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authorJeff Brown <jeffbrown@google.com>2011-07-27 16:04:54 -0700
committerJeff Brown <jeffbrown@google.com>2011-07-31 15:38:09 -0700
commitbe1aa8250cee7819c49741e819e81659d1d03823 (patch)
tree3041a44459110da304f930b1a3ebcbd042291999 /services/input
parentad65b46d5f6c569b588556dcf85b64d59600b175 (diff)
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Refactor input reader to add stylus support.
Bug: 5064702 Introduced the concept of an InputListener to further decouple the InputReader from the InputDispatcher. The InputListener exposes just the minimum interface that the InputReader needs to communicate with the outside world. The InputReader passes arguments to the InputListener by reference, which makes it easy to queue them up. Consolidated all of the InputReader locks into one simple global Mutex. The reason this wasn't done before was due to potential re-entrance in outbound calls to the InputDispatcher. To fix this, the InputReader now queues up all of the events it wants to send using a QueuedInputListener, then flushes them outside of the critical section after all of the event processing is finished. Removing all of the InputMapper locks greatly simplifies the implementation. Added tests for new stylus features such as buttons, tool types, and hovering. Added some helpers to BitSet32 to handle common code patterns like finding the first marked bit and clearing it. Fixed a bug in VelocityTracker where the wrong pointer trace could get cleared when handling ACTION_POINTER_DOWN. Oops. Changed PointerCoords so it no longer stores useless zero axis values. Removed editAxisValue because it is not very useful when all zero value axes are absent and therefore cannot be edited in place. Added dispatch of stylus hover events. Added support for distance and tool types. Change-Id: I4cf14d134fcb1db7d10be5f2af7b37deef8f8468
Diffstat (limited to 'services/input')
-rw-r--r--services/input/Android.mk1
-rw-r--r--services/input/InputDispatcher.cpp143
-rw-r--r--services/input/InputDispatcher.h36
-rw-r--r--services/input/InputListener.cpp162
-rw-r--r--services/input/InputListener.h175
-rw-r--r--services/input/InputReader.cpp3022
-rw-r--r--services/input/InputReader.h553
-rw-r--r--services/input/PointerController.cpp4
-rw-r--r--services/input/tests/InputReader_test.cpp1906
9 files changed, 3748 insertions, 2254 deletions
diff --git a/services/input/Android.mk b/services/input/Android.mk
index e36507a..afbe546 100644
--- a/services/input/Android.mk
+++ b/services/input/Android.mk
@@ -19,6 +19,7 @@ include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
EventHub.cpp \
InputDispatcher.cpp \
+ InputListener.cpp \
InputManager.cpp \
InputReader.cpp \
InputWindow.cpp \
diff --git a/services/input/InputDispatcher.cpp b/services/input/InputDispatcher.cpp
index af13945..ce9e14f 100644
--- a/services/input/InputDispatcher.cpp
+++ b/services/input/InputDispatcher.cpp
@@ -2550,16 +2550,16 @@ InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet
return splitMotionEntry;
}
-void InputDispatcher::notifyConfigurationChanged(nsecs_t eventTime) {
+void InputDispatcher::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
#if DEBUG_INBOUND_EVENT_DETAILS
- LOGD("notifyConfigurationChanged - eventTime=%lld", eventTime);
+ LOGD("notifyConfigurationChanged - eventTime=%lld", args->eventTime);
#endif
bool needWake;
{ // acquire lock
AutoMutex _l(mLock);
- ConfigurationChangedEntry* newEntry = new ConfigurationChangedEntry(eventTime);
+ ConfigurationChangedEntry* newEntry = new ConfigurationChangedEntry(args->eventTime);
needWake = enqueueInboundEventLocked(newEntry);
} // release lock
@@ -2568,19 +2568,21 @@ void InputDispatcher::notifyConfigurationChanged(nsecs_t eventTime) {
}
}
-void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime) {
+void InputDispatcher::notifyKey(const NotifyKeyArgs* args) {
#if DEBUG_INBOUND_EVENT_DETAILS
LOGD("notifyKey - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, action=0x%x, "
"flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%lld",
- eventTime, deviceId, source, policyFlags, action, flags,
- keyCode, scanCode, metaState, downTime);
+ args->eventTime, args->deviceId, args->source, args->policyFlags,
+ args->action, args->flags, args->keyCode, args->scanCode,
+ args->metaState, args->downTime);
#endif
- if (! validateKeyEvent(action)) {
+ if (!validateKeyEvent(args->action)) {
return;
}
+ uint32_t policyFlags = args->policyFlags;
+ int32_t flags = args->flags;
+ int32_t metaState = args->metaState;
if ((policyFlags & POLICY_FLAG_VIRTUAL) || (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY)) {
policyFlags |= POLICY_FLAG_VIRTUAL;
flags |= AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
@@ -2604,8 +2606,9 @@ void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, uint32_t so
policyFlags |= POLICY_FLAG_TRUSTED;
KeyEvent event;
- event.initialize(deviceId, source, action, flags, keyCode, scanCode,
- metaState, 0, downTime, eventTime);
+ event.initialize(args->deviceId, args->source, args->action,
+ flags, args->keyCode, args->scanCode, metaState, 0,
+ args->downTime, args->eventTime);
mPolicy->interceptKeyBeforeQueueing(&event, /*byref*/ policyFlags);
@@ -2629,9 +2632,10 @@ void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, uint32_t so
}
int32_t repeatCount = 0;
- KeyEntry* newEntry = new KeyEntry(eventTime,
- deviceId, source, policyFlags, action, flags, keyCode, scanCode,
- metaState, repeatCount, downTime);
+ KeyEntry* newEntry = new KeyEntry(args->eventTime,
+ args->deviceId, args->source, policyFlags,
+ args->action, flags, args->keyCode, args->scanCode,
+ metaState, repeatCount, args->downTime);
needWake = enqueueInboundEventLocked(newEntry);
mLock.unlock();
@@ -2642,43 +2646,39 @@ void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, uint32_t so
}
}
-void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t metaState, int32_t buttonState, int32_t edgeFlags,
- uint32_t pointerCount, const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime) {
+void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
#if DEBUG_INBOUND_EVENT_DETAILS
LOGD("notifyMotion - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
"action=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x, edgeFlags=0x%x, "
"xPrecision=%f, yPrecision=%f, downTime=%lld",
- eventTime, deviceId, source, policyFlags, action, flags,
- metaState, buttonState, edgeFlags,
- xPrecision, yPrecision, downTime);
- for (uint32_t i = 0; i < pointerCount; i++) {
+ args->eventTime, args->deviceId, args->source, args->policyFlags,
+ args->action, args->flags, args->metaState, args->buttonState,
+ args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime);
+ for (uint32_t i = 0; i < args->pointerCount; i++) {
LOGD(" Pointer %d: id=%d, toolType=%d, "
"x=%f, y=%f, pressure=%f, size=%f, "
"touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
"orientation=%f",
- i, pointerProperties[i].id,
- pointerProperties[i].toolType,
- pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
- pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
- pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
- pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ i, args->pointerProperties[i].id,
+ args->pointerProperties[i].toolType,
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+ args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
}
#endif
- if (! validateMotionEvent(action, pointerCount, pointerProperties)) {
+ if (!validateMotionEvent(args->action, args->pointerCount, args->pointerProperties)) {
return;
}
+ uint32_t policyFlags = args->policyFlags;
policyFlags |= POLICY_FLAG_TRUSTED;
- mPolicy->interceptMotionBeforeQueueing(eventTime, /*byref*/ policyFlags);
+ mPolicy->interceptMotionBeforeQueueing(args->eventTime, /*byref*/ policyFlags);
bool needWake;
{ // acquire lock
@@ -2688,10 +2688,11 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
mLock.unlock();
MotionEvent event;
- event.initialize(deviceId, source, action, flags, edgeFlags, metaState,
- buttonState, 0, 0,
- xPrecision, yPrecision, downTime, eventTime,
- pointerCount, pointerProperties, pointerCoords);
+ event.initialize(args->deviceId, args->source, args->action, args->flags,
+ args->edgeFlags, args->metaState, args->buttonState, 0, 0,
+ args->xPrecision, args->yPrecision,
+ args->downTime, args->eventTime,
+ args->pointerCount, args->pointerProperties, args->pointerCoords);
policyFlags |= POLICY_FLAG_FILTERED;
if (!mPolicy->filterInputEvent(&event, policyFlags)) {
@@ -2702,8 +2703,8 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
}
// Attempt batching and streaming of move events.
- if (action == AMOTION_EVENT_ACTION_MOVE
- || action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
+ if (args->action == AMOTION_EVENT_ACTION_MOVE
+ || args->action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
// BATCHING CASE
//
// Try to append a move sample to the tail of the inbound queue for this device.
@@ -2716,20 +2717,22 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
}
MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
- if (motionEntry->deviceId != deviceId
- || motionEntry->source != source) {
+ if (motionEntry->deviceId != args->deviceId
+ || motionEntry->source != args->source) {
// Keep looking for this device and source.
continue;
}
- if (!motionEntry->canAppendSamples(action, pointerCount, pointerProperties)) {
+ if (!motionEntry->canAppendSamples(args->action,
+ args->pointerCount, args->pointerProperties)) {
// Last motion event in the queue for this device and source is
// not compatible for appending new samples. Stop here.
goto NoBatchingOrStreaming;
}
// Do the batching magic.
- batchMotionLocked(motionEntry, eventTime, metaState, pointerCoords,
+ batchMotionLocked(motionEntry, args->eventTime,
+ args->metaState, args->pointerCoords,
"most recent motion event for this device and source in the inbound queue");
mLock.unlock();
return; // done!
@@ -2744,15 +2747,18 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
&& (!mPendingEvent->dispatchInProgress || !mCurrentInputTargetsValid)
&& mPendingEvent->type == EventEntry::TYPE_MOTION) {
MotionEntry* motionEntry = static_cast<MotionEntry*>(mPendingEvent);
- if (motionEntry->deviceId == deviceId && motionEntry->source == source) {
- if (!motionEntry->canAppendSamples(action, pointerCount, pointerProperties)) {
+ if (motionEntry->deviceId == args->deviceId
+ && motionEntry->source == args->source) {
+ if (!motionEntry->canAppendSamples(args->action,
+ args->pointerCount, args->pointerProperties)) {
// Pending motion event is for this device and source but it is
// not compatible for appending new samples. Stop here.
goto NoBatchingOrStreaming;
}
// Do the batching magic.
- batchMotionLocked(motionEntry, eventTime, metaState, pointerCoords,
+ batchMotionLocked(motionEntry, args->eventTime,
+ args->metaState, args->pointerCoords,
"pending motion event");
mLock.unlock();
return; // done!
@@ -2799,16 +2805,16 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
MotionEntry* motionEntry = static_cast<MotionEntry*>(
dispatchEntry->eventEntry);
- if (motionEntry->action != action
- || motionEntry->deviceId != deviceId
- || motionEntry->source != source
- || motionEntry->pointerCount != pointerCount
+ if (motionEntry->action != args->action
+ || motionEntry->deviceId != args->deviceId
+ || motionEntry->source != args->source
+ || motionEntry->pointerCount != args->pointerCount
|| motionEntry->isInjected()) {
// The motion event is not compatible with this move.
continue;
}
- if (action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
+ if (args->action == AMOTION_EVENT_ACTION_HOVER_MOVE) {
if (mLastHoverWindowHandle == NULL) {
#if DEBUG_BATCHING
LOGD("Not streaming hover move because there is no "
@@ -2818,8 +2824,8 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
}
sp<InputWindowHandle> hoverWindowHandle = findTouchedWindowAtLocked(
- pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X),
- pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ args->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X),
+ args->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
if (mLastHoverWindowHandle != hoverWindowHandle) {
#if DEBUG_BATCHING
LOGD("Not streaming hover move because the last hovered window "
@@ -2834,7 +2840,7 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t
// Hurray! This foreground target is currently dispatching a move event
// that we can stream onto. Append the motion sample and resume dispatch.
- motionEntry->appendSample(eventTime, pointerCoords);
+ motionEntry->appendSample(args->eventTime, args->pointerCoords);
#if DEBUG_BATCHING
LOGD("Appended motion sample onto batch for most recently dispatched "
"motion event for this device and source in the outbound queues. "
@@ -2854,10 +2860,11 @@ NoBatchingOrStreaming:;
}
// Just enqueue a new motion event.
- MotionEntry* newEntry = new MotionEntry(eventTime,
- deviceId, source, policyFlags, action, flags, metaState, buttonState, edgeFlags,
- xPrecision, yPrecision, downTime,
- pointerCount, pointerProperties, pointerCoords);
+ MotionEntry* newEntry = new MotionEntry(args->eventTime,
+ args->deviceId, args->source, policyFlags,
+ args->action, args->flags, args->metaState, args->buttonState,
+ args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime,
+ args->pointerCount, args->pointerProperties, args->pointerCoords);
needWake = enqueueInboundEventLocked(newEntry);
mLock.unlock();
@@ -2898,15 +2905,17 @@ void InputDispatcher::batchMotionLocked(MotionEntry* entry, nsecs_t eventTime,
#endif
}
-void InputDispatcher::notifySwitch(nsecs_t when, int32_t switchCode, int32_t switchValue,
- uint32_t policyFlags) {
+void InputDispatcher::notifySwitch(const NotifySwitchArgs* args) {
#if DEBUG_INBOUND_EVENT_DETAILS
- LOGD("notifySwitch - switchCode=%d, switchValue=%d, policyFlags=0x%x",
- switchCode, switchValue, policyFlags);
+ LOGD("notifySwitch - eventTime=%lld, policyFlags=0x%x, switchCode=%d, switchValue=%d",
+ args->eventTime, args->policyFlags,
+ args->switchCode, args->switchValue);
#endif
+ uint32_t policyFlags = args->policyFlags;
policyFlags |= POLICY_FLAG_TRUSTED;
- mPolicy->notifySwitch(when, switchCode, switchValue, policyFlags);
+ mPolicy->notifySwitch(args->eventTime,
+ args->switchCode, args->switchValue, policyFlags);
}
int32_t InputDispatcher::injectInputEvent(const InputEvent* event,
diff --git a/services/input/InputDispatcher.h b/services/input/InputDispatcher.h
index 1d39b2e..01c7b35 100644
--- a/services/input/InputDispatcher.h
+++ b/services/input/InputDispatcher.h
@@ -34,6 +34,7 @@
#include "InputWindow.h"
#include "InputApplication.h"
+#include "InputListener.h"
namespace android {
@@ -270,7 +271,7 @@ public:
/* Notifies the system about input events generated by the input reader.
* The dispatcher is expected to be mostly asynchronous. */
-class InputDispatcherInterface : public virtual RefBase {
+class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
protected:
InputDispatcherInterface() { }
virtual ~InputDispatcherInterface() { }
@@ -288,23 +289,6 @@ public:
*/
virtual void dispatchOnce() = 0;
- /* Notifies the dispatcher about new events.
- *
- * These methods should only be called on the input reader thread.
- */
- virtual void notifyConfigurationChanged(nsecs_t eventTime) = 0;
- virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
- int32_t scanCode, int32_t metaState, nsecs_t downTime) = 0;
- virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t metaState, int32_t buttonState, int32_t edgeFlags,
- uint32_t pointerCount, const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime) = 0;
- virtual void notifySwitch(nsecs_t when,
- int32_t switchCode, int32_t switchValue, uint32_t policyFlags) = 0;
-
/* Injects an input event and optionally waits for sync.
* The synchronization mode determines whether the method blocks while waiting for
* input injection to proceed.
@@ -389,18 +373,10 @@ public:
virtual void dispatchOnce();
- virtual void notifyConfigurationChanged(nsecs_t eventTime);
- virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
- int32_t scanCode, int32_t metaState, nsecs_t downTime);
- virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t metaState, int32_t buttonState, int32_t edgeFlags,
- uint32_t pointerCount, const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime);
- virtual void notifySwitch(nsecs_t when,
- int32_t switchCode, int32_t switchValue, uint32_t policyFlags) ;
+ virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
+ virtual void notifyKey(const NotifyKeyArgs* args);
+ virtual void notifyMotion(const NotifyMotionArgs* args);
+ virtual void notifySwitch(const NotifySwitchArgs* args);
virtual int32_t injectInputEvent(const InputEvent* event,
int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
diff --git a/services/input/InputListener.cpp b/services/input/InputListener.cpp
new file mode 100644
index 0000000..4f9fe90
--- /dev/null
+++ b/services/input/InputListener.cpp
@@ -0,0 +1,162 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "InputListener"
+
+//#define LOG_NDEBUG 0
+
+#include "InputListener.h"
+
+#include <cutils/log.h>
+
+namespace android {
+
+// --- NotifyConfigurationChangedArgs ---
+
+NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(nsecs_t eventTime) :
+ eventTime(eventTime) {
+}
+
+NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(
+ const NotifyConfigurationChangedArgs& other) :
+ eventTime(other.eventTime) {
+}
+
+void NotifyConfigurationChangedArgs::notify(const sp<InputListenerInterface>& listener) const {
+ listener->notifyConfigurationChanged(this);
+}
+
+
+// --- NotifyKeyArgs ---
+
+NotifyKeyArgs::NotifyKeyArgs(nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ uint32_t policyFlags,
+ int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode,
+ int32_t metaState, nsecs_t downTime) :
+ eventTime(eventTime), deviceId(deviceId), source(source), policyFlags(policyFlags),
+ action(action), flags(flags), keyCode(keyCode), scanCode(scanCode),
+ metaState(metaState), downTime(downTime) {
+}
+
+NotifyKeyArgs::NotifyKeyArgs(const NotifyKeyArgs& other) :
+ eventTime(other.eventTime), deviceId(other.deviceId), source(other.source),
+ policyFlags(other.policyFlags),
+ action(other.action), flags(other.flags),
+ keyCode(other.keyCode), scanCode(other.scanCode),
+ metaState(other.metaState), downTime(other.downTime) {
+}
+
+void NotifyKeyArgs::notify(const sp<InputListenerInterface>& listener) const {
+ listener->notifyKey(this);
+}
+
+
+// --- NotifyMotionArgs ---
+
+NotifyMotionArgs::NotifyMotionArgs(nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ uint32_t policyFlags,
+ int32_t action, int32_t flags, int32_t metaState, int32_t buttonState,
+ int32_t edgeFlags, uint32_t pointerCount,
+ const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
+ float xPrecision, float yPrecision, nsecs_t downTime) :
+ eventTime(eventTime), deviceId(deviceId), source(source), policyFlags(policyFlags),
+ action(action), flags(flags), metaState(metaState), buttonState(buttonState),
+ edgeFlags(edgeFlags), pointerCount(pointerCount),
+ xPrecision(xPrecision), yPrecision(yPrecision), downTime(downTime) {
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ this->pointerProperties[i].copyFrom(pointerProperties[i]);
+ this->pointerCoords[i].copyFrom(pointerCoords[i]);
+ }
+}
+
+NotifyMotionArgs::NotifyMotionArgs(const NotifyMotionArgs& other) :
+ eventTime(other.eventTime), deviceId(other.deviceId), source(other.source),
+ policyFlags(other.policyFlags),
+ action(other.action), flags(other.flags),
+ metaState(other.metaState), buttonState(other.buttonState),
+ edgeFlags(other.edgeFlags), pointerCount(other.pointerCount),
+ xPrecision(other.xPrecision), yPrecision(other.yPrecision), downTime(other.downTime) {
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ pointerProperties[i].copyFrom(other.pointerProperties[i]);
+ pointerCoords[i].copyFrom(other.pointerCoords[i]);
+ }
+}
+
+void NotifyMotionArgs::notify(const sp<InputListenerInterface>& listener) const {
+ listener->notifyMotion(this);
+}
+
+
+// --- NotifySwitchArgs ---
+
+NotifySwitchArgs::NotifySwitchArgs(nsecs_t eventTime, uint32_t policyFlags,
+ int32_t switchCode, int32_t switchValue) :
+ eventTime(eventTime), policyFlags(policyFlags),
+ switchCode(switchCode), switchValue(switchValue) {
+}
+
+NotifySwitchArgs::NotifySwitchArgs(const NotifySwitchArgs& other) :
+ eventTime(other.eventTime), policyFlags(other.policyFlags),
+ switchCode(other.switchCode), switchValue(other.switchValue) {
+}
+
+void NotifySwitchArgs::notify(const sp<InputListenerInterface>& listener) const {
+ listener->notifySwitch(this);
+}
+
+
+// --- QueuedInputListener ---
+
+QueuedInputListener::QueuedInputListener(const sp<InputListenerInterface>& innerListener) :
+ mInnerListener(innerListener) {
+}
+
+QueuedInputListener::~QueuedInputListener() {
+ size_t count = mArgsQueue.size();
+ for (size_t i = 0; i < count; i++) {
+ delete mArgsQueue[i];
+ }
+}
+
+void QueuedInputListener::notifyConfigurationChanged(
+ const NotifyConfigurationChangedArgs* args) {
+ mArgsQueue.push(new NotifyConfigurationChangedArgs(*args));
+}
+
+void QueuedInputListener::notifyKey(const NotifyKeyArgs* args) {
+ mArgsQueue.push(new NotifyKeyArgs(*args));
+}
+
+void QueuedInputListener::notifyMotion(const NotifyMotionArgs* args) {
+ mArgsQueue.push(new NotifyMotionArgs(*args));
+}
+
+void QueuedInputListener::notifySwitch(const NotifySwitchArgs* args) {
+ mArgsQueue.push(new NotifySwitchArgs(*args));
+}
+
+void QueuedInputListener::flush() {
+ size_t count = mArgsQueue.size();
+ for (size_t i = 0; i < count; i++) {
+ NotifyArgs* args = mArgsQueue[i];
+ args->notify(mInnerListener);
+ delete args;
+ }
+ mArgsQueue.clear();
+}
+
+
+} // namespace android
diff --git a/services/input/InputListener.h b/services/input/InputListener.h
new file mode 100644
index 0000000..3fef132
--- /dev/null
+++ b/services/input/InputListener.h
@@ -0,0 +1,175 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_LISTENER_H
+#define _UI_INPUT_LISTENER_H
+
+#include <ui/Input.h>
+#include <utils/RefBase.h>
+#include <utils/Vector.h>
+
+namespace android {
+
+class InputListenerInterface;
+
+
+/* Superclass of all input event argument objects */
+struct NotifyArgs {
+ virtual ~NotifyArgs() { }
+
+ virtual void notify(const sp<InputListenerInterface>& listener) const = 0;
+};
+
+
+/* Describes a configuration change event. */
+struct NotifyConfigurationChangedArgs : public NotifyArgs {
+ nsecs_t eventTime;
+
+ inline NotifyConfigurationChangedArgs() { }
+
+ NotifyConfigurationChangedArgs(nsecs_t eventTime);
+
+ NotifyConfigurationChangedArgs(const NotifyConfigurationChangedArgs& other);
+
+ virtual ~NotifyConfigurationChangedArgs() { }
+
+ virtual void notify(const sp<InputListenerInterface>& listener) const;
+};
+
+
+/* Describes a key event. */
+struct NotifyKeyArgs : public NotifyArgs {
+ nsecs_t eventTime;
+ int32_t deviceId;
+ uint32_t source;
+ uint32_t policyFlags;
+ int32_t action;
+ int32_t flags;
+ int32_t keyCode;
+ int32_t scanCode;
+ int32_t metaState;
+ nsecs_t downTime;
+
+ inline NotifyKeyArgs() { }
+
+ NotifyKeyArgs(nsecs_t eventTime, int32_t deviceId, uint32_t source, uint32_t policyFlags,
+ int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode,
+ int32_t metaState, nsecs_t downTime);
+
+ NotifyKeyArgs(const NotifyKeyArgs& other);
+
+ virtual ~NotifyKeyArgs() { }
+
+ virtual void notify(const sp<InputListenerInterface>& listener) const;
+};
+
+
+/* Describes a motion event. */
+struct NotifyMotionArgs : public NotifyArgs {
+ nsecs_t eventTime;
+ int32_t deviceId;
+ uint32_t source;
+ uint32_t policyFlags;
+ int32_t action;
+ int32_t flags;
+ int32_t metaState;
+ int32_t buttonState;
+ int32_t edgeFlags;
+ uint32_t pointerCount;
+ PointerProperties pointerProperties[MAX_POINTERS];
+ PointerCoords pointerCoords[MAX_POINTERS];
+ float xPrecision;
+ float yPrecision;
+ nsecs_t downTime;
+
+ inline NotifyMotionArgs() { }
+
+ NotifyMotionArgs(nsecs_t eventTime, int32_t deviceId, uint32_t source, uint32_t policyFlags,
+ int32_t action, int32_t flags, int32_t metaState, int32_t buttonState,
+ int32_t edgeFlags, uint32_t pointerCount,
+ const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
+ float xPrecision, float yPrecision, nsecs_t downTime);
+
+ NotifyMotionArgs(const NotifyMotionArgs& other);
+
+ virtual ~NotifyMotionArgs() { }
+
+ virtual void notify(const sp<InputListenerInterface>& listener) const;
+};
+
+
+/* Describes a switch event. */
+struct NotifySwitchArgs : public NotifyArgs {
+ nsecs_t eventTime;
+ uint32_t policyFlags;
+ int32_t switchCode;
+ int32_t switchValue;
+
+ inline NotifySwitchArgs() { }
+
+ NotifySwitchArgs(nsecs_t eventTime, uint32_t policyFlags,
+ int32_t switchCode, int32_t switchValue);
+
+ NotifySwitchArgs(const NotifySwitchArgs& other);
+
+ virtual ~NotifySwitchArgs() { }
+
+ virtual void notify(const sp<InputListenerInterface>& listener) const;
+};
+
+
+/*
+ * The interface used by the InputReader to notify the InputListener about input events.
+ */
+class InputListenerInterface : public virtual RefBase {
+protected:
+ InputListenerInterface() { }
+ virtual ~InputListenerInterface() { }
+
+public:
+ virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) = 0;
+ virtual void notifyKey(const NotifyKeyArgs* args) = 0;
+ virtual void notifyMotion(const NotifyMotionArgs* args) = 0;
+ virtual void notifySwitch(const NotifySwitchArgs* args) = 0;
+};
+
+
+/*
+ * An implementation of the listener interface that queues up and defers dispatch
+ * of decoded events until flushed.
+ */
+class QueuedInputListener : public InputListenerInterface {
+protected:
+ virtual ~QueuedInputListener();
+
+public:
+ QueuedInputListener(const sp<InputListenerInterface>& innerListener);
+
+ virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
+ virtual void notifyKey(const NotifyKeyArgs* args);
+ virtual void notifyMotion(const NotifyMotionArgs* args);
+ virtual void notifySwitch(const NotifySwitchArgs* args);
+
+ void flush();
+
+private:
+ sp<InputListenerInterface> mInnerListener;
+ Vector<NotifyArgs*> mArgsQueue;
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_LISTENER_H
diff --git a/services/input/InputReader.cpp b/services/input/InputReader.cpp
index db312ad..8786c24 100644
--- a/services/input/InputReader.cpp
+++ b/services/input/InputReader.cpp
@@ -180,8 +180,9 @@ static void synthesizeButtonKey(InputReaderContext* context, int32_t action,
|| (action == AKEY_EVENT_ACTION_UP
&& (lastButtonState & buttonState)
&& !(currentButtonState & buttonState))) {
- context->getDispatcher()->notifyKey(when, deviceId, source, policyFlags,
+ NotifyKeyArgs args(when, deviceId, source, policyFlags,
action, 0, keyCode, 0, context->getGlobalMetaState(), when);
+ context->getListener()->notifyKey(&args);
}
}
@@ -201,13 +202,19 @@ static void synthesizeButtonKeys(InputReaderContext* context, int32_t action,
InputReader::InputReader(const sp<EventHubInterface>& eventHub,
const sp<InputReaderPolicyInterface>& policy,
- const sp<InputDispatcherInterface>& dispatcher) :
- mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher),
+ const sp<InputListenerInterface>& listener) :
+ mContext(this), mEventHub(eventHub), mPolicy(policy),
mGlobalMetaState(0), mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX),
mConfigurationChangesToRefresh(0) {
- refreshConfiguration(0);
- updateGlobalMetaState();
- updateInputConfiguration();
+ mQueuedListener = new QueuedInputListener(listener);
+
+ { // acquire lock
+ AutoMutex _l(mLock);
+
+ refreshConfigurationLocked(0);
+ updateGlobalMetaStateLocked();
+ updateInputConfigurationLocked();
+ } // release lock
}
InputReader::~InputReader() {
@@ -217,39 +224,52 @@ InputReader::~InputReader() {
}
void InputReader::loopOnce() {
- uint32_t changes;
+ int32_t timeoutMillis;
{ // acquire lock
- AutoMutex _l(mStateLock);
+ AutoMutex _l(mLock);
+
+ uint32_t changes = mConfigurationChangesToRefresh;
+ if (changes) {
+ mConfigurationChangesToRefresh = 0;
+ refreshConfigurationLocked(changes);
+ }
- changes = mConfigurationChangesToRefresh;
- mConfigurationChangesToRefresh = 0;
+ timeoutMillis = -1;
+ if (mNextTimeout != LLONG_MAX) {
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout);
+ }
} // release lock
- if (changes) {
- refreshConfiguration(changes);
- }
+ size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
- int32_t timeoutMillis = -1;
- if (mNextTimeout != LLONG_MAX) {
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
- timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout);
- }
+ { // acquire lock
+ AutoMutex _l(mLock);
- size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
- if (count) {
- processEvents(mEventBuffer, count);
- }
- if (!count || timeoutMillis == 0) {
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ if (count) {
+ processEventsLocked(mEventBuffer, count);
+ }
+ if (!count || timeoutMillis == 0) {
+ nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
#if DEBUG_RAW_EVENTS
- LOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f);
+ LOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f);
#endif
- mNextTimeout = LLONG_MAX;
- timeoutExpired(now);
- }
+ mNextTimeout = LLONG_MAX;
+ timeoutExpiredLocked(now);
+ }
+ } // release lock
+
+ // Flush queued events out to the listener.
+ // This must happen outside of the lock because the listener could potentially call
+ // back into the InputReader's methods, such as getScanCodeState, or become blocked
+ // on another thread similarly waiting to acquire the InputReader lock thereby
+ // resulting in a deadlock. This situation is actually quite plausible because the
+ // listener is actually the input dispatcher, which calls into the window manager,
+ // which occasionally calls into the input reader.
