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Diffstat (limited to 'graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java')
-rw-r--r--graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java91
1 files changed, 58 insertions, 33 deletions
diff --git a/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java b/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java
index b4a228b..415061c 100644
--- a/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java
+++ b/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java
@@ -16,49 +16,74 @@
package android.renderscript;
-import android.content.Context;
-import android.content.res.Resources;
-import android.util.Log;
-
-import java.io.File;
-import java.io.IOException;
-import java.io.InputStream;
-import java.util.Map.Entry;
-import java.util.HashMap;
-
-import java.lang.reflect.Field;
-import java.lang.reflect.Modifier;
/**
- * @hide
- **/
-public class ScriptIntrinsicYuvToRGB extends ScriptIntrinsic {
+ * Intrinsic for converting an Android YUV buffer to RGB.
+ *
+ * The input allocation is supplied in NV21 format as a U8
+ * element type. The output is RGBA, the alpha channel will be
+ * set to 255.
+ */
+public final class ScriptIntrinsicYuvToRGB extends ScriptIntrinsic {
+ private Allocation mInput;
+
ScriptIntrinsicYuvToRGB(int id, RenderScript rs) {
super(id, rs);
}
+ /**
+ * Create an intrinsic for converting YUV to RGB.
+ *
+ * Supported elements types are {@link Element#U8_4}
+ *
+ * @param rs The Renderscript context
+ * @param e Element type for output
+ *
+ * @return ScriptIntrinsicYuvToRGB
+ */
+ public static ScriptIntrinsicYuvToRGB create(RenderScript rs, Element e) {
+ // 6 comes from RS_SCRIPT_INTRINSIC_YUV_TO_RGB in rsDefines.h
+ int id = rs.nScriptIntrinsicCreate(6, e.getID(rs));
+ ScriptIntrinsicYuvToRGB si = new ScriptIntrinsicYuvToRGB(id, rs);
+ return si;
+ }
- public static class Builder {
- RenderScript mRS;
-
- public Builder(RenderScript rs) {
- mRS = rs;
- }
-
- public void setInputFormat(int inputFormat) {
-
- }
-
- public void setOutputFormat(Element e) {
-
- }
-
- public ScriptIntrinsicYuvToRGB create() {
- return null;
+ /**
+ * Set the input yuv allocation, must be {@link Element#U8}.
+ *
+ * @param ain The input allocation.
+ */
+ public void setInput(Allocation ain) {
+ mInput = ain;
+ bindAllocation(ain, 0);
+ }
- }
+ /**
+ * Convert the image to RGB.
+ *
+ * @param aout Output allocation. Must match creation element
+ * type.
+ */
+ public void forEach(Allocation aout) {
+ forEach(0, null, aout, null);
+ }
+ /**
+ * Get a KernelID for this intrinsic kernel.
+ *
+ * @return Script.KernelID The KernelID object.
+ */
+ public Script.KernelID getKernelID() {
+ return createKernelID(0, 2, null, null);
}
+ /**
+ * Get a FieldID for the input field of this intrinsic.
+ *
+ * @return Script.FieldID The FieldID object.
+ */
+ public Script.FieldID getFieldID_Input() {
+ return createFieldID(0, null);
+ }
}