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-rw-r--r--core/jni/android_media_AudioRecord.cpp8
-rw-r--r--core/jni/android_media_AudioTrack.cpp8
-rw-r--r--include/media/AudioRecord.h4
-rw-r--r--include/media/AudioTrack.h6
-rw-r--r--include/private/media/AudioTrackShared.h7
-rw-r--r--media/libmedia/AudioRecord.cpp172
-rw-r--r--media/libmedia/AudioTrack.cpp241
7 files changed, 360 insertions, 86 deletions
diff --git a/core/jni/android_media_AudioRecord.cpp b/core/jni/android_media_AudioRecord.cpp
index f78f83c..b6619ab 100644
--- a/core/jni/android_media_AudioRecord.cpp
+++ b/core/jni/android_media_AudioRecord.cpp
@@ -315,7 +315,11 @@ static jint android_media_AudioRecord_readInByteArray(JNIEnv *env, jobject thiz
}
// get the pointer to where we'll record the audio
- recordBuff = (jbyte *)env->GetPrimitiveArrayCritical(javaAudioData, NULL);
+ // NOTE: We may use GetPrimitiveArrayCritical() when the JNI implementation changes in such
+ // a way that it becomes much more efficient. When doing so, we will have to prevent the
+ // AudioSystem callback to be called while in critical section (in case of media server
+ // process crash for instance)
+ recordBuff = (jbyte *)env->GetByteArrayElements(javaAudioData, NULL);
if (recordBuff == NULL) {
LOGE("Error retrieving destination for recorded audio data, can't record");
@@ -327,7 +331,7 @@ static jint android_media_AudioRecord_readInByteArray(JNIEnv *env, jobject thiz
ssize_t readSize = lpRecorder->read(recordBuff + offsetInBytes,
sizeInBytes > (jint)recorderBuffSize ?
(jint)recorderBuffSize : sizeInBytes );
- env->ReleasePrimitiveArrayCritical(javaAudioData, recordBuff, 0);
+ env->ReleaseByteArrayElements(javaAudioData, recordBuff, 0);
return (jint) readSize;
}
diff --git a/core/jni/android_media_AudioTrack.cpp b/core/jni/android_media_AudioTrack.cpp
index 8409adc..44d2a52 100644
--- a/core/jni/android_media_AudioTrack.cpp
+++ b/core/jni/android_media_AudioTrack.cpp
@@ -530,8 +530,12 @@ static jint android_media_AudioTrack_native_write(JNIEnv *env, jobject thiz,
}
// get the pointer for the audio data from the java array
+ // NOTE: We may use GetPrimitiveArrayCritical() when the JNI implementation changes in such
+ // a way that it becomes much more efficient. When doing so, we will have to prevent the
+ // AudioSystem callback to be called while in critical section (in case of media server
+ // process crash for instance)
if (javaAudioData) {
- cAudioData = (jbyte *)env->GetPrimitiveArrayCritical(javaAudioData, NULL);
+ cAudioData = (jbyte *)env->GetByteArrayElements(javaAudioData, NULL);
if (cAudioData == NULL) {
LOGE("Error retrieving source of audio data to play, can't play");
return 0; // out of memory or no data to load
@@ -543,7 +547,7 @@ static jint android_media_AudioTrack_native_write(JNIEnv *env, jobject thiz,
jint written = writeToTrack(lpTrack, javaAudioFormat, cAudioData, offsetInBytes, sizeInBytes);
- env->ReleasePrimitiveArrayCritical(javaAudioData, cAudioData, 0);
+ env->ReleaseByteArrayElements(javaAudioData, cAudioData, 0);
//LOGV("write wrote %d (tried %d) bytes in the native AudioTrack with offset %d",
// (int)written, (int)(sizeInBytes), (int)offsetInBytes);
diff --git a/include/media/AudioRecord.h b/include/media/AudioRecord.h
index 5f7cd90..293764d 100644
--- a/include/media/AudioRecord.h
