diff options
Diffstat (limited to 'libs/gui/Surface.cpp')
-rw-r--r-- | libs/gui/Surface.cpp | 386 |
1 files changed, 0 insertions, 386 deletions
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp deleted file mode 100644 index 72b27ed..0000000 --- a/libs/gui/Surface.cpp +++ /dev/null @@ -1,386 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#define LOG_TAG "Surface" - -#include <stdint.h> -#include <errno.h> -#include <sys/types.h> -#include <sys/stat.h> - -#include <utils/CallStack.h> -#include <utils/Errors.h> -#include <utils/Log.h> -#include <utils/threads.h> - -#include <binder/IPCThreadState.h> - -#include <ui/DisplayInfo.h> -#include <ui/GraphicBuffer.h> -#include <ui/Rect.h> - -#include <gui/ISurface.h> -#include <gui/ISurfaceComposer.h> -#include <gui/Surface.h> -#include <gui/SurfaceComposerClient.h> -#include <gui/SurfaceTextureClient.h> - -namespace android { - -// ============================================================================ -// SurfaceControl -// ============================================================================ - -SurfaceControl::SurfaceControl( - const sp<SurfaceComposerClient>& client, - const sp<ISurface>& surface, - const ISurfaceComposerClient::surface_data_t& data) - : mClient(client), mSurface(surface), - mToken(data.token), mIdentity(data.identity) -{ -} - -SurfaceControl::~SurfaceControl() -{ - destroy(); -} - -void SurfaceControl::destroy() -{ - if (isValid()) { - mClient->destroySurface(mToken); - } - - // clear all references and trigger an IPC now, to make sure things - // happen without delay, since these resources are quite heavy. - mClient.clear(); - mSurface.clear(); - IPCThreadState::self()->flushCommands(); -} - -void SurfaceControl::clear() -{ - // here, the window manager tells us explicitly that we should destroy - // the surface's resource. Soon after this call, it will also release - // its last reference (which will call the dtor); however, it is possible - // that a client living in the same process still holds references which - // would delay the call to the dtor -- that is why we need this explicit - // "clear()" call. - destroy(); -} - -bool SurfaceControl::isSameSurface( - const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs) -{ - if (lhs == 0 || rhs == 0) - return false; - return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); -} - -status_t SurfaceControl::setLayer(int32_t layer) { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->setLayer(mToken, layer); -} -status_t SurfaceControl::setPosition(int32_t x, int32_t y) { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->setPosition(mToken, x, y); -} -status_t SurfaceControl::setSize(uint32_t w, uint32_t h) { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->setSize(mToken, w, h); -} -status_t SurfaceControl::hide() { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->hide(mToken); -} -status_t SurfaceControl::show(int32_t layer) { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->show(mToken, layer); -} -status_t SurfaceControl::freeze() { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->freeze(mToken); -} -status_t SurfaceControl::unfreeze() { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->unfreeze(mToken); -} -status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->setFlags(mToken, flags, mask); -} -status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->setTransparentRegionHint(mToken, transparent); -} -status_t SurfaceControl::setAlpha(float alpha) { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->setAlpha(mToken, alpha); -} -status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy); -} -status_t SurfaceControl::setFreezeTint(uint32_t tint) { - status_t err = validate(); - if (err < 0) return err; - const sp<SurfaceComposerClient>& client(mClient); - return client->setFreezeTint(mToken, tint); -} - -status_t SurfaceControl::validate() const -{ - if (mToken<0 || mClient==0) { - ALOGE("invalid token (%d, identity=%u) or client (%p)", - mToken, mIdentity, mClient.get()); - return NO_INIT; - } - return NO_ERROR; -} - -status_t SurfaceControl::writeSurfaceToParcel( - const sp<SurfaceControl>& control, Parcel* parcel) -{ - sp<ISurface> sur; - uint32_t identity = 0; - if (SurfaceControl::isValid(control)) { - sur = control->mSurface; - identity = control->mIdentity; - } - parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL); - parcel->writeStrongBinder(NULL); // NULL ISurfaceTexture in this case. - parcel->writeInt32(identity); - return NO_ERROR; -} - -sp<Surface> SurfaceControl::getSurface() const -{ - Mutex::Autolock _l(mLock); - if (mSurfaceData == 0) { - sp<SurfaceControl> surface_control(const_cast<SurfaceControl*>(this)); - mSurfaceData = new Surface(surface_control); - } - return mSurfaceData; -} - -// ============================================================================ -// Surface -// ============================================================================ - -// --------------------------------------------------------------------------- - -Surface::Surface(const