+ mQueuedListener->flush();
}
-void InputReader::processEvents(const RawEvent* rawEvents, size_t count) {
+void InputReader::processEventsLocked(const RawEvent* rawEvents, size_t count) {
for (const RawEvent* rawEvent = rawEvents; count;) {
int32_t type = rawEvent->type;
size_t batchSize = 1;
@@ -265,17 +285,17 @@ void InputReader::processEvents(const RawEvent* rawEvents, size_t count) {
#if DEBUG_RAW_EVENTS
LOGD("BatchSize: %d Count: %d", batchSize, count);
#endif
- processEventsForDevice(deviceId, rawEvent, batchSize);
+ processEventsForDeviceLocked(deviceId, rawEvent, batchSize);
} else {
switch (rawEvent->type) {
case EventHubInterface::DEVICE_ADDED:
- addDevice(rawEvent->deviceId);
+ addDeviceLocked(rawEvent->deviceId);
break;
case EventHubInterface::DEVICE_REMOVED:
- removeDevice(rawEvent->deviceId);
+ removeDeviceLocked(rawEvent->deviceId);
break;
case EventHubInterface::FINISHED_DEVICE_SCAN:
- handleConfigurationChanged(rawEvent->when);
+ handleConfigurationChangedLocked(rawEvent->when);
break;
default:
LOG_ASSERT(false); // can't happen
@@ -287,11 +307,11 @@ void InputReader::processEvents(const RawEvent* rawEvents, size_t count) {
}
}
-void InputReader::addDevice(int32_t deviceId) {
+void InputReader::addDeviceLocked(int32_t deviceId) {
String8 name = mEventHub->getDeviceName(deviceId);
uint32_t classes = mEventHub->getDeviceClasses(deviceId);
- InputDevice* device = createDevice(deviceId, name, classes);
+ InputDevice* device = createDeviceLocked(deviceId, name, classes);
device->configure(&mConfig, 0);
if (device->isIgnored()) {
@@ -301,39 +321,23 @@ void InputReader::addDevice(int32_t deviceId) {
device->getSources());
}
- bool added = false;
- { // acquire device registry writer lock
- RWLock::AutoWLock _wl(mDeviceRegistryLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- mDevices.add(deviceId, device);
- added = true;
- }
- } // release device registry writer lock
-
- if (! added) {
+ ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
+ if (deviceIndex < 0) {
+ mDevices.add(deviceId, device);
+ } else {
LOGW("Ignoring spurious device added event for deviceId %d.", deviceId);
delete device;
return;
}
}
-void InputReader::removeDevice(int32_t deviceId) {
- bool removed = false;
+void InputReader::removeDeviceLocked(int32_t deviceId) {
InputDevice* device = NULL;
- { // acquire device registry writer lock
- RWLock::AutoWLock _wl(mDeviceRegistryLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- device = mDevices.valueAt(deviceIndex);
- mDevices.removeItemsAt(deviceIndex, 1);
- removed = true;
- }
- } // release device registry writer lock
-
- if (! removed) {
+ ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
+ if (deviceIndex >= 0) {
+ device = mDevices.valueAt(deviceIndex);
+ mDevices.removeItemsAt(deviceIndex, 1);
+ } else {
LOGW("Ignoring spurious device removed event for deviceId %d.", deviceId);
return;
}
@@ -351,8 +355,9 @@ void InputReader::removeDevice(int32_t deviceId) {
delete device;
}
-InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, uint32_t classes) {
- InputDevice* device = new InputDevice(this, deviceId, name);
+InputDevice* InputReader::createDeviceLocked(int32_t deviceId,
+ const String8& name, uint32_t classes) {
+ InputDevice* device = new InputDevice(&mContext, deviceId, name);
// External devices.
if (classes & INPUT_DEVICE_CLASS_EXTERNAL) {
@@ -404,52 +409,45 @@ InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, ui
return device;
}
-void InputReader::processEventsForDevice(int32_t deviceId,
+void InputReader::processEventsForDeviceLocked(int32_t deviceId,
const RawEvent* rawEvents, size_t count) {
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- LOGW("Discarding event for unknown deviceId %d.", deviceId);
- return;
- }
+ ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
+ if (deviceIndex < 0) {
+ LOGW("Discarding event for unknown deviceId %d.", deviceId);
+ return;
+ }
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (device->isIgnored()) {
- //LOGD("Discarding event for ignored deviceId %d.", deviceId);
- return;
- }
+ InputDevice* device = mDevices.valueAt(deviceIndex);
+ if (device->isIgnored()) {
+ //LOGD("Discarding event for ignored deviceId %d.", deviceId);
+ return;
+ }
- device->process(rawEvents, count);
- } // release device registry reader lock
+ device->process(rawEvents, count);
}
-void InputReader::timeoutExpired(nsecs_t when) {
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (!device->isIgnored()) {
- device->timeoutExpired(when);
- }
+void InputReader::timeoutExpiredLocked(nsecs_t when) {
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ if (!device->isIgnored()) {
+ device->timeoutExpired(when);
}
- } // release device registry reader lock
+ }
}
-void InputReader::handleConfigurationChanged(nsecs_t when) {
+void InputReader::handleConfigurationChangedLocked(nsecs_t when) {
// Reset global meta state because it depends on the list of all configured devices.
- updateGlobalMetaState();
+ updateGlobalMetaStateLocked();
// Update input configuration.
- updateInputConfiguration();
+ updateInputConfigurationLocked();
// Enqueue configuration changed.
- mDispatcher->notifyConfigurationChanged(when);
+ NotifyConfigurationChangedArgs args(when);
+ mQueuedListener->notifyConfigurationChanged(&args);
}
-void InputReader::refreshConfiguration(uint32_t changes) {
+void InputReader::refreshConfigurationLocked(uint32_t changes) {
mPolicy->getReaderConfiguration(&mConfig);
mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
@@ -459,84 +457,60 @@ void InputReader::refreshConfiguration(uint32_t changes) {
if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) {
mEventHub->requestReopenDevices();
} else {
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- device->configure(&mConfig, changes);
- }
- } // release device registry reader lock
- }
- }
-}
-
-void InputReader::updateGlobalMetaState() {
- { // acquire state lock
- AutoMutex _l(mStateLock);
-
- mGlobalMetaState = 0;
-
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
for (size_t i = 0; i < mDevices.size(); i++) {
InputDevice* device = mDevices.valueAt(i);
- mGlobalMetaState |= device->getMetaState();
+ device->configure(&mConfig, changes);
}
- } // release device registry reader lock
- } // release state lock
+ }
+ }
}
-int32_t InputReader::getGlobalMetaState() {
- { // acquire state lock
- AutoMutex _l(mStateLock);
+void InputReader::updateGlobalMetaStateLocked() {
+ mGlobalMetaState = 0;
- return mGlobalMetaState;
- } // release state lock
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ mGlobalMetaState |= device->getMetaState();
+ }
}
-void InputReader::updateInputConfiguration() {
- { // acquire state lock
- AutoMutex _l(mStateLock);
-
- int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH;
- int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS;
- int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV;
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
+int32_t InputReader::getGlobalMetaStateLocked() {
+ return mGlobalMetaState;
+}
- InputDeviceInfo deviceInfo;
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- device->getDeviceInfo(& deviceInfo);
- uint32_t sources = deviceInfo.getSources();
+void InputReader::updateInputConfigurationLocked() {
+ int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH;
+ int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS;
+ int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV;
+ InputDeviceInfo deviceInfo;
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ device->getDeviceInfo(& deviceInfo);
+ uint32_t sources = deviceInfo.getSources();
- if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) {
- touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER;
- }
- if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) {
- navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL;
- } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) {
- navigationConfig = InputConfiguration::NAVIGATION_DPAD;
- }
- if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) {
- keyboardConfig = InputConfiguration::KEYBOARD_QWERTY;
- }
- }
- } // release device registry reader lock
+ if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) {
+ touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER;
+ }
+ if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) {
+ navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL;
+ } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) {
+ navigationConfig = InputConfiguration::NAVIGATION_DPAD;
+ }
+ if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) {
+ keyboardConfig = InputConfiguration::KEYBOARD_QWERTY;
+ }
+ }
- mInputConfiguration.touchScreen = touchScreenConfig;
- mInputConfiguration.keyboard = keyboardConfig;
- mInputConfiguration.navigation = navigationConfig;
- } // release state lock
+ mInputConfiguration.touchScreen = touchScreenConfig;
+ mInputConfiguration.keyboard = keyboardConfig;
+ mInputConfiguration.navigation = navigationConfig;
}
-void InputReader::disableVirtualKeysUntil(nsecs_t time) {
+void InputReader::disableVirtualKeysUntilLocked(nsecs_t time) {
mDisableVirtualKeysTimeout = time;
}
-bool InputReader::shouldDropVirtualKey(nsecs_t now,
+bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now,
InputDevice* device, int32_t keyCode, int32_t scanCode) {
if (now < mDisableVirtualKeysTimeout) {
LOGI("Dropping virtual key from device %s because virtual keys are "
@@ -550,153 +524,141 @@ bool InputReader::shouldDropVirtualKey(nsecs_t now,
}
}
-void InputReader::fadePointer() {
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- device->fadePointer();
- }
- } // release device registry reader lock
+void InputReader::fadePointerLocked() {
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ device->fadePointer();
+ }
}
-void InputReader::requestTimeoutAtTime(nsecs_t when) {
+void InputReader::requestTimeoutAtTimeLocked(nsecs_t when) {
if (when < mNextTimeout) {
mNextTimeout = when;
}
}
void InputReader::getInputConfiguration(InputConfiguration* outConfiguration) {
- { // acquire state lock
- AutoMutex _l(mStateLock);
+ AutoMutex _l(mLock);
- *outConfiguration = mInputConfiguration;
- } // release state lock
+ *outConfiguration = mInputConfiguration;
}
status_t InputReader::getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) {
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
+ AutoMutex _l(mLock);
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- return NAME_NOT_FOUND;
- }
+ ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
+ if (deviceIndex < 0) {
+ return NAME_NOT_FOUND;
+ }
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (device->isIgnored()) {
- return NAME_NOT_FOUND;
- }
+ InputDevice* device = mDevices.valueAt(deviceIndex);
+ if (device->isIgnored()) {
+ return NAME_NOT_FOUND;
+ }
- device->getDeviceInfo(outDeviceInfo);
- return OK;
- } // release device registy reader lock
+ device->getDeviceInfo(outDeviceInfo);
+ return OK;
}
void InputReader::getInputDeviceIds(Vector<int32_t>& outDeviceIds) {
- outDeviceIds.clear();
+ AutoMutex _l(mLock);
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
+ outDeviceIds.clear();
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (! device->isIgnored()) {
- outDeviceIds.add(device->getId());
- }
+ size_t numDevices = mDevices.size();
+ for (size_t i = 0; i < numDevices; i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ if (!device->isIgnored()) {
+ outDeviceIds.add(device->getId());
}
- } // release device registy reader lock
+ }
}
int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
int32_t keyCode) {
- return getState(deviceId, sourceMask, keyCode, & InputDevice::getKeyCodeState);
+ AutoMutex _l(mLock);
+
+ return getStateLocked(deviceId, sourceMask, keyCode, &InputDevice::getKeyCodeState);
}
int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask,
int32_t scanCode) {
- return getState(deviceId, sourceMask, scanCode, & InputDevice::getScanCodeState);
+ AutoMutex _l(mLock);
+
+ return getStateLocked(deviceId, sourceMask, scanCode, &InputDevice::getScanCodeState);
}
int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) {
- return getState(deviceId, sourceMask, switchCode, & InputDevice::getSwitchState);
+ AutoMutex _l(mLock);
+
+ return getStateLocked(deviceId, sourceMask, switchCode, &InputDevice::getSwitchState);
}
-int32_t InputReader::getState(int32_t deviceId, uint32_t sourceMask, int32_t code,
+int32_t InputReader::getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
GetStateFunc getStateFunc) {
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
- int32_t result = AKEY_STATE_UNKNOWN;
- if (deviceId >= 0) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = (device->*getStateFunc)(sourceMask, code);
- }
+ int32_t result = AKEY_STATE_UNKNOWN;
+ if (deviceId >= 0) {
+ ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
+ if (deviceIndex >= 0) {
+ InputDevice* device = mDevices.valueAt(deviceIndex);
+ if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ result = (device->*getStateFunc)(sourceMask, code);
}
- } else {
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = (device->*getStateFunc)(sourceMask, code);
- if (result >= AKEY_STATE_DOWN) {
- return result;
- }
+ }
+ } else {
+ size_t numDevices = mDevices.size();
+ for (size_t i = 0; i < numDevices; i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ result = (device->*getStateFunc)(sourceMask, code);
+ if (result >= AKEY_STATE_DOWN) {
+ return result;
}
}
}
- return result;
- } // release device registy reader lock
+ }
+ return result;
}
bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
+ AutoMutex _l(mLock);
+
memset(outFlags, 0, numCodes);
- return markSupportedKeyCodes(deviceId, sourceMask, numCodes, keyCodes, outFlags);
+ return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
}
-bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags) {
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
- bool result = false;
- if (deviceId >= 0) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = device->markSupportedKeyCodes(sourceMask,
- numCodes, keyCodes, outFlags);
- }
+bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
+ size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
+ bool result = false;
+ if (deviceId >= 0) {
+ ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
+ if (deviceIndex >= 0) {
+ InputDevice* device = mDevices.valueAt(deviceIndex);
+ if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ result = device->markSupportedKeyCodes(sourceMask,
+ numCodes, keyCodes, outFlags);
}
- } else {
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
- if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result |= device->markSupportedKeyCodes(sourceMask,
- numCodes, keyCodes, outFlags);
- }
+ }
+ } else {
+ size_t numDevices = mDevices.size();
+ for (size_t i = 0; i < numDevices; i++) {
+ InputDevice* device = mDevices.valueAt(i);
+ if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ result |= device->markSupportedKeyCodes(sourceMask,
+ numCodes, keyCodes, outFlags);
}
}
- return result;
- } // release device registy reader lock
+ }
+ return result;
}
void InputReader::requestRefreshConfiguration(uint32_t changes) {
- if (changes) {
- bool needWake;
- { // acquire lock
- AutoMutex _l(mStateLock);
+ AutoMutex _l(mLock);
- needWake = !mConfigurationChangesToRefresh;
- mConfigurationChangesToRefresh |= changes;
- } // release lock
+ if (changes) {
+ bool needWake = !mConfigurationChangesToRefresh;
+ mConfigurationChangesToRefresh |= changes;
if (needWake) {
mEventHub->wake();
@@ -705,18 +667,16 @@ void InputReader::requestRefreshConfiguration(uint32_t changes) {
}
void InputReader::dump(String8& dump) {
+ AutoMutex _l(mLock);
+
mEventHub->dump(dump);
dump.append("\n");
dump.append("Input Reader State:\n");
- { // acquire device registry reader lock
- RWLock::AutoRLock _rl(mDeviceRegistryLock);
-
- for (size_t i = 0; i < mDevices.size(); i++) {
- mDevices.valueAt(i)->dump(dump);
- }
- } // release device registy reader lock
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ mDevices.valueAt(i)->dump(dump);
+ }
dump.append(INDENT "Configuration:\n");
dump.append(INDENT2 "ExcludedDeviceNames: [");
@@ -772,6 +732,56 @@ void InputReader::dump(String8& dump) {
}
+// --- InputReader::ContextImpl ---
+
+InputReader::ContextImpl::ContextImpl(InputReader* reader) :
+ mReader(reader) {
+}
+
+void InputReader::ContextImpl::updateGlobalMetaState() {
+ // lock is already held by the input loop
+ mReader->updateGlobalMetaStateLocked();
+}
+
+int32_t InputReader::ContextImpl::getGlobalMetaState() {
+ // lock is already held by the input loop
+ return mReader->getGlobalMetaStateLocked();
+}
+
+void InputReader::ContextImpl::disableVirtualKeysUntil(nsecs_t time) {
+ // lock is already held by the input loop
+ mReader->disableVirtualKeysUntilLocked(time);
+}
+
+bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now,
+ InputDevice* device, int32_t keyCode, int32_t scanCode) {
+ // lock is already held by the input loop
+ return mReader->shouldDropVirtualKeyLocked(now, device, keyCode, scanCode);
+}
+
+void InputReader::ContextImpl::fadePointer() {
+ // lock is already held by the input loop
+ mReader->fadePointerLocked();
+}
+
+void InputReader::ContextImpl::requestTimeoutAtTime(nsecs_t when) {
+ // lock is already held by the input loop
+ mReader->requestTimeoutAtTimeLocked(when);
+}
+
+InputReaderPolicyInterface* InputReader::ContextImpl::getPolicy() {
+ return mReader->mPolicy.get();
+}
+
+InputListenerInterface* InputReader::ContextImpl::getListener() {
+ return mReader->mQueuedListener.get();
+}
+
+EventHubInterface* InputReader::ContextImpl::getEventHub() {
+ return mReader->mEventHub.get();
+}
+
+
// --- InputReaderThread ---
InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
@@ -1170,6 +1180,96 @@ bool TouchButtonAccumulator::isHovering() const {
}
+// --- RawPointerAxes ---
+
+RawPointerAxes::RawPointerAxes() {
+ clear();
+}
+
+void RawPointerAxes::clear() {
+ x.clear();
+ y.clear();
+ pressure.clear();
+ touchMajor.clear();
+ touchMinor.clear();
+ toolMajor.clear();
+ toolMinor.clear();
+ orientation.clear();
+ distance.clear();
+ trackingId.clear();
+ slot.clear();
+}
+
+
+// --- RawPointerData ---
+
+RawPointerData::RawPointerData() {
+ clear();
+}
+
+void RawPointerData::clear() {
+ pointerCount = 0;
+ clearIdBits();
+}
+
+void RawPointerData::copyFrom(const RawPointerData& other) {
+ pointerCount = other.pointerCount;
+ hoveringIdBits = other.hoveringIdBits;
+ touchingIdBits = other.touchingIdBits;
+
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ pointers[i] = other.pointers[i];
+
+ int id = pointers[i].id;
+ idToIndex[id] = other.idToIndex[id];
+ }
+}
+
+void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
+ float x = 0, y = 0;
+ uint32_t count = touchingIdBits.count();
+ if (count) {
+ for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty(); ) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ const Pointer& pointer = pointerForId(id);
+ x += pointer.x;
+ y += pointer.y;
+ }
+ x /= count;
+ y /= count;
+ }
+ *outX = x;
+ *outY = y;
+}
+
+
+// --- CookedPointerData ---
+
+CookedPointerData::CookedPointerData() {
+ clear();
+}
+
+void CookedPointerData::clear() {
+ pointerCount = 0;
+ hoveringIdBits.clear();
+ touchingIdBits.clear();
+}
+
+void CookedPointerData::copyFrom(const CookedPointerData& other) {
+ pointerCount = other.pointerCount;
+ hoveringIdBits = other.hoveringIdBits;
+ touchingIdBits = other.touchingIdBits;
+
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ pointerProperties[i].copyFrom(other.pointerProperties[i]);
+ pointerCoords[i].copyFrom(other.pointerCoords[i]);
+
+ int id = pointerProperties[i].id;
+ idToIndex[id] = other.idToIndex[id];
+ }
+}
+
+
// --- SingleTouchMotionAccumulator ---
SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
@@ -1298,6 +1398,10 @@ void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
slot->mInUse = true;
slot->mAbsMTPressure = rawEvent->value;
break;
+ case ABS_MT_DISTANCE:
+ slot->mInUse = true;
+ slot->mAbsMTDistance = rawEvent->value;
+ break;
case ABS_MT_TOOL_TYPE:
slot->mInUse = true;
slot->mAbsMTToolType = rawEvent->value;
@@ -1338,8 +1442,8 @@ void MultiTouchMotionAccumulator::Slot::clear() {
mAbsMTOrientation = 0;
mAbsMTTrackingId = -1;
mAbsMTPressure = 0;
- mAbsMTToolType = 0;
mAbsMTDistance = 0;
+ mAbsMTToolType = 0;
}
int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
@@ -1404,6 +1508,10 @@ int32_t InputMapper::getMetaState() {
void InputMapper::fadePointer() {
}
+status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
+ return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
+}
+
void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump,
const RawAbsoluteAxisInfo& axis, const char* name) {
if (axis.valid) {
@@ -1437,7 +1545,8 @@ void SwitchInputMapper::process(const RawEvent* rawEvent) {
}
void SwitchInputMapper::processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue) {
- getDispatcher()->notifySwitch(when, switchCode, switchValue, 0);
+ NotifySwitchArgs args(when, 0, switchCode, switchValue);
+ getListener()->notifySwitch(&args);
}
int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
@@ -1451,15 +1560,15 @@ KeyboardInputMapper::KeyboardInputMapper(InputDevice* device,
uint32_t source, int32_t keyboardType) :
InputMapper(device), mSource(source),
mKeyboardType(keyboardType) {
- initializeLocked();
+ initialize();
}
KeyboardInputMapper::~KeyboardInputMapper() {
}
-void KeyboardInputMapper::initializeLocked() {
- mLocked.metaState = AMETA_NONE;
- mLocked.downTime = 0;
+void KeyboardInputMapper::initialize() {
+ mMetaState = AMETA_NONE;
+ mDownTime = 0;
}
uint32_t KeyboardInputMapper::getSources() {
@@ -1473,15 +1582,12 @@ void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
}
void KeyboardInputMapper::dump(String8& dump) {
- { // acquire lock
- AutoMutex _l(mLock);
- dump.append(INDENT2 "Keyboard Input Mapper:\n");
- dumpParameters(dump);
- dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType);
- dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size());
- dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState);
- dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime);
- } // release lock
+ dump.append(INDENT2 "Keyboard Input Mapper:\n");
+ dumpParameters(dump);
+ dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType);
+ dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mKeyDowns.size());
+ dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mMetaState);
+ dump.appendFormat(INDENT3 "DownTime: %lld\n", mDownTime);
}
@@ -1493,10 +1599,7 @@ void KeyboardInputMapper::configure(const InputReaderConfiguration* config, uint
configureParameters();
// Reset LEDs.
- {
- AutoMutex _l(mLock);
- resetLedStateLocked();
- }
+ resetLedState();
}
}
@@ -1520,27 +1623,16 @@ void KeyboardInputMapper::dumpParameters(String8& dump) {
}
void KeyboardInputMapper::reset() {
- for (;;) {
- int32_t keyCode, scanCode;
- { // acquire lock
- AutoMutex _l(mLock);
-
- // Synthesize key up event on reset if keys are currently down.
- if (mLocked.keyDowns.isEmpty()) {
- initializeLocked();
- resetLedStateLocked();
- break; // done
- }
-
- const KeyDown& keyDown = mLocked.keyDowns.top();
- keyCode = keyDown.keyCode;
- scanCode = keyDown.scanCode;
- } // release lock
-
+ // Synthesize key up event on reset if keys are currently down.
+ while (!mKeyDowns.isEmpty()) {
+ const KeyDown& keyDown = mKeyDowns.top();
nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
- processKey(when, false, keyCode, scanCode, 0);
+ processKey(when, false, keyDown.keyCode, keyDown.scanCode, 0);
}
+ initialize();
+ resetLedState();
+
InputMapper::reset();
getContext()->updateGlobalMetaState();
}
@@ -1567,72 +1659,66 @@ bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode,
int32_t scanCode, uint32_t policyFlags) {
- int32_t newMetaState;
- nsecs_t downTime;
- bool metaStateChanged = false;
-
- { // acquire lock
- AutoMutex _l(mLock);
-
- if (down) {
- // Rotate key codes according to orientation if needed.
- // Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
- if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) {
- int32_t orientation;
- if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId,
- false /*external*/, NULL, NULL, & orientation)) {
- orientation = DISPLAY_ORIENTATION_0;
- }
- keyCode = rotateKeyCode(keyCode, orientation);
+ if (down) {
+ // Rotate key codes according to orientation if needed.
+ // Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
+ if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) {
+ int32_t orientation;
+ if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId,
+ false /*external*/, NULL, NULL, & orientation)) {
+ orientation = DISPLAY_ORIENTATION_0;
}
- // Add key down.
- ssize_t keyDownIndex = findKeyDownLocked(scanCode);
- if (keyDownIndex >= 0) {
- // key repeat, be sure to use same keycode as before in case of rotation
- keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode;
- } else {
- // key down
- if ((policyFlags & POLICY_FLAG_VIRTUAL)
- && mContext->shouldDropVirtualKey(when,
- getDevice(), keyCode, scanCode)) {
- return;
- }
-
- mLocked.keyDowns.push();
- KeyDown& keyDown = mLocked.keyDowns.editTop();
- keyDown.keyCode = keyCode;
- keyDown.scanCode = scanCode;
- }
+ keyCode = rotateKeyCode(keyCode, orientation);
+ }
- mLocked.downTime = when;
+ // Add key down.
+ ssize_t keyDownIndex = findKeyDown(scanCode);
+ if (keyDownIndex >= 0) {
+ // key repeat, be sure to use same keycode as before in case of rotation
+ keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
} else {
- // Remove key down.
- ssize_t keyDownIndex = findKeyDownLocked(scanCode);
- if (keyDownIndex >= 0) {
- // key up, be sure to use same keycode as before in case of rotation
- keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode;
- mLocked.keyDowns.removeAt(size_t(keyDownIndex));
- } else {
- // key was not actually down
- LOGI("Dropping key up from device %s because the key was not down. "
- "keyCode=%d, scanCode=%d",
- getDeviceName().string(), keyCode, scanCode);
+ // key down
+ if ((policyFlags & POLICY_FLAG_VIRTUAL)
+ && mContext->shouldDropVirtualKey(when,
+ getDevice(), keyCode, scanCode)) {
return;
}
+
+ mKeyDowns.push();
+ KeyDown& keyDown = mKeyDowns.editTop();
+ keyDown.keyCode = keyCode;
+ keyDown.scanCode = scanCode;
}
- int32_t oldMetaState = mLocked.metaState;
- newMetaState = updateMetaState(keyCode, down, oldMetaState);
- if (oldMetaState != newMetaState) {
- mLocked.metaState = newMetaState;
- metaStateChanged = true;
- updateLedStateLocked(false);
+ mDownTime = when;
+ } else {
+ // Remove key down.
+ ssize_t keyDownIndex = findKeyDown(scanCode);
+ if (keyDownIndex >= 0) {
+ // key up, be sure to use same keycode as before in case of rotation
+ keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
+ mKeyDowns.removeAt(size_t(keyDownIndex));
+ } else {
+ // key was not actually down
+ LOGI("Dropping key up from device %s because the key was not down. "
+ "keyCode=%d, scanCode=%d",
+ getDeviceName().string(), keyCode, scanCode);
+ return;
}
+ }
- downTime = mLocked.downTime;
- } // release lock
+ bool metaStateChanged = false;
+ int32_t oldMetaState = mMetaState;
+ int32_t newMetaState = updateMetaState(keyCode, down, oldMetaState);
+ if (oldMetaState != newMetaState) {
+ mMetaState = newMetaState;
+ metaStateChanged = true;
+ updateLedState(false);
+ }
+
+ nsecs_t downTime = mDownTime;
// Key down on external an keyboard should wake the device.
// We don't do this for internal keyboards to prevent them from waking up in your pocket.
@@ -1652,15 +1738,16 @@ void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode,
getContext()->fadePointer();
}
- getDispatcher()->notifyKey(when, getDeviceId(), mSource, policyFlags,
+ NotifyKeyArgs args(when, getDeviceId(), mSource, policyFlags,
down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime);
+ getListener()->notifyKey(&args);
}
-ssize_t KeyboardInputMapper::findKeyDownLocked(int32_t scanCode) {
- size_t n = mLocked.keyDowns.size();
+ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
+ size_t n = mKeyDowns.size();
for (size_t i = 0; i < n; i++) {
- if (mLocked.keyDowns[i].scanCode == scanCode) {
+ if (mKeyDowns[i].scanCode == scanCode) {
return i;
}
}
@@ -1681,38 +1768,35 @@ bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numC
}
int32_t KeyboardInputMapper::getMetaState() {
- { // acquire lock
- AutoMutex _l(mLock);
- return mLocked.metaState;
- } // release lock
+ return mMetaState;
}
-void KeyboardInputMapper::resetLedStateLocked() {
- initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL);
- initializeLedStateLocked(mLocked.numLockLedState, LED_NUML);
- initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL);
+void KeyboardInputMapper::resetLedState() {
+ initializeLedState(mCapsLockLedState, LED_CAPSL);
+ initializeLedState(mNumLockLedState, LED_NUML);
+ initializeLedState(mScrollLockLedState, LED_SCROLLL);
- updateLedStateLocked(true);
+ updateLedState(true);
}
-void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) {
+void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
ledState.on = false;
}
-void KeyboardInputMapper::updateLedStateLocked(bool reset) {
- updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL,
+void KeyboardInputMapper::updateLedState(bool reset) {
+ updateLedStateForModifier(mCapsLockLedState, LED_CAPSL,
AMETA_CAPS_LOCK_ON, reset);
- updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML,
+ updateLedStateForModifier(mNumLockLedState, LED_NUML,
AMETA_NUM_LOCK_ON, reset);
- updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL,
+ updateLedStateForModifier(mScrollLockLedState, LED_SCROLLL,
AMETA_SCROLL_LOCK_ON, reset);
}
-void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState,
+void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState,
int32_t led, int32_t modifier, bool reset) {
if (ledState.avail) {
- bool desiredState = (mLocked.metaState & modifier) != 0;
+ bool desiredState = (mMetaState & modifier) != 0;
if (reset || ledState.on != desiredState) {
getEventHub()->setLedState(getDeviceId(), led, desiredState);
ledState.on = desiredState;
@@ -1725,7 +1809,7 @@ void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState&
CursorInputMapper::CursorInputMapper(InputDevice* device) :
InputMapper(device) {
- initializeLocked();
+ initialize();
}
CursorInputMapper::~CursorInputMapper() {
@@ -1759,24 +1843,21 @@ void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
}
void CursorInputMapper::dump(String8& dump) {
- { // acquire lock
- AutoMutex _l(mLock);
- dump.append(INDENT2 "Cursor Input Mapper:\n");
- dumpParameters(dump);
- dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale);
- dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale);
- dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
- dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
- dump.appendFormat(INDENT3 "HaveVWheel: %s\n",
- toString(mCursorMotionAccumulator.haveRelativeVWheel()));
- dump.appendFormat(INDENT3 "HaveHWheel: %s\n",
- toString(mCursorMotionAccumulator.haveRelativeHWheel()));
- dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
- dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
- dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mLocked.buttonState);
- dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mLocked.buttonState)));
- dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime);
- } // release lock
+ dump.append(INDENT2 "Cursor Input Mapper:\n");
+ dumpParameters(dump);
+ dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale);
+ dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale);
+ dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
+ dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
+ dump.appendFormat(INDENT3 "HaveVWheel: %s\n",
+ toString(mCursorMotionAccumulator.haveRelativeVWheel()));
+ dump.appendFormat(INDENT3 "HaveHWheel: %s\n",
+ toString(mCursorMotionAccumulator.haveRelativeHWheel()));
+ dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
+ dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
+ dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
+ dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
+ dump.appendFormat(INDENT3 "DownTime: %lld\n", mDownTime);
}
void CursorInputMapper::configure(const InputReaderConfiguration* config, uint32_t changes) {
@@ -1859,38 +1940,27 @@ void CursorInputMapper::dumpParameters(String8& dump) {
toString(mParameters.orientationAware));
}
-void CursorInputMapper::initializeLocked() {
+void CursorInputMapper::initialize() {
mCursorButtonAccumulator.clearButtons();
mCursorMotionAccumulator.clearRelativeAxes();
- mLocked.buttonState = 0;
- mLocked.downTime = 0;
+ mButtonState = 0;
+ mDownTime = 0;
}
void CursorInputMapper::reset() {
- for (;;) {
- int32_t buttonState;
- { // acquire lock
- AutoMutex _l(mLock);
-
- buttonState = mLocked.buttonState;
- if (!buttonState) {
- initializeLocked();
- break; // done
- }
- } // release lock
+ // Reset velocity.
+ mPointerVelocityControl.reset();
+ mWheelXVelocityControl.reset();
+ mWheelYVelocityControl.reset();
- // Reset velocity.
- mPointerVelocityControl.reset();
- mWheelXVelocityControl.reset();
- mWheelYVelocityControl.reset();
+ // Synthesize button up event on reset.
+ nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
+ mCursorButtonAccumulator.clearButtons();
+ mCursorMotionAccumulator.clearRelativeAxes();
+ sync(when);
- // Synthesize button up event on reset.
- nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
- mCursorButtonAccumulator.clearButtons();
- mCursorMotionAccumulator.clearRelativeAxes();
- sync(when);
- }
+ initialize();
InputMapper::reset();
}
@@ -1905,98 +1975,84 @@ void CursorInputMapper::process(const RawEvent* rawEvent) {
}
void CursorInputMapper::sync(nsecs_t when) {
- int32_t motionEventAction;
- int32_t lastButtonState, currentButtonState;
- PointerProperties pointerProperties;
- PointerCoords pointerCoords;
- nsecs_t downTime;
- float vscroll, hscroll;
- { // acquire lock
- AutoMutex _l(mLock);
-
- lastButtonState = mLocked.buttonState;
- currentButtonState = mCursorButtonAccumulator.getButtonState();
- mLocked.buttonState = currentButtonState;
-
- bool wasDown = isPointerDown(lastButtonState);
- bool down = isPointerDown(currentButtonState);
- bool downChanged;
- if (!wasDown && down) {
- mLocked.downTime = when;
- downChanged = true;
- } else if (wasDown && !down) {
- downChanged = true;
- } else {
- downChanged = false;
- }
- downTime = mLocked.downTime;
-
- if (downChanged) {
- motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
- } else if (down || mPointerController == NULL) {
- motionEventAction = AMOTION_EVENT_ACTION_MOVE;
- } else {
- motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
- }
-
- float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
- float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
+ int32_t lastButtonState = mButtonState;
+ int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
+ mButtonState = currentButtonState;
+
+ bool wasDown = isPointerDown(lastButtonState);
+ bool down = isPointerDown(currentButtonState);
+ bool downChanged;
+ if (!wasDown && down) {
+ mDownTime = when;
+ downChanged = true;
+ } else if (wasDown && !down) {
+ downChanged = true;
+ } else {
+ downChanged = false;
+ }
+ nsecs_t downTime = mDownTime;
+ bool buttonsChanged = currentButtonState != lastButtonState;
- if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0
- && (deltaX != 0.0f || deltaY != 0.0f)) {
- // Rotate motion based on display orientation if needed.
- // Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
- int32_t orientation;
- if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId,
- false /*external*/, NULL, NULL, & orientation)) {
- orientation = DISPLAY_ORIENTATION_0;
- }
+ float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
+ float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
+ bool moved = deltaX != 0 || deltaY != 0;
- rotateDelta(orientation, &deltaX, &deltaY);
+ if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0
+ && (deltaX != 0.0f || deltaY != 0.0f)) {
+ // Rotate motion based on display orientation if needed.
+ // Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
+ int32_t orientation;
+ if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId,
+ false /*external*/, NULL, NULL, & orientation)) {
+ orientation = DISPLAY_ORIENTATION_0;
}
- pointerProperties.clear();
- pointerProperties.id = 0;
- pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
+ rotateDelta(orientation, &deltaX, &deltaY);
+ }
- pointerCoords.clear();
+ PointerProperties pointerProperties;
+ pointerProperties.clear();
+ pointerProperties.id = 0;
+ pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
- vscroll = mCursorMotionAccumulator.getRelativeVWheel();
- hscroll = mCursorMotionAccumulator.getRelativeHWheel();
+ PointerCoords pointerCoords;
+ pointerCoords.clear();
- mWheelYVelocityControl.move(when, NULL, &vscroll);
- mWheelXVelocityControl.move(when, &hscroll, NULL);
+ float vscroll = mCursorMotionAccumulator.getRelativeVWheel();
+ float hscroll = mCursorMotionAccumulator.getRelativeHWheel();
+ bool scrolled = vscroll != 0 || hscroll != 0;
- mPointerVelocityControl.move(when, &deltaX, &deltaY);
+ mWheelYVelocityControl.move(when, NULL, &vscroll);
+ mWheelXVelocityControl.move(when, &hscroll, NULL);
- if (mPointerController != NULL) {
- if (deltaX != 0 || deltaY != 0 || vscroll != 0 || hscroll != 0
- || currentButtonState != lastButtonState) {
- mPointerController->setPresentation(
- PointerControllerInterface::PRESENTATION_POINTER);
+ mPointerVelocityControl.move(when, &deltaX, &deltaY);
- if (deltaX != 0 || deltaY != 0) {
- mPointerController->move(deltaX, deltaY);
- }
+ if (mPointerController != NULL) {
+ if (moved || scrolled || buttonsChanged) {
+ mPointerController->setPresentation(
+ PointerControllerInterface::PRESENTATION_POINTER);
- if (currentButtonState != lastButtonState) {
- mPointerController->setButtonState(currentButtonState);
- }
+ if (moved) {
+ mPointerController->move(deltaX, deltaY);
+ }
- mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
+ if (buttonsChanged) {
+ mPointerController->setButtonState(currentButtonState);
}
- float x, y;
- mPointerController->getPosition(&x, &y);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- } else {
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
+ mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
}
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
- } // release lock
+ float x, y;
+ mPointerController->getPosition(&x, &y);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ } else {
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
+ }
+
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
// Moving an external trackball or mouse should wake the device.
// We don't do this for internal cursor devices to prevent them from waking up
@@ -2012,29 +2068,43 @@ void CursorInputMapper::sync(nsecs_t when) {
policyFlags, lastButtonState, currentButtonState);
// Send motion event.
- int32_t metaState = mContext->getGlobalMetaState();
- getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags,
- motionEventAction, 0, metaState, currentButtonState, 0,
- 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime);
-
- // Send hover move after UP to tell the application that the mouse is hovering now.
- if (motionEventAction == AMOTION_EVENT_ACTION_UP
- && mPointerController != NULL) {
- getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
- metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ if (downChanged || moved || scrolled || buttonsChanged) {
+ int32_t metaState = mContext->getGlobalMetaState();
+ int32_t motionEventAction;
+ if (downChanged) {
+ motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
+ } else if (down || mPointerController == NULL) {
+ motionEventAction = AMOTION_EVENT_ACTION_MOVE;
+ } else {
+ motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
+ }
+
+ NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
+ motionEventAction, 0, metaState, currentButtonState, 0,
1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime);
- }
+ getListener()->notifyMotion(&args);
+
+ // Send hover move after UP to tell the application that the mouse is hovering now.
+ if (motionEventAction == AMOTION_EVENT_ACTION_UP
+ && mPointerController != NULL) {
+ NotifyMotionArgs hoverArgs(when, getDeviceId(), mSource, policyFlags,
+ AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
+ metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime);
+ getListener()->notifyMotion(&hoverArgs);
+ }
- // Send scroll events.
- if (vscroll != 0 || hscroll != 0) {
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
+ // Send scroll events.
+ if (scrolled) {
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
- getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags,
- AMOTION_EVENT_ACTION_SCROLL, 0, metaState, currentButtonState,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime);
+ NotifyMotionArgs scrollArgs(when, getDeviceId(), mSource, policyFlags,
+ AMOTION_EVENT_ACTION_SCROLL, 0, metaState, currentButtonState,
+ AMOTION_EVENT_EDGE_FLAG_NONE,
+ 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime);
+ getListener()->notifyMotion(&scrollArgs);
+ }
}
// Synthesize key up from buttons if needed.
@@ -2053,24 +2123,18 @@ int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCod
}
void CursorInputMapper::fadePointer() {
- { // acquire lock
- AutoMutex _l(mLock);
- if (mPointerController != NULL) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
- } // release lock
+ if (mPointerController != NULL) {
+ mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+ }
}
// --- TouchInputMapper ---
TouchInputMapper::TouchInputMapper(InputDevice* device) :
- InputMapper(device) {
- mLocked.surfaceOrientation = -1;
- mLocked.surfaceWidth = -1;
- mLocked.surfaceHeight = -1;
-
- initializeLocked();
+ InputMapper(device),
+ mSurfaceOrientation(-1), mSurfaceWidth(-1), mSurfaceHeight(-1) {
+ initialize();
}
TouchInputMapper::~TouchInputMapper() {
@@ -2083,126 +2147,148 @@ uint32_t TouchInputMapper::getSources() {
void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
InputMapper::populateDeviceInfo(info);
- { // acquire lock
- AutoMutex _l(mLock);
-
- // Ensure surface information is up to date so that orientation changes are
- // noticed immediately.
- if (!configureSurfaceLocked()) {
- return;
- }
+ // Ensure surface information is up to date so that orientation changes are
+ // noticed immediately.
+ if (!configureSurface()) {
+ return;
+ }
- info->addMotionRange(mLocked.orientedRanges.x);
- info->addMotionRange(mLocked.orientedRanges.y);
+ info->addMotionRange(mOrientedRanges.x);
+ info->addMotionRange(mOrientedRanges.y);
- if (mLocked.orientedRanges.havePressure) {
- info->addMotionRange(mLocked.orientedRanges.pressure);
- }
+ if (mOrientedRanges.havePressure) {
+ info->addMotionRange(mOrientedRanges.pressure);
+ }
- if (mLocked.orientedRanges.haveSize) {
- info->addMotionRange(mLocked.orientedRanges.size);
- }
+ if (mOrientedRanges.haveSize) {
+ info->addMotionRange(mOrientedRanges.size);
+ }
- if (mLocked.orientedRanges.haveTouchSize) {
- info->addMotionRange(mLocked.orientedRanges.touchMajor);
- info->addMotionRange(mLocked.orientedRanges.touchMinor);
- }
+ if (mOrientedRanges.haveTouchSize) {
+ info->addMotionRange(mOrientedRanges.touchMajor);
+ info->addMotionRange(mOrientedRanges.touchMinor);
+ }
- if (mLocked.orientedRanges.haveToolSize) {
- info->addMotionRange(mLocked.orientedRanges.toolMajor);
- info->addMotionRange(mLocked.orientedRanges.toolMinor);
- }
+ if (mOrientedRanges.haveToolSize) {
+ info->addMotionRange(mOrientedRanges.toolMajor);
+ info->addMotionRange(mOrientedRanges.toolMinor);
+ }
- if (mLocked.orientedRanges.haveOrientation) {
- info->addMotionRange(mLocked.orientedRanges.orientation);
- }
+ if (mOrientedRanges.haveOrientation) {
+ info->addMotionRange(mOrientedRanges.orientation);
+ }
- if (mLocked.orientedRanges.haveDistance) {
- info->addMotionRange(mLocked.orientedRanges.distance);
- }
+ if (mOrientedRanges.haveDistance) {
+ info->addMotionRange(mOrientedRanges.distance);
+ }
- if (mPointerController != NULL) {
- float minX, minY, maxX, maxY;
- if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
- info->addMotionRange(AMOTION_EVENT_AXIS_X, mPointerSource,
- minX, maxX, 0.0f, 0.0f);
- info->addMotionRange(AMOTION_EVENT_AXIS_Y, mPointerSource,
- minY, maxY, 0.0f, 0.0f);
- }
- info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mPointerSource,
- 0.0f, 1.0f, 0.0f, 0.0f);
+ if (mPointerController != NULL) {
+ float minX, minY, maxX, maxY;
+ if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
+ info->addMotionRange(AMOTION_EVENT_AXIS_X, mPointerSource,
+ minX, maxX, 0.0f, 0.0f);
+ info->addMotionRange(AMOTION_EVENT_AXIS_Y, mPointerSource,
+ minY, maxY, 0.0f, 0.0f);
}
- } // release lock
+ info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mPointerSource,
+ 0.0f, 1.0f, 0.0f, 0.0f);
+ }
}
void TouchInputMapper::dump(String8& dump) {
- { // acquire lock
- AutoMutex _l(mLock);
- dump.append(INDENT2 "Touch Input Mapper:\n");
- dumpParameters(dump);
- dumpVirtualKeysLocked(dump);
- dumpRawAxes(dump);
- dumpCalibration(dump);
- dumpSurfaceLocked(dump);
-
- dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n");
- dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale);
- dump.appendFormat(INDENT4 "YScale: %0.3f\n", mLocked.yScale);
- dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mLocked.xPrecision);
- dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mLocked.yPrecision);
- dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mLocked.geometricScale);
- dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mLocked.toolSizeLinearScale);
- dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mLocked.toolSizeLinearBias);
- dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mLocked.toolSizeAreaScale);
- dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mLocked.toolSizeAreaBias);
- dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mLocked.pressureScale);
- dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mLocked.sizeScale);
- dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mLocked.orientationScale);
- dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mLocked.distanceScale);
-
- dump.appendFormat(INDENT3 "Last Touch:\n");
- dump.appendFormat(INDENT4 "Button State: 0x%08x\n", mLastTouch.buttonState);
- dump.appendFormat(INDENT4 "Pointer Count: %d\n", mLastTouch.pointerCount);
- for (uint32_t i = 0; i < mLastTouch.pointerCount; i++) {
- const PointerData& pointer = mLastTouch.pointers[i];
- dump.appendFormat(INDENT5 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
- "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
- "orientation=%d, distance=%d, toolType=%d, isHovering=%s\n", i,
- pointer.id, pointer.x, pointer.y, pointer.pressure,
- pointer.touchMajor, pointer.touchMinor, pointer.toolMajor, pointer.toolMinor,
- pointer.orientation, pointer.distance,
- pointer.toolType, toString(pointer.isHovering));
- }
-
- if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
- dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n");
- dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n",
- mLocked.pointerGestureXMovementScale);
- dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n",
- mLocked.pointerGestureYMovementScale);
- dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n",
- mLocked.pointerGestureXZoomScale);
- dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n",
- mLocked.pointerGestureYZoomScale);
- dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n",
- mLocked.pointerGestureMaxSwipeWidth);
- }
- } // release lock
-}
-
-void TouchInputMapper::initializeLocked() {
- mCurrentTouch.clear();
- mLastTouch.clear();
+ dump.append(INDENT2 "Touch Input Mapper:\n");
+ dumpParameters(dump);
+ dumpVirtualKeys(dump);
+ dumpRawPointerAxes(dump);
+ dumpCalibration(dump);
+ dumpSurface(dump);
+
+ dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n");
+ dump.appendFormat(INDENT4 "XScale: %0.3f\n", mXScale);
+ dump.appendFormat(INDENT4 "YScale: %0.3f\n", mYScale);
+ dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
+ dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
+ dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
+ dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mToolSizeLinearScale);
+ dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mToolSizeLinearBias);
+ dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mToolSizeAreaScale);
+ dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mToolSizeAreaBias);
+ dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
+ dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
+ dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
+ dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
+
+ dump.appendFormat(INDENT3 "Last Button State: 0x%08x\n", mLastButtonState);
+
+ dump.appendFormat(INDENT3 "Last Raw Touch: pointerCount=%d\n",
+ mLastRawPointerData.pointerCount);
+ for (uint32_t i = 0; i < mLastRawPointerData.pointerCount; i++) {
+ const RawPointerData::Pointer& pointer = mLastRawPointerData.pointers[i];
+ dump.appendFormat(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
+ "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
+ "orientation=%d, distance=%d, toolType=%d, isHovering=%s\n", i,
+ pointer.id, pointer.x, pointer.y, pointer.pressure,
+ pointer.touchMajor, pointer.touchMinor,
+ pointer.toolMajor, pointer.toolMinor,
+ pointer.orientation, pointer.distance,
+ pointer.toolType, toString(pointer.isHovering));
+ }
+
+ dump.appendFormat(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
+ mLastCookedPointerData.pointerCount);
+ for (uint32_t i = 0; i < mLastCookedPointerData.pointerCount; i++) {
+ const PointerProperties& pointerProperties = mLastCookedPointerData.pointerProperties[i];
+ const PointerCoords& pointerCoords = mLastCookedPointerData.pointerCoords[i];
+ dump.appendFormat(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
+ "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, toolMinor=%0.3f, "
+ "orientation=%0.3f, distance=%0.3f, toolType=%d, isHovering=%s\n", i,
+ pointerProperties.id,
+ pointerCoords.getX(),
+ pointerCoords.getY(),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
+ pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
+ pointerProperties.toolType,
+ toString(mLastCookedPointerData.isHovering(i)));
+ }
+
+ if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
+ dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n");
+ dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n",
+ mPointerGestureXMovementScale);
+ dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n",
+ mPointerGestureYMovementScale);
+ dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n",
+ mPointerGestureXZoomScale);
+ dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n",
+ mPointerGestureYZoomScale);
+ dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n",
+ mPointerGestureMaxSwipeWidth);
+ }
+}
+
+void TouchInputMapper::initialize() {
+ mCurrentRawPointerData.clear();
+ mLastRawPointerData.clear();
+ mCurrentCookedPointerData.clear();
+ mLastCookedPointerData.clear();
+ mCurrentButtonState = 0;
+ mLastButtonState = 0;
+ mSentHoverEnter = false;
mDownTime = 0;
- mLocked.currentVirtualKey.down = false;
+ mCurrentVirtualKey.down = false;
- mLocked.orientedRanges.havePressure = false;
- mLocked.orientedRanges.haveSize = false;
- mLocked.orientedRanges.haveTouchSize = false;
- mLocked.orientedRanges.haveToolSize = false;
- mLocked.orientedRanges.haveOrientation = false;
- mLocked.orientedRanges.haveDistance = false;
+ mOrientedRanges.havePressure = false;
+ mOrientedRanges.haveSize = false;
+ mOrientedRanges.haveTouchSize = false;
+ mOrientedRanges.haveToolSize = false;
+ mOrientedRanges.haveOrientation = false;
+ mOrientedRanges.haveDistance = false;
mPointerGesture.reset();
}
@@ -2235,18 +2321,14 @@ void TouchInputMapper::configure(const InputReaderConfiguration* config, uint32_
}
// Configure absolute axis information.
- configureRawAxes();
+ configureRawPointerAxes();
// Prepare input device calibration.
parseCalibration();
resolveCalibration();
- { // acquire lock
- AutoMutex _l(mLock);
-
- // Configure surface dimensions and orientation.
- configureSurfaceLocked();
- } // release lock
+ // Configure surface dimensions and orientation.
+ configureSurface();
}
if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
@@ -2359,38 +2441,28 @@ void TouchInputMapper::dumpParameters(String8& dump) {
toString(mParameters.orientationAware));
}
-void TouchInputMapper::configureRawAxes() {
- mRawAxes.x.clear();
- mRawAxes.y.clear();
- mRawAxes.pressure.clear();
- mRawAxes.touchMajor.clear();
- mRawAxes.touchMinor.clear();
- mRawAxes.toolMajor.clear();
- mRawAxes.toolMinor.clear();
- mRawAxes.orientation.clear();
- mRawAxes.distance.clear();
- mRawAxes.trackingId.clear();
- mRawAxes.slot.clear();
-}
-
-void TouchInputMapper::dumpRawAxes(String8& dump) {
- dump.append(INDENT3 "Raw Axes:\n");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.x, "X");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.y, "Y");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.pressure, "Pressure");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMajor, "TouchMajor");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMinor, "TouchMinor");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMajor, "ToolMajor");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMinor, "ToolMinor");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.orientation, "Orientation");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.distance, "Distance");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.trackingId, "TrackingId");
- dumpRawAbsoluteAxisInfo(dump, mRawAxes.slot, "Slot");
-}
-
-bool TouchInputMapper::configureSurfaceLocked() {
+void TouchInputMapper::configureRawPointerAxes() {
+ mRawPointerAxes.clear();
+}
+
+void TouchInputMapper::dumpRawPointerAxes(String8& dump) {
+ dump.append(INDENT3 "Raw Touch Axes:\n");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
+ dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
+}
+
+bool TouchInputMapper::configureSurface() {
// Ensure we have valid X and Y axes.
- if (!mRawAxes.x.valid || !mRawAxes.y.valid) {
+ if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
LOGW(INDENT "Touch device '%s' did not report support for X or Y axis! "
"The device will be inoperable.", getDeviceName().string());
return false;
@@ -2398,27 +2470,27 @@ bool TouchInputMapper::configureSurfaceLocked() {
// Update orientation and dimensions if needed.
int32_t orientation = DISPLAY_ORIENTATION_0;
- int32_t width = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1;
- int32_t height = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1;
+ int32_t width = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
+ int32_t height = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
if (mParameters.associatedDisplayId >= 0) {
// Note: getDisplayInfo is non-reentrant so we can continue holding the lock.
if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId,
mParameters.associatedDisplayIsExternal,
- &mLocked.associatedDisplayWidth, &mLocked.associatedDisplayHeight,
- &mLocked.associatedDisplayOrientation)) {
+ &mAssociatedDisplayWidth, &mAssociatedDisplayHeight,
+ &mAssociatedDisplayOrientation)) {
return false;
}
// A touch screen inherits the dimensions of the display.
if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) {
- width = mLocked.associatedDisplayWidth;
- height = mLocked.associatedDisplayHeight;
+ width = mAssociatedDisplayWidth;
+ height = mAssociatedDisplayHeight;
}
// The device inherits the orientation of the display if it is orientation aware.
if (mParameters.orientationAware) {
- orientation = mLocked.associatedDisplayOrientation;
+ orientation = mAssociatedDisplayOrientation;
}
}
@@ -2427,118 +2499,120 @@ bool TouchInputMapper::configureSurfaceLocked() {
mPointerController = getPolicy()->obtainPointerController(getDeviceId());
}
- bool orientationChanged = mLocked.surfaceOrientation != orientation;
+ bool orientationChanged = mSurfaceOrientation != orientation;
if (orientationChanged) {
- mLocked.surfaceOrientation = orientation;
+ mSurfaceOrientation = orientation;
}
- bool sizeChanged = mLocked.surfaceWidth != width || mLocked.surfaceHeight != height;
+ bool sizeChanged = mSurfaceWidth != width || mSurfaceHeight != height;
if (sizeChanged) {
LOGI("Device reconfigured: id=%d, name='%s', surface size is now %dx%d",
getDeviceId(), getDeviceName().string(), width, height);
- mLocked.surfaceWidth = width;
- mLocked.surfaceHeight = height;
+ mSurfaceWidth = width;
+ mSurfaceHeight = height;
// Configure X and Y factors.
- mLocked.xScale = float(width) / (mRawAxes.x.maxValue - mRawAxes.x.minValue + 1);
- mLocked.yScale = float(height) / (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1);
- mLocked.xPrecision = 1.0f / mLocked.xScale;
- mLocked.yPrecision = 1.0f / mLocked.yScale;
+ mXScale = float(width) / (mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1);
+ mYScale = float(height) / (mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1);
+ mXPrecision = 1.0f / mXScale;
+ mYPrecision = 1.0f / mYScale;
- mLocked.orientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
- mLocked.orientedRanges.x.source = mTouchSource;
- mLocked.orientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
- mLocked.orientedRanges.y.source = mTouchSource;
+ mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
+ mOrientedRanges.x.source = mTouchSource;
+ mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
+ mOrientedRanges.y.source = mTouchSource;
- configureVirtualKeysLocked();
+ configureVirtualKeys();
// Scale factor for terms that are not oriented in a particular axis.
// If the pixels are square then xScale == yScale otherwise we fake it
// by choosing an average.
- mLocked.geometricScale = avg(mLocked.xScale, mLocked.yScale);
+ mGeometricScale = avg(mXScale, mYScale);
// Size of diagonal axis.
float diagonalSize = hypotf(width, height);
// TouchMajor and TouchMinor factors.
if (mCalibration.touchSizeCalibration != Calibration::TOUCH_SIZE_CALIBRATION_NONE) {
- mLocked.orientedRanges.haveTouchSize = true;
+ mOrientedRanges.haveTouchSize = true;
- mLocked.orientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
- mLocked.orientedRanges.touchMajor.source = mTouchSource;
- mLocked.orientedRanges.touchMajor.min = 0;
- mLocked.orientedRanges.touchMajor.max = diagonalSize;
- mLocked.orientedRanges.touchMajor.flat = 0;
- mLocked.orientedRanges.touchMajor.fuzz = 0;
+ mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
+ mOrientedRanges.touchMajor.source = mTouchSource;
+ mOrientedRanges.touchMajor.min = 0;
+ mOrientedRanges.touchMajor.max = diagonalSize;
+ mOrientedRanges.touchMajor.flat = 0;
+ mOrientedRanges.touchMajor.fuzz = 0;
- mLocked.orientedRanges.touchMinor = mLocked.orientedRanges.touchMajor;
- mLocked.orientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
+ mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
+ mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
}
// ToolMajor and ToolMinor factors.
- mLocked.toolSizeLinearScale = 0;
- mLocked.toolSizeLinearBias = 0;
- mLocked.toolSizeAreaScale = 0;
- mLocked.toolSizeAreaBias = 0;
+ mToolSizeLinearScale = 0;
+ mToolSizeLinearBias = 0;
+ mToolSizeAreaScale = 0;
+ mToolSizeAreaBias = 0;
if (mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) {
if (mCalibration.toolSizeCalibration == Calibration::TOOL_SIZE_CALIBRATION_LINEAR) {
if (mCalibration.haveToolSizeLinearScale) {
- mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale;
- } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) {
- mLocked.toolSizeLinearScale = float(min(width, height))
- / mRawAxes.toolMajor.maxValue;
+ mToolSizeLinearScale = mCalibration.toolSizeLinearScale;
+ } else if (mRawPointerAxes.toolMajor.valid
+ && mRawPointerAxes.toolMajor.maxValue != 0) {
+ mToolSizeLinearScale = float(min(width, height))
+ / mRawPointerAxes.toolMajor.maxValue;
}
if (mCalibration.haveToolSizeLinearBias) {
- mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias;
+ mToolSizeLinearBias = mCalibration.toolSizeLinearBias;
}
} else if (mCalibration.toolSizeCalibration ==
Calibration::TOOL_SIZE_CALIBRATION_AREA) {
if (mCalibration.haveToolSizeLinearScale) {
- mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale;
+ mToolSizeLinearScale = mCalibration.toolSizeLinearScale;
} else {
- mLocked.toolSizeLinearScale = min(width, height);
+ mToolSizeLinearScale = min(width, height);
}
if (mCalibration.haveToolSizeLinearBias) {
- mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias;
+ mToolSizeLinearBias = mCalibration.toolSizeLinearBias;
}
if (mCalibration.haveToolSizeAreaScale) {
- mLocked.toolSizeAreaScale = mCalibration.toolSizeAreaScale;
- } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) {
- mLocked.toolSizeAreaScale = 1.0f / mRawAxes.toolMajor.maxValue;
+ mToolSizeAreaScale = mCalibration.toolSizeAreaScale;
+ } else if (mRawPointerAxes.toolMajor.valid
+ && mRawPointerAxes.toolMajor.maxValue != 0) {
+ mToolSizeAreaScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
}
if (mCalibration.haveToolSizeAreaBias) {
- mLocked.toolSizeAreaBias = mCalibration.toolSizeAreaBias;
+ mToolSizeAreaBias = mCalibration.toolSizeAreaBias;
}
}
- mLocked.orientedRanges.haveToolSize = true;
+ mOrientedRanges.haveToolSize = true;
- mLocked.orientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
- mLocked.orientedRanges.toolMajor.source = mTouchSource;
- mLocked.orientedRanges.toolMajor.min = 0;
- mLocked.orientedRanges.toolMajor.max = diagonalSize;
- mLocked.orientedRanges.toolMajor.flat = 0;
- mLocked.orientedRanges.toolMajor.fuzz = 0;
+ mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
+ mOrientedRanges.toolMajor.source = mTouchSource;
+ mOrientedRanges.toolMajor.min = 0;
+ mOrientedRanges.toolMajor.max = diagonalSize;
+ mOrientedRanges.toolMajor.flat = 0;
+ mOrientedRanges.toolMajor.fuzz = 0;
- mLocked.orientedRanges.toolMinor = mLocked.orientedRanges.toolMajor;
- mLocked.orientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
+ mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
+ mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
}
// Pressure factors.
- mLocked.pressureScale = 0;
+ mPressureScale = 0;
if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE) {
RawAbsoluteAxisInfo rawPressureAxis;
switch (mCalibration.pressureSource) {
case Calibration::PRESSURE_SOURCE_PRESSURE:
- rawPressureAxis = mRawAxes.pressure;
+ rawPressureAxis = mRawPointerAxes.pressure;
break;
case Calibration::PRESSURE_SOURCE_TOUCH:
- rawPressureAxis = mRawAxes.touchMajor;
+ rawPressureAxis = mRawPointerAxes.touchMajor;
break;
default:
rawPressureAxis.clear();
@@ -2548,84 +2622,84 @@ bool TouchInputMapper::configureSurfaceLocked() {
|| mCalibration.pressureCalibration
== Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
if (mCalibration.havePressureScale) {
- mLocked.pressureScale = mCalibration.pressureScale;
+ mPressureScale = mCalibration.pressureScale;
} else if (rawPressureAxis.valid && rawPressureAxis.maxValue != 0) {
- mLocked.pressureScale = 1.0f / rawPressureAxis.maxValue;
+ mPressureScale = 1.0f / rawPressureAxis.maxValue;
}
}
- mLocked.orientedRanges.havePressure = true;
+ mOrientedRanges.havePressure = true;
- mLocked.orientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
- mLocked.orientedRanges.pressure.source = mTouchSource;
- mLocked.orientedRanges.pressure.min = 0;
- mLocked.orientedRanges.pressure.max = 1.0;
- mLocked.orientedRanges.pressure.flat = 0;
- mLocked.orientedRanges.pressure.fuzz = 0;
+ mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
+ mOrientedRanges.pressure.source = mTouchSource;
+ mOrientedRanges.pressure.min = 0;
+ mOrientedRanges.pressure.max = 1.0;
+ mOrientedRanges.pressure.flat = 0;
+ mOrientedRanges.pressure.fuzz = 0;
}
// Size factors.
- mLocked.sizeScale = 0;
+ mSizeScale = 0;
if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_NORMALIZED) {
- if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) {
- mLocked.sizeScale = 1.0f / mRawAxes.toolMajor.maxValue;
+ if (mRawPointerAxes.toolMajor.valid && mRawPointerAxes.toolMajor.maxValue != 0) {
+ mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
}
}
- mLocked.orientedRanges.haveSize = true;
+ mOrientedRanges.haveSize = true;
- mLocked.orientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
- mLocked.orientedRanges.size.source = mTouchSource;
- mLocked.orientedRanges.size.min = 0;
- mLocked.orientedRanges.size.max = 1.0;
- mLocked.orientedRanges.size.flat = 0;
- mLocked.orientedRanges.size.fuzz = 0;
+ mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
+ mOrientedRanges.size.source = mTouchSource;
+ mOrientedRanges.size.min = 0;
+ mOrientedRanges.size.max = 1.0;
+ mOrientedRanges.size.flat = 0;
+ mOrientedRanges.size.fuzz = 0;
}
// Orientation
- mLocked.orientationScale = 0;
+ mOrientationScale = 0;
if (mCalibration.orientationCalibration != Calibration::ORIENTATION_CALIBRATION_NONE) {
if (mCalibration.orientationCalibration
== Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
- if (mRawAxes.orientation.valid && mRawAxes.orientation.maxValue != 0) {
- mLocked.orientationScale = float(M_PI_2) / mRawAxes.orientation.maxValue;
+ if (mRawPointerAxes.orientation.valid && mRawPointerAxes.orientation.maxValue != 0) {
+ mOrientationScale = float(M_PI_2) / mRawPointerAxes.orientation.maxValue;
}
}
- mLocked.orientedRanges.haveOrientation = true;
+ mOrientedRanges.haveOrientation = true;
- mLocked.orientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
- mLocked.orientedRanges.orientation.source = mTouchSource;
- mLocked.orientedRanges.orientation.min = - M_PI_2;
- mLocked.orientedRanges.orientation.max = M_PI_2;
- mLocked.orientedRanges.orientation.flat = 0;
- mLocked.orientedRanges.orientation.fuzz = 0;
+ mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
+ mOrientedRanges.orientation.source = mTouchSource;
+ mOrientedRanges.orientation.min = - M_PI_2;
+ mOrientedRanges.orientation.max = M_PI_2;
+ mOrientedRanges.orientation.flat = 0;
+ mOrientedRanges.orientation.fuzz = 0;
}
// Distance
- mLocked.distanceScale = 0;
+ mDistanceScale = 0;
if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
if (mCalibration.distanceCalibration
== Calibration::DISTANCE_CALIBRATION_SCALED) {
if (mCalibration.haveDistanceScale) {
- mLocked.distanceScale = mCalibration.distanceScale;
+ mDistanceScale = mCalibration.distanceScale;
} else {
- mLocked.distanceScale = 1.0f;
+ mDistanceScale = 1.0f;
}
}
- mLocked.orientedRanges.haveDistance = true;
+ mOrientedRanges.haveDistance = true;
- mLocked.orientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
- mLocked.orientedRanges.distance.source = mTouchSource;
- mLocked.orientedRanges.distance.min =
- mRawAxes.distance.minValue * mLocked.distanceScale;
- mLocked.orientedRanges.distance.max =
- mRawAxes.distance.minValue * mLocked.distanceScale;
- mLocked.orientedRanges.distance.flat = 0;
- mLocked.orientedRanges.distance.fuzz =
- mRawAxes.distance.fuzz * mLocked.distanceScale;
+ mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
+ mOrientedRanges.distance.source = mTouchSource;
+ mOrientedRanges.distance.min =
+ mRawPointerAxes.distance.minValue * mDistanceScale;
+ mOrientedRanges.distance.max =
+ mRawPointerAxes.distance.minValue * mDistanceScale;
+ mOrientedRanges.distance.flat = 0;
+ mOrientedRanges.distance.fuzz =
+ mRawPointerAxes.distance.fuzz * mDistanceScale;
}
}
@@ -2633,78 +2707,77 @@ bool TouchInputMapper::configureSurfaceLocked() {
// Compute oriented surface dimensions, precision, scales and ranges.
// Note that the maximum value reported is an inclusive maximum value so it is one
// unit less than the total width or height of surface.
