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-rw-r--r--core/java/android/view/HardwareRenderer.java82
-rw-r--r--preloaded-classes6
2 files changed, 46 insertions, 42 deletions
diff --git a/core/java/android/view/HardwareRenderer.java b/core/java/android/view/HardwareRenderer.java
index 49673ef..011e44c 100644
--- a/core/java/android/view/HardwareRenderer.java
+++ b/core/java/android/view/HardwareRenderer.java
@@ -32,8 +32,6 @@ import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.egl.EGLSurface;
import javax.microedition.khronos.opengles.GL;
-import static javax.microedition.khronos.egl.EGL10.*;
-
/**
* Interface for rendering a ViewAncestor using hardware acceleration.
*
@@ -375,33 +373,33 @@ public abstract class HardwareRenderer {
*/
static String getEGLErrorString(int error) {
switch (error) {
- case EGL_SUCCESS:
+ case EGL10.EGL_SUCCESS:
return "EGL_SUCCESS";
- case EGL_NOT_INITIALIZED:
+ case EGL10.EGL_NOT_INITIALIZED:
return "EGL_NOT_INITIALIZED";
- case EGL_BAD_ACCESS:
+ case EGL10.EGL_BAD_ACCESS:
return "EGL_BAD_ACCESS";
- case EGL_BAD_ALLOC:
+ case EGL10.EGL_BAD_ALLOC:
return "EGL_BAD_ALLOC";
- case EGL_BAD_ATTRIBUTE:
+ case EGL10.EGL_BAD_ATTRIBUTE:
return "EGL_BAD_ATTRIBUTE";
- case EGL_BAD_CONFIG:
+ case EGL10.EGL_BAD_CONFIG:
return "EGL_BAD_CONFIG";
- case EGL_BAD_CONTEXT:
+ case EGL10.EGL_BAD_CONTEXT:
return "EGL_BAD_CONTEXT";
- case EGL_BAD_CURRENT_SURFACE:
+ case EGL10.EGL_BAD_CURRENT_SURFACE:
return "EGL_BAD_CURRENT_SURFACE";
- case EGL_BAD_DISPLAY:
+ case EGL10.EGL_BAD_DISPLAY:
return "EGL_BAD_DISPLAY";
- case EGL_BAD_MATCH:
+ case EGL10.EGL_BAD_MATCH:
return "EGL_BAD_MATCH";
- case EGL_BAD_NATIVE_PIXMAP:
+ case EGL10.EGL_BAD_NATIVE_PIXMAP:
return "EGL_BAD_NATIVE_PIXMAP";
- case EGL_BAD_NATIVE_WINDOW:
+ case EGL10.EGL_BAD_NATIVE_WINDOW:
return "EGL_BAD_NATIVE_WINDOW";
- case EGL_BAD_PARAMETER:
+ case EGL10.EGL_BAD_PARAMETER:
return "EGL_BAD_PARAMETER";
- case EGL_BAD_SURFACE:
+ case EGL10.EGL_BAD_SURFACE:
return "EGL_BAD_SURFACE";
case EGL11.EGL_CONTEXT_LOST:
return "EGL_CONTEXT_LOST";
@@ -418,7 +416,7 @@ public abstract class HardwareRenderer {
void checkEglErrors() {
if (isEnabled()) {
int error = sEgl.eglGetError();
- if (error != EGL_SUCCESS) {
+ if (error != EGL10.EGL_SUCCESS) {
// something bad has happened revert to
// normal rendering.
fallback(error != EGL11.EGL_CONTEXT_LOST);
@@ -446,7 +444,7 @@ public abstract class HardwareRenderer {
if (mGl != null) {
int err = sEgl.eglGetError();
- if (err != EGL_SUCCESS) {
+ if (err != EGL10.EGL_SUCCESS) {
destroy(true);
setRequested(false);
} else {
@@ -482,9 +480,9 @@ public abstract class HardwareRenderer {
sEgl = (EGL10) EGLContext.getEGL();
// Get to the default display.