sp<SurfaceControl>& surface) - : SurfaceTextureClient(), - mSurface(surface->mSurface), - mIdentity(surface->mIdentity) -{ - sp<ISurfaceTexture> st; - if (mSurface != NULL) { - st = mSurface->getSurfaceTexture(); - } - init(st); -} - -Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref) - : SurfaceTextureClient() -{ - mSurface = interface_cast<ISurface>(ref); - sp<IBinder> st_binder(parcel.readStrongBinder()); - sp<ISurfaceTexture> st; - if (st_binder != NULL) { - st = interface_cast<ISurfaceTexture>(st_binder); - } else if (mSurface != NULL) { - st = mSurface->getSurfaceTexture(); - } - - mIdentity = parcel.readInt32(); - init(st); -} - -Surface::Surface(const sp<ISurfaceTexture>& st) - : SurfaceTextureClient(), - mSurface(NULL), - mIdentity(0) -{ - init(st); -} - -status_t Surface::writeToParcel( - const sp<Surface>& surface, Parcel* parcel) -{ - sp<ISurface> sur; - sp<ISurfaceTexture> st; - uint32_t identity = 0; - if (Surface::isValid(surface)) { - sur = surface->mSurface; - st = surface->getISurfaceTexture(); - identity = surface->mIdentity; - } else if (surface != 0 && - (surface->mSurface != NULL || - surface->getISurfaceTexture() != NULL)) { - ALOGE("Parceling invalid surface with non-NULL ISurface/ISurfaceTexture as NULL: " - "mSurface = %p, surfaceTexture = %p, mIdentity = %d, ", - surface->mSurface.get(), surface->getISurfaceTexture().get(), - surface->mIdentity); - } - - parcel->writeStrongBinder(sur != NULL ? sur->asBinder() : NULL); - parcel->writeStrongBinder(st != NULL ? st->asBinder() : NULL); - parcel->writeInt32(identity); - return NO_ERROR; - -} - -Mutex Surface::sCachedSurfacesLock; -DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces; - -sp<Surface> Surface::readFromParcel(const Parcel& data) { - Mutex::Autolock _l(sCachedSurfacesLock); - sp<IBinder> binder(data.readStrongBinder()); - sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote(); - if (surface == 0) { - surface = new Surface(data, binder); - sCachedSurfaces.add(binder, surface); - } else { - // The Surface was found in the cache, but we still should clear any - // remaining data from the parcel. - data.readStrongBinder(); // ISurfaceTexture - data.readInt32(); // identity - } - if (surface->mSurface == NULL && surface->getISurfaceTexture() == NULL) { - surface = 0; - } - cleanCachedSurfacesLocked(); - return surface; -} - -// Remove the stale entries from the surface cache. This should only be called -// with sCachedSurfacesLock held. -void Surface::cleanCachedSurfacesLocked() { - for (int i = sCachedSurfaces.size()-1; i >= 0; --i) { - wp<Surface> s(sCachedSurfaces.valueAt(i)); - if (s == 0 || s.promote() == 0) { - sCachedSurfaces.removeItemsAt(i); - } - } -} - -void Surface::init(const sp<ISurfaceTexture>& surfaceTexture) -{ - if (mSurface != NULL || surfaceTexture != NULL) { - ALOGE_IF(surfaceTexture==0, "got a NULL ISurfaceTexture from ISurface"); - if (surfaceTexture != NULL) { - setISurfaceTexture(surfaceTexture); - setUsage(GraphicBuffer::USAGE_HW_RENDER); - } - - DisplayInfo dinfo; - SurfaceComposerClient::getDisplayInfo(0, &dinfo); - const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi; - const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi; - const_cast<uint32_t&>(ANativeWindow::flags) = 0; - } -} - -Surface::~Surface() -{ - // clear all references and trigger an IPC now, to make sure things - // happen without delay, since these resources are quite heavy. - mSurface.clear(); - IPCThreadState::self()->flushCommands(); -} - -bool Surface::isValid() { - return getISurfaceTexture() != NULL; -} - -sp<ISurfaceTexture> Surface::getSurfaceTexture() { - return getISurfaceTexture(); -} - -sp<IBinder> Surface::asBinder() const { - return mSurface!=0 ? mSurface->asBinder() : 0; -} - -// ---------------------------------------------------------------------------- - -int Surface::query(int what, int* value) const { - switch (what) { - case NATIVE_WINDOW_CONCRETE_TYPE: - *value = NATIVE_WINDOW_SURFACE; - return NO_ERROR; - } - return SurfaceTextureClient::query(what, value); -} - -// ---------------------------------------------------------------------------- - -status_t Surface::lock(SurfaceInfo* other, Region* inOutDirtyRegion) { - ANativeWindow_Buffer outBuffer; - - ARect temp; - ARect* inOutDirtyBounds = NULL; - if (inOutDirtyRegion) { - temp = inOutDirtyRegion->getBounds(); - inOutDirtyBounds = &temp; - } - - status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds); - - if (err == NO_ERROR) { - other->w = uint32_t(outBuffer.width); - other->h = uint32_t(outBuffer.height); - other->s = uint32_t(outBuffer.stride); - other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN; - other->format = uint32_t(outBuffer.format); - other->bits = outBuffer.bits; - } - - if (inOutDirtyRegion) { - inOutDirtyRegion->set( static_cast<Rect const&>(temp) ); - } - - return err; -} - -status_t Surface::unlockAndPost() { - return SurfaceTextureClient::unlockAndPost(); -} - -// ---------------------------------------------------------------------------- -}; // namespace android |