- switch (mLocked.surfaceOrientation) {
+ switch (mSurfaceOrientation) {
case DISPLAY_ORIENTATION_90:
case DISPLAY_ORIENTATION_270:
- mLocked.orientedSurfaceWidth = mLocked.surfaceHeight;
- mLocked.orientedSurfaceHeight = mLocked.surfaceWidth;
-
- mLocked.orientedXPrecision = mLocked.yPrecision;
- mLocked.orientedYPrecision = mLocked.xPrecision;
-
- mLocked.orientedRanges.x.min = 0;
- mLocked.orientedRanges.x.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue)
- * mLocked.yScale;
- mLocked.orientedRanges.x.flat = 0;
- mLocked.orientedRanges.x.fuzz = mLocked.yScale;
-
- mLocked.orientedRanges.y.min = 0;
- mLocked.orientedRanges.y.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue)
- * mLocked.xScale;
- mLocked.orientedRanges.y.flat = 0;
- mLocked.orientedRanges.y.fuzz = mLocked.xScale;
+ mOrientedSurfaceWidth = mSurfaceHeight;
+ mOrientedSurfaceHeight = mSurfaceWidth;
+
+ mOrientedXPrecision = mYPrecision;
+ mOrientedYPrecision = mXPrecision;
+
+ mOrientedRanges.x.min = 0;
+ mOrientedRanges.x.max = (mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue)
+ * mYScale;
+ mOrientedRanges.x.flat = 0;
+ mOrientedRanges.x.fuzz = mYScale;
+
+ mOrientedRanges.y.min = 0;
+ mOrientedRanges.y.max = (mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue)
+ * mXScale;
+ mOrientedRanges.y.flat = 0;
+ mOrientedRanges.y.fuzz = mXScale;
break;
default:
- mLocked.orientedSurfaceWidth = mLocked.surfaceWidth;
- mLocked.orientedSurfaceHeight = mLocked.surfaceHeight;
-
- mLocked.orientedXPrecision = mLocked.xPrecision;
- mLocked.orientedYPrecision = mLocked.yPrecision;
-
- mLocked.orientedRanges.x.min = 0;
- mLocked.orientedRanges.x.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue)
- * mLocked.xScale;
- mLocked.orientedRanges.x.flat = 0;
- mLocked.orientedRanges.x.fuzz = mLocked.xScale;
-
- mLocked.orientedRanges.y.min = 0;
- mLocked.orientedRanges.y.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue)
- * mLocked.yScale;
- mLocked.orientedRanges.y.flat = 0;
- mLocked.orientedRanges.y.fuzz = mLocked.yScale;
+ mOrientedSurfaceWidth = mSurfaceWidth;
+ mOrientedSurfaceHeight = mSurfaceHeight;
+
+ mOrientedXPrecision = mXPrecision;
+ mOrientedYPrecision = mYPrecision;
+
+ mOrientedRanges.x.min = 0;
+ mOrientedRanges.x.max = (mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue)
+ * mXScale;
+ mOrientedRanges.x.flat = 0;
+ mOrientedRanges.x.fuzz = mXScale;
+
+ mOrientedRanges.y.min = 0;
+ mOrientedRanges.y.max = (mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue)
+ * mYScale;
+ mOrientedRanges.y.flat = 0;
+ mOrientedRanges.y.fuzz = mYScale;
break;
}
// Compute pointer gesture detection parameters.
- // TODO: These factors should not be hardcoded.
if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
- int32_t rawWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1;
- int32_t rawHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1;
+ int32_t rawWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
+ int32_t rawHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
float rawDiagonal = hypotf(rawWidth, rawHeight);
- float displayDiagonal = hypotf(mLocked.associatedDisplayWidth,
- mLocked.associatedDisplayHeight);
+ float displayDiagonal = hypotf(mAssociatedDisplayWidth,
+ mAssociatedDisplayHeight);
// Scale movements such that one whole swipe of the touch pad covers a
// given area relative to the diagonal size of the display when no acceleration
// is applied.
// Assume that the touch pad has a square aspect ratio such that movements in
// X and Y of the same number of raw units cover the same physical distance.
- mLocked.pointerGestureXMovementScale = mConfig.pointerGestureMovementSpeedRatio
+ mPointerGestureXMovementScale = mConfig.pointerGestureMovementSpeedRatio
* displayDiagonal / rawDiagonal;
- mLocked.pointerGestureYMovementScale = mLocked.pointerGestureXMovementScale;
+ mPointerGestureYMovementScale = mPointerGestureXMovementScale;
// Scale zooms to cover a smaller range of the display than movements do.
// This value determines the area around the pointer that is affected by freeform
// pointer gestures.
- mLocked.pointerGestureXZoomScale = mConfig.pointerGestureZoomSpeedRatio
+ mPointerGestureXZoomScale = mConfig.pointerGestureZoomSpeedRatio
* displayDiagonal / rawDiagonal;
- mLocked.pointerGestureYZoomScale = mLocked.pointerGestureXZoomScale;
+ mPointerGestureYZoomScale = mPointerGestureXZoomScale;
// Max width between pointers to detect a swipe gesture is more than some fraction
// of the diagonal axis of the touch pad. Touches that are wider than this are
// translated into freeform gestures.
- mLocked.pointerGestureMaxSwipeWidth =
+ mPointerGestureMaxSwipeWidth =
mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
// Reset the current pointer gesture.
@@ -2720,35 +2793,35 @@ bool TouchInputMapper::configureSurfaceLocked() {
return true;
}
-void TouchInputMapper::dumpSurfaceLocked(String8& dump) {
- dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mLocked.surfaceWidth);
- dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mLocked.surfaceHeight);
- dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mLocked.surfaceOrientation);
+void TouchInputMapper::dumpSurface(String8& dump) {
+ dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
+ dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
+ dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
}
-void TouchInputMapper::configureVirtualKeysLocked() {
+void TouchInputMapper::configureVirtualKeys() {
Vector<VirtualKeyDefinition> virtualKeyDefinitions;
getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
- mLocked.virtualKeys.clear();
+ mVirtualKeys.clear();
if (virtualKeyDefinitions.size() == 0) {
return;
}
- mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size());
+ mVirtualKeys.setCapacity(virtualKeyDefinitions.size());
- int32_t touchScreenLeft = mRawAxes.x.minValue;
- int32_t touchScreenTop = mRawAxes.y.minValue;
- int32_t touchScreenWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1;
- int32_t touchScreenHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1;
+ int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
+ int32_t touchScreenTop = mRawPointerAxes.y.minValue;
+ int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
+ int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
const VirtualKeyDefinition& virtualKeyDefinition =
virtualKeyDefinitions[i];
- mLocked.virtualKeys.add();
- VirtualKey& virtualKey = mLocked.virtualKeys.editTop();
+ mVirtualKeys.add();
+ VirtualKey& virtualKey = mVirtualKeys.editTop();
virtualKey.scanCode = virtualKeyDefinition.scanCode;
int32_t keyCode;
@@ -2757,7 +2830,7 @@ void TouchInputMapper::configureVirtualKeysLocked() {
& keyCode, & flags)) {
LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
virtualKey.scanCode);
- mLocked.virtualKeys.pop(); // drop the key
+ mVirtualKeys.pop(); // drop the key
continue;
}
@@ -2769,22 +2842,22 @@ void TouchInputMapper::configureVirtualKeysLocked() {
int32_t halfHeight = virtualKeyDefinition.height / 2;
virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
- * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft;
+ * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
- * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft;
+ * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
- * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop;
+ * touchScreenHeight / mSurfaceHeight + touchScreenTop;
virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
- * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop;
+ * touchScreenHeight / mSurfaceHeight + touchScreenTop;
}
}
-void TouchInputMapper::dumpVirtualKeysLocked(String8& dump) {
- if (!mLocked.virtualKeys.isEmpty()) {
+void TouchInputMapper::dumpVirtualKeys(String8& dump) {
+ if (!mVirtualKeys.isEmpty()) {
dump.append(INDENT3 "Virtual Keys:\n");
- for (size_t i = 0; i < mLocked.virtualKeys.size(); i++) {
- const VirtualKey& virtualKey = mLocked.virtualKeys.itemAt(i);
+ for (size_t i = 0; i < mVirtualKeys.size(); i++) {
+ const VirtualKey& virtualKey = mVirtualKeys.itemAt(i);
dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, "
"hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
i, virtualKey.scanCode, virtualKey.keyCode,
@@ -2927,22 +3000,22 @@ void TouchInputMapper::resolveCalibration() {
// Pressure
switch (mCalibration.pressureSource) {
case Calibration::PRESSURE_SOURCE_DEFAULT:
- if (mRawAxes.pressure.valid) {
+ if (mRawPointerAxes.pressure.valid) {
mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE;
- } else if (mRawAxes.touchMajor.valid) {
+ } else if (mRawPointerAxes.touchMajor.valid) {
mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH;
}
break;
case Calibration::PRESSURE_SOURCE_PRESSURE:
- if (! mRawAxes.pressure.valid) {
+ if (! mRawPointerAxes.pressure.valid) {
LOGW("Calibration property touch.pressure.source is 'pressure' but "
"the pressure axis is not available.");
}
break;
case Calibration::PRESSURE_SOURCE_TOUCH:
- if (! mRawAxes.touchMajor.valid) {
+ if (! mRawPointerAxes.touchMajor.valid) {
LOGW("Calibration property touch.pressure.source is 'touch' but "
"the touchMajor axis is not available.");
}
@@ -2968,7 +3041,7 @@ void TouchInputMapper::resolveCalibration() {
// Tool Size
switch (mCalibration.toolSizeCalibration) {
case Calibration::TOOL_SIZE_CALIBRATION_DEFAULT:
- if (mRawAxes.toolMajor.valid) {
+ if (mRawPointerAxes.toolMajor.valid) {
mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR;
} else {
mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE;
@@ -2997,7 +3070,7 @@ void TouchInputMapper::resolveCalibration() {
// Size
switch (mCalibration.sizeCalibration) {
case Calibration::SIZE_CALIBRATION_DEFAULT:
- if (mRawAxes.toolMajor.valid) {
+ if (mRawPointerAxes.toolMajor.valid) {
mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED;
} else {
mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
@@ -3011,7 +3084,7 @@ void TouchInputMapper::resolveCalibration() {
// Orientation
switch (mCalibration.orientationCalibration) {
case Calibration::ORIENTATION_CALIBRATION_DEFAULT:
- if (mRawAxes.orientation.valid) {
+ if (mRawPointerAxes.orientation.valid) {
mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
} else {
mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
@@ -3025,7 +3098,7 @@ void TouchInputMapper::resolveCalibration() {
// Distance
switch (mCalibration.distanceCalibration) {
case Calibration::DISTANCE_CALIBRATION_DEFAULT:
- if (mRawAxes.distance.valid) {
+ if (mRawPointerAxes.distance.valid) {
mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
} else {
mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
@@ -3177,24 +3250,20 @@ void TouchInputMapper::dumpCalibration(String8& dump) {
}
void TouchInputMapper::reset() {
- // Synthesize touch up event if touch is currently down.
+ // Synthesize touch up event.
// This will also take care of finishing virtual key processing if needed.
- if (mLastTouch.pointerCount != 0) {
- nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
- mCurrentTouch.clear();
- syncTouch(when, true);
- }
+ nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
+ mCurrentRawPointerData.clear();
+ mCurrentButtonState = 0;
+ syncTouch(when, true);
- { // acquire lock
- AutoMutex _l(mLock);
- initializeLocked();
+ initialize();
- if (mPointerController != NULL
- && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- mPointerController->clearSpots();
- }
- } // release lock
+ if (mPointerController != NULL
+ && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
+ mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+ mPointerController->clearSpots();
+ }
InputMapper::reset();
}
@@ -3202,25 +3271,37 @@ void TouchInputMapper::reset() {
void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) {
#if DEBUG_RAW_EVENTS
if (!havePointerIds) {
- LOGD("syncTouch: pointerCount=%d, no pointer ids", mCurrentTouch.pointerCount);
+ LOGD("syncTouch: pointerCount %d -> %d, no pointer ids",
+ mLastRawPointerData.pointerCount,
+ mCurrentRawPointerData.pointerCount);
} else {
- LOGD("syncTouch: pointerCount=%d, up=0x%08x, down=0x%08x, move=0x%08x, "
- "last=0x%08x, current=0x%08x", mCurrentTouch.pointerCount,
- mLastTouch.idBits.value & ~mCurrentTouch.idBits.value,
- mCurrentTouch.idBits.value & ~mLastTouch.idBits.value,
- mLastTouch.idBits.value & mCurrentTouch.idBits.value,
- mLastTouch.idBits.value, mCurrentTouch.idBits.value);
+ LOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
+ "hovering ids 0x%08x -> 0x%08x",
+ mLastRawPointerData.pointerCount,
+ mCurrentRawPointerData.pointerCount,
+ mLastRawPointerData.touchingIdBits.value,
+ mCurrentRawPointerData.touchingIdBits.value,
+ mLastRawPointerData.hoveringIdBits.value,
+ mCurrentRawPointerData.hoveringIdBits.value);
}
#endif
+ // Configure the surface now, if possible.
+ if (!configureSurface()) {
+ mLastRawPointerData.clear();
+ mLastCookedPointerData.clear();
+ mLastButtonState = 0;
+ return;
+ }
+
// Preprocess pointer data.
if (!havePointerIds) {
- calculatePointerIds();
+ assignPointerIds();
}
- // Handle initial down events.
+ // Handle policy on initial down or hover events.
uint32_t policyFlags = 0;
- if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) {
+ if (mLastRawPointerData.pointerCount == 0 && mCurrentRawPointerData.pointerCount != 0) {
if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) {
// If this is a touch screen, hide the pointer on an initial down.
getContext()->fadePointer();
@@ -3235,40 +3316,31 @@ void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) {
}
}
- // Synthesize key down from buttons if needed.
+ // Synthesize key down from raw buttons if needed.
synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mTouchSource,
- policyFlags, mLastTouch.buttonState, mCurrentTouch.buttonState);
-
- // Send motion events.
- TouchResult touchResult;
- if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount == 0
- && mLastTouch.buttonState == mCurrentTouch.buttonState) {
- // Drop spurious syncs.
- touchResult = DROP_STROKE;
- } else {
- // Process touches and virtual keys.
- touchResult = consumeOffScreenTouches(when, policyFlags);
- if (touchResult == DISPATCH_TOUCH) {
- suppressSwipeOntoVirtualKeys(when);
- if (mPointerController != NULL && mConfig.pointerGesturesEnabled) {
- dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
- }
- dispatchTouches(when, policyFlags);
- }
+ policyFlags, mLastButtonState, mCurrentButtonState);
+
+ if (consumeRawTouches(when, policyFlags)) {
+ mCurrentRawPointerData.clear();
}
- // Synthesize key up from buttons if needed.
+ if (mPointerController != NULL && mConfig.pointerGesturesEnabled) {
+ dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
+ }
+
+ cookPointerData();
+ dispatchHoverExit(when, policyFlags);
+ dispatchTouches(when, policyFlags);
+ dispatchHoverEnterAndMove(when, policyFlags);
+
+ // Synthesize key up from raw buttons if needed.
synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mTouchSource,
- policyFlags, mLastTouch.buttonState, mCurrentTouch.buttonState);
+ policyFlags, mLastButtonState, mCurrentButtonState);
// Copy current touch to last touch in preparation for the next cycle.
- // Keep the button state so we can track edge-triggered button state changes.
- if (touchResult == DROP_STROKE) {
- mLastTouch.clear();
- mLastTouch.buttonState = mCurrentTouch.buttonState;
- } else {
- mLastTouch.copyFrom(mCurrentTouch);
- }
+ mLastRawPointerData.copyFrom(mCurrentRawPointerData);
+ mLastCookedPointerData.copyFrom(mCurrentCookedPointerData);
+ mLastButtonState = mCurrentButtonState;
}
void TouchInputMapper::timeoutExpired(nsecs_t when) {
@@ -3277,125 +3349,88 @@ void TouchInputMapper::timeoutExpired(nsecs_t when) {
}
}
-TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches(
- nsecs_t when, uint32_t policyFlags) {
- int32_t keyEventAction, keyEventFlags;
- int32_t keyCode, scanCode, downTime;
- TouchResult touchResult;
-
- { // acquire lock
- AutoMutex _l(mLock);
-
- // Update surface size and orientation, including virtual key positions.
- if (! configureSurfaceLocked()) {
- return DROP_STROKE;
- }
-
- // Check for virtual key press.
- if (mLocked.currentVirtualKey.down) {
- if (mCurrentTouch.pointerCount == 0) {
- // Pointer went up while virtual key was down.
- mLocked.currentVirtualKey.down = false;
+bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
+ // Check for release of a virtual key.
+ if (mCurrentVirtualKey.down) {
+ if (mCurrentRawPointerData.touchingIdBits.isEmpty()) {
+ // Pointer went up while virtual key was down.
+ mCurrentVirtualKey.down = false;
+ if (!mCurrentVirtualKey.ignored) {
#if DEBUG_VIRTUAL_KEYS
LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
- mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode);
+ mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
#endif
- keyEventAction = AKEY_EVENT_ACTION_UP;
- keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
- touchResult = SKIP_TOUCH;
- goto DispatchVirtualKey;
+ dispatchVirtualKey(when, policyFlags,
+ AKEY_EVENT_ACTION_UP,
+ AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
}
+ return true;
+ }
- if (mCurrentTouch.pointerCount == 1) {
- int32_t x = mCurrentTouch.pointers[0].x;
- int32_t y = mCurrentTouch.pointers[0].y;
- const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y);
- if (virtualKey && virtualKey->keyCode == mLocked.currentVirtualKey.keyCode) {
- // Pointer is still within the space of the virtual key.
- return SKIP_TOUCH;
- }
+ if (mCurrentRawPointerData.touchingIdBits.count() == 1) {
+ uint32_t id = mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
+ const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
+ const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
+ if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
+ // Pointer is still within the space of the virtual key.
+ return true;
}
+ }
- // Pointer left virtual key area or another pointer also went down.
- // Send key cancellation and drop the stroke so subsequent motions will be
- // considered fresh downs. This is useful when the user swipes away from the
- // virtual key area into the main display surface.
- mLocked.currentVirtualKey.down = false;
+ // Pointer left virtual key area or another pointer also went down.
+ // Send key cancellation but do not consume the touch yet.
+ // This is useful when the user swipes through from the virtual key area
+ // into the main display surface.
+ mCurrentVirtualKey.down = false;
+ if (!mCurrentVirtualKey.ignored) {
#if DEBUG_VIRTUAL_KEYS
LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
- mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode);
+ mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
#endif
- keyEventAction = AKEY_EVENT_ACTION_UP;
- keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
- | AKEY_EVENT_FLAG_CANCELED;
-
- // Check whether the pointer moved inside the display area where we should
- // start a new stroke.
- int32_t x = mCurrentTouch.pointers[0].x;
- int32_t y = mCurrentTouch.pointers[0].y;
- if (isPointInsideSurfaceLocked(x, y)) {
- mLastTouch.clear();
- touchResult = DISPATCH_TOUCH;
- } else {
- touchResult = DROP_STROKE;
- }
- } else {
- if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) {
- // Pointer just went down. Handle off-screen touches, if needed.
- int32_t x = mCurrentTouch.pointers[0].x;
- int32_t y = mCurrentTouch.pointers[0].y;
- if (! isPointInsideSurfaceLocked(x, y)) {
- // If exactly one pointer went down, check for virtual key hit.
- // Otherwise we will drop the entire stroke.
- if (mCurrentTouch.pointerCount == 1) {
- const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y);
- if (virtualKey) {
- if (mContext->shouldDropVirtualKey(when, getDevice(),
- virtualKey->keyCode, virtualKey->scanCode)) {
- return DROP_STROKE;
- }
-
- mLocked.currentVirtualKey.down = true;
- mLocked.currentVirtualKey.downTime = when;
- mLocked.currentVirtualKey.keyCode = virtualKey->keyCode;
- mLocked.currentVirtualKey.scanCode = virtualKey->scanCode;
+ dispatchVirtualKey(when, policyFlags,
+ AKEY_EVENT_ACTION_UP,
+ AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
+ | AKEY_EVENT_FLAG_CANCELED);
+ }
+ }
+
+ if (mLastRawPointerData.touchingIdBits.isEmpty()
+ && !mCurrentRawPointerData.touchingIdBits.isEmpty()) {
+ // Pointer just went down. Check for virtual key press or off-screen touches.
+ uint32_t id = mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
+ const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
+ if (!isPointInsideSurface(pointer.x, pointer.y)) {
+ // If exactly one pointer went down, check for virtual key hit.
+ // Otherwise we will drop the entire stroke.
+ if (mCurrentRawPointerData.touchingIdBits.count() == 1) {
+ const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
+ if (virtualKey) {
+ mCurrentVirtualKey.down = true;
+ mCurrentVirtualKey.downTime = when;
+ mCurrentVirtualKey.keyCode = virtualKey->keyCode;
+ mCurrentVirtualKey.scanCode = virtualKey->scanCode;
+ mCurrentVirtualKey.ignored = mContext->shouldDropVirtualKey(
+ when, getDevice(), virtualKey->keyCode, virtualKey->scanCode);
+
+ if (!mCurrentVirtualKey.ignored) {
#if DEBUG_VIRTUAL_KEYS
- LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
- mLocked.currentVirtualKey.keyCode,
- mLocked.currentVirtualKey.scanCode);
+ LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
+ mCurrentVirtualKey.keyCode,
+ mCurrentVirtualKey.scanCode);
#endif
- keyEventAction = AKEY_EVENT_ACTION_DOWN;
- keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM
- | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
- touchResult = SKIP_TOUCH;
- goto DispatchVirtualKey;
- }
+ dispatchVirtualKey(when, policyFlags,
+ AKEY_EVENT_ACTION_DOWN,
+ AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
}
- return DROP_STROKE;
}
}
- return DISPATCH_TOUCH;
+ return true;
}
+ }
- DispatchVirtualKey:
- // Collect remaining state needed to dispatch virtual key.
- keyCode = mLocked.currentVirtualKey.keyCode;
- scanCode = mLocked.currentVirtualKey.scanCode;
- downTime = mLocked.currentVirtualKey.downTime;
- } // release lock
-
- // Dispatch virtual key.
- int32_t metaState = mContext->getGlobalMetaState();
- policyFlags |= POLICY_FLAG_VIRTUAL;
- getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
- keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
- return touchResult;
-}
-
-void TouchInputMapper::suppressSwipeOntoVirtualKeys(nsecs_t when) {
// Disable all virtual key touches that happen within a short time interval of the
- // most recent touch. The idea is to filter out stray virtual key presses when
- // interacting with the touch screen.
+ // most recent touch within the screen area. The idea is to filter out stray
+ // virtual key presses when interacting with the touch screen.
//
// Problems we're trying to solve:
//
@@ -3407,37 +3442,44 @@ void TouchInputMapper::suppressSwipeOntoVirtualKeys(nsecs_t when) {
// area and accidentally triggers a virtual key. This often happens when virtual keys
// are layed out below the screen near to where the on screen keyboard's space bar
// is displayed.
- if (mConfig.virtualKeyQuietTime > 0 && mCurrentTouch.pointerCount != 0) {
+ if (mConfig.virtualKeyQuietTime > 0 && !mCurrentRawPointerData.touchingIdBits.isEmpty()) {
mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
}
+ return false;
}
-void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
- uint32_t currentPointerCount = mCurrentTouch.pointerCount;
- uint32_t lastPointerCount = mLastTouch.pointerCount;
- if (currentPointerCount == 0 && lastPointerCount == 0) {
- return; // nothing to do!
- }
+void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
+ int32_t keyEventAction, int32_t keyEventFlags) {
+ int32_t keyCode = mCurrentVirtualKey.keyCode;
+ int32_t scanCode = mCurrentVirtualKey.scanCode;
+ nsecs_t downTime = mCurrentVirtualKey.downTime;
+ int32_t metaState = mContext->getGlobalMetaState();
+ policyFlags |= POLICY_FLAG_VIRTUAL;
- // Update current touch coordinates.
- float xPrecision, yPrecision;
- prepareTouches(&xPrecision, &yPrecision);
+ NotifyKeyArgs args(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
+ keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
+ getListener()->notifyKey(&args);
+}
- // Dispatch motions.
- BitSet32 currentIdBits = mCurrentTouch.idBits;
- BitSet32 lastIdBits = mLastTouch.idBits;
+void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
+ BitSet32 currentIdBits = mCurrentCookedPointerData.touchingIdBits;
+ BitSet32 lastIdBits = mLastCookedPointerData.touchingIdBits;
int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mCurrentTouch.buttonState;
+ int32_t buttonState = mCurrentButtonState;
if (currentIdBits == lastIdBits) {
- // No pointer id changes so this is a move event.
- // The dispatcher takes care of batching moves so we don't have to deal with that here.
- dispatchMotion(when, policyFlags, mTouchSource,
- AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- mCurrentTouchProperties, mCurrentTouchCoords,
- mCurrentTouch.idToIndex, currentIdBits, -1,
- xPrecision, yPrecision, mDownTime);
+ if (!currentIdBits.isEmpty()) {
+ // No pointer id changes so this is a move event.
+ // The listener takes care of batching moves so we don't have to deal with that here.
+ dispatchMotion(when, policyFlags, mTouchSource,
+ AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState,
+ AMOTION_EVENT_EDGE_FLAG_NONE,
+ mCurrentCookedPointerData.pointerProperties,
+ mCurrentCookedPointerData.pointerCoords,
+ mCurrentCookedPointerData.idToIndex,
+ currentIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ }
} else {
// There may be pointers going up and pointers going down and pointers moving
// all at the same time.
@@ -3449,23 +3491,28 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
// Update last coordinates of pointers that have moved so that we observe the new
// pointer positions at the same time as other pointers that have just gone up.
bool moveNeeded = updateMovedPointers(
- mCurrentTouchProperties, mCurrentTouchCoords, mCurrentTouch.idToIndex,
- mLastTouchProperties, mLastTouchCoords, mLastTouch.idToIndex,
+ mCurrentCookedPointerData.pointerProperties,
+ mCurrentCookedPointerData.pointerCoords,
+ mCurrentCookedPointerData.idToIndex,
+ mLastCookedPointerData.pointerProperties,
+ mLastCookedPointerData.pointerCoords,
+ mLastCookedPointerData.idToIndex,
moveIdBits);
- if (buttonState != mLastTouch.buttonState) {
+ if (buttonState != mLastButtonState) {
moveNeeded = true;
}
// Dispatch pointer up events.
while (!upIdBits.isEmpty()) {
- uint32_t upId = upIdBits.firstMarkedBit();
- upIdBits.clearBit(upId);
+ uint32_t upId = upIdBits.clearFirstMarkedBit();
dispatchMotion(when, policyFlags, mTouchSource,
AMOTION_EVENT_ACTION_POINTER_UP, 0, metaState, buttonState, 0,
- mLastTouchProperties, mLastTouchCoords,
- mLastTouch.idToIndex, dispatchedIdBits, upId,
- xPrecision, yPrecision, mDownTime);
+ mLastCookedPointerData.pointerProperties,
+ mLastCookedPointerData.pointerCoords,
+ mLastCookedPointerData.idToIndex,
+ dispatchedIdBits, upId,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
dispatchedIdBits.clearBit(upId);
}
@@ -3476,15 +3523,16 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
LOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
dispatchMotion(when, policyFlags, mTouchSource,
AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 0,
- mCurrentTouchProperties, mCurrentTouchCoords,
- mCurrentTouch.idToIndex, dispatchedIdBits, -1,
- xPrecision, yPrecision, mDownTime);
+ mCurrentCookedPointerData.pointerProperties,
+ mCurrentCookedPointerData.pointerCoords,
+ mCurrentCookedPointerData.idToIndex,
+ dispatchedIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
}
// Dispatch pointer down events using the new pointer locations.
while (!downIdBits.isEmpty()) {
- uint32_t downId = downIdBits.firstMarkedBit();
- downIdBits.clearBit(downId);
+ uint32_t downId = downIdBits.clearFirstMarkedBit();
dispatchedIdBits.markBit(downId);
if (dispatchedIdBits.count() == 1) {
@@ -3494,49 +3542,88 @@ void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
dispatchMotion(when, policyFlags, mTouchSource,
AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, 0,
- mCurrentTouchProperties, mCurrentTouchCoords,
- mCurrentTouch.idToIndex, dispatchedIdBits, downId,
- xPrecision, yPrecision, mDownTime);
+ mCurrentCookedPointerData.pointerProperties,
+ mCurrentCookedPointerData.pointerCoords,
+ mCurrentCookedPointerData.idToIndex,
+ dispatchedIdBits, downId,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
}
}
+}
- // Update state for next time.
- for (uint32_t i = 0; i < currentPointerCount; i++) {
- mLastTouchProperties[i].copyFrom(mCurrentTouchProperties[i]);
- mLastTouchCoords[i].copyFrom(mCurrentTouchCoords[i]);
+void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
+ if (mSentHoverEnter &&
+ (mCurrentCookedPointerData.hoveringIdBits.isEmpty()
+ || !mCurrentCookedPointerData.touchingIdBits.isEmpty())) {
+ int32_t metaState = getContext()->getGlobalMetaState();
+ dispatchMotion(when, policyFlags, mTouchSource,
+ AMOTION_EVENT_ACTION_HOVER_EXIT, 0, metaState, mLastButtonState, 0,
+ mLastCookedPointerData.pointerProperties,
+ mLastCookedPointerData.pointerCoords,
+ mLastCookedPointerData.idToIndex,
+ mLastCookedPointerData.hoveringIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ mSentHoverEnter = false;
}
}
-void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision) {
- uint32_t currentPointerCount = mCurrentTouch.pointerCount;
- uint32_t lastPointerCount = mLastTouch.pointerCount;
+void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
+ if (mCurrentCookedPointerData.touchingIdBits.isEmpty()
+ && !mCurrentCookedPointerData.hoveringIdBits.isEmpty()) {
+ int32_t metaState = getContext()->getGlobalMetaState();
+ if (!mSentHoverEnter) {
+ dispatchMotion(when, policyFlags, mTouchSource,
+ AMOTION_EVENT_ACTION_HOVER_ENTER, 0, metaState, mCurrentButtonState, 0,
+ mCurrentCookedPointerData.pointerProperties,
+ mCurrentCookedPointerData.pointerCoords,
+ mCurrentCookedPointerData.idToIndex,
+ mCurrentCookedPointerData.hoveringIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ mSentHoverEnter = true;
+ }
- AutoMutex _l(mLock);
+ dispatchMotion(when, policyFlags, mTouchSource,
+ AMOTION_EVENT_ACTION_HOVER_MOVE, 0, metaState, mCurrentButtonState, 0,
+ mCurrentCookedPointerData.pointerProperties,
+ mCurrentCookedPointerData.pointerCoords,
+ mCurrentCookedPointerData.idToIndex,
+ mCurrentCookedPointerData.hoveringIdBits, -1,
+ mOrientedXPrecision, mOrientedYPrecision, mDownTime);
+ }
+}
+
+void TouchInputMapper::cookPointerData() {
+ uint32_t currentPointerCount = mCurrentRawPointerData.pointerCount;
+
+ mCurrentCookedPointerData.clear();
+ mCurrentCookedPointerData.pointerCount = currentPointerCount;
+ mCurrentCookedPointerData.hoveringIdBits = mCurrentRawPointerData.hoveringIdBits;
+ mCurrentCookedPointerData.touchingIdBits = mCurrentRawPointerData.touchingIdBits;
- // Walk through the the active pointers and map touch screen coordinates (TouchData) into
- // display or surface coordinates (PointerCoords) and adjust for display orientation.