+++ b/include/media/AudioRecord.h
@@ -346,12 +346,14 @@ private:
};
bool processAudioBuffer(const sp<ClientRecordThread>& thread);
- status_t openRecord(uint32_t sampleRate,
+ status_t openRecord_l(uint32_t sampleRate,
int format,
int channelCount,
int frameCount,
uint32_t flags,
audio_io_handle_t input);
+ audio_io_handle_t getInput_l();
+ status_t restoreRecord_l(audio_track_cblk_t*& cblk);
sp<IAudioRecord> mAudioRecord;
sp<IMemory> mCblkMemory;
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index 813a905..3e346db 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -437,7 +437,7 @@ private:
};
bool processAudioBuffer(const sp<AudioTrackThread>& thread);
- status_t createTrack(int streamType,
+ status_t createTrack_l(int streamType,
uint32_t sampleRate,
int format,
int channelCount,
@@ -446,6 +446,10 @@ private:
const sp<IMemory>& sharedBuffer,
audio_io_handle_t output,
bool enforceFrameCount);
+ void flush_l();
+ status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
+ audio_io_handle_t getOutput_l();
+ status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
sp<IAudioTrack> mAudioTrack;
sp<IMemory> mCblkMemory;
diff --git a/include/private/media/AudioTrackShared.h b/include/private/media/AudioTrackShared.h
index c6990bf..4610135 100644
--- a/include/private/media/AudioTrackShared.h
+++ b/include/private/media/AudioTrackShared.h
@@ -31,6 +31,7 @@ namespace android {
#define MAX_STARTUP_TIMEOUT_MS 3000 // Longer timeout period at startup to cope with A2DP init time
#define MAX_RUN_TIMEOUT_MS 1000
#define WAIT_PERIOD_MS 10
+#define RESTORE_TIMEOUT_MS 5000 // Maximum waiting time for a track to be restored
#define CBLK_UNDERRUN_MSK 0x0001
#define CBLK_UNDERRUN_ON 0x0001 // underrun (out) or overrrun (in) indication
@@ -47,6 +48,12 @@ namespace android {
#define CBLK_DISABLED_MSK 0x0010
#define CBLK_DISABLED_ON 0x0010 // track disabled by AudioFlinger due to underrun:
#define CBLK_DISABLED_OFF 0x0000 // must be re-started
+#define CBLK_RESTORING_MSK 0x0020
+#define CBLK_RESTORING_ON 0x0020 // track is being restored after invalidation
+#define CBLK_RESTORING_OFF 0x0000 // by AudioFlinger
+#define CBLK_RESTORED_MSK 0x0040
+#define CBLK_RESTORED_ON 0x0040 // track has been restored after invalidation
+#define CBLK_RESTORED_OFF 0x0040 // by AudioFlinger
struct audio_track_cblk_t
{
diff --git a/media/libmedia/AudioRecord.cpp b/media/libmedia/AudioRecord.cpp
index 1d6ffa0..a18bedb 100644
--- a/media/libmedia/AudioRecord.cpp
+++ b/media/libmedia/AudioRecord.cpp
@@ -128,6 +128,9 @@ status_t AudioRecord::set(
{
LOGV("set(): sampleRate %d, channels %d, frameCount %d",sampleRate, channels, frameCount);
+
+ AutoMutex lock(mLock);
+
if (mAudioRecord != 0) {
return INVALID_OPERATION;
}
@@ -183,7 +186,7 @@ status_t AudioRecord::set(
mSessionId = sessionId;
// create the IAudioRecord
- status = openRecord(sampleRate, format, channelCount,
+ status = openRecord_l(sampleRate, format, channelCount,
frameCount, flags, input);
if (status != NO_ERROR) {
return status;
@@ -282,21 +285,31 @@ status_t AudioRecord::start()
}
AutoMutex lock(mLock);
+ // acquire a strong reference on the IAudioRecord and IMemory so that they cannot be destroyed
+ // while we are accessing the cblk
+ sp <IAudioRecord> audioRecord = mAudioRecord;
+ sp <IMemory> iMem = mCblkMemory;
