diff options
author | Jamie Gennis <jgennis@google.com> | 2011-03-09 17:05:02 -0800 |
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committer | Jamie Gennis <jgennis@google.com> | 2011-03-10 16:25:48 -0800 |
commit | f72606ce3ea8cb787e5c71325f08b1898e0718d9 (patch) | |
tree | e81f8fb6a932f9660d8c65bde57fed694a18aacc /services/surfaceflinger/SurfaceFlinger.cpp | |
parent | 87e8ab372bd722c5c1a00ff5262acccee5dae5e5 (diff) | |
download | frameworks_base-f72606ce3ea8cb787e5c71325f08b1898e0718d9.zip frameworks_base-f72606ce3ea8cb787e5c71325f08b1898e0718d9.tar.gz frameworks_base-f72606ce3ea8cb787e5c71325f08b1898e0718d9.tar.bz2 |
SurfaceFlinger: Respect the PROTECTED gralloc bit.
This change makes SurfaceFlinger treat layers for which the active
buffer has the GRALLOC_USAGE_PROTECTED bit set as if they have the
'secure' flag set.
Change-Id: Ic60b6513a63e4bb92ec6ce9fd12fd39b4ba5f674
Bug: 4081304
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 7b19a4c..a9fa1ef 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -2169,6 +2169,19 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT)) return BAD_VALUE; + // make sure none of the layers are protected + const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ); + const size_t count = layers.size(); + for (size_t i=0 ; i<count ; ++i) { + const sp<LayerBase>& layer(layers[i]); + const uint32_t z = layer->drawingState().z; + if (z >= minLayerZ && z <= maxLayerZ) { + if (layer->isProtected()) { + return INVALID_OPERATION; + } + } + } + if (!GLExtensions::getInstance().haveFramebufferObject()) return INVALID_OPERATION; @@ -2217,8 +2230,6 @@ status_t SurfaceFlinger::captureScreenImplLocked(DisplayID dpy, glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT); - const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ); - const size_t count = layers.size(); for (size_t i=0 ; i<count ; ++i) { const sp<LayerBase>& layer(layers[i]); const uint32_t z = layer->drawingState().z; |