+ // Walk through the the active pointers and map device coordinates onto
+ // surface coordinates and adjust for display orientation.
for (uint32_t i = 0; i < currentPointerCount; i++) {
- const PointerData& in = mCurrentTouch.pointers[i];
+ const RawPointerData::Pointer& in = mCurrentRawPointerData.pointers[i];
// ToolMajor and ToolMinor
float toolMajor, toolMinor;
switch (mCalibration.toolSizeCalibration) {
case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC:
- toolMajor = in.toolMajor * mLocked.geometricScale;
- if (mRawAxes.toolMinor.valid) {
- toolMinor = in.toolMinor * mLocked.geometricScale;
+ toolMajor = in.toolMajor * mGeometricScale;
+ if (mRawPointerAxes.toolMinor.valid) {
+ toolMinor = in.toolMinor * mGeometricScale;
} else {
toolMinor = toolMajor;
}
break;
case Calibration::TOOL_SIZE_CALIBRATION_LINEAR:
toolMajor = in.toolMajor != 0
- ? in.toolMajor * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias
+ ? in.toolMajor * mToolSizeLinearScale + mToolSizeLinearBias
: 0;
- if (mRawAxes.toolMinor.valid) {
+ if (mRawPointerAxes.toolMinor.valid) {
toolMinor = in.toolMinor != 0
- ? in.toolMinor * mLocked.toolSizeLinearScale
- + mLocked.toolSizeLinearBias
+ ? in.toolMinor * mToolSizeLinearScale
+ + mToolSizeLinearBias
: 0;
} else {
toolMinor = toolMajor;
@@ -3545,8 +3632,8 @@ void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision
case Calibration::TOOL_SIZE_CALIBRATION_AREA:
if (in.toolMajor != 0) {
float diameter = sqrtf(in.toolMajor
- * mLocked.toolSizeAreaScale + mLocked.toolSizeAreaBias);
- toolMajor = diameter * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias;
+ * mToolSizeAreaScale + mToolSizeAreaBias);
+ toolMajor = diameter * mToolSizeLinearScale + mToolSizeLinearBias;
} else {
toolMajor = 0;
}
@@ -3559,8 +3646,9 @@ void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision
}
if (mCalibration.haveToolSizeIsSummed && mCalibration.toolSizeIsSummed) {
- toolMajor /= currentPointerCount;
- toolMinor /= currentPointerCount;
+ uint32_t touchingCount = mCurrentRawPointerData.touchingIdBits.count();
+ toolMajor /= touchingCount;
+ toolMinor /= touchingCount;
}
// Pressure
@@ -3580,10 +3668,10 @@ void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision
switch (mCalibration.pressureCalibration) {
case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
- pressure = rawPressure * mLocked.pressureScale;
+ pressure = rawPressure * mPressureScale;
break;
default:
- pressure = 1;
+ pressure = in.isHovering ? 0 : 1;
break;
}
@@ -3591,9 +3679,9 @@ void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision
float touchMajor, touchMinor;
switch (mCalibration.touchSizeCalibration) {
case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC:
- touchMajor = in.touchMajor * mLocked.geometricScale;
- if (mRawAxes.touchMinor.valid) {
- touchMinor = in.touchMinor * mLocked.geometricScale;
+ touchMajor = in.touchMajor * mGeometricScale;
+ if (mRawPointerAxes.touchMinor.valid) {
+ touchMinor = in.touchMinor * mGeometricScale;
} else {
touchMinor = touchMajor;
}
@@ -3619,10 +3707,10 @@ void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision
float size;
switch (mCalibration.sizeCalibration) {
case Calibration::SIZE_CALIBRATION_NORMALIZED: {
- float rawSize = mRawAxes.toolMinor.valid
+ float rawSize = mRawPointerAxes.toolMinor.valid
? avg(in.toolMajor, in.toolMinor)
: in.toolMajor;
- size = rawSize * mLocked.sizeScale;
+ size = rawSize * mSizeScale;
break;
}
default:
@@ -3634,7 +3722,7 @@ void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision
float orientation;
switch (mCalibration.orientationCalibration) {
case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
- orientation = in.orientation * mLocked.orientationScale;
+ orientation = in.orientation * mOrientationScale;
break;
case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
@@ -3659,7 +3747,7 @@ void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision
float distance;
switch (mCalibration.distanceCalibration) {
case Calibration::DISTANCE_CALIBRATION_SCALED:
- distance = in.distance * mLocked.distanceScale;
+ distance = in.distance * mDistanceScale;
break;
default:
distance = 0;
@@ -3668,35 +3756,35 @@ void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision
// X and Y
// Adjust coords for surface orientation.
float x, y;
- switch (mLocked.surfaceOrientation) {
+ switch (mSurfaceOrientation) {
case DISPLAY_ORIENTATION_90:
- x = float(in.y - mRawAxes.y.minValue) * mLocked.yScale;
- y = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale;
+ x = float(in.y - mRawPointerAxes.y.minValue) * mYScale;
+ y = float(mRawPointerAxes.x.maxValue - in.x) * mXScale;
orientation -= M_PI_2;
if (orientation < - M_PI_2) {
orientation += M_PI;
}
break;
case DISPLAY_ORIENTATION_180:
- x = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale;
- y = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale;
+ x = float(mRawPointerAxes.x.maxValue - in.x) * mXScale;
+ y = float(mRawPointerAxes.y.maxValue - in.y) * mYScale;
break;
case DISPLAY_ORIENTATION_270:
- x = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale;
- y = float(in.x - mRawAxes.x.minValue) * mLocked.xScale;
+ x = float(mRawPointerAxes.y.maxValue - in.y) * mYScale;
+ y = float(in.x - mRawPointerAxes.x.minValue) * mXScale;
orientation += M_PI_2;
if (orientation > M_PI_2) {
orientation -= M_PI;
}
break;
default:
- x = float(in.x - mRawAxes.x.minValue) * mLocked.xScale;
- y = float(in.y - mRawAxes.y.minValue) * mLocked.yScale;
+ x = float(in.x - mRawPointerAxes.x.minValue) * mXScale;
+ y = float(in.y - mRawPointerAxes.y.minValue) * mYScale;
break;
}
// Write output coords.
- PointerCoords& out = mCurrentTouchCoords[i];
+ PointerCoords& out = mCurrentCookedPointerData.pointerCoords[i];
out.clear();
out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
@@ -3707,19 +3795,18 @@ void TouchInputMapper::prepareTouches(float* outXPrecision, float* outYPrecision
out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
- if (distance != 0) {
- out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
- }
+ out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
// Write output properties.
- PointerProperties& properties = mCurrentTouchProperties[i];
+ PointerProperties& properties = mCurrentCookedPointerData.pointerProperties[i];
+ uint32_t id = in.id;
properties.clear();
- properties.id = mCurrentTouch.pointers[i].id;
- properties.toolType = mCurrentTouch.pointers[i].toolType;
- }
+ properties.id = id;
+ properties.toolType = in.toolType;
- *outXPrecision = mLocked.orientedXPrecision;
- *outYPrecision = mLocked.orientedYPrecision;
+ // Write id index.
+ mCurrentCookedPointerData.idToIndex[id] = i;
+ }
}
void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags,
@@ -3782,7 +3869,7 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlag
// Send events!
int32_t metaState = getContext()->getGlobalMetaState();
- int32_t buttonState = mCurrentTouch.buttonState;
+ int32_t buttonState = mCurrentButtonState;
// Update last coordinates of pointers that have moved so that we observe the new
// pointer positions at the same time as other pointers that have just gone up.
@@ -3803,7 +3890,7 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlag
mPointerGesture.lastGestureProperties,
mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
movedGestureIdBits);
- if (buttonState != mLastTouch.buttonState) {
+ if (buttonState != mLastButtonState) {
moveNeeded = true;
}
}
@@ -3830,8 +3917,7 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlag
& ~mPointerGesture.currentGestureIdBits.value;
}
while (!upGestureIdBits.isEmpty()) {
- uint32_t id = upGestureIdBits.firstMarkedBit();
- upGestureIdBits.clearBit(id);
+ uint32_t id = upGestureIdBits.clearFirstMarkedBit();
dispatchMotion(when, policyFlags, mPointerSource,
AMOTION_EVENT_ACTION_POINTER_UP, 0,
@@ -3861,8 +3947,7 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlag
BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value
& ~dispatchedGestureIdBits.value);
while (!downGestureIdBits.isEmpty()) {
- uint32_t id = downGestureIdBits.firstMarkedBit();
- downGestureIdBits.clearBit(id);
+ uint32_t id = downGestureIdBits.clearFirstMarkedBit();
dispatchedGestureIdBits.markBit(id);
if (dispatchedGestureIdBits.count() == 1) {
@@ -3906,10 +3991,11 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlag
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- getDispatcher()->notifyMotion(when, getDeviceId(), mPointerSource, policyFlags,
+ NotifyMotionArgs args(when, getDeviceId(), mPointerSource, policyFlags,
AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
1, &pointerProperties, &pointerCoords, 0, 0, mPointerGesture.downTime);
+ getListener()->notifyMotion(&args);
}
// Update state.
@@ -3919,8 +4005,7 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlag
} else {
mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
+ uint32_t id = idBits.clearFirstMarkedBit();
uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
mPointerGesture.lastGestureProperties[index].copyFrom(
mPointerGesture.currentGestureProperties[index]);
@@ -3936,8 +4021,6 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
*outCancelPreviousGesture = false;
*outFinishPreviousGesture = false;
- AutoMutex _l(mLock);
-
// Handle TAP timeout.
if (isTimeout) {
#if DEBUG_GESTURES
@@ -3973,16 +4056,14 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
{
VelocityTracker::Position positions[MAX_POINTERS];
uint32_t count = 0;
- for (BitSet32 idBits(mCurrentTouch.idBits); !idBits.isEmpty(); count++) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
- uint32_t index = mCurrentTouch.idToIndex[id];
- positions[count].x = mCurrentTouch.pointers[index].x
- * mLocked.pointerGestureXMovementScale;
- positions[count].y = mCurrentTouch.pointers[index].y
- * mLocked.pointerGestureYMovementScale;
+ for (BitSet32 idBits(mCurrentRawPointerData.touchingIdBits); !idBits.isEmpty(); count++) {
+ uint32_t id = idBits.clearFirstMarkedBit();
+ const RawPointerData::Pointer& pointer = mCurrentRawPointerData.pointerForId(id);
+ positions[count].x = pointer.x * mPointerGestureXMovementScale;
+ positions[count].y = pointer.y * mPointerGestureYMovementScale;
}
- mPointerGesture.velocityTracker.addMovement(when, mCurrentTouch.idBits, positions);
+ mPointerGesture.velocityTracker.addMovement(when,
+ mCurrentRawPointerData.touchingIdBits, positions);
}
// Pick a new active touch id if needed.
@@ -3994,20 +4075,25 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
int32_t activeTouchId = lastActiveTouchId;
if (activeTouchId < 0) {
- if (!mCurrentTouch.idBits.isEmpty()) {
+ if (!mCurrentRawPointerData.touchingIdBits.isEmpty()) {
activeTouchChanged = true;
- activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit();
+ activeTouchId = mPointerGesture.activeTouchId =
+ mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
mPointerGesture.firstTouchTime = when;
}
- } else if (!mCurrentTouch.idBits.hasBit(activeTouchId)) {
+ } else if (!mCurrentRawPointerData.touchingIdBits.hasBit(activeTouchId)) {
activeTouchChanged = true;
- if (!mCurrentTouch.idBits.isEmpty()) {
- activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit();
+ if (!mCurrentRawPointerData.touchingIdBits.isEmpty()) {
+ activeTouchId = mPointerGesture.activeTouchId =
+ mCurrentRawPointerData.touchingIdBits.firstMarkedBit();
} else {
activeTouchId = mPointerGesture.activeTouchId = -1;
}
}
+ uint32_t currentTouchingPointerCount = mCurrentRawPointerData.touchingIdBits.count();
+ uint32_t lastTouchingPointerCount = mLastRawPointerData.touchingIdBits.count();
+
// Determine whether we are in quiet time.
bool isQuietTime = false;
if (activeTouchId < 0) {
@@ -4018,14 +4104,14 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS
|| mPointerGesture.lastGestureMode == PointerGesture::SWIPE
|| mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)
- && mCurrentTouch.pointerCount < 2) {
+ && currentTouchingPointerCount < 2) {
// Enter quiet time when exiting swipe or freeform state.
// This is to prevent accidentally entering the hover state and flinging the
// pointer when finishing a swipe and there is still one pointer left onscreen.
isQuietTime = true;
} else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
- && mCurrentTouch.pointerCount >= 2
- && !isPointerDown(mCurrentTouch.buttonState)) {
+ && currentTouchingPointerCount >= 2
+ && !isPointerDown(mCurrentButtonState)) {
// Enter quiet time when releasing the button and there are still two or more
// fingers down. This may indicate that one finger was used to press the button
// but it has not gone up yet.
@@ -4053,7 +4139,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureIdBits.clear();
mPointerGesture.pointerVelocityControl.reset();
- } else if (isPointerDown(mCurrentTouch.buttonState)) {
+ } else if (isPointerDown(mCurrentButtonState)) {
// Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
// The pointer follows the active touch point.
// Emit DOWN, MOVE, UP events at the pointer location.
@@ -4069,7 +4155,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
// being dragged.
#if DEBUG_GESTURES
LOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
- "currentTouchPointerCount=%d", activeTouchId, mCurrentTouch.pointerCount);
+ "currentTouchingPointerCount=%d", activeTouchId, currentTouchingPointerCount);
#endif
// Reset state when just starting.
if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
@@ -4079,11 +4165,11 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
// Switch pointers if needed.
// Find the fastest pointer and follow it.
- if (activeTouchId >= 0 && mCurrentTouch.pointerCount > 1) {
+ if (activeTouchId >= 0 && currentTouchingPointerCount > 1) {
int32_t bestId = -1;
float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
- for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
- uint32_t id = mCurrentTouch.pointers[i].id;
+ for (BitSet32 idBits(mCurrentRawPointerData.touchingIdBits); !idBits.isEmpty(); ) {
+ uint32_t id = idBits.clearFirstMarkedBit();
float vx, vy;
if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
float speed = hypotf(vx, vy);
@@ -4103,17 +4189,15 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
}
}
- if (activeTouchId >= 0 && mLastTouch.idBits.hasBit(activeTouchId)) {
- const PointerData& currentPointer =
- mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]];
- const PointerData& lastPointer =
- mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]];
- float deltaX = (currentPointer.x - lastPointer.x)
- * mLocked.pointerGestureXMovementScale;
- float deltaY = (currentPointer.y - lastPointer.y)
- * mLocked.pointerGestureYMovementScale;
+ if (activeTouchId >= 0 && mLastRawPointerData.touchingIdBits.hasBit(activeTouchId)) {
+ const RawPointerData::Pointer& currentPointer =
+ mCurrentRawPointerData.pointerForId(activeTouchId);
+ const RawPointerData::Pointer& lastPointer =
+ mLastRawPointerData.pointerForId(activeTouchId);
+ float deltaX = (currentPointer.x - lastPointer.x) * mPointerGestureXMovementScale;
+ float deltaY = (currentPointer.y - lastPointer.y) * mPointerGestureYMovementScale;
- rotateDelta(mLocked.surfaceOrientation, &deltaX, &deltaY);
+ rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY);
// Move the pointer using a relative motion.
@@ -4138,7 +4222,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
- } else if (mCurrentTouch.pointerCount == 0) {
+ } else if (currentTouchingPointerCount == 0) {
// Case 3. No fingers down and button is not pressed. (NEUTRAL)
if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
*outFinishPreviousGesture = true;
@@ -4149,7 +4233,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
bool tapped = false;
if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER
|| mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG)
- && mLastTouch.pointerCount == 1) {
+ && lastTouchingPointerCount == 1) {
if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
float x, y;
mPointerController->getPosition(&x, &y);
@@ -4209,7 +4293,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
mPointerGesture.currentGestureIdBits.clear();
}
- } else if (mCurrentTouch.pointerCount == 1) {
+ } else if (currentTouchingPointerCount == 1) {
// Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
// The pointer follows the active touch point.
// When in HOVER, emit HOVER_MOVE events at the pointer location.
@@ -4241,17 +4325,17 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
}
- if (mLastTouch.idBits.hasBit(activeTouchId)) {
- const PointerData& currentPointer =
- mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]];
- const PointerData& lastPointer =
- mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]];
+ if (mLastRawPointerData.touchingIdBits.hasBit(activeTouchId)) {
+ const RawPointerData::Pointer& currentPointer =
+ mCurrentRawPointerData.pointerForId(activeTouchId);
+ const RawPointerData::Pointer& lastPointer =
+ mLastRawPointerData.pointerForId(activeTouchId);
float deltaX = (currentPointer.x - lastPointer.x)
- * mLocked.pointerGestureXMovementScale;
+ * mPointerGestureXMovementScale;
float deltaY = (currentPointer.y - lastPointer.y)
- * mLocked.pointerGestureYMovementScale;
+ * mPointerGestureYMovementScale;
- rotateDelta(mLocked.surfaceOrientation, &deltaX, &deltaY);
+ rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY);
// Move the pointer using a relative motion.
@@ -4294,7 +4378,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
down ? 1.0f : 0.0f);
- if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) {
+ if (lastTouchingPointerCount == 0 && currentTouchingPointerCount != 0) {
mPointerGesture.resetTap();
mPointerGesture.tapDownTime = when;
mPointerGesture.tapX = x;
@@ -4322,7 +4406,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
&& mPointerGesture.lastGestureMode != PointerGesture::SWIPE
&& mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
*outFinishPreviousGesture = true;
- } else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) {
+ } else if (!settled && currentTouchingPointerCount > lastTouchingPointerCount) {
// Additional pointers have gone down but not yet settled.
// Reset the gesture.
#if DEBUG_GESTURES
@@ -4350,33 +4434,31 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
+ mConfig.pointerGestureMultitouchSettleInterval - when)
* 0.000001f);
#endif
- mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX,
+ mCurrentRawPointerData.getCentroidOfTouchingPointers(
+ &mPointerGesture.referenceTouchX,
&mPointerGesture.referenceTouchY);
mPointerController->getPosition(&mPointerGesture.referenceGestureX,
&mPointerGesture.referenceGestureY);
}
// Clear the reference deltas for fingers not yet included in the reference calculation.
- for (BitSet32 idBits(mCurrentTouch.idBits.value & ~mPointerGesture.referenceIdBits.value);
- !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
-
+ for (BitSet32 idBits(mCurrentRawPointerData.touchingIdBits.value
+ & ~mPointerGesture.referenceIdBits.value); !idBits.isEmpty(); ) {
+ uint32_t id = idBits.clearFirstMarkedBit();
mPointerGesture.referenceDeltas[id].dx = 0;
mPointerGesture.referenceDeltas[id].dy = 0;
}
- mPointerGesture.referenceIdBits = mCurrentTouch.idBits;
+ mPointerGesture.referenceIdBits = mCurrentRawPointerData.touchingIdBits;
// Add delta for all fingers and calculate a common movement delta.
float commonDeltaX = 0, commonDeltaY = 0;
- BitSet32 commonIdBits(mLastTouch.idBits.value & mCurrentTouch.idBits.value);
+ BitSet32 commonIdBits(mLastRawPointerData.touchingIdBits.value
+ & mCurrentRawPointerData.touchingIdBits.value);
for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
bool first = (idBits == commonIdBits);
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
-
- const PointerData& cpd = mCurrentTouch.pointers[mCurrentTouch.idToIndex[id]];
- const PointerData& lpd = mLastTouch.pointers[mLastTouch.idToIndex[id]];
+ uint32_t id = idBits.clearFirstMarkedBit();
+ const RawPointerData::Pointer& cpd = mCurrentRawPointerData.pointerForId(id);
+ const RawPointerData::Pointer& lpd = mLastRawPointerData.pointerForId(id);
PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
delta.dx += cpd.x - lpd.x;
delta.dy += cpd.y - lpd.y;
@@ -4395,12 +4477,10 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
float dist[MAX_POINTER_ID + 1];
int32_t distOverThreshold = 0;
for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
-
+ uint32_t id = idBits.clearFirstMarkedBit();
PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
- dist[id] = hypotf(delta.dx * mLocked.pointerGestureXZoomScale,
- delta.dy * mLocked.pointerGestureYZoomScale);
+ dist[id] = hypotf(delta.dx * mPointerGestureXZoomScale,
+ delta.dy * mPointerGestureYZoomScale);
if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
distOverThreshold += 1;
}
@@ -4409,71 +4489,74 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
// Only transition when at least two pointers have moved further than
// the minimum distance threshold.
if (distOverThreshold >= 2) {
- float d;
- if (mCurrentTouch.pointerCount > 2) {
+ if (currentTouchingPointerCount > 2) {
// There are more than two pointers, switch to FREEFORM.
#if DEBUG_GESTURES
LOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
- mCurrentTouch.pointerCount);
+ currentTouchingPointerCount);
#endif
*outCancelPreviousGesture = true;
mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- } else if (((d = distance(
- mCurrentTouch.pointers[0].x, mCurrentTouch.pointers[0].y,
- mCurrentTouch.pointers[1].x, mCurrentTouch.pointers[1].y))
- > mLocked.pointerGestureMaxSwipeWidth)) {
- // There are two pointers but they are too far apart for a SWIPE,
- // switch to FREEFORM.
+ } else {
+ // There are exactly two pointers.
+ BitSet32 idBits(mCurrentRawPointerData.touchingIdBits);
+ uint32_t id1 = idBits.clearFirstMarkedBit();
+ uint32_t id2 = idBits.firstMarkedBit();
+ const RawPointerData::Pointer& p1 = mCurrentRawPointerData.pointerForId(id1);
+ const RawPointerData::Pointer& p2 = mCurrentRawPointerData.pointerForId(id2);
+ float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
+ if (mutualDistance > mPointerGestureMaxSwipeWidth) {
+ // There are two pointers but they are too far apart for a SWIPE,
+ // switch to FREEFORM.
#if DEBUG_GESTURES
- LOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
- d, mLocked.pointerGestureMaxSwipeWidth);
+ LOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
+ mutualDistance, mPointerGestureMaxSwipeWidth);
#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
- } else {
- // There are two pointers. Wait for both pointers to start moving
- // before deciding whether this is a SWIPE or FREEFORM gesture.
- uint32_t id1 = mCurrentTouch.pointers[0].id;
- uint32_t id2 = mCurrentTouch.pointers[1].id;
- float dist1 = dist[id1];
- float dist2 = dist[id2];
- if (dist1 >= mConfig.pointerGestureMultitouchMinDistance
- && dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
- // Calculate the dot product of the displacement vectors.
- // When the vectors are oriented in approximately the same direction,
- // the angle betweeen them is near zero and the cosine of the angle
- // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
- PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
- PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
- float dx1 = delta1.dx * mLocked.pointerGestureXZoomScale;
- float dy1 = delta1.dy * mLocked.pointerGestureYZoomScale;
- float dx2 = delta2.dx * mLocked.pointerGestureXZoomScale;
- float dy2 = delta2.dy * mLocked.pointerGestureYZoomScale;
- float dot = dx1 * dx2 + dy1 * dy2;
- float cosine = dot / (dist1 * dist2); // denominator always > 0
- if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
- // Pointers are moving in the same direction. Switch to SWIPE.
+ *outCancelPreviousGesture = true;
+ mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ } else {
+ // There are two pointers. Wait for both pointers to start moving
+ // before deciding whether this is a SWIPE or FREEFORM gesture.
+ float dist1 = dist[id1];
+ float dist2 = dist[id2];
+ if (dist1 >= mConfig.pointerGestureMultitouchMinDistance
+ && dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
+ // Calculate the dot product of the displacement vectors.
+ // When the vectors are oriented in approximately the same direction,
+ // the angle betweeen them is near zero and the cosine of the angle
+ // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
+ PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
+ PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
+ float dx1 = delta1.dx * mPointerGestureXZoomScale;
+ float dy1 = delta1.dy * mPointerGestureYZoomScale;
+ float dx2 = delta2.dx * mPointerGestureXZoomScale;
+ float dy2 = delta2.dy * mPointerGestureYZoomScale;
+ float dot = dx1 * dx2 + dy1 * dy2;
+ float cosine = dot / (dist1 * dist2); // denominator always > 0
+ if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
+ // Pointers are moving in the same direction. Switch to SWIPE.
#if DEBUG_GESTURES
- LOGD("Gestures: PRESS transitioned to SWIPE, "
- "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
- "cosine %0.3f >= %0.3f",
- dist1, mConfig.pointerGestureMultitouchMinDistance,
- dist2, mConfig.pointerGestureMultitouchMinDistance,
- cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
+ LOGD("Gestures: PRESS transitioned to SWIPE, "
+ "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+ "cosine %0.3f >= %0.3f",
+ dist1, mConfig.pointerGestureMultitouchMinDistance,
+ dist2, mConfig.pointerGestureMultitouchMinDistance,
+ cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
#endif
- mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
- } else {
- // Pointers are moving in different directions. Switch to FREEFORM.
+ mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
+ } else {
+ // Pointers are moving in different directions. Switch to FREEFORM.
#if DEBUG_GESTURES
- LOGD("Gestures: PRESS transitioned to FREEFORM, "
- "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
- "cosine %0.3f < %0.3f",
- dist1, mConfig.pointerGestureMultitouchMinDistance,
- dist2, mConfig.pointerGestureMultitouchMinDistance,
- cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
+ LOGD("Gestures: PRESS transitioned to FREEFORM, "
+ "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
+ "cosine %0.3f < %0.3f",
+ dist1, mConfig.pointerGestureMultitouchMinDistance,
+ dist2, mConfig.pointerGestureMultitouchMinDistance,
+ cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
#endif
- *outCancelPreviousGesture = true;
- mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ *outCancelPreviousGesture = true;
+ mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
+ }
}
}
}
@@ -4481,10 +4564,10 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
} else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
// Switch from SWIPE to FREEFORM if additional pointers go down.
// Cancel previous gesture.
- if (mCurrentTouch.pointerCount > 2) {
+ if (currentTouchingPointerCount > 2) {
#if DEBUG_GESTURES
LOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
- mCurrentTouch.pointerCount);
+ currentTouchingPointerCount);
#endif
*outCancelPreviousGesture = true;
mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
@@ -4496,9 +4579,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
if (mPointerGesture.currentGestureMode != PointerGesture::PRESS
&& (commonDeltaX || commonDeltaY)) {
for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
-
+ uint32_t id = idBits.clearFirstMarkedBit();
PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
delta.dx = 0;
delta.dy = 0;
@@ -4507,10 +4588,10 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.referenceTouchX += commonDeltaX;
mPointerGesture.referenceTouchY += commonDeltaY;
- commonDeltaX *= mLocked.pointerGestureXMovementScale;
- commonDeltaY *= mLocked.pointerGestureYMovementScale;
+ commonDeltaX *= mPointerGestureXMovementScale;
+ commonDeltaY *= mPointerGestureYMovementScale;
- rotateDelta(mLocked.surfaceOrientation, &commonDeltaX, &commonDeltaY);
+ rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
mPointerGesture.pointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
mPointerGesture.referenceGestureX += commonDeltaX;
@@ -4524,7 +4605,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
#if DEBUG_GESTURES
LOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
"activeGestureId=%d, currentTouchPointerCount=%d",
- activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount);
+ activeTouchId, mPointerGesture.activeGestureId, currentTouchingPointerCount);
#endif
LOG_ASSERT(mPointerGesture.activeGestureId >= 0);
@@ -4546,7 +4627,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
#if DEBUG_GESTURES
LOGD("Gestures: FREEFORM activeTouchId=%d,"
"activeGestureId=%d, currentTouchPointerCount=%d",
- activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount);
+ activeTouchId, mPointerGesture.activeGestureId, currentTouchingPointerCount);
#endif
LOG_ASSERT(mPointerGesture.activeGestureId >= 0);
@@ -4568,15 +4649,16 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
} else {
// Otherwise, assume we mapped all touches from the previous frame.
// Reuse all mappings that are still applicable.
- mappedTouchIdBits.value = mLastTouch.idBits.value & mCurrentTouch.idBits.value;
+ mappedTouchIdBits.value = mLastRawPointerData.touchingIdBits.value
+ & mCurrentRawPointerData.touchingIdBits.value;
usedGestureIdBits = mPointerGesture.lastGestureIdBits;
// Check whether we need to choose a new active gesture id because the
// current went went up.
- for (BitSet32 upTouchIdBits(mLastTouch.idBits.value & ~mCurrentTouch.idBits.value);
+ for (BitSet32 upTouchIdBits(mLastRawPointerData.touchingIdBits.value
+ & ~mCurrentRawPointerData.touchingIdBits.value);
!upTouchIdBits.isEmpty(); ) {
- uint32_t upTouchId = upTouchIdBits.firstMarkedBit();
- upTouchIdBits.clearBit(upTouchId);
+ uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
mPointerGesture.activeGestureId = -1;
@@ -4593,12 +4675,12 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.activeGestureId);
#endif
- for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
- uint32_t touchId = mCurrentTouch.pointers[i].id;
+ BitSet32 idBits(mCurrentRawPointerData.touchingIdBits);
+ for (uint32_t i = 0; i < currentTouchingPointerCount; i++) {
+ uint32_t touchId = idBits.clearFirstMarkedBit();
uint32_t gestureId;
if (!mappedTouchIdBits.hasBit(touchId)) {
- gestureId = usedGestureIdBits.firstUnmarkedBit();
- usedGestureIdBits.markBit(gestureId);
+ gestureId = usedGestureIdBits.markFirstUnmarkedBit();
mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
#if DEBUG_GESTURES
LOGD("Gestures: FREEFORM "
@@ -4616,11 +4698,13 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureIdBits.markBit(gestureId);
mPointerGesture.currentGestureIdToIndex[gestureId] = i;
- float deltaX = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX)
- * mLocked.pointerGestureXZoomScale;
- float deltaY = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY)
- * mLocked.pointerGestureYZoomScale;
- rotateDelta(mLocked.surfaceOrientation, &deltaX, &deltaY);
+ const RawPointerData::Pointer& pointer =
+ mCurrentRawPointerData.pointerForId(touchId);
+ float deltaX = (pointer.x - mPointerGesture.referenceTouchX)
+ * mPointerGestureXZoomScale;
+ float deltaY = (pointer.y - mPointerGesture.referenceTouchY)
+ * mPointerGestureYZoomScale;
+ rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
mPointerGesture.currentGestureProperties[i].clear();
mPointerGesture.currentGestureProperties[i].id = gestureId;
@@ -4646,7 +4730,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
}
}
- mPointerController->setButtonState(mCurrentTouch.buttonState);
+ mPointerController->setButtonState(mCurrentButtonState);
#if DEBUG_GESTURES
LOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
@@ -4656,8 +4740,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
+ uint32_t id = idBits.clearFirstMarkedBit();
uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
@@ -4669,8 +4752,7 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
}
for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
+ uint32_t id = idBits.clearFirstMarkedBit();
uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
@@ -4694,8 +4776,7 @@ void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32
PointerProperties pointerProperties[MAX_POINTERS];
uint32_t pointerCount = 0;
while (!idBits.isEmpty()) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
+ uint32_t id = idBits.clearFirstMarkedBit();
uint32_t index = idToIndex[id];
pointerProperties[pointerCount].copyFrom(properties[index]);
pointerCoords[pointerCount].copyFrom(coords[index]);
@@ -4723,9 +4804,10 @@ void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32
}
}
- getDispatcher()->notifyMotion(when, getDeviceId(), source, policyFlags,
+ NotifyMotionArgs args(when, getDeviceId(), source, policyFlags,
action, flags, metaState, buttonState, edgeFlags,
pointerCount, pointerProperties, pointerCoords, xPrecision, yPrecision, downTime);
+ getListener()->notifyMotion(&args);
}
bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
@@ -4734,9 +4816,7 @@ bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties
BitSet32 idBits) const {
bool changed = false;
while (!idBits.isEmpty()) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
-
+ uint32_t id = idBits.clearFirstMarkedBit();
uint32_t inIndex = inIdToIndex[id];
uint32_t outIndex = outIdToIndex[id];
@@ -4759,24 +4839,21 @@ bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties
}
void TouchInputMapper::fadePointer() {
- { // acquire lock
- AutoMutex _l(mLock);
- if (mPointerController != NULL) {
- mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
- }
- } // release lock
+ if (mPointerController != NULL) {
+ mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
+ }
}
-bool TouchInputMapper::isPointInsideSurfaceLocked(int32_t x, int32_t y) {
- return x >= mRawAxes.x.minValue && x <= mRawAxes.x.maxValue
- && y >= mRawAxes.y.minValue && y <= mRawAxes.y.maxValue;
+bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
+ return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
+ && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue;
}
-const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked(
+const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(
int32_t x, int32_t y) {
- size_t numVirtualKeys = mLocked.virtualKeys.size();
+ size_t numVirtualKeys = mVirtualKeys.size();
for (size_t i = 0; i < numVirtualKeys; i++) {
- const VirtualKey& virtualKey = mLocked.virtualKeys[i];
+ const VirtualKey& virtualKey = mVirtualKeys[i];
#if DEBUG_VIRTUAL_KEYS
LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
@@ -4795,43 +4872,59 @@ const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked(
return NULL;
}
-void TouchInputMapper::calculatePointerIds() {
- uint32_t currentPointerCount = mCurrentTouch.pointerCount;
- uint32_t lastPointerCount = mLastTouch.pointerCount;
+void TouchInputMapper::assignPointerIds() {
+ uint32_t currentPointerCount = mCurrentRawPointerData.pointerCount;
+ uint32_t lastPointerCount = mLastRawPointerData.pointerCount;
+
+ mCurrentRawPointerData.clearIdBits();
if (currentPointerCount == 0) {
// No pointers to assign.
- mCurrentTouch.idBits.clear();
- } else if (lastPointerCount == 0) {
+ return;
+ }
+
+ if (lastPointerCount == 0) {
// All pointers are new.