+ audio_track_cblk_t* cblk = mCblk;
if (mActive == 0) {
mActive = 1;
- ret = mAudioRecord->start();
- if (ret == DEAD_OBJECT) {
- LOGV("start() dead IAudioRecord: creating a new one");
- ret = openRecord(mCblk->sampleRate, mFormat, mChannelCount,
- mFrameCount, mFlags, getInput());
- if (ret == NO_ERROR) {
- ret = mAudioRecord->start();
+
+ cblk->lock.lock();
+ if (!(cblk->flags & CBLK_INVALID_MSK)) {
+ cblk->lock.unlock();
+ ret = mAudioRecord->start();
+ cblk->lock.lock();
+ if (ret == DEAD_OBJECT) {
+ cblk->flags |= CBLK_INVALID_MSK;
}
}
+ if (cblk->flags & CBLK_INVALID_MSK) {
+ ret = restoreRecord_l(cblk);
+ }
+ cblk->lock.unlock();
if (ret == NO_ERROR) {
- mNewPosition = mCblk->user + mUpdatePeriod;
- mCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
- mCblk->waitTimeMs = 0;
+ mNewPosition = cblk->user + mUpdatePeriod;
+ cblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
+ cblk->waitTimeMs = 0;
if (t != 0) {
t->run("ClientRecordThread", THREAD_PRIORITY_AUDIO_CLIENT);
} else {
@@ -353,6 +366,7 @@ bool AudioRecord::stopped() const
uint32_t AudioRecord::getSampleRate()
{
+ AutoMutex lock(mLock);
return mCblk->sampleRate;
}
@@ -400,6 +414,7 @@ status_t AudioRecord::getPosition(uint32_t *position)
{
if (position == 0) return BAD_VALUE;
+ AutoMutex lock(mLock);
*position = mCblk->user;
return NO_ERROR;
@@ -415,7 +430,8 @@ unsigned int AudioRecord::getInputFramesLost()
// -------------------------------------------------------------------------
-status_t AudioRecord::openRecord(
+// must be called with mLock held
+status_t AudioRecord::openRecord_l(
uint32_t sampleRate,
int format,
int channelCount,
@@ -459,6 +475,7 @@ status_t AudioRecord::openRecord(
status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
{
+ AutoMutex lock(mLock);
int active;
status_t result;
audio_track_cblk_t* cblk = mCblk;
@@ -483,7 +500,19 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
cblk->lock.unlock();
return WOULD_BLOCK;
}
- result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
+ if (!(cblk->flags & CBLK_INVALID_MSK)) {
+ mLock.unlock();
+ result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
+ cblk->lock.unlock();
+ mLock.lock();
+ if (mActive == 0) {
+ return status_t(STOPPED);
+ }
+ cblk->lock.lock();
+ }
+ if (cblk->flags & CBLK_INVALID_MSK) {
+ goto create_new_record;
+ }
if (__builtin_expect(result!=NO_ERROR, false)) {
cblk->waitTimeMs += waitTimeMs;
if (cblk->waitTimeMs >= cblk->bufferTimeoutMs) {
@@ -491,16 +520,17 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
"user=%08x, server=%08x", cblk->user, cblk->server);
cblk->lock.unlock();
result = mAudioRecord->start();
+ cblk->lock.lock();
if (result == DEAD_OBJECT) {
- LOGW("obtainBuffer() dead IAudioRecord: creating a new one");
- result = openRecord(cblk->sampleRate, mFormat, mChannelCount,
- mFrameCount, mFlags, getInput());
- if (result == NO_ERROR) {
- cblk = mCblk;
- mAudioRecord->start();
- }
+ cblk->flags |= CBLK_INVALID_MSK;
+create_new_record:
+ result = AudioRecord::restoreRecord_l(cblk);
+ }
+ if (result != NO_ERROR) {
+ LOGW("obtainBuffer create Track error %d", result);
+ cblk->lock.unlock();
+ return result;
}
- cblk->lock.lock();
cblk->waitTimeMs = 0;
}
if (--waitCount == 0) {
@@ -540,12 +570,19 @@ status_t AudioRecord::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
