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-rw-r--r--docs/html/guide/topics/renderscript/index.jd2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/html/guide/topics/renderscript/index.jd b/docs/html/guide/topics/renderscript/index.jd
index 148705c..63f341a 100644
--- a/docs/html/guide/topics/renderscript/index.jd
+++ b/docs/html/guide/topics/renderscript/index.jd
@@ -376,7 +376,7 @@ describes how these classes are generated through reflection.</p>
you call the constructor for the {@link android.renderscript.Script.FieldBase} class and specify
the amount of structures that you want to allocate memory for. To allocate memory for a primitive
type pointer, you must build an allocation manually, using the memory management classes
- described in <a href="mem-mgmt-table">Table 1</a>. The example below allocates memory for both
+ described in <a href="#mem-mgmt-table">Table 1</a>. The example below allocates memory for both
the <code>intPointer</code> and <code>touchPoints</code> pointer and binds it to the
RenderScript:</p>
<pre>