.opengl; - -import java.io.DataInputStream; -import java.io.IOException; -import javax.microedition.khronos.opengles.GL10; - -/** - * {@hide} - */ -public class Material { - - private Object3D parent; - private String name; - private String map_kd; - private float[] ka = new float[4]; - private float[] kd = new float[4]; - private float[] ks = new float[4]; - private float ns; - private int illum; - private float d; - - private static float[] black = { 0.0f, 0.0f, 0.0f, 1.0f }; - - public Material(Object3D parent) { - this.parent = parent; - } - - public String getName() { - return name; - } - - public String getMap_Kd() { - return map_kd; - } - - public void setMaterialParameters(GL10 gl) { - gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0); - gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0); - gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0); - gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS, - Math.min(Math.max(ns, 0), 128)); - -// if (illum == 0) { -// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, kd, 0); -// } else { -// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, ka, 0); -// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_DIFFUSE, kd, 0); -// } - -// if (illum > 1) { -// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, ks, 0); -// gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS, -// Math.min(Math.max(ns, 0), 128)); -// } else { -// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, black, 0); -// } - } - - public void load(DataInputStream dis) throws IOException { - dis.readInt(); // name length - this.name = dis.readUTF(); - - dis.readInt(); // map_kdLength - this.map_kd = dis.readUTF(); - - if (parent.hasTexcoords() && map_kd.length() > 0) { - parent.loadTexture(map_kd); - } - - this.ka[0] = dis.readFloat(); - this.ka[1] = dis.readFloat(); - this.ka[2] = dis.readFloat(); - this.ka[3] = dis.readFloat(); - - this.kd[0] = dis.readFloat(); - this.kd[1] = dis.readFloat(); - this.kd[2] = dis.readFloat(); - this.kd[3] = dis.readFloat(); - - this.ks[0] = dis.readFloat(); - this.ks[1] = dis.readFloat(); - this.ks[2] = dis.readFloat(); - this.ks[3] = dis.readFloat(); - - this.ns = dis.readFloat(); - this.illum = dis.readInt(); - this.d = dis.readFloat(); - } - - public String toString() { - return "Material[" + - "name=\"" + name + "\"," + - "ka={" + ka[0] + "," + ka[1] + "," + ka[2] + "}," + - "kd={" + kd[0] + "," + kd[1] + "," + kd[2] + "}," + - "ks={" + ks[0] + "," + ks[1] + "," + ks[2] + "}," + - "ns=" + ns + "," + - "map_kd=\"" + - (map_kd == null ? "" : map_kd) + - "\"," + - "illum=" + illum + "," + - "d=" + d + - "]"; - } -} diff --git a/opengl/java/android/opengl/Object3D.java b/opengl/java/android/opengl/Object3D.java deleted file mode 100644 index 340c6a7..0000000 --- a/opengl/java/android/opengl/Object3D.java +++ /dev/null @@ -1,245 +0,0 @@ -/* - * Copyright (C) 2006 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package android.opengl; - -import java.io.BufferedReader; -import java.io.DataInputStream; -import java.io.InputStream; -import java.io.InputStreamReader; -import java.io.IOException; -import java.nio.ByteBuffer; -import java.nio.ByteOrder; -import java.nio.IntBuffer; -import java.util.ArrayList; -import java.util.HashMap; -import java.util.Iterator; -import java.util.List; -import java.util.Map; -import javax.microedition.khronos.opengles.