void AudioRecord::releaseBuffer(Buffer* audioBuffer)
{
- audio_track_cblk_t* cblk = mCblk;
- cblk->stepUser(audioBuffer->frameCount);
+ AutoMutex lock(mLock);
+ mCblk->stepUser(audioBuffer->frameCount);
}
audio_io_handle_t AudioRecord::getInput()
{
+ AutoMutex lock(mLock);
+ return getInput_l();
+}
+
+// must be called with mLock held
+audio_io_handle_t AudioRecord::getInput_l()
+{
mInput = AudioSystem::getInput(mInputSource,
mCblk->sampleRate,
mFormat, mChannels,
@@ -573,6 +610,12 @@ ssize_t AudioRecord::read(void* buffer, size_t userSize)
return BAD_VALUE;
}
+ mLock.lock();
+ // acquire a strong reference on the IAudioRecord and IMemory so that they cannot be destroyed
+ // while we are accessing the cblk
+ sp <IAudioRecord> audioRecord = mAudioRecord;
+ sp <IMemory> iMem = mCblkMemory;
+ mLock.unlock();
do {
@@ -613,9 +656,17 @@ bool AudioRecord::processAudioBuffer(const sp<ClientRecordThread>& thread)
uint32_t frames = mRemainingFrames;
size_t readSize;
+ mLock.lock();
+ // acquire a strong reference on the IAudioRecord and IMemory so that they cannot be destroyed
+ // while we are accessing the cblk
+ sp <IAudioRecord> audioRecord = mAudioRecord;
+ sp <IMemory> iMem = mCblkMemory;
+ audio_track_cblk_t* cblk = mCblk;
+ mLock.unlock();
+
// Manage marker callback
if (!mMarkerReached && (mMarkerPosition > 0)) {
- if (mCblk->user >= mMarkerPosition) {
+ if (cblk->user >= mMarkerPosition) {
mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition);
mMarkerReached = true;
}
@@ -623,7 +674,7 @@ bool AudioRecord::processAudioBuffer(const sp<ClientRecordThread>& thread)
// Manage new position callback
if (mUpdatePeriod > 0) {
- while (mCblk->user >= mNewPosition) {
+ while (cblk->user >= mNewPosition) {
mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition);
mNewPosition += mUpdatePeriod;
}
@@ -669,11 +720,11 @@ bool AudioRecord::processAudioBuffer(const sp<ClientRecordThread>& thread)
// Manage overrun callback
- if (mActive && (mCblk->framesAvailable_l() == 0)) {
- LOGV("Overrun user: %x, server: %x, flags %04x", mCblk->user, mCblk->server, mCblk->flags);
- if ((mCblk->flags & CBLK_UNDERRUN_MSK) == CBLK_UNDERRUN_OFF) {
+ if (mActive && (cblk->framesAvailable() == 0)) {
+ LOGV("Overrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags);
+ if ((cblk->flags & CBLK_UNDERRUN_MSK) == CBLK_UNDERRUN_OFF) {
mCbf(EVENT_OVERRUN, mUserData, 0);
- mCblk->flags |= CBLK_UNDERRUN_ON;
+ cblk->flags |= CBLK_UNDERRUN_ON;
}
}
@@ -685,6 +736,69 @@ bool AudioRecord::processAudioBuffer(const sp<ClientRecordThread>& thread)
return true;
}
+// must be called with mLock and cblk.lock held. Callers must also hold strong references on
+// the IAudioRecord and IMemory in case they are recreated here.
+// If the IAudioRecord is successfully restored, the cblk pointer is updated
+status_t AudioRecord::restoreRecord_l(audio_track_cblk_t*& cblk)
+{
+ status_t result;
+
+ if (!(cblk->flags & CBLK_RESTORING_MSK)) {
+ LOGW("dead IAudioRecord, creating a new one");
+
+ cblk->flags |= CBLK_RESTORING_ON;
+ // signal old cblk condition so that other threads waiting for available buffers stop
+ // waiting now
+ cblk->cv.broadcast();
+ cblk->lock.unlock();
+
+ // if the new IAudioRecord is created, openRecord_l() will modify the
+ // following member variables: mAudioRecord, mCblkMemory and mCblk.
