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authorMathias Agopian <mathias@google.com>2011-05-03 17:04:02 -0700
committerMathias Agopian <mathias@google.com>2011-05-03 20:44:51 -0700
commit6dcb1557efc546b74323b4367d9b7f674821e1e9 (patch)
tree5b4cdee8983139dbdf5857e55708c97570e3e373 /services/surfaceflinger/SurfaceFlinger.cpp
parente409851954f37c5411eb93565146ebb8cfd21bbd (diff)
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Fix a race in SurfaceFlinger that could cause layers to be leaked forever.
The transaction flags were atomically read-and-cleared to determine if a transaction was needed, in the later case, mStateLock was taken to keep the current state still during the transaction. This left a small window open, where a layer could be removed after the transaction flags were checked but before the transaction was started holding the lock. In that situation eTraversalNeeded would be set but only seen during the next transaction cycle; however, because we're handling this transaction (because of another flag) it will be commited, "loosing" the information about the layer being removed -- so when the next transaction cycle due to eTraversalNeeded starts, it won't notice that layers have been removed and won't populated the ditchedLayers array. Change-Id: Iedea9e25fee8dd98a0c5bd5ad41a20fcadf75b47
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp17
1 files changed, 16 insertions, 1 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index ad6ab8e..e8f0328 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -395,7 +395,7 @@ bool SurfaceFlinger::threadLoop()
if (LIKELY(mTransactionCount == 0)) {
// if we're in a global transaction, don't do anything.
const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
- uint32_t transactionFlags = getTransactionFlags(mask);
+ uint32_t transactionFlags = peekTransactionFlags(mask);
if (LIKELY(transactionFlags)) {
handleTransaction(transactionFlags);
}
@@ -490,7 +490,17 @@ void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
Mutex::Autolock _l(mStateLock);
const nsecs_t now = systemTime();
mDebugInTransaction = now;
+
+ // Here we're guaranteed that some transaction flags are set
+ // so we can call handleTransactionLocked() unconditionally.
+ // We call getTransactionFlags(), which will also clear the flags,
+ // with mStateLock held to guarantee that mCurrentState won't change
+ // until the transaction is commited.
+
+ const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
+ transactionFlags = getTransactionFlags(mask);
handleTransactionLocked(transactionFlags, ditchedLayers);
+
mLastTransactionTime = systemTime() - now;
mDebugInTransaction = 0;
invalidateHwcGeometry();
@@ -1153,6 +1163,11 @@ status_t SurfaceFlinger::invalidateLayerVisibility(const sp<LayerBase>& layer)
return NO_ERROR;
}
+uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags)
+{
+ return android_atomic_release_load(&mTransactionFlags);
+}
+
uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
{
return android_atomic_and(~flags, &mTransactionFlags) & flags;