*; - -/** - * {@hide} - */ -public abstract class Object3D { - - private boolean mHasTexcoords = false; - - private float mBoundsMinX = Float.MAX_VALUE; - private float mBoundsMaxX = Float.MIN_VALUE; - private float mBoundsMinY = Float.MAX_VALUE; - private float mBoundsMaxY = Float.MIN_VALUE; - private float mBoundsMinZ = Float.MAX_VALUE; - private float mBoundsMaxZ = Float.MIN_VALUE; - - private IntBuffer mVertexBuffer; - private IntBuffer mNormalBuffer; - private IntBuffer mTexcoordBuffer; - - // All groups, by name - private Map<String, Group> mGroups; - - // All materials, by name - private Map<String, Material> mMaterials; - - // All texture maps, by name - private Map<String, Texture> mTextures; - - public Object3D() { - reset(); - } - - /** - * Override this method with an implementation that contructs - * and InputStream from the given filename. For example, if the - * source files are to be retrieved using an AssetManager, - * the implementation would use AssetManager.load() to - * get the input stream. - */ - public abstract InputStream readFile(String filename) throws IOException; - - private void reset() { - mVertexBuffer = mNormalBuffer = mTexcoordBuffer = null; - - mGroups = new HashMap<String,Group>(); - mMaterials = new HashMap<String,Material>(); - mTextures = new HashMap<String,Texture>(); - } - - public Material getMaterial(String name) { - Material mat = mMaterials.get(name); - return mat; - } - - public Texture getTexture(String name) { - return mTextures.get(name); - } - - public IntBuffer getVertexBuffer() { - return mVertexBuffer; - } - - public IntBuffer getNormalBuffer() { - return mNormalBuffer; - } - - public IntBuffer getTexcoordBuffer() { - return mTexcoordBuffer; - } - - public int getNumTriangles() { - int numTriangles = 0; - Iterator<Group> iter = mGroups.values().iterator(); - while (iter.hasNext()) { - numTriangles += iter.next().getNumTriangles(); - } - return numTriangles; - } - - public boolean hasTexcoords() { - return mHasTexcoords; - } - - public float getBoundsMinX() { - return mBoundsMinX; - } - - public float getBoundsMaxX() { - return mBoundsMaxX; - } - - public float getBoundsMinY() { - return mBoundsMinY; - } - - public float getBoundsMaxY() { - return mBoundsMaxY; - } - - public float getBoundsMinZ() { - return mBoundsMinZ; - } - - public float getBoundsMaxZ() { - return mBoundsMaxZ; - } - - public void loadTexture(String name) throws IOException { - InputStream is = readFile(name + ".raw"); - Texture texture = new Texture(is); - mTextures.put(name, texture); - } - - private static void verifyByte(DataInputStream dis, int b) - throws IOException { - int x = dis.read() & 0xff; - if (x != b) { - throw new RuntimeException("Bad byte: " + - x + - " (expected " + b + ")"); - } - } - - public void load(String filename) throws IOException { - reset(); - - DataInputStream dis = new DataInputStream(readFile(filename)); - verifyByte(dis, 'g' + 128); - verifyByte(dis, 'l'); - verifyByte(dis, 'e'); - verifyByte(dis, 's'); - - int numTuples = dis.readInt(); - - this.mBoundsMinX = dis.readFloat(); - this.mBoundsMaxX = dis.readFloat(); - this.mBoundsMinY = dis.readFloat(); - this.mBoundsMaxY = dis.readFloat(); - this.mBoundsMinZ = dis.readFloat(); - this.mBoundsMaxZ = dis.readFloat(); - - this.mHasTexcoords = dis.readInt() == 1; - - int intsPerTuple = mHasTexcoords ? 8 : 6; - int numInts = numTuples*intsPerTuple; - - int len = 4*numTuples*(mHasTexcoords ? 8 : 6); - - byte[] tmp = new byte[len]; - int tidx = 0; - while (tidx < len) { - tidx += dis.read(tmp, tidx, len - tidx); - } - if (ByteOrder.nativeOrder() == ByteOrder.BIG_ENDIAN) { - for (int i = 0; i < len; i += 4) { - byte tmp0 = tmp[i]; - byte tmp1 = tmp[i + 1]; - byte tmp2 = tmp[i + 2]; - byte tmp3 = tmp[i + 3]; - tmp[i] = tmp3; - tmp[i + 1] = tmp2; - tmp[i + 2] = tmp1; - tmp[i + 3] = tmp0; - } - } - - ByteBuffer allbb = ByteBuffer.allocateDirect(len); - allbb.order(ByteOrder.nativeOrder()); - allbb.put(tmp); - - allbb.position(0); - allbb.limit(4*3*numTuples); - ByteBuffer vbb = allbb.slice(); - this.mVertexBuffer = vbb.asIntBuffer(); - mVertexBuffer.position(0); - - if (mHasTexcoords) { - allbb.position(allbb.limit()); - allbb.limit(allbb.position() + 