+ // It will also delete the strong references on previous IAudioRecord and IMemory
+ result = openRecord_l(cblk->sampleRate, mFormat, mChannelCount,
+ mFrameCount, mFlags, getInput_l());
+ if (result == NO_ERROR) {
+ result = mAudioRecord->start();
+ }
+ if (result != NO_ERROR) {
+ mActive = false;
+ }
+
+ // signal old cblk condition for other threads waiting for restore completion
+ cblk->lock.lock();
+ cblk->flags |= CBLK_RESTORED_MSK;
+ cblk->cv.broadcast();
+ cblk->lock.unlock();
+ } else {
+ if (!(cblk->flags & CBLK_RESTORED_MSK)) {
+ LOGW("dead IAudioRecord, waiting for a new one to be created");
+ mLock.unlock();
+ result = cblk->cv.waitRelative(cblk->lock, milliseconds(RESTORE_TIMEOUT_MS));
+ cblk->lock.unlock();
+ mLock.lock();
+ } else {
+ LOGW("dead IAudioRecord, already restored");
+ result = NO_ERROR;
+ cblk->lock.unlock();
+ }
+ if (result != NO_ERROR || mActive == 0) {
+ result = status_t(STOPPED);
+ }
+ }
+ LOGV("restoreRecord_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x",
+ result, mActive, mCblk, cblk, mCblk->flags, cblk->flags);
+
+ if (result == NO_ERROR) {
+ // from now on we switch to the newly created cblk
+ cblk = mCblk;
+ }
+ cblk->lock.lock();
+
+ LOGW_IF(result != NO_ERROR, "restoreRecord_l() error %d", result);
+
+ return result;
+}
+
// =========================================================================
AudioRecord::ClientRecordThread::ClientRecordThread(AudioRecord& receiver, bool bCanCallJava)
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index c1bed59..8d8f67b 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -148,6 +148,7 @@ status_t AudioTrack::set(
LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size());
+ AutoMutex lock(mLock);
if (mAudioTrack != 0) {
LOGE("Track already in use");
return INVALID_OPERATION;
@@ -211,8 +212,15 @@ status_t AudioTrack::set(
mAuxEffectId = 0;
// create the IAudioTrack
- status_t status = createTrack(streamType, sampleRate, format, channelCount,
- frameCount, flags, sharedBuffer, output, true);
+ status_t status = createTrack_l(streamType,
+ sampleRate,
+ format,
+ channelCount,
+ frameCount,
+ flags,
+ sharedBuffer,
+ output,
+ true);
if (status != NO_ERROR) {
return status;
@@ -312,37 +320,38 @@ void AudioTrack::start()
}
AutoMutex lock(mLock);
+ // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
+ // while we are accessing the cblk
+ sp <IAudioTrack> audioTrack = mAudioTrack;
+ sp <IMemory> iMem = mCblkMemory;
+ audio_track_cblk_t* cblk = mCblk;
+
if (mActive == 0) {
mActive = 1;
- mNewPosition = mCblk->server + mUpdatePeriod;
- mCblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
- mCblk->waitTimeMs = 0;
- mCblk->flags &= ~CBLK_DISABLED_ON;
+ mNewPosition = cblk->server + mUpdatePeriod;
+ cblk->bufferTimeoutMs = MAX_STARTUP_TIMEOUT_MS;
+ cblk->waitTimeMs = 0;
+ cblk->flags &= ~CBLK_DISABLED_ON;
if (t != 0) {
t->run("AudioTrackThread", THREAD_PRIORITY_AUDIO_CLIENT);
} else {
setpriority(PRIO_PROCESS, 0, THREAD_PRIORITY_AUDIO_CLIENT);
}
- if (mCblk->flags & CBLK_INVALID_MSK) {
- LOGW("start() track %p invalidated, creating a new one", this);
- // no need to clear the invalid flag as this cblk will not be used anymore
- // force new track creation
- status = DEAD_OBJECT;
- } else {
+ LOGV("start %p before lock cblk %p", this, mCblk);
+ cblk->lock.lock();
+ if (!(cblk->flags & CBLK_INVALID_MSK)) {
+ cblk->lock.unlock();
status = mAudioTrack->start();
- }
- if (status == DEAD_OBJECT) {
- LOGV("start() dead IAudioTrack: creating a new one");
- status = createTrack(mStreamType, mCblk->sampleRate, mFormat, mChannelCount,
- mFrameCount, mFlags, mSharedBuffer, getOutput(), false);
- if (status == NO_ERROR) {
- status = mAudioTrack->start();
- if (status == NO_ERROR) {
- mNewPosition = mCblk->server + mUpdatePeriod;
- }
+ cblk->lock.lock();
+ if (status == DEAD_OBJECT) {
+ cblk->flags |= CBLK_INVALID_MSK;
}
}
+ if (cblk->flags & CBLK_INVALID_MSK) {
+ status = restoreTrack_l(cblk, true);
+ }
+ cblk->lock.unlock();
if (status != NO_ERROR) {
LOGV("start() failed");
mActive = 0;
@@ -375,14 +384,14 @@ void AudioTrack::stop()
mAudioTrack->stop();
// Cancel loops (If we are in the middle of a loop, playback
// would not stop until loopCount reaches 0).