- mCurrentTouch.idBits.clear();
for (uint32_t i = 0; i < currentPointerCount; i++) {
- mCurrentTouch.pointers[i].id = i;
- mCurrentTouch.idToIndex[i] = i;
- mCurrentTouch.idBits.markBit(i);
+ uint32_t id = i;
+ mCurrentRawPointerData.pointers[i].id = id;
+ mCurrentRawPointerData.idToIndex[id] = i;
+ mCurrentRawPointerData.markIdBit(id, mCurrentRawPointerData.isHovering(i));
}
- } else if (currentPointerCount == 1 && lastPointerCount == 1) {
+ return;
+ }
+
+ if (currentPointerCount == 1 && lastPointerCount == 1
+ && mCurrentRawPointerData.pointers[0].toolType
+ == mLastRawPointerData.pointers[0].toolType) {
// Only one pointer and no change in count so it must have the same id as before.
- uint32_t id = mLastTouch.pointers[0].id;
- mCurrentTouch.pointers[0].id = id;
- mCurrentTouch.idToIndex[id] = 0;
- mCurrentTouch.idBits.value = BitSet32::valueForBit(id);
- } else {
- // General case.
- // We build a heap of squared euclidean distances between current and last pointers
- // associated with the current and last pointer indices. Then, we find the best
- // match (by distance) for each current pointer.
- PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
-
- uint32_t heapSize = 0;
- for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
- currentPointerIndex++) {
- for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
- lastPointerIndex++) {
- int64_t deltaX = mCurrentTouch.pointers[currentPointerIndex].x
- - mLastTouch.pointers[lastPointerIndex].x;
- int64_t deltaY = mCurrentTouch.pointers[currentPointerIndex].y
- - mLastTouch.pointers[lastPointerIndex].y;
+ uint32_t id = mLastRawPointerData.pointers[0].id;
+ mCurrentRawPointerData.pointers[0].id = id;
+ mCurrentRawPointerData.idToIndex[id] = 0;
+ mCurrentRawPointerData.markIdBit(id, mCurrentRawPointerData.isHovering(0));
+ return;
+ }
+
+ // General case.
+ // We build a heap of squared euclidean distances between current and last pointers
+ // associated with the current and last pointer indices. Then, we find the best
+ // match (by distance) for each current pointer.
+ // The pointers must have the same tool type but it is possible for them to
+ // transition from hovering to touching or vice-versa while retaining the same id.
+ PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
+
+ uint32_t heapSize = 0;
+ for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
+ currentPointerIndex++) {
+ for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
+ lastPointerIndex++) {
+ const RawPointerData::Pointer& currentPointer =
+ mCurrentRawPointerData.pointers[currentPointerIndex];
+ const RawPointerData::Pointer& lastPointer =
+ mLastRawPointerData.pointers[lastPointerIndex];
+ if (currentPointer.toolType == lastPointer.toolType) {
+ int64_t deltaX = currentPointer.x - lastPointer.x;
+ int64_t deltaY = currentPointer.y - lastPointer.y;
uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
@@ -4842,193 +4935,174 @@ void TouchInputMapper::calculatePointerIds() {
heapSize += 1;
}
}
+ }
- // Heapify
- for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
- startIndex -= 1;
- for (uint32_t parentIndex = startIndex; ;) {
- uint32_t childIndex = parentIndex * 2 + 1;
- if (childIndex >= heapSize) {
- break;
- }
-
- if (childIndex + 1 < heapSize
- && heap[childIndex + 1].distance < heap[childIndex].distance) {
- childIndex += 1;
- }
+ // Heapify
+ for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
+ startIndex -= 1;
+ for (uint32_t parentIndex = startIndex; ;) {
+ uint32_t childIndex = parentIndex * 2 + 1;
+ if (childIndex >= heapSize) {
+ break;
+ }
- if (heap[parentIndex].distance <= heap[childIndex].distance) {
- break;
- }
+ if (childIndex + 1 < heapSize
+ && heap[childIndex + 1].distance < heap[childIndex].distance) {
+ childIndex += 1;
+ }
- swap(heap[parentIndex], heap[childIndex]);
- parentIndex = childIndex;
+ if (heap[parentIndex].distance <= heap[childIndex].distance) {
+ break;
}
+
+ swap(heap[parentIndex], heap[childIndex]);
+ parentIndex = childIndex;
}
+ }
#if DEBUG_POINTER_ASSIGNMENT
- LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize);
- for (size_t i = 0; i < heapSize; i++) {
- LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
- i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
- heap[i].distance);
- }
+ LOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
+ for (size_t i = 0; i < heapSize; i++) {
+ LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
+ i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
+ heap[i].distance);
+ }
#endif
- // Pull matches out by increasing order of distance.
- // To avoid reassigning pointers that have already been matched, the loop keeps track
- // of which last and current pointers have been matched using the matchedXXXBits variables.
- // It also tracks the used pointer id bits.
- BitSet32 matchedLastBits(0);
- BitSet32 matchedCurrentBits(0);
- BitSet32 usedIdBits(0);
- bool first = true;
- for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) {
- for (;;) {
- if (first) {
- // The first time through the loop, we just consume the root element of
- // the heap (the one with smallest distance).
- first = false;
- } else {
- // Previous iterations consumed the root element of the heap.
- // Pop root element off of the heap (sift down).
- heapSize -= 1;
- LOG_ASSERT(heapSize > 0);
-
- // Sift down.
- heap[0] = heap[heapSize];
- for (uint32_t parentIndex = 0; ;) {
- uint32_t childIndex = parentIndex * 2 + 1;
- if (childIndex >= heapSize) {
- break;
- }
-
- if (childIndex + 1 < heapSize
- && heap[childIndex + 1].distance < heap[childIndex].distance) {
- childIndex += 1;
- }
+ // Pull matches out by increasing order of distance.
+ // To avoid reassigning pointers that have already been matched, the loop keeps track
+ // of which last and current pointers have been matched using the matchedXXXBits variables.
+ // It also tracks the used pointer id bits.
+ BitSet32 matchedLastBits(0);
+ BitSet32 matchedCurrentBits(0);
+ BitSet32 usedIdBits(0);
+ bool first = true;
+ for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
+ while (heapSize > 0) {
+ if (first) {
+ // The first time through the loop, we just consume the root element of
+ // the heap (the one with smallest distance).
+ first = false;
+ } else {
+ // Previous iterations consumed the root element of the heap.
+ // Pop root element off of the heap (sift down).
+ heap[0] = heap[heapSize];
+ for (uint32_t parentIndex = 0; ;) {
+ uint32_t childIndex = parentIndex * 2 + 1;
+ if (childIndex >= heapSize) {
+ break;
+ }
- if (heap[parentIndex].distance <= heap[childIndex].distance) {
- break;
- }
+ if (childIndex + 1 < heapSize
+ && heap[childIndex + 1].distance < heap[childIndex].distance) {
+ childIndex += 1;
+ }
- swap(heap[parentIndex], heap[childIndex]);
- parentIndex = childIndex;
+ if (heap[parentIndex].distance <= heap[childIndex].distance) {
+ break;
}
+ swap(heap[parentIndex], heap[childIndex]);
+ parentIndex = childIndex;
+ }
+
#if DEBUG_POINTER_ASSIGNMENT
- LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize);
- for (size_t i = 0; i < heapSize; i++) {
- LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
- i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
- heap[i].distance);
- }
-#endif
+ LOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
+ for (size_t i = 0; i < heapSize; i++) {
+ LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld",
+ i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
+ heap[i].distance);
}
+#endif
+ }
- uint32_t currentPointerIndex = heap[0].currentPointerIndex;
- if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
+ heapSize -= 1;
- uint32_t lastPointerIndex = heap[0].lastPointerIndex;
- if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
+ uint32_t currentPointerIndex = heap[0].currentPointerIndex;
+ if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
- matchedCurrentBits.markBit(currentPointerIndex);
- matchedLastBits.markBit(lastPointerIndex);
+ uint32_t lastPointerIndex = heap[0].lastPointerIndex;
+ if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
- uint32_t id = mLastTouch.pointers[lastPointerIndex].id;
- mCurrentTouch.pointers[currentPointerIndex].id = id;
- mCurrentTouch.idToIndex[id] = currentPointerIndex;
- usedIdBits.markBit(id);
+ matchedCurrentBits.markBit(currentPointerIndex);
+ matchedLastBits.markBit(lastPointerIndex);
+
+ uint32_t id = mLastRawPointerData.pointers[lastPointerIndex].id;
+ mCurrentRawPointerData.pointers[currentPointerIndex].id = id;
+ mCurrentRawPointerData.idToIndex[id] = currentPointerIndex;
+ mCurrentRawPointerData.markIdBit(id,
+ mCurrentRawPointerData.isHovering(currentPointerIndex));
+ usedIdBits.markBit(id);
#if DEBUG_POINTER_ASSIGNMENT
- LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld",
- lastPointerIndex, currentPointerIndex, id, heap[0].distance);
+ LOGD("assignPointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld",
+ lastPointerIndex, currentPointerIndex, id, heap[0].distance);
#endif
- break;
- }
+ break;
}
+ }
- // Assign fresh ids to new pointers.
- if (currentPointerCount > lastPointerCount) {
- for (uint32_t i = currentPointerCount - lastPointerCount; ;) {
- uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit();
- uint32_t id = usedIdBits.firstUnmarkedBit();
+ // Assign fresh ids to pointers that were not matched in the process.
+ for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
+ uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
+ uint32_t id = usedIdBits.markFirstUnmarkedBit();
- mCurrentTouch.pointers[currentPointerIndex].id = id;
- mCurrentTouch.idToIndex[id] = currentPointerIndex;
- usedIdBits.markBit(id);
+ mCurrentRawPointerData.pointers[currentPointerIndex].id = id;
+ mCurrentRawPointerData.idToIndex[id] = currentPointerIndex;
+ mCurrentRawPointerData.markIdBit(id,
+ mCurrentRawPointerData.isHovering(currentPointerIndex));
#if DEBUG_POINTER_ASSIGNMENT
- LOGD("calculatePointerIds - assigned: cur=%d, id=%d",
- currentPointerIndex, id);
+ LOGD("assignPointerIds - assigned: cur=%d, id=%d",
+ currentPointerIndex, id);
#endif
-
- if (--i == 0) break; // done
- matchedCurrentBits.markBit(currentPointerIndex);
- }
- }
-
- // Fix id bits.
- mCurrentTouch.idBits = usedIdBits;
}
}
int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- { // acquire lock
- AutoMutex _l(mLock);
-
- if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.keyCode == keyCode) {
- return AKEY_STATE_VIRTUAL;
- }
+ if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
+ return AKEY_STATE_VIRTUAL;
+ }
- size_t numVirtualKeys = mLocked.virtualKeys.size();
- for (size_t i = 0; i < numVirtualKeys; i++) {
- const VirtualKey& virtualKey = mLocked.virtualKeys[i];
- if (virtualKey.keyCode == keyCode) {
- return AKEY_STATE_UP;
- }
+ size_t numVirtualKeys = mVirtualKeys.size();
+ for (size_t i = 0; i < numVirtualKeys; i++) {
+ const VirtualKey& virtualKey = mVirtualKeys[i];
+ if (virtualKey.keyCode == keyCode) {
+ return AKEY_STATE_UP;
}
- } // release lock
+ }
return AKEY_STATE_UNKNOWN;
}
int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- { // acquire lock
- AutoMutex _l(mLock);
-
- if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.scanCode == scanCode) {
- return AKEY_STATE_VIRTUAL;
- }
+ if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
+ return AKEY_STATE_VIRTUAL;
+ }
- size_t numVirtualKeys = mLocked.virtualKeys.size();
- for (size_t i = 0; i < numVirtualKeys; i++) {
- const VirtualKey& virtualKey = mLocked.virtualKeys[i];
- if (virtualKey.scanCode == scanCode) {
- return AKEY_STATE_UP;
- }
+ size_t numVirtualKeys = mVirtualKeys.size();
+ for (size_t i = 0; i < numVirtualKeys; i++) {
+ const VirtualKey& virtualKey = mVirtualKeys[i];
+ if (virtualKey.scanCode == scanCode) {
+ return AKEY_STATE_UP;
}
- } // release lock
+ }
return AKEY_STATE_UNKNOWN;
}
bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
const int32_t* keyCodes, uint8_t* outFlags) {
- { // acquire lock
- AutoMutex _l(mLock);
-
- size_t numVirtualKeys = mLocked.virtualKeys.size();
- for (size_t i = 0; i < numVirtualKeys; i++) {
- const VirtualKey& virtualKey = mLocked.virtualKeys[i];
+ size_t numVirtualKeys = mVirtualKeys.size();
+ for (size_t i = 0; i < numVirtualKeys; i++) {
+ const VirtualKey& virtualKey = mVirtualKeys[i];
- for (size_t i = 0; i < numCodes; i++) {
- if (virtualKey.keyCode == keyCodes[i]) {
- outFlags[i] = 1;
- }
+ for (size_t i = 0; i < numCodes; i++) {
+ if (virtualKey.keyCode == keyCodes[i]) {
+ outFlags[i] = 1;
}
}
- } // release lock
+ }
return true;
}
@@ -5067,21 +5141,18 @@ void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
}
void SingleTouchInputMapper::sync(nsecs_t when) {
- mCurrentTouch.clear();
+ mCurrentRawPointerData.clear();
+ mCurrentButtonState = 0;
if (mTouchButtonAccumulator.isActive()) {
- uint32_t buttonState = mTouchButtonAccumulator.getButtonState();
- bool isHovering = mTouchButtonAccumulator.isHovering();
- if (mSingleTouchMotionAccumulator.getAbsoluteDistance() > 0) {
- isHovering = true;
- }
+ mCurrentRawPointerData.pointerCount = 1;
+ mCurrentRawPointerData.idToIndex[0] = 0;
- mCurrentTouch.pointerCount = 1;
- mCurrentTouch.idToIndex[0] = 0;
- mCurrentTouch.idBits.markBit(0);
- mCurrentTouch.buttonState = buttonState;
+ bool isHovering = mTouchButtonAccumulator.isHovering()
+ || mSingleTouchMotionAccumulator.getAbsoluteDistance() > 0;
+ mCurrentRawPointerData.markIdBit(0, isHovering);
- PointerData& outPointer = mCurrentTouch.pointers[0];
+ RawPointerData::Pointer& outPointer = mCurrentRawPointerData.pointers[0];
outPointer.id = 0;
outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
@@ -5097,21 +5168,24 @@ void SingleTouchInputMapper::sync(nsecs_t when) {
outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
}
outPointer.isHovering = isHovering;
+
+ mCurrentButtonState = mTouchButtonAccumulator.getButtonState()
+ | mCursorButtonAccumulator.getButtonState();
}
syncTouch(when, true);
}
-void SingleTouchInputMapper::configureRawAxes() {
- TouchInputMapper::configureRawAxes();
+void SingleTouchInputMapper::configureRawPointerAxes() {
+ TouchInputMapper::configureRawPointerAxes();
mTouchButtonAccumulator.configure(getDevice());
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_X, & mRawAxes.x);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_Y, & mRawAxes.y);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_PRESSURE, & mRawAxes.pressure);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_TOOL_WIDTH, & mRawAxes.toolMajor);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_DISTANCE, & mRawAxes.distance);
+ getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
+ getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
+ getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
+ getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
+ getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
}
@@ -5172,8 +5246,9 @@ void MultiTouchInputMapper::sync(nsecs_t when) {
size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
size_t outCount = 0;
bool havePointerIds = true;
+ BitSet32 newPointerIdBits;
- mCurrentTouch.clear();
+ mCurrentRawPointerData.clear();
for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
const MultiTouchMotionAccumulator::Slot* inSlot =
@@ -5191,7 +5266,7 @@ void MultiTouchInputMapper::sync(nsecs_t when) {
break; // too many fingers!
}
- PointerData& outPointer = mCurrentTouch.pointers[outCount];
+ RawPointerData::Pointer& outPointer = mCurrentRawPointerData.pointers[outCount];
outPointer.x = inSlot->getX();
outPointer.y = inSlot->getY();
outPointer.pressure = inSlot->getPressure();
@@ -5210,8 +5285,9 @@ void MultiTouchInputMapper::sync(nsecs_t when) {
}
}
- outPointer.isHovering = mTouchButtonAccumulator.isHovering()
+ bool isHovering = mTouchButtonAccumulator.isHovering()
|| inSlot->getDistance() > 0;
+ outPointer.isHovering = isHovering;
// Assign pointer id using tracking id if available.
if (havePointerIds) {
@@ -5219,37 +5295,37 @@ void MultiTouchInputMapper::sync(nsecs_t when) {
int32_t id = -1;
if (trackingId >= 0) {
for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty(); ) {
- uint32_t n = idBits.firstMarkedBit();
- idBits.clearBit(n);
-
+ uint32_t n = idBits.clearFirstMarkedBit();
if (mPointerTrackingIdMap[n] == trackingId) {
id = n;
}
}
if (id < 0 && !mPointerIdBits.isFull()) {
- id = mPointerIdBits.firstUnmarkedBit();
- mPointerIdBits.markBit(id);
+ id = mPointerIdBits.markFirstUnmarkedBit();
mPointerTrackingIdMap[id] = trackingId;
}
}
if (id < 0) {
havePointerIds = false;
- mCurrentTouch.idBits.clear();
+ mCurrentRawPointerData.clearIdBits();
+ newPointerIdBits.clear();
} else {
outPointer.id = id;
- mCurrentTouch.idToIndex[id] = outCount;
- mCurrentTouch.idBits.markBit(id);
+ mCurrentRawPointerData.idToIndex[id] = outCount;
+ mCurrentRawPointerData.markIdBit(id, isHovering);
+ newPointerIdBits.markBit(id);
}
}
outCount += 1;
}
- mCurrentTouch.pointerCount = outCount;
- mCurrentTouch.buttonState = mTouchButtonAccumulator.getButtonState();
+ mCurrentRawPointerData.pointerCount = outCount;
+ mCurrentButtonState = mTouchButtonAccumulator.getButtonState()
+ | mCursorButtonAccumulator.getButtonState();
- mPointerIdBits = mCurrentTouch.idBits;
+ mPointerIdBits = newPointerIdBits;
syncTouch(when, havePointerIds);
@@ -5258,26 +5334,27 @@ void MultiTouchInputMapper::sync(nsecs_t when) {
}
}
-void MultiTouchInputMapper::configureRawAxes() {
- TouchInputMapper::configureRawAxes();
+void MultiTouchInputMapper::configureRawPointerAxes() {
+ TouchInputMapper::configureRawPointerAxes();
mTouchButtonAccumulator.configure(getDevice());
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_X, &mRawAxes.x);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_Y, &mRawAxes.y);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MAJOR, &mRawAxes.touchMajor);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MINOR, &mRawAxes.touchMinor);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MAJOR, &mRawAxes.toolMajor);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MINOR, &mRawAxes.toolMinor);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_ORIENTATION, &mRawAxes.orientation);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_PRESSURE, &mRawAxes.pressure);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_DISTANCE, &mRawAxes.distance);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TRACKING_ID, &mRawAxes.trackingId);
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_SLOT, &mRawAxes.slot);
-
- if (mRawAxes.trackingId.valid
- && mRawAxes.slot.valid && mRawAxes.slot.minValue == 0 && mRawAxes.slot.maxValue > 0) {
- size_t slotCount = mRawAxes.slot.maxValue + 1;
+ getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
+ getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
+ getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
+ getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
+ getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
+ getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
+ getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
+ getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
+ getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
+ getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
+ getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
+
+ if (mRawPointerAxes.trackingId.valid
+ && mRawPointerAxes.slot.valid
+ && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
+ size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
if (slotCount > MAX_SLOTS) {
LOGW("MultiTouch Device %s reported %d slots but the framework "
"only supports a maximum of %d slots at this time.",
@@ -5364,7 +5441,7 @@ void JoystickInputMapper::configure(const InputReaderConfiguration* config, uint
// Collect all axes.
for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
RawAbsoluteAxisInfo rawAxisInfo;
- getEventHub()->getAbsoluteAxisInfo(getDeviceId(), abs, &rawAxisInfo);
+ getAbsoluteAxisInfo(abs, &rawAxisInfo);
if (rawAxisInfo.valid) {
// Map axis.
AxisInfo axisInfo;
@@ -5581,9 +5658,10 @@ void JoystickInputMapper::sync(nsecs_t when, bool force) {
// TODO: Use the input device configuration to control this behavior more finely.
uint32_t policyFlags = 0;
- getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags,
+ NotifyMotionArgs args(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags,
AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
1, &pointerProperties, &pointerCoords, 0, 0, 0);
+ getListener()->notifyMotion(&args);
}
bool JoystickInputMapper::filterAxes(bool force) {
diff --git a/services/input/InputReader.h b/services/input/InputReader.h
index ee6990b..f5d095d 100644
--- a/services/input/InputReader.h
+++ b/services/input/InputReader.h
@@ -18,8 +18,8 @@
#define _UI_INPUT_READER_H
#include "EventHub.h"
-#include "InputDispatcher.h"
#include "PointerController.h"
+#include "InputListener.h"
#include <ui/Input.h>
#include <ui/DisplayInfo.h>
@@ -164,6 +164,9 @@ struct InputReaderConfiguration {
*
* The actual implementation is partially supported by callbacks into the DVM
* via JNI. This interface is also mocked in the unit tests.
+ *
+ * These methods must NOT re-enter the input reader since they may be called while
+ * holding the input reader lock.
*/
class InputReaderPolicyInterface : public virtual RefBase {
protected:
@@ -195,7 +198,7 @@ public:
};
-/* Processes raw input events and sends cooked event data to an input dispatcher. */
+/* Processes raw input events and sends cooked event data to an input listener. */
class InputReaderInterface : public virtual RefBase {
protected:
InputReaderInterface() { }
@@ -270,25 +273,27 @@ public:
virtual void requestTimeoutAtTime(nsecs_t when) = 0;
virtual InputReaderPolicyInterface* getPolicy() = 0;
- virtual InputDispatcherInterface* getDispatcher() = 0;
+ virtual InputListenerInterface* getListener() = 0;
virtual EventHubInterface* getEventHub() = 0;
};
/* The input reader reads raw event data from the event hub and processes it into input events
- * that it sends to the input dispatcher. Some functions of the input reader, such as early
+ * that it sends to the input listener. Some functions of the input reader, such as early
* event filtering in low power states, are controlled by a separate policy object.
*
- * IMPORTANT INVARIANT:
- * Because the policy and dispatcher can potentially block or cause re-entrance into
- * the input reader, the input reader never calls into other components while holding
- * an exclusive internal lock whenever re-entrance can happen.
+ * The InputReader owns a collection of InputMappers. Most of the work it does happens
+ * on the input reader thread but the InputReader can receive queries from other system
+ * components running on arbitrary threads. To keep things manageable, the InputReader
+ * uses a single Mutex to guard its state. The Mutex may be held while calling into the
+ * EventHub or the InputReaderPolicy but it is never held while calling into the
+ * InputListener.
*/
-class InputReader : public InputReaderInterface, protected InputReaderContext {
+class InputReader : public InputReaderInterface {
public:
InputReader(const sp<EventHubInterface>& eventHub,
const sp<InputReaderPolicyInterface>& policy,
- const sp<InputDispatcherInterface>& dispatcher);
+ const sp<InputListenerInterface>& listener);
virtual ~InputReader();
virtual void dump(String8& dump);
@@ -313,74 +318,80 @@ public:
virtual void requestRefreshConfiguration(uint32_t changes);
protected:
- // These methods are protected virtual so they can be overridden and instrumented
- // by test cases.
- virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes);
+ // These members are protected so they can be instrumented by test cases.
+ virtual InputDevice* createDeviceLocked(int32_t deviceId,
+ const String8& name, uint32_t classes);
+
+ class ContextImpl : public InputReaderContext {
+ InputReader* mReader;
+
+ public:
+ ContextImpl(InputReader* reader);
+
+ virtual void updateGlobalMetaState();
+ virtual int32_t getGlobalMetaState();
+ virtual void disableVirtualKeysUntil(nsecs_t time);
+ virtual bool shouldDropVirtualKey(nsecs_t now,
+ InputDevice* device, int32_t keyCode, int32_t scanCode);
+ virtual void fadePointer();
+ virtual void requestTimeoutAtTime(nsecs_t when);
+ virtual InputReaderPolicyInterface* getPolicy();
+ virtual InputListenerInterface* getListener();
+ virtual EventHubInterface* getEventHub();
+ } mContext;
+
+ friend class ContextImpl;
private:
+ Mutex mLock;
+
sp<EventHubInterface> mEventHub;
sp<InputReaderPolicyInterface> mPolicy;
- sp<InputDispatcherInterface> mDispatcher;
+ sp<QueuedInputListener> mQueuedListener;
InputReaderConfiguration mConfig;
- virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); }
- virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); }
- virtual EventHubInterface* getEventHub() { return mEventHub.get(); }
-
// The event queue.
static const int EVENT_BUFFER_SIZE = 256;
RawEvent mEventBuffer[EVENT_BUFFER_SIZE];
- // This reader/writer lock guards the list of input devices.
- // The writer lock must be held whenever the list of input devices is modified
- // and then promptly released.
- // The reader lock must be held whenever the list of input devices is traversed or an
- // input device in the list is accessed.
- // This lock only protects the registry and prevents inadvertent deletion of device objects
- // that are in use. Individual devices are responsible for guarding their own internal state
- // as needed for concurrent operation.
- RWLock mDeviceRegistryLock;
KeyedVector<int32_t, InputDevice*> mDevices;
// low-level input event decoding and device management
- void processEvents(const RawEvent* rawEvents, size_t count);
+ void processEventsLocked(const RawEvent* rawEvents, size_t count);
- void addDevice(int32_t deviceId);
- void removeDevice(int32_t deviceId);
- void processEventsForDevice(int32_t deviceId, const RawEvent* rawEvents, size_t count);
- void timeoutExpired(nsecs_t when);
+ void addDeviceLocked(int32_t deviceId);
+ void removeDeviceLocked(int32_t deviceId);
+ void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count);
+ void timeoutExpiredLocked(nsecs_t when);
- void handleConfigurationChanged(nsecs_t when);
+ void handleConfigurationChangedLocked(nsecs_t when);
- // state management for all devices
- Mutex mStateLock;
+ int32_t mGlobalMetaState;
+ void updateGlobalMetaStateLocked();
+ int32_t getGlobalMetaStateLocked();
- int32_t mGlobalMetaState; // guarded by mStateLock
- virtual void updateGlobalMetaState();
- virtual int32_t getGlobalMetaState();
+ void fadePointerLocked();
- virtual void fadePointer();
-
- InputConfiguration mInputConfiguration; // guarded by mStateLock
- void updateInputConfiguration();
+ InputConfiguration mInputConfiguration;
+ void updateInputConfigurationLocked();
- nsecs_t mDisableVirtualKeysTimeout; // only accessed by reader thread
- virtual void disableVirtualKeysUntil(nsecs_t time);
- virtual bool shouldDropVirtualKey(nsecs_t now,
+ nsecs_t mDisableVirtualKeysTimeout;
+ void disableVirtualKeysUntilLocked(nsecs_t time);
+ bool shouldDropVirtualKeyLocked(nsecs_t now,
InputDevice* device, int32_t keyCode, int32_t scanCode);
- nsecs_t mNextTimeout; // only accessed by reader thread, not guarded
- virtual void requestTimeoutAtTime(nsecs_t when);
+ nsecs_t mNextTimeout;
+ void requestTimeoutAtTimeLocked(nsecs_t when);
- uint32_t mConfigurationChangesToRefresh; // guarded by mStateLock
- void refreshConfiguration(uint32_t changes);
+ uint32_t mConfigurationChangesToRefresh;
+ void refreshConfigurationLocked(uint32_t changes);
// state queries
typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
- int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code,
+ int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
GetStateFunc getStateFunc);
- bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
+ bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
const int32_t* keyCodes, uint8_t* outFlags);
};
@@ -530,6 +541,93 @@ private:
};
+/* Raw axis information from the driver. */
+struct RawPointerAxes {
+ RawAbsoluteAxisInfo x;
+ RawAbsoluteAxisInfo y;
+ RawAbsoluteAxisInfo pressure;
+ RawAbsoluteAxisInfo touchMajor;
+ RawAbsoluteAxisInfo touchMinor;
+ RawAbsoluteAxisInfo toolMajor;
+ RawAbsoluteAxisInfo toolMinor;
+ RawAbsoluteAxisInfo orientation;
+ RawAbsoluteAxisInfo distance;
+ RawAbsoluteAxisInfo trackingId;
+ RawAbsoluteAxisInfo slot;
+
+ RawPointerAxes();
+ void clear();
+};
+
+
+/* Raw data for a collection of pointers including a pointer id mapping table. */
+struct RawPointerData {
+ struct Pointer {
+ uint32_t id;
+ int32_t x;
+ int32_t y;
+ int32_t pressure;
+ int32_t touchMajor;
+ int32_t touchMinor;
+ int32_t toolMajor;
+ int32_t toolMinor;
+ int32_t orientation;
+ int32_t distance;
+ int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
+ bool isHovering;
+ };
+
+ uint32_t pointerCount;
+ Pointer pointers[MAX_POINTERS];
+ BitSet32 hoveringIdBits, touchingIdBits;
+ uint32_t idToIndex[MAX_POINTER_ID + 1];
+
+ RawPointerData();
+ void clear();
+ void copyFrom(const RawPointerData& other);
+ void getCentroidOfTouchingPointers(float* outX, float* outY) const;
+
+ inline void markIdBit(uint32_t id, bool isHovering) {
+ if (isHovering) {
+ hoveringIdBits.markBit(id);
+ } else {
+ touchingIdBits.markBit(id);
+ }
+ }
+
+ inline void clearIdBits() {
+ hoveringIdBits.clear();
+ touchingIdBits.clear();
+ }
+
+ inline const Pointer& pointerForId(uint32_t id) const {
+ return pointers[idToIndex[id]];
+ }
+
+ inline bool isHovering(uint32_t pointerIndex) {
+ return pointers[pointerIndex].isHovering;
+ }
+};
+
+
+/* Cooked data for a collection of pointers including a pointer id mapping table. */
+struct CookedPointerData {
+ uint32_t pointerCount;
+ PointerProperties pointerProperties[MAX_POINTERS];
+ PointerCoords pointerCoords[MAX_POINTERS];
+ BitSet32 hoveringIdBits, touchingIdBits;
+ uint32_t idToIndex[MAX_POINTER_ID + 1];
+
+ CookedPointerData();
+ void clear();
+ void copyFrom(const CookedPointerData& other);
+
+ inline bool isHovering(uint32_t pointerIndex) {
+ return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
+ }
+};
+
+
/* Keeps track of the state of single-touch protocol. */
class SingleTouchMotionAccumulator {
public:
@@ -590,8 +688,8 @@ public:
int32_t mAbsMTOrientation;
int32_t mAbsMTTrackingId;
int32_t mAbsMTPressure;
- int32_t mAbsMTToolType;
int32_t mAbsMTDistance;
+ int32_t mAbsMTToolType;
Slot();
void clearIfInUse();
@@ -632,7 +730,7 @@ public:
inline const String8 getDeviceName() { return mDevice->getName(); }
inline InputReaderContext* getContext() { return mContext; }
inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
- inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); }
+ inline InputListenerInterface* getListener() { return mContext->getListener(); }
inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
virtual uint32_t getSources() = 0;
@@ -657,6 +755,8 @@ protected:
InputDevice* mDevice;
InputReaderContext* mContext;
+ status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
+
static void dumpRawAbsoluteAxisInfo(String8& dump,
const RawAbsoluteAxisInfo& axis, const char* name);
};
@@ -707,27 +807,25 @@ private:
uint32_t mSource;
int32_t mKeyboardType;
+ Vector<KeyDown> mKeyDowns; // keys that are down
+ int32_t mMetaState;
+ nsecs_t mDownTime; // time of most recent key down
+
+ struct LedState {
+ bool avail; // led is available
+ bool on; // we think the led is currently on
+ };
+ LedState mCapsLockLedState;
+ LedState mNumLockLedState;
+ LedState mScrollLockLedState;
+
// Immutable configuration parameters.
struct Parameters {
int32_t associatedDisplayId;
bool orientationAware;
} mParameters;
- struct LockedState {
- Vector<KeyDown> keyDowns; // keys that are down
- int32_t metaState;
- nsecs_t downTime; // time of most recent key down
-
- struct LedState {
- bool avail; // led is available
- bool on; // we think the led is currently on
- };
- LedState capsLockLedState;
- LedState numLockLedState;
- LedState scrollLockLedState;
- } mLocked;
-
- void initializeLocked();
+ void initialize();
void configureParameters();
void dumpParameters(String8& dump);
@@ -737,12 +835,12 @@ private:
void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
uint32_t policyFlags);
- ssize_t findKeyDownLocked(int32_t scanCode);
+ ssize_t findKeyDown(int32_t scanCode);
- void resetLedStateLocked();
- void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led);
- void updateLedStateLocked(bool reset);
- void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led,
+ void resetLedState();
+ void initializeLedState(LedState& ledState, int32_t led);
+ void updateLedState(bool reset);
+ void updateLedStateForModifier(LedState& ledState, int32_t led,
int32_t modifier, bool reset);
};
@@ -767,8 +865,6 @@ private:
// Amount that trackball needs to move in order to generate a key event.
static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
- Mutex mLock;
-
// Immutable configuration parameters.
struct Parameters {
enum Mode {
@@ -801,12 +897,10 @@ private:
sp<PointerControllerInterface> mPointerController;
- struct LockedState {
- int32_t buttonState;
- nsecs_t downTime;
- } mLocked;
+ int32_t mButtonState;
+ nsecs_t mDownTime;
- void initializeLocked();
+ void initialize();
void configureParameters();
void dumpParameters(String8& dump);
@@ -835,8 +929,6 @@ public:
virtual void timeoutExpired(nsecs_t when);
protected:
- Mutex mLock;
-
struct VirtualKey {
int32_t keyCode;
int32_t scanCode;
@@ -853,82 +945,6 @@ protected:
}
};
- // Raw data for a single pointer.