- sEglDisplay = sEgl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ sEglDisplay = sEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
- if (sEglDisplay == EGL_NO_DISPLAY) {
+ if (sEglDisplay == EGL10.EGL_NO_DISPLAY) {
throw new RuntimeException("eglGetDisplay failed "
+ getEGLErrorString(sEgl.eglGetError()));
}
@@ -552,22 +550,22 @@ public abstract class HardwareRenderer {
* The window size has changed, so we need to create a new
* surface.
*/
- if (mEglSurface != null && mEglSurface != EGL_NO_SURFACE) {
+ if (mEglSurface != null && mEglSurface != EGL10.EGL_NO_SURFACE) {
/*
* Unbind and destroy the old EGL surface, if
* there is one.
*/
- sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE,
- EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE,
+ EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
sEgl.eglDestroySurface(sEglDisplay, mEglSurface);
}
// Create an EGL surface we can render into.
mEglSurface = sEgl.eglCreateWindowSurface(sEglDisplay, sEglConfig, holder, null);
- if (mEglSurface == null || mEglSurface == EGL_NO_SURFACE) {
+ if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) {
int error = sEgl.eglGetError();
- if (error == EGL_BAD_NATIVE_WINDOW) {
+ if (error == EGL10.EGL_BAD_NATIVE_WINDOW) {
Log.e(LOG_TAG, "createWindowSurface returned EGL_BAD_NATIVE_WINDOW.");
return null;
}
@@ -604,9 +602,9 @@ public abstract class HardwareRenderer {
}
EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) {
- int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, mGlVersion, EGL_NONE };
+ int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, mGlVersion, EGL10.EGL_NONE };
- return egl.eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT,
+ return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT,
mGlVersion != 0 ? attrib_list : null);
}
@@ -629,8 +627,8 @@ public abstract class HardwareRenderer {
mDestroyed = true;
- sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE,
- EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE,
+ EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
sEgl.eglDestroySurface(sEglDisplay, mEglSurface);
mEglSurface = null;
@@ -643,8 +641,8 @@ public abstract class HardwareRenderer {
void invalidate() {
// Cancels any existing buffer to ensure we'll get a buffer
// of the right size before we call eglSwapBuffers
- sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE,
- EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE,
+ EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
}
@Override
@@ -755,7 +753,7 @@ public abstract class HardwareRenderer {
}
if (!sEglContext.equals(sEgl.eglGetCurrentContext()) ||
- !mEglSurface.equals(sEgl.eglGetCurrentSurface(EGL_DRAW))) {
+ !mEglSurface.equals(sEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) {
if (!sEgl.eglMakeCurrent(sEglDisplay, mEglSurface, mEglSurface, sEglContext)) {
fallback(true);
Log.e(LOG_TAG, "eglMakeCurrent failed " +
@@ -787,16 +785,16 @@ public abstract class HardwareRenderer {
@Override
int[] getConfig(boolean dirtyRegions) {
return new int[] {
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, 8,
- EGL_DEPTH_SIZE, 0,
- EGL_STENCIL_SIZE, 0,
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT |
- (dirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0),
- EGL_NONE
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_RED_SIZE, 8,
+ EGL10.EGL_GREEN_SIZE, 8,
+ EGL10.EGL_BLUE_SIZE, 8,
+ EGL10.EGL_ALPHA_SIZE, 8,
+ EGL10.EGL_DEPTH_SIZE, 0,
+ EGL10.EGL_STENCIL_SIZE, 0,
+ EGL_SURFACE_TYPE, EGL10.EGL_WINDOW_BIT |
+ (dirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0),
+ EGL10.EGL_NONE
};
}
diff --git a/preloaded-classes b/preloaded-classes
index c530cd4..1eabe14 100644
--- a/preloaded-classes
+++ b/preloaded-classes
@@ -671,6 +671,12 @@ android.view.GLES20Canvas
android.view.GLES20Canvas$CanvasFinalizer
android.view.Gravity
android.view.HardwareCanvas
+android.view.HardwareRenderer
+android.view.HardwareRenderer$Gl20Renderer
+android.view.HardwareRenderer$GlRenderer
+android.view.HardwareRenderer$GlRenderer$ComponentSizeChooser
+android.view.HardwareRenderer$GlRenderer$EglConfigChooser
+android.view.HardwareRenderer$HardwareDrawCallbacks
android.view.IWindow
android.view.IWindow$Stub
android.view.IWindowManager