- setLoop(0, 0, 0);
+ setLoop_l(0, 0, 0);
// the playback head position will reset to 0, so if a marker is set, we need
// to activate it again
mMarkerReached = false;
// Force flush if a shared buffer is used otherwise audioflinger
// will not stop before end of buffer is reached.
if (mSharedBuffer != 0) {
- flush();
+ flush_l();
}
if (t != 0) {
t->requestExit();
@@ -403,6 +412,13 @@ bool AudioTrack::stopped() const
void AudioTrack::flush()
{
+ AutoMutex lock(mLock);
+ flush_l();
+}
+
+// must be called with mLock held
+void AudioTrack::flush_l()
+{
LOGV("flush");
// clear playback marker and periodic update counter
@@ -445,6 +461,7 @@ status_t AudioTrack::setVolume(float left, float right)
return BAD_VALUE;
}
+ AutoMutex lock(mLock);
mVolume[LEFT] = left;
mVolume[RIGHT] = right;
@@ -470,6 +487,7 @@ status_t AudioTrack::setAuxEffectSendLevel(float level)
if (level > 1.0f) {
return BAD_VALUE;
}
+ AutoMutex lock(mLock);
mSendLevel = level;
@@ -495,17 +513,26 @@ status_t AudioTrack::setSampleRate(int rate)
// Resampler implementation limits input sampling rate to 2 x output sampling rate.
if (rate <= 0 || rate > afSamplingRate*2 ) return BAD_VALUE;
+ AutoMutex lock(mLock);
mCblk->sampleRate = rate;
return NO_ERROR;
}
uint32_t AudioTrack::getSampleRate()
{
+ AutoMutex lock(mLock);
return mCblk->sampleRate;
}
status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount)
{
+ AutoMutex lock(mLock);
+ return setLoop_l(loopStart, loopEnd, loopCount);
+}
+
+// must be called with mLock held
+status_t AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount)
+{
audio_track_cblk_t* cblk = mCblk;
Mutex::Autolock _l(cblk->lock);
@@ -540,6 +567,7 @@ status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount
status_t AudioTrack::getLoop(uint32_t *loopStart, uint32_t *loopEnd, int *loopCount)
{
+ AutoMutex lock(mLock);
if (loopStart != 0) {
*loopStart = mCblk->loopStart;
}
@@ -599,6 +627,7 @@ status_t AudioTrack::getPositionUpdatePeriod(uint32_t *updatePeriod)
status_t AudioTrack::setPosition(uint32_t position)
{
+ AutoMutex lock(mLock);
Mutex::Autolock _l(mCblk->lock);
if (!stopped()) return INVALID_OPERATION;
@@ -614,7 +643,7 @@ status_t AudioTrack::setPosition(uint32_t position)
status_t AudioTrack::getPosition(uint32_t *position)
{
if (position == 0) return BAD_VALUE;
-
+ AutoMutex lock(mLock);
*position = mCblk->server;
return NO_ERROR;
@@ -622,9 +651,11 @@ status_t AudioTrack::getPosition(uint32_t *position)
status_t AudioTrack::reload()
{
+ AutoMutex lock(mLock);
+
if (!stopped()) return INVALID_OPERATION;
- flush();
+ flush_l();
mCblk->stepUser(mCblk->frameCount);
@@ -633,6 +664,13 @@ status_t AudioTrack::reload()
audio_io_handle_t AudioTrack::getOutput()
{
+ AutoMutex lock(mLock);
+ return getOutput_l();
+}
+
+// must be called with mLock held
+audio_io_handle_t AudioTrack::getOutput_l()
+{
return AudioSystem::getOutput((AudioSystem::stream_type)mStreamType,
mCblk->sampleRate, mFormat, mChannels, (AudioSystem::output_flags)mFlags);
}
@@ -654,7 +692,8 @@ status_t AudioTrack::attachAuxEffect(int effectId)
// -------------------------------------------------------------------------
-status_t AudioTrack::createTrack(
+// must be called with mLock held
+status_t AudioTrack::createTrack_l(
int streamType,
uint32_t sampleRate,
int format,
@@ -774,6 +813,7 @@ status_t AudioTrack::createTrack(
status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
{
+ AutoMutex lock(mLock);
int active;
status_t result;
audio_track_cblk_t* cblk = mCblk;
@@ -800,12 +840,17 @@ status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
return WOULD_BLOCK;
}
if (!(cblk->flags & CBLK_INVALID_MSK)) {
+ mLock.unlock();
result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
+ cblk->lock.unlock();
+ mLock.lock();
+ if (mActive == 0) {
+ return status_t(STOPPED);
+ }
+ cblk->lock.lock();
}
+
if (cblk->flags & CBLK_INVALID_MSK) {
- LOGW("obtainBuffer() track %p invalidated, creating a new one", this);
- // no need to clear the invalid flag as this cblk will not be used anymore
- cblk->lock.unlock();
goto create_new_track;
}
if (__builtin_expect(result!=NO_ERROR, false)) {