- struct PointerData {
- uint32_t id;
- int32_t x;
- int32_t y;
- int32_t pressure;
- int32_t touchMajor;
- int32_t touchMinor;
- int32_t toolMajor;
- int32_t toolMinor;
- int32_t orientation;
- int32_t distance;
- int32_t toolType; // AMOTION_EVENT_TOOL_TYPE constant
- bool isHovering;
-
- inline bool operator== (const PointerData& other) const {
- return id == other.id
- && x == other.x
- && y == other.y
- && pressure == other.pressure
- && touchMajor == other.touchMajor
- && touchMinor == other.touchMinor
- && toolMajor == other.toolMajor
- && toolMinor == other.toolMinor
- && orientation == other.orientation
- && distance == other.distance
- && toolType == other.toolType
- && isHovering == other.isHovering;
- }
- inline bool operator!= (const PointerData& other) const {
- return !(*this == other);
- }
- };
-
- // Raw data for a collection of pointers including a pointer id mapping table.
- struct TouchData {
- uint32_t pointerCount;
- PointerData pointers[MAX_POINTERS];
- BitSet32 idBits;
- uint32_t idToIndex[MAX_POINTER_ID + 1];
- int32_t buttonState;
-
- void copyFrom(const TouchData& other) {
- pointerCount = other.pointerCount;
- idBits = other.idBits;
- buttonState = other.buttonState;
-
- for (uint32_t i = 0; i < pointerCount; i++) {
- pointers[i] = other.pointers[i];
-
- int id = pointers[i].id;
- idToIndex[id] = other.idToIndex[id];
- }
- }
-
- inline void clear() {
- pointerCount = 0;
- idBits.clear();
- buttonState = 0;
- }
-
- void getCentroid(float* outX, float* outY) {
- float x = 0, y = 0;
- if (pointerCount != 0) {
- for (uint32_t i = 0; i < pointerCount; i++) {
- x += pointers[i].x;
- y += pointers[i].y;
- }
- x /= pointerCount;
- y /= pointerCount;
- }
- *outX = x;
- *outY = y;
- }
- };
-
// Input sources supported by the device.
uint32_t mTouchSource; // sources when reporting touch data
uint32_t mPointerSource; // sources when reporting pointer gestures
@@ -1038,29 +1054,23 @@ protected:
float distanceScale;
} mCalibration;
- // Raw axis information from the driver.
- struct RawAxes {
- RawAbsoluteAxisInfo x;
- RawAbsoluteAxisInfo y;
- RawAbsoluteAxisInfo pressure;
- RawAbsoluteAxisInfo touchMajor;
- RawAbsoluteAxisInfo touchMinor;
- RawAbsoluteAxisInfo toolMajor;
- RawAbsoluteAxisInfo toolMinor;
- RawAbsoluteAxisInfo orientation;
- RawAbsoluteAxisInfo distance;
- RawAbsoluteAxisInfo trackingId;
- RawAbsoluteAxisInfo slot;
- } mRawAxes;
-
- // Current and previous touch sample data.
- TouchData mCurrentTouch;
- PointerProperties mCurrentTouchProperties[MAX_POINTERS];
- PointerCoords mCurrentTouchCoords[MAX_POINTERS];
-
- TouchData mLastTouch;
- PointerProperties mLastTouchProperties[MAX_POINTERS];
- PointerCoords mLastTouchCoords[MAX_POINTERS];
+ // Raw pointer axis information from the driver.
+ RawPointerAxes mRawPointerAxes;
+
+ // Raw pointer sample data.
+ RawPointerData mCurrentRawPointerData;
+ RawPointerData mLastRawPointerData;
+
+ // Cooked pointer sample data.
+ CookedPointerData mCurrentCookedPointerData;
+ CookedPointerData mLastCookedPointerData;
+
+ // Button state.
+ int32_t mCurrentButtonState;
+ int32_t mLastButtonState;
+
+ // True if we sent a HOVER_ENTER event.
+ bool mSentHoverEnter;
// The time the primary pointer last went down.
nsecs_t mDownTime;
@@ -1068,113 +1078,106 @@ protected:
// The pointer controller, or null if the device is not a pointer.
sp<PointerControllerInterface> mPointerController;
- struct LockedState {
- Vector<VirtualKey> virtualKeys;
-
- // The surface orientation and width and height set by configureSurfaceLocked().
- int32_t surfaceOrientation;
- int32_t surfaceWidth, surfaceHeight;
+ Vector<VirtualKey> mVirtualKeys;
- // The associated display orientation and width and height set by configureSurfaceLocked().
- int32_t associatedDisplayOrientation;
- int32_t associatedDisplayWidth, associatedDisplayHeight;
+ virtual void configureParameters();
+ virtual void dumpParameters(String8& dump);
+ virtual void configureRawPointerAxes();
+ virtual void dumpRawPointerAxes(String8& dump);
+ virtual bool configureSurface();
+ virtual void dumpSurface(String8& dump);
+ virtual void configureVirtualKeys();
+ virtual void dumpVirtualKeys(String8& dump);
+ virtual void parseCalibration();
+ virtual void resolveCalibration();
+ virtual void dumpCalibration(String8& dump);
- // Translation and scaling factors, orientation-independent.
- float xScale;
- float xPrecision;
+ void syncTouch(nsecs_t when, bool havePointerIds);
- float yScale;
- float yPrecision;
+private:
+ // The surface orientation and width and height set by configureSurface().
+ int32_t mSurfaceOrientation;
+ int32_t mSurfaceWidth;
+ int32_t mSurfaceHeight;
- float geometricScale;
+ // The associated display orientation and width and height set by configureSurface().
+ int32_t mAssociatedDisplayOrientation;
+ int32_t mAssociatedDisplayWidth;
+ int32_t mAssociatedDisplayHeight;
- float toolSizeLinearScale;
- float toolSizeLinearBias;
- float toolSizeAreaScale;
- float toolSizeAreaBias;
+ // Translation and scaling factors, orientation-independent.
+ float mXScale;
+ float mXPrecision;
- float pressureScale;
+ float mYScale;
+ float mYPrecision;
- float sizeScale;
+ float mGeometricScale;
- float orientationScale;
+ float mToolSizeLinearScale;
+ float mToolSizeLinearBias;
+ float mToolSizeAreaScale;
+ float mToolSizeAreaBias;
- float distanceScale;
+ float mPressureScale;
- // Oriented motion ranges for input device info.
- struct OrientedRanges {
- InputDeviceInfo::MotionRange x;
- InputDeviceInfo::MotionRange y;
+ float mSizeScale;
- bool havePressure;
- InputDeviceInfo::MotionRange pressure;
+ float mOrientationScale;
- bool haveSize;
- InputDeviceInfo::MotionRange size;
+ float mDistanceScale;
- bool haveTouchSize;
- InputDeviceInfo::MotionRange touchMajor;
- InputDeviceInfo::MotionRange touchMinor;
+ // Oriented motion ranges for input device info.
+ struct OrientedRanges {
+ InputDeviceInfo::MotionRange x;
+ InputDeviceInfo::MotionRange y;
- bool haveToolSize;
- InputDeviceInfo::MotionRange toolMajor;
- InputDeviceInfo::MotionRange toolMinor;
+ bool havePressure;
+ InputDeviceInfo::MotionRange pressure;
- bool haveOrientation;
- InputDeviceInfo::MotionRange orientation;
+ bool haveSize;
+ InputDeviceInfo::MotionRange size;
- bool haveDistance;
- InputDeviceInfo::MotionRange distance;
- } orientedRanges;
+ bool haveTouchSize;
+ InputDeviceInfo::MotionRange touchMajor;
+ InputDeviceInfo::MotionRange touchMinor;
- // Oriented dimensions and precision.
- float orientedSurfaceWidth, orientedSurfaceHeight;
- float orientedXPrecision, orientedYPrecision;
+ bool haveToolSize;
+ InputDeviceInfo::MotionRange toolMajor;
+ InputDeviceInfo::MotionRange toolMinor;
- struct CurrentVirtualKeyState {
- bool down;
- nsecs_t downTime;
- int32_t keyCode;
- int32_t scanCode;
- } currentVirtualKey;
+ bool haveOrientation;
+ InputDeviceInfo::MotionRange orientation;
- // Scale factor for gesture based pointer movements.
- float pointerGestureXMovementScale;
- float pointerGestureYMovementScale;
+ bool haveDistance;
+ InputDeviceInfo::MotionRange distance;
+ } mOrientedRanges;
- // Scale factor for gesture based zooming and other freeform motions.
- float pointerGestureXZoomScale;
- float pointerGestureYZoomScale;
+ // Oriented dimensions and precision.
+ float mOrientedSurfaceWidth;
+ float mOrientedSurfaceHeight;
+ float mOrientedXPrecision;
+ float mOrientedYPrecision;
- // The maximum swipe width.
- float pointerGestureMaxSwipeWidth;
- } mLocked;
+ struct CurrentVirtualKeyState {
+ bool down;
+ bool ignored;
+ nsecs_t downTime;
+ int32_t keyCode;
+ int32_t scanCode;
+ } mCurrentVirtualKey;
- virtual void configureParameters();
- virtual void dumpParameters(String8& dump);
- virtual void configureRawAxes();
- virtual void dumpRawAxes(String8& dump);
- virtual bool configureSurfaceLocked();
- virtual void dumpSurfaceLocked(String8& dump);
- virtual void configureVirtualKeysLocked();
- virtual void dumpVirtualKeysLocked(String8& dump);
- virtual void parseCalibration();
- virtual void resolveCalibration();
- virtual void dumpCalibration(String8& dump);
+ // Scale factor for gesture based pointer movements.
+ float mPointerGestureXMovementScale;
+ float mPointerGestureYMovementScale;
- enum TouchResult {
- // Dispatch the touch normally.
- DISPATCH_TOUCH,
- // Do not dispatch the touch, but keep tracking the current stroke.
- SKIP_TOUCH,
- // Do not dispatch the touch, and drop all information associated with the current stoke
- // so the next movement will appear as a new down.
- DROP_STROKE
- };
+ // Scale factor for gesture based zooming and other freeform motions.
+ float mPointerGestureXZoomScale;
+ float mPointerGestureYZoomScale;
- void syncTouch(nsecs_t when, bool havePointerIds);
+ // The maximum swipe width.
+ float mPointerGestureMaxSwipeWidth;
-private:
struct PointerDistanceHeapElement {
uint32_t currentPointerIndex : 8;
uint32_t lastPointerIndex : 8;
@@ -1319,11 +1322,17 @@ private:
}
} mPointerGesture;
- void initializeLocked();
+ void initialize();
+
+ bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
+ void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
+ int32_t keyEventAction, int32_t keyEventFlags);
- TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags);
void dispatchTouches(nsecs_t when, uint32_t policyFlags);
- void prepareTouches(float* outXPrecision, float* outYPrecision);
+ void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
+ void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
+ void cookPointerData();
+
void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
bool preparePointerGestures(nsecs_t when,
bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout);
@@ -1346,12 +1355,10 @@ private:
PointerProperties* outProperties, PointerCoords* outCoords,
const uint32_t* outIdToIndex, BitSet32 idBits) const;
- void suppressSwipeOntoVirtualKeys(nsecs_t when);
-
- bool isPointInsideSurfaceLocked(int32_t x, int32_t y);
- const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y);
+ bool isPointInsideSurface(int32_t x, int32_t y);
+ const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
- void calculatePointerIds();
+ void assignPointerIds();
};
@@ -1364,7 +1371,7 @@ public:
virtual void process(const RawEvent* rawEvent);
protected:
- virtual void configureRawAxes();
+ virtual void configureRawPointerAxes();
private:
CursorButtonAccumulator mCursorButtonAccumulator;
@@ -1386,7 +1393,7 @@ public:
virtual void process(const RawEvent* rawEvent);
protected:
- virtual void configureRawAxes();
+ virtual void configureRawPointerAxes();
private:
CursorButtonAccumulator mCursorButtonAccumulator;
diff --git a/services/input/PointerController.cpp b/services/input/PointerController.cpp
index 12c7cba..1d1730d 100644
--- a/services/input/PointerController.cpp
+++ b/services/input/PointerController.cpp
@@ -261,9 +261,7 @@ void PointerController::setSpots(const PointerCoords* spotCoords,
// Add or move spots for fingers that are down.
for (BitSet32 idBits(spotIdBits); !idBits.isEmpty(); ) {
- uint32_t id = idBits.firstMarkedBit();
- idBits.clearBit(id);
-
+ uint32_t id = idBits.clearFirstMarkedBit();
const PointerCoords& c = spotCoords[spotIdToIndex[id]];
const SpriteIcon& icon = c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE) > 0
? mResources.spotTouch : mResources.spotHover;
diff --git a/services/input/tests/InputReader_test.cpp b/services/input/tests/InputReader_test.cpp
index 8533743..4a866a8 100644
--- a/services/input/tests/InputReader_test.cpp
+++ b/services/input/tests/InputReader_test.cpp
@@ -48,13 +48,16 @@ static inline float avg(float x, float y) {
class FakePointerController : public PointerControllerInterface {
bool mHaveBounds;
float mMinX, mMinY, mMaxX, mMaxY;
+ float mX, mY;
+ int32_t mButtonState;
protected:
virtual ~FakePointerController() { }
public:
FakePointerController() :
- mHaveBounds(false), mMinX(0), mMinY(0), mMaxX(0), mMaxY(0) {
+ mHaveBounds(false), mMinX(0), mMinY(0), mMaxX(0), mMaxY(0), mX(0), mY(0),
+ mButtonState(0) {
}
void setBounds(float minX, float minY, float maxX, float maxY) {
@@ -65,31 +68,40 @@ public:
mMaxY = maxY;
}
-private:
- virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const {
- *outMinX = mMinX;
- *outMinY = mMinY;
- *outMaxX = mMaxX;
- *outMaxY = mMaxY;
- return mHaveBounds;
- }
-
- virtual void move(float deltaX, float deltaY) {
+ virtual void setPosition(float x, float y) {
+ mX = x;
+ mY = y;
}
virtual void setButtonState(int32_t buttonState) {
+ mButtonState = buttonState;
}
virtual int32_t getButtonState() const {
- return 0;
+ return mButtonState;
}
- virtual void setPosition(float x, float y) {
+ virtual void getPosition(float* outX, float* outY) const {
+ *outX = mX;
+ *outY = mY;
}
- virtual void getPosition(float* outX, float* outY) const {
- *outX = 0;
- *outY = 0;
+private:
+ virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const {
+ *outMinX = mMinX;
+ *outMinY = mMinY;
+ *outMaxX = mMaxX;
+ *outMaxY = mMaxY;
+ return mHaveBounds;
+ }
+
+ virtual void move(float deltaX, float deltaY) {
+ mX += deltaX;
+ if (mX < mMinX) mX = mMinX;
+ if (mX > mMaxX) mX = mMaxX;
+ mY += deltaY;
+ if (mY < mMinY) mY = mMinY;
+ if (mY > mMaxY) mY = mMaxY;
}
virtual void fade(Transition transition) {
@@ -186,221 +198,84 @@ private:
};
-// --- FakeInputDispatcher ---
-
-class FakeInputDispatcher : public InputDispatcherInterface {
-public:
- struct NotifyConfigurationChangedArgs {
- NotifyConfigurationChangedArgs() : eventTime(0) { }
-
- nsecs_t eventTime;
- };
-
- struct NotifyKeyArgs {
- nsecs_t eventTime;
- int32_t deviceId;
- uint32_t source;
- uint32_t policyFlags;
- int32_t action;
- int32_t flags;
- int32_t keyCode;
- int32_t scanCode;
- int32_t metaState;
- nsecs_t downTime;
- };
-
- struct NotifyMotionArgs {
- nsecs_t eventTime;
- int32_t deviceId;
- uint32_t source;
- uint32_t policyFlags;
- int32_t action;
- int32_t flags;
- int32_t metaState;
- int32_t buttonState;
- int32_t edgeFlags;
- uint32_t pointerCount;
- Vector<PointerProperties> pointerProperties;
- Vector<PointerCoords> pointerCoords;
- float xPrecision;
- float yPrecision;
- nsecs_t downTime;
- };
-
- struct NotifySwitchArgs {
- nsecs_t when;
- int32_t switchCode;
- int32_t switchValue;
- uint32_t policyFlags;
- };
+// --- FakeInputListener ---
+class FakeInputListener : public InputListenerInterface {
private:
- List<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgs;
- List<NotifyKeyArgs> mNotifyKeyArgs;
- List<NotifyMotionArgs> mNotifyMotionArgs;
- List<NotifySwitchArgs> mNotifySwitchArgs;
+ List<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgsQueue;
+ List<NotifyKeyArgs> mNotifyKeyArgsQueue;
+ List<NotifyMotionArgs> mNotifyMotionArgsQueue;
+ List<NotifySwitchArgs> mNotifySwitchArgsQueue;
protected:
- virtual ~FakeInputDispatcher() { }
+ virtual ~FakeInputListener() { }
public:
- FakeInputDispatcher() {
+ FakeInputListener() {
}
- void assertNotifyConfigurationChangedWasCalled(NotifyConfigurationChangedArgs* outArgs = NULL) {
- ASSERT_FALSE(mNotifyConfigurationChangedArgs.empty())
+ void assertNotifyConfigurationChangedWasCalled(
+ NotifyConfigurationChangedArgs* outEventArgs = NULL) {
+ ASSERT_FALSE(mNotifyConfigurationChangedArgsQueue.empty())
<< "Expected notifyConfigurationChanged() to have been called.";
- if (outArgs) {
- *outArgs = *mNotifyConfigurationChangedArgs.begin();
+ if (outEventArgs) {
+ *outEventArgs = *mNotifyConfigurationChangedArgsQueue.begin();
}
- mNotifyConfigurationChangedArgs.erase(mNotifyConfigurationChangedArgs.begin());
+ mNotifyConfigurationChangedArgsQueue.erase(mNotifyConfigurationChangedArgsQueue.begin());
}
- void assertNotifyKeyWasCalled(NotifyKeyArgs* outArgs = NULL) {
- ASSERT_FALSE(mNotifyKeyArgs.empty())
+ void assertNotifyKeyWasCalled(NotifyKeyArgs* outEventArgs = NULL) {
+ ASSERT_FALSE(mNotifyKeyArgsQueue.empty())
<< "Expected notifyKey() to have been called.";
- if (outArgs) {
- *outArgs = *mNotifyKeyArgs.begin();
+ if (outEventArgs) {
+ *outEventArgs = *mNotifyKeyArgsQueue.begin();
}
- mNotifyKeyArgs.erase(mNotifyKeyArgs.begin());
+ mNotifyKeyArgsQueue.erase(mNotifyKeyArgsQueue.begin());
}
void assertNotifyKeyWasNotCalled() {
- ASSERT_TRUE(mNotifyKeyArgs.empty())
+ ASSERT_TRUE(mNotifyKeyArgsQueue.empty())
<< "Expected notifyKey() to not have been called.";
}
- void assertNotifyMotionWasCalled(NotifyMotionArgs* outArgs = NULL) {
- ASSERT_FALSE(mNotifyMotionArgs.empty())
+ void assertNotifyMotionWasCalled(NotifyMotionArgs* outEventArgs = NULL) {
+ ASSERT_FALSE(mNotifyMotionArgsQueue.empty())
<< "Expected notifyMotion() to have been called.";
- if (outArgs) {
- *outArgs = *mNotifyMotionArgs.begin();
+ if (outEventArgs) {
+ *outEventArgs = *mNotifyMotionArgsQueue.begin();
}
- mNotifyMotionArgs.erase(mNotifyMotionArgs.begin());
+ mNotifyMotionArgsQueue.erase(mNotifyMotionArgsQueue.begin());
}
void assertNotifyMotionWasNotCalled() {
- ASSERT_TRUE(mNotifyMotionArgs.empty())
+ ASSERT_TRUE(mNotifyMotionArgsQueue.empty())
<< "Expected notifyMotion() to not have been called.";
}
- void assertNotifySwitchWasCalled(NotifySwitchArgs* outArgs = NULL) {
- ASSERT_FALSE(mNotifySwitchArgs.empty())
+ void assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs = NULL) {
+ ASSERT_FALSE(mNotifySwitchArgsQueue.empty())
<< "Expected notifySwitch() to have been called.";
- if (outArgs) {
- *outArgs = *mNotifySwitchArgs.begin();
+ if (outEventArgs) {
+ *outEventArgs = *mNotifySwitchArgsQueue.begin();
}
- mNotifySwitchArgs.erase(mNotifySwitchArgs.begin());
+ mNotifySwitchArgsQueue.erase(mNotifySwitchArgsQueue.begin());
}
private:
- virtual void notifyConfigurationChanged(nsecs_t eventTime) {
- NotifyConfigurationChangedArgs args;
- args.eventTime = eventTime;
- mNotifyConfigurationChangedArgs.push_back(args);
- }
-
- virtual void notifyKey(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
- int32_t scanCode, int32_t metaState, nsecs_t downTime) {
- NotifyKeyArgs args;
- args.eventTime = eventTime;
- args.deviceId = deviceId;
- args.source = source;
- args.policyFlags = policyFlags;
- args.action = action;
- args.flags = flags;
- args.keyCode = keyCode;
- args.scanCode = scanCode;
- args.metaState = metaState;
- args.downTime = downTime;
- mNotifyKeyArgs.push_back(args);
- }
-
- virtual void notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t source,
- uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t metaState, int32_t buttonState, int32_t edgeFlags,
- uint32_t pointerCount, const PointerProperties* pointerProperties,
- const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime) {
- NotifyMotionArgs args;
- args.eventTime = eventTime;
- args.deviceId = deviceId;
- args.source = source;
- args.policyFlags = policyFlags;
- args.action = action;
- args.flags = flags;
- args.metaState = metaState;
- args.buttonState = buttonState;
- args.edgeFlags = edgeFlags;
- args.pointerCount = pointerCount;
- args.pointerProperties.clear();
- args.pointerProperties.appendArray(pointerProperties, pointerCount);
- args.pointerCoords.clear();
- args.pointerCoords.appendArray(pointerCoords, pointerCount);
- args.xPrecision = xPrecision;
- args.yPrecision = yPrecision;
- args.downTime = downTime;
- mNotifyMotionArgs.push_back(args);
- }
-
- virtual void notifySwitch(nsecs_t when,
- int32_t switchCode, int32_t switchValue, uint32_t policyFlags) {
- NotifySwitchArgs args;
- args.when = when;
- args.switchCode = switchCode;
- args.switchValue = switchValue;
- args.policyFlags = policyFlags;
- mNotifySwitchArgs.push_back(args);
- }
-
- virtual void dump(String8& dump) {
- ADD_FAILURE() << "Should never be called by input reader.";
- }
-
- virtual void dispatchOnce() {
- ADD_FAILURE() << "Should never be called by input reader.";
- }
-
- virtual int32_t injectInputEvent(const InputEvent* event,
- int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
- uint32_t policyFlags) {
- ADD_FAILURE() << "Should never be called by input reader.";
- return INPUT_EVENT_INJECTION_FAILED;
- }
-
- virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) {
- ADD_FAILURE() << "Should never be called by input reader.";
+ virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
+ mNotifyConfigurationChangedArgsQueue.push_back(*args);
}
- virtual void setFocusedApplication(
- const sp<InputApplicationHandle>& inputApplicationHandle) {
- ADD_FAILURE() << "Should never be called by input reader.";
+ virtual void notifyKey(const NotifyKeyArgs* args) {
+ mNotifyKeyArgsQueue.push_back(*args);
}
- virtual void setInputDispatchMode(bool enabled, bool frozen) {
- ADD_FAILURE() << "Should never be called by input reader.";
+ virtual void notifyMotion(const NotifyMotionArgs* args) {
+ mNotifyMotionArgsQueue.push_back(*args);
}
- virtual void setInputFilterEnabled(bool enabled) {
- ADD_FAILURE() << "Should never be called by input reader.";
- }
-
- virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
- const sp<InputChannel>& toChannel) {
- ADD_FAILURE() << "Should never be called by input reader.";
- return 0;
- }
-
- virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
- const sp<InputWindowHandle>& inputWindowHandle, bool monitor) {
- ADD_FAILURE() << "Should never be called by input reader.";
- return 0;
- }
-
- virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) {
- ADD_FAILURE() << "Should never be called by input reader.";
- return 0;
+ virtual void notifySwitch(const NotifySwitchArgs* args) {
+ mNotifySwitchArgsQueue.push_back(*args);
}
};
@@ -551,6 +426,10 @@ public:
event.value = value;
event.flags = flags;
mEvents.push_back(event);
+
+ if (type == EV_ABS) {
+ setAbsoluteAxisValue(deviceId, scanCode, value);
+ }
}
void assertQueueIsEmpty() {
@@ -765,15 +644,15 @@ private:
class FakeInputReaderContext : public InputReaderContext {
sp<EventHubInterface> mEventHub;
sp<InputReaderPolicyInterface> mPolicy;
- sp<InputDispatcherInterface> mDispatcher;
+ sp<InputListenerInterface> mListener;
int32_t mGlobalMetaState;
bool mUpdateGlobalMetaStateWasCalled;
public:
FakeInputReaderContext(const sp<EventHubInterface>& eventHub,
const sp<InputReaderPolicyInterface>& policy,
- const sp<InputDispatcherInterface>& dispatcher) :
- mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher),
+ const sp<InputListenerInterface>& listener) :
+ mEventHub(eventHub), mPolicy(policy), mListener(listener),
mGlobalMetaState(0) {
}
@@ -806,8 +685,8 @@ private:
return mPolicy.get();
}
- virtual InputDispatcherInterface* getDispatcher() {
- return mDispatcher.get();
+ virtual InputListenerInterface* getListener() {
+ return mListener.get();
}
virtual void disableVirtualKeysUntil(nsecs_t time) {
@@ -969,8 +848,8 @@ class InstrumentedInputReader : public InputReader {
public:
InstrumentedInputReader(const sp<EventHubInterface>& eventHub,
const sp<InputReaderPolicyInterface>& policy,
- const sp<InputDispatcherInterface>& dispatcher) :
- InputReader(eventHub, policy, dispatcher),
+ const sp<InputListenerInterface>& listener) :
+ InputReader(eventHub, policy, listener),
mNextDevice(NULL) {
}
@@ -984,14 +863,19 @@ public:
mNextDevice = device;
}
+ InputDevice* newDevice(int32_t deviceId, const String8& name) {
+ return new InputDevice(&mContext, deviceId, name);
+ }
+
protected:
- virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes) {
+ virtual InputDevice* createDeviceLocked(int32_t deviceId,
+ const String8& name, uint32_t classes) {
if (mNextDevice) {
InputDevice* device = mNextDevice;
mNextDevice = NULL;
return device;
}
- return InputReader::createDevice(deviceId, name, classes);
+ return InputReader::createDeviceLocked(deviceId, name, classes);
}
friend class InputReaderTest;
@@ -1002,7 +886,7 @@ protected:
class InputReaderTest : public testing::Test {
protected:
- sp<FakeInputDispatcher> mFakeDispatcher;
+ sp<FakeInputListener> mFakeListener;
sp<FakeInputReaderPolicy> mFakePolicy;
sp<FakeEventHub> mFakeEventHub;
sp<InstrumentedInputReader> mReader;
@@ -1010,15 +894,15 @@ protected:
virtual void SetUp() {
mFakeEventHub = new FakeEventHub();
mFakePolicy = new FakeInputReaderPolicy();
- mFakeDispatcher = new FakeInputDispatcher();
+ mFakeListener = new FakeInputListener();
- mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeDispatcher);
+ mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeListener);
}
virtual void TearDown() {
mReader.clear();
- mFakeDispatcher.clear();
+ mFakeListener.clear();
mFakePolicy.clear();
mFakeEventHub.clear();
}
@@ -1038,7 +922,7 @@ protected:
FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId,
const String8& name, uint32_t classes, uint32_t sources,
const PropertyMap* configuration) {
- InputDevice* device = new InputDevice(mReader.get(), deviceId, name);
+ InputDevice* device = mReader->newDevice(deviceId, name);
FakeInputMapper* mapper = new FakeInputMapper(device, sources);
device->addMapper(mapper);
mReader->setNextDevice(device);
@@ -1304,8 +1188,9 @@ TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) {
TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) {
addDevice(1, String8("ignored"), INPUT_DEVICE_CLASS_KEYBOARD, NULL);
- FakeInputDispatcher::NotifyConfigurationChangedArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyConfigurationChangedWasCalled(&args));
+ NotifyConfigurationChangedArgs args;
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasCalled(&args));
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
}
@@ -1339,7 +1224,7 @@ protected:
sp<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
- sp<FakeInputDispatcher> mFakeDispatcher;
+ sp<FakeInputListener> mFakeListener;
FakeInputReaderContext* mFakeContext;
InputDevice* mDevice;
@@ -1347,8 +1232,8 @@ protected:
virtual void SetUp() {
mFakeEventHub = new FakeEventHub();
mFakePolicy = new FakeInputReaderPolicy();
- mFakeDispatcher = new FakeInputDispatcher();
- mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher);
+ mFakeListener = new FakeInputListener();
+ mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);
mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0);
mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME));
@@ -1358,7 +1243,7 @@ protected:
delete mDevice;
delete mFakeContext;
- mFakeDispatcher.clear();
+ mFakeListener.clear();
mFakePolicy.clear();
mFakeEventHub.clear();
}
@@ -1509,15 +1394,15 @@ protected:
sp<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
- sp<FakeInputDispatcher> mFakeDispatcher;
+ sp<FakeInputListener> mFakeListener;
FakeInputReaderContext* mFakeContext;
InputDevice* mDevice;
virtual void SetUp() {
mFakeEventHub = new FakeEventHub();
mFakePolicy = new FakeInputReaderPolicy();
- mFakeDispatcher = new FakeInputDispatcher();
- mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeDispatcher);
+ mFakeListener = new FakeInputListener();
+ mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);
mDevice = new InputDevice(mFakeContext, DEVICE_ID, String8(DEVICE_NAME));
mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0);
@@ -1526,7 +1411,7 @@ protected:
virtual void TearDown() {
delete mDevice;
delete mFakeContext;
- mFakeDispatcher.clear();
+ mFakeListener.clear();
mFakePolicy.clear();
mFakeEventHub.clear();
}
@@ -1570,7 +1455,7 @@ protected:
static void assertPointerCoords(const PointerCoords& coords,
float x, float y, float pressure, float size,
float touchMajor, float touchMinor, float toolMajor, float toolMinor,
- float orientation) {
+ float orientation, float distance) {
ASSERT_NEAR(x, coords.getAxisValue(AMOTION_EVENT_AXIS_X), 1);
ASSERT_NEAR(y, coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
ASSERT_NEAR(pressure, coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), EPSILON);
@@ -1580,6 +1465,14 @@ protected:
ASSERT_NEAR(toolMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), 1);
ASSERT_NEAR(toolMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), 1);
ASSERT_NEAR(orientation, coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION), EPSILON);
+ ASSERT_NEAR(distance, coords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE), EPSILON);
+ }
+
+ static void assertPosition(const sp<FakePointerController>& controller, float x, float y) {
+ float actualX, actualY;
+ controller->getPosition(&actualX, &actualY);
+ ASSERT_NEAR(x, actualX, 1);
+ ASSERT_NEAR(y, actualY, 1);
}
};
@@ -1617,9 +1510,9 @@ TEST_F(SwitchInputMapperTest, Process) {
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_LID, 0, 1, 0);
- FakeInputDispatcher::NotifySwitchArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifySwitchWasCalled(&args));
- ASSERT_EQ(ARBITRARY_TIME, args.when);
+ NotifySwitchArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySwitchWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(SW_LID, args.switchCode);
ASSERT_EQ(1, args.switchValue);
ASSERT_EQ(uint32_t(0), args.policyFlags);
@@ -1636,16 +1529,16 @@ protected:
void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper,
int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode) {
- FakeInputDispatcher::NotifyKeyArgs args;
+ NotifyKeyArgs args;
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 1, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, originalKeyCode, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
@@ -1668,8 +1561,8 @@ TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) {
// Key down.
process(mapper, ARBITRARY_TIME, DEVICE_ID,
EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE);
- FakeInputDispatcher::NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
@@ -1684,7 +1577,7 @@ TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) {
// Key up.
process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
@@ -1705,16 +1598,16 @@ TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreNotDown_DoesNotSynthesizeKeyUp)
// Key down.
process(mapper, ARBITRARY_TIME, DEVICE_ID,
EV_KEY, KEY_HOME, AKEYCODE_HOME, 1, POLICY_FLAG_WAKE);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
// Key up.
process(mapper, ARBITRARY_TIME, DEVICE_ID,
EV_KEY, KEY_HOME, AKEYCODE_HOME, 0, POLICY_FLAG_WAKE);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
// Reset. Since no keys still down, should not synthesize any key ups.
mapper->reset();
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
}
TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreDown_SynthesizesKeyUps) {
@@ -1725,18 +1618,18 @@ TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreDown_SynthesizesKeyUps) {
// Metakey down.
process(mapper, ARBITRARY_TIME, DEVICE_ID,
EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
// Key down.
process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
EV_KEY, KEY_A, AKEYCODE_A, 1, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
// Reset. Since two keys are still down, should synthesize two key ups in reverse order.
mapper->reset();
- FakeInputDispatcher::NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
@@ -1747,7 +1640,7 @@ TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreDown_SynthesizesKeyUps) {
ASSERT_EQ(uint32_t(0), args.policyFlags);
ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
@@ -1759,7 +1652,7 @@ TEST_F(KeyboardInputMapperTest, Reset_WhenKeysAreDown_SynthesizesKeyUps) {
ASSERT_EQ(ARBITRARY_TIME + 1, args.downTime);
// And that's it.