4*2*numTuples); - ByteBuffer tbb = allbb.slice(); - this.mTexcoordBuffer = tbb.asIntBuffer(); - mTexcoordBuffer.position(0); - } - - allbb.position(allbb.limit()); - allbb.limit(allbb.position() + 4*3*numTuples); - ByteBuffer nbb = allbb.slice(); - this.mNormalBuffer = nbb.asIntBuffer(); - mNormalBuffer.position(0); - - int numMaterials = dis.readInt(); - for (int i = 0; i < numMaterials; i++) { - Material mat = new Material(this); - mat.load(dis); - mMaterials.put(mat.getName(), mat); - } - - int numGroups = dis.readInt(); - for (int i = 0; i < numGroups; i++) { - Group g = new Group(this); - g.load(dis); - mGroups.put(g.getName(), g); - } - } - - public void draw(GL10 gl) { - Iterator<Group> iter = mGroups.values().iterator(); - while (iter.hasNext()) { - iter.next().draw(gl); - } - } -} - diff --git a/opengl/java/android/opengl/Texture.java b/opengl/java/android/opengl/Texture.java deleted file mode 100644 index dcd894d..0000000 --- a/opengl/java/android/opengl/Texture.java +++ /dev/null @@ -1,135 +0,0 @@ -/* - * Copyright (C) 2006 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package android.opengl; - -import java.io.InputStream; -import java.io.IOException; -import java.nio.Buffer; -import java.nio.ByteBuffer; -import java.nio.ByteOrder; -import javax.microedition.khronos.opengles.GL10; - -import android.content.res.AssetManager; - -/** - * {@hide} - */ -public class Texture { - - private int width, height, bpp; - private ByteBuffer data; - private int name = -1; - - // Texture maps have the following format. All integers - // are 16 bits, high byte first. Pixels are in 5/6/5 - // RGB format, low byte first. - // - // width - // height - // pixel (0, 0) - // pixel (1, 0) - // ... - // pixel (width - 1, height - 1) - - private int readInt16(InputStream is) throws IOException { - return is.read() | (is.read() << 8); - } - - public Texture(InputStream is) throws IOException { - this.width = readInt16(is); - this.height = readInt16(is); - this.bpp = 2; - - int npixels = width*height; - int nbytes = npixels*bpp; - byte[] arr = new byte[nbytes]; - - int idx = 0; - while (idx < nbytes) { - int nread = is.read(arr, idx, nbytes - idx); - idx += nread; - } - - if (ByteOrder.nativeOrder() == ByteOrder.BIG_ENDIAN) { - // Swap pairs of bytes on big-endian platforms - for (int i = 0; i < npixels; i++) { - int j = i*2; - int k = j + 1; - - byte tmp = arr[j]; - arr[j] = arr[k]; - arr[k] = tmp; - } - } - - this.data = ByteBuffer.allocateDirect(arr.length); - this.data.order(ByteOrder.nativeOrder()); - data.put(arr); - data.position(0); - } - - private int loadTexture(GL10 gl, - int textureUnit, - int minFilter, int magFilter, - int wrapS, int wrapT, - int mode, - int width, int height, - int dataType, - Buffer data) { - int[] texture = new int[1]; - gl.glGenTextures(1, texture, 0); - - gl.glEnable(gl.GL_TEXTURE_2D); - gl.glClientActiveTexture(textureUnit); - gl.glBindTexture(gl.GL_TEXTURE_2D, texture[0]); - gl.glTexParameterf(gl.GL_TEXTURE_2D, - gl.GL_TEXTURE_MIN_FILTER, - minFilter); - gl.glTexParameterf(gl.GL_TEXTURE_2D, - gl.GL_TEXTURE_MAG_FILTER, - magFilter); - gl.glTexParameterf(gl.GL_TEXTURE_2D, - gl.GL_TEXTURE_WRAP_S, - wrapS); - gl.glTexParameterf(gl.GL_TEXTURE_2D, - gl.GL_TEXTURE_WRAP_T, - wrapT); - gl.glTexEnvf(gl.GL_TEXTURE_ENV, gl.GL_TEXTURE_ENV_MODE, mode); - - gl.glTexImage2D(gl.GL_TEXTURE_2D, 0, gl.GL_RGB, - width, height, - 0, gl.GL_RGB, dataType, - data); - - return texture[0]; - } - - public void setTextureParameters(GL10 gl) { - if (name < 0) { - name = loadTexture(gl, - gl.GL_TEXTURE0, - gl.GL_NEAREST, gl.GL_NEAREST, - gl.GL_REPEAT, gl.GL_REPEAT, - gl.GL_MODULATE, - width, height, - gl.GL_UNSIGNED_SHORT_5_6_5, - data); - } - - gl.glBindTexture(gl.GL_TEXTURE_2D, name); - } -} |