diff options
Diffstat (limited to 'include/gui')
-rw-r--r-- | include/gui/SurfaceTexture.h | 26 |
1 files changed, 22 insertions, 4 deletions
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h index 15c2bab..a8c7672 100644 --- a/include/gui/SurfaceTexture.h +++ b/include/gui/SurfaceTexture.h @@ -60,10 +60,16 @@ public: virtual void onFrameAvailable() = 0; }; - // tex indicates the name OpenGL texture to which images are to be streamed. - // This texture name cannot be changed once the SurfaceTexture is created. + // SurfaceTexture constructs a new SurfaceTexture object. tex indicates the + // name of the OpenGL ES texture to which images are to be streamed. This + // texture name cannot be changed once the SurfaceTexture is created. + // allowSynchronousMode specifies whether or not synchronous mode can be + // enabled. texTarget specifies the OpenGL ES texture target to which the + // texture will be bound in updateTexImage. useFenceSync specifies whether + // fences should be used to synchronize access to buffers if that behavior + // is enabled at compile-time. SurfaceTexture(GLuint tex, bool allowSynchronousMode = true, - GLenum texTarget = GL_TEXTURE_EXTERNAL_OES); + GLenum texTarget = GL_TEXTURE_EXTERNAL_OES, bool useFenceSync = true); virtual ~SurfaceTexture(); @@ -276,7 +282,8 @@ private: mTransform(0), mScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE), mTimestamp(0), - mFrameNumber(0) { + mFrameNumber(0), + mFence(EGL_NO_SYNC_KHR) { mCrop.makeInvalid(); } @@ -349,6 +356,11 @@ private: // mFrameNumber is the number of the queued frame for this slot. uint64_t mFrameNumber; + // mFence is the EGL sync object that must signal before the buffer + // associated with this buffer slot may be dequeued. It is initialized + // to EGL_NO_SYNC_KHR when the buffer is created and (optionally, based + // on a compile-time option) set to a new sync object in updateTexImage. + EGLSyncKHR mFence; }; // mSlots is the array of buffer slots that must be mirrored on the client @@ -472,6 +484,12 @@ private: // It is set by the setName method. String8 mName; + // mUseFenceSync indicates whether creation of the EGL_KHR_fence_sync + // extension should be used to prevent buffers from being dequeued before + // it's safe for them to be written. It gets set at construction time and + // never changes. + const bool mUseFenceSync; + // mMutex is the mutex used to prevent concurrent access to the member // variables of SurfaceTexture objects. It must be locked whenever the // member variables are accessed. |