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
}
TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
@@ -1773,8 +1666,8 @@ TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
// Metakey down.
process(mapper, ARBITRARY_TIME, DEVICE_ID,
EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 1, 0);
- FakeInputDispatcher::NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
@@ -1782,21 +1675,21 @@ TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
// Key down.
process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
EV_KEY, KEY_A, AKEYCODE_A, 1, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
// Key up.
process(mapper, ARBITRARY_TIME + 2, DEVICE_ID,
EV_KEY, KEY_A, AKEYCODE_A, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
// Metakey up.
process(mapper, ARBITRARY_TIME + 3, DEVICE_ID,
EV_KEY, KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_NONE, args.metaState);
ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
@@ -1876,13 +1769,13 @@ TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) {
// Special case: if orientation changes while key is down, we still emit the same keycode
// in the key up as we did in the key down.
- FakeInputDispatcher::NotifyKeyArgs args;
+ NotifyKeyArgs args;
mFakePolicy->setDisplayInfo(DISPLAY_ID,
DISPLAY_WIDTH, DISPLAY_HEIGHT,
DISPLAY_ORIENTATION_270);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 1, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(KEY_UP, args.scanCode);
ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
@@ -1891,7 +1784,7 @@ TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) {
DISPLAY_WIDTH, DISPLAY_HEIGHT,
DISPLAY_ORIENTATION_180);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, AKEYCODE_DPAD_UP, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(KEY_UP, args.scanCode);
ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
@@ -2034,17 +1927,17 @@ const int32_t CursorInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6;
void CursorInputMapperTest::testMotionRotation(CursorInputMapper* mapper,
int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) {
- FakeInputDispatcher::NotifyMotionArgs args;
+ NotifyMotionArgs args;
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, originalX, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, originalY, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD,
float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD,
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}
TEST_F(CursorInputMapperTest, WhenModeIsPointer_GetSources_ReturnsMouse) {
@@ -2120,13 +2013,13 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
- FakeInputDispatcher::NotifyMotionArgs args;
+ NotifyMotionArgs args;
// Button press.
// Mostly testing non x/y behavior here so we don't need to check again elsewhere.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
@@ -2140,7 +2033,7 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat
ASSERT_EQ(0, args.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
@@ -2148,7 +2041,7 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat
// Button release. Should have same down time.
process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
@@ -2162,7 +2055,7 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat
ASSERT_EQ(0, args.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
@@ -2173,23 +2066,23 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentXYUpdates) {
addConfigurationProperty("cursor.mode", "navigation");
addMapperAndConfigure(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
+ NotifyMotionArgs args;
// Motion in X but not Y.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// Motion in Y but not X.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
@@ -2197,23 +2090,23 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
addConfigurationProperty("cursor.mode", "navigation");
addMapperAndConfigure(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
+ NotifyMotionArgs args;
- // Button press without following sync.
+ // Button press.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
- // Button release without following sync.
+ // Button release.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
@@ -2221,36 +2114,36 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
addConfigurationProperty("cursor.mode", "navigation");
addMapperAndConfigure(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
+ NotifyMotionArgs args;
// Combined X, Y and Button.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 1, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, -2, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD,
- 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// Move X, Y a bit while pressed.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 2, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, 1, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD,
- 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
// Release Button.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}
TEST_F(CursorInputMapperTest, Reset_WhenButtonIsNotDown_ShouldNotSynthesizeButtonUp) {
@@ -2258,22 +2151,24 @@ TEST_F(CursorInputMapperTest, Reset_WhenButtonIsNotDown_ShouldNotSynthesizeButto
addConfigurationProperty("cursor.mode", "navigation");
addMapperAndConfigure(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
+ NotifyMotionArgs args;
// Button press.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
// Button release.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 0, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
// Reset. Should not synthesize button up since button is not pressed.
mapper->reset();
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}
TEST_F(CursorInputMapperTest, Reset_WhenButtonIsDown_ShouldSynthesizeButtonUp) {
@@ -2281,20 +2176,20 @@ TEST_F(CursorInputMapperTest, Reset_WhenButtonIsDown_ShouldSynthesizeButtonUp) {
addConfigurationProperty("cursor.mode", "navigation");
addMapperAndConfigure(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
+ NotifyMotionArgs args;
// Button press.
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0, 1, 0);
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
// Reset. Should synthesize button up.
mapper->reset();
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}
TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateMotions) {
@@ -2366,6 +2261,203 @@ TEST_F(CursorInputMapperTest, Process_WhenOrientationAware_ShouldRotateMotions)
ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, -1));
}
+TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "pointer");
+ addMapperAndConfigure(mapper);
+
+ mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
+ mFakePointerController->setPosition(100, 200);
+ mFakePointerController->setButtonState(0);
+
+ NotifyMotionArgs motionArgs;
+ NotifyKeyArgs keyArgs;
+
+ // press BTN_LEFT, release BTN_LEFT
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_LEFT, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, mFakePointerController->getButtonState());
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_LEFT, 0, 0, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_RIGHT, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MIDDLE, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
+ motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
+ mFakePointerController->getButtonState());
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_RIGHT, 0, 0, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MIDDLE, 0, 0, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // press BTN_BACK, release BTN_BACK
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_BACK, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_BACK, 0, 0, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_SIDE, release BTN_SIDE
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_SIDE, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_SIDE, 0, 0, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_FORWARD, release BTN_FORWARD
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_FORWARD, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_FORWARD, 0, 0, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_EXTRA, release BTN_EXTRA
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_EXTRA, 0, 1, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_EXTRA, 0, 0, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+}
+
+TEST_F(CursorInputMapperTest, Process_WhenModeIsPointer_ShouldMoveThePointerAround) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "pointer");
+ addMapperAndConfigure(mapper);
+
+ mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
+ mFakePointerController->setPosition(100, 200);
+ mFakePointerController->setButtonState(0);
+
+ NotifyMotionArgs args;
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 0, 10, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 0, 20, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 110.0f, 220.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 110.0f, 220.0f));
+}
+
// --- TouchInputMapperTest ---
@@ -2383,8 +2475,12 @@ protected:
static const int32_t RAW_PRESSURE_MAX;
static const int32_t RAW_ORIENTATION_MIN;
static const int32_t RAW_ORIENTATION_MAX;
+ static const int32_t RAW_DISTANCE_MIN;
+ static const int32_t RAW_DISTANCE_MAX;
static const int32_t RAW_ID_MIN;
static const int32_t RAW_ID_MAX;
+ static const int32_t RAW_SLOT_MIN;
+ static const int32_t RAW_SLOT_MAX;
static const float X_PRECISION;
static const float Y_PRECISION;
@@ -2398,6 +2494,9 @@ protected:
ORIENTATION = 1 << 4,
MINOR = 1 << 5,
ID = 1 << 6,
+ DISTANCE = 1 << 7,
+ SLOT = 1 << 8,
+ TOOL_TYPE = 1 << 9,
};
void prepareDisplay(int32_t orientation);
@@ -2420,8 +2519,12 @@ const int32_t TouchInputMapperTest::RAW_PRESSURE_MIN = RAW_TOUCH_MIN;
const int32_t TouchInputMapperTest::RAW_PRESSURE_MAX = RAW_TOUCH_MAX;
const int32_t TouchInputMapperTest::RAW_ORIENTATION_MIN = -7;
const int32_t TouchInputMapperTest::RAW_ORIENTATION_MAX = 7;
+const int32_t TouchInputMapperTest::RAW_DISTANCE_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_DISTANCE_MAX = 7;
const int32_t TouchInputMapperTest::RAW_ID_MIN = 0;
const int32_t TouchInputMapperTest::RAW_ID_MAX = 9;
+const int32_t TouchInputMapperTest::RAW_SLOT_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_SLOT_MAX = 9;
const float TouchInputMapperTest::X_PRECISION = float(RAW_X_MAX - RAW_X_MIN + 1) / DISPLAY_WIDTH;
const float TouchInputMapperTest::Y_PRECISION = float(RAW_Y_MAX - RAW_Y_MIN + 1) / DISPLAY_HEIGHT;
@@ -2470,6 +2573,8 @@ protected:
void processUp(SingleTouchInputMapper* mappery);
void processPressure(SingleTouchInputMapper* mapper, int32_t pressure);
void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor);
+ void processDistance(SingleTouchInputMapper* mapper, int32_t distance);
+ void processKey(SingleTouchInputMapper* mapper, int32_t code, int32_t value);
void processSync(SingleTouchInputMapper* mapper);
};
@@ -2492,6 +2597,10 @@ void SingleTouchInputMapperTest::prepareAxes(int axes) {
mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TOOL_WIDTH,
RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
}
+ if (axes & DISTANCE) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_DISTANCE,
+ RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
+ }
}
void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
@@ -2519,6 +2628,16 @@ void SingleTouchInputMapperTest::processToolMajor(
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TOOL_WIDTH, 0, toolMajor, 0);
}
+void SingleTouchInputMapperTest::processDistance(
+ SingleTouchInputMapper* mapper, int32_t distance) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_DISTANCE, 0, distance, 0);
+}
+
+void SingleTouchInputMapperTest::processKey(
+ SingleTouchInputMapper* mapper, int32_t code, int32_t value) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, code, 0, value, 0);
+}
+
void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) {
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0, 0, 0);
}
@@ -2581,14 +2700,14 @@ TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) {
int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
processDown(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
// Virtual key is up.
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
}
@@ -2610,14 +2729,14 @@ TEST_F(SingleTouchInputMapperTest, GetScanCodeState) {
int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
processDown(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
// Virtual key is up.
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
}
@@ -2656,13 +2775,13 @@ TEST_F(SingleTouchInputMapperTest, Reset_WhenVirtualKeysAreDown_SendsUp) {
int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
processDown(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
// Reset. Since key is down, synthesize key up.
mapper->reset();
- FakeInputDispatcher::NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
//ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
@@ -2689,18 +2808,18 @@ TEST_F(SingleTouchInputMapperTest, Reset_WhenNothingIsPressed_NothingMuchHappens
int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
processDown(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
// Release virtual key.
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
// Reset. Since no key is down, nothing happens.
mapper->reset();
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}
TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) {
@@ -2714,7 +2833,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNor
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
- FakeInputDispatcher::NotifyKeyArgs args;
+ NotifyKeyArgs args;
// Press virtual key.
int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
@@ -2722,7 +2841,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNor
processDown(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
@@ -2738,7 +2857,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNor
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
ASSERT_EQ(DEVICE_ID, args.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
@@ -2751,7 +2870,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNor
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
// Should not have sent any motions.
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
}
TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) {
@@ -2765,7 +2884,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
- FakeInputDispatcher::NotifyKeyArgs keyArgs;
+ NotifyKeyArgs keyArgs;
// Press virtual key.
int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
@@ -2773,7 +2892,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB
processDown(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
@@ -2791,7 +2910,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB
processMove(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
@@ -2804,8 +2923,8 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState);
ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime);
- FakeInputDispatcher::NotifyMotionArgs motionArgs;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ NotifyMotionArgs motionArgs;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -2819,7 +2938,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -2829,7 +2948,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB
processMove(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -2843,7 +2962,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -2852,7 +2971,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -2866,14 +2985,14 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfB
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
// Should not have sent any more keys or motions.
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}
TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) {
@@ -2887,7 +3006,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMoves
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
- FakeInputDispatcher::NotifyMotionArgs motionArgs;
+ NotifyMotionArgs motionArgs;
// Initially go down out of bounds.
int32_t x = -10;
@@ -2895,7 +3014,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMoves
processDown(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
// Move into the display area. Should generate a pointer down.
x = 50;
@@ -2903,7 +3022,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMoves
processMove(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -2917,7 +3036,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMoves
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -2926,7 +3045,7 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMoves
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -2940,14 +3059,14 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMoves
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
// Should not have sent any more keys or motions.
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}
TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
@@ -2961,7 +3080,7 @@ TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
- FakeInputDispatcher::NotifyMotionArgs motionArgs;
+ NotifyMotionArgs motionArgs;
// Down.
int32_t x = 100;
@@ -2969,7 +3088,7 @@ TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
processDown(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -2983,7 +3102,7 @@ TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -2994,7 +3113,7 @@ TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
processMove(mapper, x, y);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3008,7 +3127,7 @@ TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -3017,7 +3136,7 @@ TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3031,14 +3150,14 @@ TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
// Should not have sent any more keys or motions.
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}
TEST_F(SingleTouchInputMapperTest, Process_WhenNotOrientationAware_DoesNotRotateMotions) {
@@ -3049,20 +3168,20 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenNotOrientationAware_DoesNotRotate
addConfigurationProperty("touch.orientationAware", "0");
addMapperAndConfigure(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
+ NotifyMotionArgs args;
// Rotation 90.
prepareDisplay(DISPLAY_ORIENTATION_90);
processDown(mapper, toRawX(50), toRawY(75));
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
}
TEST_F(SingleTouchInputMapperTest, Process_WhenOrientationAware_RotatesMotions) {
@@ -3072,59 +3191,59 @@ TEST_F(SingleTouchInputMapperTest, Process_WhenOrientationAware_RotatesMotions)
prepareAxes(POSITION);
addMapperAndConfigure(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
+ NotifyMotionArgs args;
// Rotation 0.
prepareDisplay(DISPLAY_ORIENTATION_0);
processDown(mapper, toRawX(50), toRawY(75));
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
// Rotation 90.
prepareDisplay(DISPLAY_ORIENTATION_90);
processDown(mapper, RAW_X_MAX - toRawX(75) + RAW_X_MIN, toRawY(50));
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
// Rotation 180.
prepareDisplay(DISPLAY_ORIENTATION_180);
processDown(mapper, RAW_X_MAX - toRawX(50) + RAW_X_MIN, RAW_Y_MAX - toRawY(75) + RAW_Y_MIN);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
// Rotation 270.
prepareDisplay(DISPLAY_ORIENTATION_270);
processDown(mapper, toRawX(75), RAW_Y_MAX - toRawY(50) + RAW_Y_MIN);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
processUp(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
}
TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
@@ -3132,7 +3251,7 @@ TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
- prepareAxes(POSITION | PRESSURE | TOOL);
+ prepareAxes(POSITION | PRESSURE | TOOL | DISTANCE);
addMapperAndConfigure(mapper);
// These calculations are based on the input device calibration documentation.
@@ -3140,6 +3259,7 @@ TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
int32_t rawY = 200;
int32_t rawPressure = 10;
int32_t rawToolMajor = 12;
+ int32_t rawDistance = 0;
float x = toDisplayX(rawX);
float y = toDisplayY(rawY);
@@ -3147,16 +3267,388 @@ TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
float size = float(rawToolMajor) / RAW_TOOL_MAX;
float tool = min(DISPLAY_WIDTH, DISPLAY_HEIGHT) * size;
float touch = min(tool * pressure, tool);
+ float distance = float(rawDistance);
processDown(mapper, rawX, rawY);
processPressure(mapper, rawPressure);
processToolMajor(mapper, rawToolMajor);
+ processDistance(mapper, rawDistance);
processSync(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- x, y, pressure, size, touch, touch, tool, tool, 0));
+ x, y, pressure, size, touch, touch, tool, tool, 0, distance));
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllButtons) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+ NotifyKeyArgs keyArgs;
+
+ processDown(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.buttonState);
+
+ // press BTN_LEFT, release BTN_LEFT
+ processKey(mapper, BTN_LEFT, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_LEFT, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
+ processKey(mapper, BTN_RIGHT, 1);
+ processKey(mapper, BTN_MIDDLE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
+ motionArgs.buttonState);
+
+ processKey(mapper, BTN_RIGHT, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_MIDDLE, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_BACK, release BTN_BACK
+ processKey(mapper, BTN_BACK, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_BACK, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_SIDE, release BTN_SIDE
+ processKey(mapper, BTN_SIDE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_SIDE, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_FORWARD, release BTN_FORWARD
+ processKey(mapper, BTN_FORWARD, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_FORWARD, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_EXTRA, release BTN_EXTRA
+ processKey(mapper, BTN_EXTRA, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_EXTRA, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_STYLUS, release BTN_STYLUS
+ processKey(mapper, BTN_STYLUS, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_STYLUS, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_STYLUS2, release BTN_STYLUS2
+ processKey(mapper, BTN_STYLUS2, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_STYLUS2, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // release touch
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.buttonState);
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // default tool type is finger
+ processDown(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // eraser
+ processKey(mapper, BTN_TOOL_RUBBER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);
+
+ // stylus
+ processKey(mapper, BTN_TOOL_RUBBER, 0);
+ processKey(mapper, BTN_TOOL_PEN, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // finger
+ processKey(mapper, BTN_TOOL_PEN, 0);
+ processKey(mapper, BTN_TOOL_FINGER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // stylus trumps finger
+ processKey(mapper, BTN_TOOL_PEN, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // eraser trumps stylus
+ processKey(mapper, BTN_TOOL_RUBBER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);
+
+ // back to default tool type
+ processKey(mapper, BTN_TOOL_RUBBER, 0);
+ processKey(mapper, BTN_TOOL_PEN, 0);
+ processKey(mapper, BTN_TOOL_FINGER, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ mFakeEventHub->addKey(DEVICE_ID, BTN_TOOL_FINGER, AKEYCODE_UNKNOWN, 0);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // initially hovering because BTN_TOUCH not sent yet, pressure defaults to 0
+ processKey(mapper, BTN_TOOL_FINGER, 1);
+ processMove(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // move a little
+ processMove(mapper, 150, 250);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // down when BTN_TOUCH is pressed, pressure defaults to 1
+ processKey(mapper, BTN_TOUCH, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // up when BTN_TOUCH is released, hover restored
+ processKey(mapper, BTN_TOUCH, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // exit hover when pointer goes away
+ processKey(mapper, BTN_TOOL_FINGER, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenAbsDistanceIsPresent_HoversIfItsValueIsGreaterThanZero) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION | DISTANCE);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // initially hovering because distance is 1, pressure defaults to 0
+ processDown(mapper, 100, 200);
+ processDistance(mapper, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ // move a little
+ processMove(mapper, 150, 250);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ // down when distance goes to 0, pressure defaults to 1
+ processDistance(mapper, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // up when distance goes to 1, hover restored
+ processDistance(mapper, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ // exit hover when pointer goes away
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
}
@@ -3173,7 +3665,11 @@ protected:
void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor);
void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation);
void processPressure(MultiTouchInputMapper* mapper, int32_t pressure);
+ void processDistance(MultiTouchInputMapper* mapper, int32_t distance);
void processId(MultiTouchInputMapper* mapper, int32_t id);
+ void processSlot(MultiTouchInputMapper* mapper, int32_t slot);
+ void processToolType(MultiTouchInputMapper* mapper, int32_t toolType);
+ void processKey(MultiTouchInputMapper* mapper, int32_t code, int32_t value);
void processMTSync(MultiTouchInputMapper* mapper);
void processSync(MultiTouchInputMapper* mapper);
};
@@ -3209,10 +3705,23 @@ void MultiTouchInputMapperTest::prepareAxes(int axes) {
mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_PRESSURE,
RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
}
+ if (axes & DISTANCE) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_DISTANCE,
+ RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
+ }
if (axes & ID) {
mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TRACKING_ID,
RAW_ID_MIN, RAW_ID_MAX, 0, 0);
}
+ if (axes & SLOT) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_SLOT,
+ RAW_SLOT_MIN, RAW_SLOT_MAX, 0, 0);
+ mFakeEventHub->setAbsoluteAxisValue(DEVICE_ID, ABS_MT_SLOT, 0);
+ }
+ if (axes & TOOL_TYPE) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOOL_TYPE,
+ 0, MT_TOOL_MAX, 0, 0);
+ }
}
void MultiTouchInputMapperTest::processPosition(
@@ -3251,11 +3760,31 @@ void MultiTouchInputMapperTest::processPressure(
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_PRESSURE, 0, pressure, 0);
}
+void MultiTouchInputMapperTest::processDistance(
+ MultiTouchInputMapper* mapper, int32_t distance) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_DISTANCE, 0, distance, 0);
+}
+
void MultiTouchInputMapperTest::processId(
MultiTouchInputMapper* mapper, int32_t id) {
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TRACKING_ID, 0, id, 0);
}
+void MultiTouchInputMapperTest::processSlot(
+ MultiTouchInputMapper* mapper, int32_t slot) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_SLOT, 0, slot, 0);
+}
+
+void MultiTouchInputMapperTest::processToolType(
+ MultiTouchInputMapper* mapper, int32_t toolType) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOOL_TYPE, 0, toolType, 0);
+}
+
+void MultiTouchInputMapperTest::processKey(
+ MultiTouchInputMapper* mapper, int32_t code, int32_t value) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, code, 0, value, 0);
+}
+
void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) {
process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_MT_REPORT, 0, 0, 0);
}
@@ -3275,7 +3804,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
- FakeInputDispatcher::NotifyMotionArgs motionArgs;
+ NotifyMotionArgs motionArgs;
// Two fingers down at once.
int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
@@ -3285,7 +3814,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3299,12 +3828,12 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3321,9 +3850,9 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -3336,7 +3865,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3352,9 +3881,9 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -3365,7 +3894,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3382,14 +3911,14 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3403,7 +3932,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -3414,7 +3943,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3428,7 +3957,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -3441,7 +3970,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3458,9 +3987,9 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -3471,7 +4000,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3488,14 +4017,14 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3509,7 +4038,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
@@ -3518,7 +4047,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
@@ -3532,14 +4061,14 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackin
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
// Should not have sent any more keys or motions.
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}
TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) {
@@ -3552,7 +4081,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
- FakeInputDispatcher::NotifyMotionArgs motionArgs;
+ NotifyMotionArgs motionArgs;
// Two fingers down at once.
int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
@@ -3564,15 +4093,15 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
ASSERT_EQ(size_t(1), motionArgs.pointerCount);
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
motionArgs.action);
ASSERT_EQ(size_t(2), motionArgs.pointerCount);
@@ -3581,9 +4110,9 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
// Move.
x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
@@ -3595,7 +4124,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
ASSERT_EQ(size_t(2), motionArgs.pointerCount);
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
@@ -3603,9 +4132,9 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
// First finger up.
x2 += 15; y2 -= 20;
@@ -3614,7 +4143,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
motionArgs.action);
ASSERT_EQ(size_t(2), motionArgs.pointerCount);
@@ -3623,17 +4152,17 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
ASSERT_EQ(size_t(1), motionArgs.pointerCount);
ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
// Move.
x2 += 20; y2 -= 25;
@@ -3642,13 +4171,13 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
ASSERT_EQ(size_t(1), motionArgs.pointerCount);
ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
// New finger down.
int32_t x3 = 700, y3 = 300;
@@ -3660,7 +4189,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
motionArgs.action);
ASSERT_EQ(size_t(2), motionArgs.pointerCount);
@@ -3669,9 +4198,9 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
// Second finger up.
x3 += 30; y3 -= 20;
@@ -3680,7 +4209,7 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
motionArgs.action);
ASSERT_EQ(size_t(2), motionArgs.pointerCount);
@@ -3689,40 +4218,211 @@ TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingId
ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
- toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
ASSERT_EQ(size_t(1), motionArgs.pointerCount);
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
// Last finger up.
processMTSync(mapper);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
ASSERT_EQ(size_t(1), motionArgs.pointerCount);
ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0));
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
// Should not have sent any more keys or motions.
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyKeyWasNotCalled());
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithSlots) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ NotifyMotionArgs motionArgs;
+
+ // Two fingers down at once.
+ int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
+ processPosition(mapper, x1, y1);
+ processId(mapper, 1);
+ processSlot(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Move.
+ x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
+ processSlot(mapper, 0);
+ processPosition(mapper, x1, y1);
+ processSlot(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // First finger up.
+ x2 += 15; y2 -= 20;
+ processSlot(mapper, 0);
+ processId(mapper, -1);
+ processSlot(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Move.
+ x2 += 20; y2 -= 25;
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // New finger down.
+ int32_t x3 = 700, y3 = 300;
+ processPosition(mapper, x2, y2);
+ processSlot(mapper, 0);
+ processId(mapper, 3);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Second finger up.
+ x3 += 30; y3 -= 20;
+ processSlot(mapper, 1);
+ processId(mapper, -1);
+ processSlot(mapper, 0);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Last finger up.
+ processId(mapper, -1);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
}
TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
- prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR);
+ prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR | DISTANCE);
addMapperAndConfigure(mapper);
// These calculations are based on the input device calibration documentation.
@@ -3733,6 +4433,7 @@ TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
int32_t rawToolMajor = 9;
int32_t rawToolMinor = 8;
int32_t rawPressure = 11;
+ int32_t rawDistance = 0;
int32_t rawOrientation = 3;
int32_t id = 5;
@@ -3745,6 +4446,7 @@ TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
float touchMajor = min(toolMajor * pressure, toolMajor);
float touchMinor = min(toolMinor * pressure, toolMinor);
float orientation = float(rawOrientation) / RAW_ORIENTATION_MAX * M_PI_2;
+ float distance = float(rawDistance);
processPosition(mapper, rawX, rawY);
processTouchMajor(mapper, rawTouchMajor);
@@ -3753,15 +4455,16 @@ TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
processToolMinor(mapper, rawToolMinor);
processPressure(mapper, rawPressure);
processOrientation(mapper, rawOrientation);
+ processDistance(mapper, rawDistance);
processId(mapper, id);
processMTSync(mapper);
processSync(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(0, args.pointerProperties[0].id);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, orientation));
+ x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, orientation, distance));
}
TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) {
@@ -3800,10 +4503,10 @@ TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration)
processMTSync(mapper);
processSync(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, 0));
+ x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor, 0, 0));
}
TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_SummedLinearCalibration) {
@@ -3850,18 +4553,18 @@ TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_SummedLinear
processMTSync(mapper);
processSync(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
args.action);
ASSERT_EQ(size_t(2), args.pointerCount);
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- x, y, pressure, size, touch, touch, tool, tool, 0));
+ x, y, pressure, size, touch, touch, tool, tool, 0, 0));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[1],
- x2, y2, pressure, size, touch, touch, tool, tool, 0));
+ x2, y2, pressure, size, touch, touch, tool, tool, 0, 0));
}
TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_AreaCalibration) {
@@ -3899,10 +4602,395 @@ TEST_F(MultiTouchInputMapperTest, Process_TouchToolPressureSizeAxes_AreaCalibrat
processMTSync(mapper);
processSync(mapper);
- FakeInputDispatcher::NotifyMotionArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeDispatcher->assertNotifyMotionWasCalled(&args));
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- x, y, pressure, size, touch, touch, tool, tool, 0));
+ x, y, pressure, size, touch, touch, tool, tool, 0, 0));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllButtons) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+ NotifyKeyArgs keyArgs;
+
+ processId(mapper, 1);
+ processPosition(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.buttonState);
+
+ // press BTN_LEFT, release BTN_LEFT
+ processKey(mapper, BTN_LEFT, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_LEFT, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
+ processKey(mapper, BTN_RIGHT, 1);
+ processKey(mapper, BTN_MIDDLE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
+ motionArgs.buttonState);
+
+ processKey(mapper, BTN_RIGHT, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_MIDDLE, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_BACK, release BTN_BACK
+ processKey(mapper, BTN_BACK, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_BACK, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_SIDE, release BTN_SIDE
+ processKey(mapper, BTN_SIDE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_SIDE, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_FORWARD, release BTN_FORWARD
+ processKey(mapper, BTN_FORWARD, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_FORWARD, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_EXTRA, release BTN_EXTRA
+ processKey(mapper, BTN_EXTRA, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_EXTRA, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_STYLUS, release BTN_STYLUS
+ processKey(mapper, BTN_STYLUS, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_STYLUS, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_STYLUS2, release BTN_STYLUS2
+ processKey(mapper, BTN_STYLUS2, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_STYLUS2, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // release touch
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.buttonState);
}
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // default tool type is finger
+ processId(mapper, 1);
+ processPosition(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // eraser
+ processKey(mapper, BTN_TOOL_RUBBER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);
+
+ // stylus
+ processKey(mapper, BTN_TOOL_RUBBER, 0);
+ processKey(mapper, BTN_TOOL_PEN, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // finger
+ processKey(mapper, BTN_TOOL_PEN, 0);
+ processKey(mapper, BTN_TOOL_FINGER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // stylus trumps finger
+ processKey(mapper, BTN_TOOL_PEN, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // eraser trumps stylus
+ processKey(mapper, BTN_TOOL_RUBBER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);
+
+ // MT tool type trumps BTN tool types: MT_TOOL_FINGER
+ processToolType(mapper, MT_TOOL_FINGER); // this is the first time we send MT_TOOL_TYPE
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // MT tool type trumps BTN tool types: MT_TOOL_PEN
+ processToolType(mapper, MT_TOOL_PEN);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // back to default tool type
+ processToolType(mapper, -1); // use a deliberately undefined tool type, for testing
+ processKey(mapper, BTN_TOOL_RUBBER, 0);
+ processKey(mapper, BTN_TOOL_PEN, 0);
+ processKey(mapper, BTN_TOOL_FINGER, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT);
+ mFakeEventHub->addKey(DEVICE_ID, BTN_TOUCH, AKEYCODE_UNKNOWN, 0);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // initially hovering because BTN_TOUCH not sent yet, pressure defaults to 0
+ processId(mapper, 1);
+ processPosition(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // move a little
+ processPosition(mapper, 150, 250);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // down when BTN_TOUCH is pressed, pressure defaults to 1
+ processKey(mapper, BTN_TOUCH, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // up when BTN_TOUCH is released, hover restored
+ processKey(mapper, BTN_TOUCH, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // exit hover when pointer goes away
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_WhenAbsMTDistanceIsPresent_HoversIfItsValueIsGreaterThanZero) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | DISTANCE);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // initially hovering because distance is 1, pressure defaults to 0
+ processId(mapper, 1);
+ processPosition(mapper, 100, 200);
+ processDistance(mapper, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ // move a little
+ processPosition(mapper, 150, 250);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ // down when distance goes to 0, pressure defaults to 1
+ processDistance(mapper, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // up when distance goes to 1, hover restored
+ processDistance(mapper, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
+
+ // exit hover when pointer goes away
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 1));
+}
+
+
} // namespace android