@@ -819,18 +864,17 @@ status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
//unlock cblk mutex before calling mAudioTrack->start() (see issue #1617140)
cblk->lock.unlock();
result = mAudioTrack->start();
+ cblk->lock.lock();
if (result == DEAD_OBJECT) {
- LOGW("obtainBuffer() dead IAudioTrack: creating a new one");
+ cblk->flags |= CBLK_INVALID_MSK;
create_new_track:
- result = createTrack(mStreamType, cblk->sampleRate, mFormat, mChannelCount,
- mFrameCount, mFlags, mSharedBuffer, getOutput(), false);
- if (result == NO_ERROR) {
- cblk = mCblk;
- cblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
- mAudioTrack->start();
- }
+ result = restoreTrack_l(cblk, false);
+ }
+ if (result != NO_ERROR) {
+ LOGW("obtainBuffer create Track error %d", result);
+ cblk->lock.unlock();
+ return result;
}
- cblk->lock.lock();
}
cblk->waitTimeMs = 0;
}
@@ -848,7 +892,7 @@ create_new_track:
}
// restart track if it was disabled by audioflinger due to previous underrun
- if (cblk->flags & CBLK_DISABLED_MSK) {
+ if (mActive && (cblk->flags & CBLK_DISABLED_MSK)) {
cblk->flags &= ~CBLK_DISABLED_ON;
LOGW("obtainBuffer() track %p disabled, restarting", this);
mAudioTrack->start();
@@ -883,8 +927,8 @@ create_new_track:
void AudioTrack::releaseBuffer(Buffer* audioBuffer)
{
- audio_track_cblk_t* cblk = mCblk;
- cblk->stepUser(audioBuffer->frameCount);
+ AutoMutex lock(mLock);
+ mCblk->stepUser(audioBuffer->frameCount);
}
// -------------------------------------------------------------------------
@@ -903,6 +947,13 @@ ssize_t AudioTrack::write(const void* buffer, size_t userSize)
LOGV("write %p: %d bytes, mActive=%d", this, userSize, mActive);
+ // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
+ // while we are accessing the cblk
+ mLock.lock();
+ sp <IAudioTrack> audioTrack = mAudioTrack;
+ sp <IMemory> iMem = mCblkMemory;
+ mLock.unlock();
+
ssize_t written = 0;
const int8_t *src = (const int8_t *)buffer;
Buffer audioBuffer;
@@ -953,21 +1004,29 @@ bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
uint32_t frames;
size_t writtenSize;
+ mLock.lock();
+ // acquire a strong reference on the IMemory and IAudioTrack so that they cannot be destroyed
+ // while we are accessing the cblk
+ sp <IAudioTrack> audioTrack = mAudioTrack;
+ sp <IMemory> iMem = mCblkMemory;
+ audio_track_cblk_t* cblk = mCblk;
+ mLock.unlock();
+
// Manage underrun callback
- if (mActive && (mCblk->framesReady() == 0)) {
- LOGV("Underrun user: %x, server: %x, flags %04x", mCblk->user, mCblk->server, mCblk->flags);
- if ((mCblk->flags & CBLK_UNDERRUN_MSK) == CBLK_UNDERRUN_OFF) {
+ if (mActive && (cblk->framesReady() == 0)) {
+ LOGV("Underrun user: %x, server: %x, flags %04x", cblk->user, cblk->server, cblk->flags);
+ if ((cblk->flags & CBLK_UNDERRUN_MSK) == CBLK_UNDERRUN_OFF) {
mCbf(EVENT_UNDERRUN, mUserData, 0);
- if (mCblk->server == mCblk->frameCount) {
+ if (cblk->server == cblk->frameCount) {
mCbf(EVENT_BUFFER_END, mUserData, 0);
}
- mCblk->flags |= CBLK_UNDERRUN_ON;
+ cblk->flags |= CBLK_UNDERRUN_ON;
if (mSharedBuffer != 0) return false;
}
}
// Manage loop end callback
- while (mLoopCount > mCblk->loopCount) {
+ while (mLoopCount > cblk->loopCount) {
int loopCount = -1;
mLoopCount--;
if (mLoopCount >= 0) loopCount = mLoopCount;
@@ -977,7 +1036,7 @@ bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
// Manage marker callback
if (!mMarkerReached && (mMarkerPosition > 0)) {
- if (mCblk->server >= mMarkerPosition) {
+ if (cblk->server >= mMarkerPosition) {
mCbf(EVENT_MARKER, mUserData, (void *)&mMarkerPosition);
mMarkerReached = true;
}
@@ -985,7 +1044,7 @@ bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
// Manage new position callback
if (mUpdatePeriod > 0) {
- while (mCblk->server >= mNewPosition) {
+ while (cblk->server >= mNewPosition) {
mCbf(EVENT_NEW_POS, mUserData, (void *)&mNewPosition);
mNewPosition += mUpdatePeriod;
}
@@ -1068,6 +1127,84 @@ bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
return true;
}
+// must be called with mLock and cblk.lock held. Callers must also hold strong references on
+// the IAudioTrack and IMemory in case they are recreated here.
+// If the IAudioTrack is successfully restored, the cblk pointer is updated
+status_t AudioTrack::restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart)
+{
+ status_t result;
+
+ if (!(cblk->flags & CBLK_RESTORING_MSK)) {
+ LOGW("dead IAudioTrack, creating a new one from %s",
+ fromStart ? "start()" : "obtainBuffer()");
+
+ cblk->flags |= CBLK_RESTORING_ON;
+ // signal old cblk condition so that other threads waiting for available buffers stop
+ // waiting now
+ cblk->cv.broadcast();
+ cblk->lock.unlock();
+
+ // if the new IAudioTrack is created, createTrack_l() will modify the
+ // following member variables: mAudioTrack, mCblkMemory and mCblk.
+ // It will also delete the strong references on previous IAudioTrack and IMemory
+ result = createTrack_l(mStreamType,
+ cblk->sampleRate,
+ mFormat,
+ mChannelCount,
+ mFrameCount,
+ mFlags,
+ mSharedBuffer,
+ getOutput_l(),
+ false);
+
+ if (result == NO_ERROR) {
+ if (!fromStart) {
+ mCblk->bufferTimeoutMs = MAX_RUN_TIMEOUT_MS;
+ }
+ result = mAudioTrack->start();
+ if (fromStart && result == NO_ERROR) {
+ mNewPosition = mCblk->server + mUpdatePeriod;
+ }
+ }
+ if (result != NO_ERROR) {
+ mActive = false;
+ }
+
+ // signal old cblk condition for other threads waiting for restore completion
+ cblk->lock.lock();
+ cblk->flags |= CBLK_RESTORED_MSK;
+ cblk->cv.broadcast();
+ cblk->lock.unlock();
+ } else {
+ if (!(cblk->flags & CBLK_RESTORED_MSK)) {
+ LOGW("dead IAudioTrack, waiting for a new one");
+ mLock.unlock();
+ result = cblk->cv.waitRelative(cblk->lock, milliseconds(RESTORE_TIMEOUT_MS));
+ cblk->lock.unlock();
+ mLock.lock();
+ } else {
+ LOGW("dead IAudioTrack, already restored");
+ result = NO_ERROR;
+ cblk->lock.unlock();
+ }
+ if (result != NO_ERROR || mActive == 0) {
+ result = status_t(STOPPED);
+ }
+ }
+ LOGV("restoreTrack_l() status %d mActive %d cblk %p, old cblk %p flags %08x old flags %08x",
+ result, mActive, mCblk, cblk, mCblk->flags, cblk->flags);
+
+ if (result == NO_ERROR) {
+ // from now on we switch to the newly created cblk
+ cblk = mCblk;
+ }
+ cblk->lock.lock();
+
+ LOGW_IF(result != NO_ERROR, "restoreTrack_l() error %d", result);
+
+ return result;
+}
+
status_t AudioTrack::dump(int fd, const Vector<String16>& args) const
{
@@ -1197,7 +1334,9 @@ bool audio_track_cblk_t::stepServer(uint32_t frameCount)
this->server = s;
- cv.signal();
+ if (!(flags & CBLK_INVALID_MSK)) {
+ cv.signal();
+ }
lock.unlock();
return true;
}