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-rw-r--r--libs/gui/Surface.cpp386
1 files changed, 0 insertions, 386 deletions
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
deleted file mode 100644
index 72b27ed..0000000
--- a/libs/gui/Surface.cpp
+++ /dev/null
@@ -1,386 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "Surface"
-
-#include <stdint.h>
-#include <errno.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-
-#include <utils/CallStack.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/threads.h>
-
-#include <binder/IPCThreadState.h>
-
-#include <ui/DisplayInfo.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/Rect.h>
-
-#include <gui/ISurface.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-#include <gui/SurfaceTextureClient.h>
-
-namespace android {
-
-// ============================================================================
-// SurfaceControl
-// ============================================================================
-
-SurfaceControl::SurfaceControl(
- const sp<SurfaceComposerClient>& client,
- const sp<ISurface>& surface,
- const ISurfaceComposerClient::surface_data_t& data)
- : mClient(client), mSurface(surface),
- mToken(data.token), mIdentity(data.identity)
-{
-}
-
-SurfaceControl::~SurfaceControl()
-{
- destroy();
-}
-
-void SurfaceControl::destroy()
-{
- if (isValid()) {
- mClient->destroySurface(mToken);
- }
-
- // clear all references and trigger an IPC now, to make sure things
- // happen without delay, since these resources are quite heavy.
- mClient.clear();
- mSurface.clear();
- IPCThreadState::self()->flushCommands();
-}
-
-void SurfaceControl::clear()
-{
- // here, the window manager tells us explicitly that we should destroy
- // the surface's resource. Soon after this call, it will also release
- // its last reference (which will call the dtor); however, it is possible
- // that a client living in the same process still holds references which
- // would delay the call to the dtor -- that is why we need this explicit
- // "clear()" call.
- destroy();
-}
-
-bool SurfaceControl::isSameSurface(
- const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
-{
- if (lhs == 0 || rhs == 0)
- return false;
- return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
-}
-
-status_t SurfaceControl::setLayer(int32_t layer) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setLayer(mToken, layer);
-}
-status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setPosition(mToken, x, y);
-}
-status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setSize(mToken, w, h);
-}
-status_t SurfaceControl::hide() {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->hide(mToken);
-}
-status_t SurfaceControl::show(int32_t layer) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->show(mToken, layer);
-}
-status_t SurfaceControl::freeze() {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->freeze(mToken);
-}
-status_t SurfaceControl::unfreeze() {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->unfreeze(mToken);
-}
-status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setFlags(mToken, flags, mask);
-}
-status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setTransparentRegionHint(mToken, transparent);
-}
-status_t SurfaceControl::setAlpha(float alpha) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setAlpha(mToken, alpha);
-}
-status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
-}
-status_t SurfaceControl::setFreezeTint(uint32_t tint) {
- status_t err = validate();
- if (err < 0) return err;
- const sp<SurfaceComposerClient>& client(mClient);
- return client->setFreezeTint(mToken, tint);
-}
-
-status_t SurfaceControl::validate() const
-{
- if (mToken<0 || mClient==0) {
- ALOGE("invalid token (%d, identity=%u) or client (%p)",
- mToken, mIdentity, mClient.get());
- return NO_INIT;
- }
- return NO_ERROR;
-}
-
-status_t SurfaceControl::writeSurfaceToParcel(
- const sp<SurfaceControl>& control, Parcel* parcel)
-{
- sp<ISurface> sur;
- uint32_t identity = 0;
- if (SurfaceControl::isValid(control)) {
- sur = control->mSurface;
- identity = control->mIdentity;
- }
- parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
- parcel->writeStrongBinder(NULL); // NULL ISurfaceTexture in this case.
- parcel->writeInt32(identity);
- return NO_ERROR;
-}
-
-sp<Surface> SurfaceControl::getSurface() const
-{
- Mutex::Autolock _l(mLock);
- if (mSurfaceData == 0) {
- sp<SurfaceControl> surface_control(const_cast<SurfaceControl*>(this));
- mSurfaceData = new Surface(surface_control);
- }
- return mSurfaceData;
-}
-
-// ============================================================================
-// Surface
-// ============================================================================
-
-// ---------------------------------------------------------------------------
-
-Surface::Surface(const sp<SurfaceControl>& surface)
- : SurfaceTextureClient(),
- mSurface(surface->mSurface),
- mIdentity(surface->mIdentity)
-{
- sp<ISurfaceTexture> st;
- if (mSurface != NULL) {
- st = mSurface->getSurfaceTexture();
- }
- init(st);
-}
-
-Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref)
- : SurfaceTextureClient()
-{
- mSurface = interface_cast<ISurface>(ref);
- sp<IBinder> st_binder(parcel.readStrongBinder());
- sp<ISurfaceTexture> st;
- if (st_binder != NULL) {
- st = interface_cast<ISurfaceTexture>(st_binder);
- } else if (mSurface != NULL) {
- st = mSurface->getSurfaceTexture();
- }
-
- mIdentity = parcel.readInt32();
- init(st);
-}
-
-Surface::Surface(const sp<ISurfaceTexture>& st)
- : SurfaceTextureClient(),
- mSurface(NULL),
- mIdentity(0)
-{
- init(st);
-}
-
-status_t Surface::writeToParcel(
- const sp<Surface>& surface, Parcel* parcel)
-{
- sp<ISurface> sur;
- sp<ISurfaceTexture> st;
- uint32_t identity = 0;
- if (Surface::isValid(surface)) {
- sur = surface->mSurface;
- st = surface->getISurfaceTexture();
- identity = surface->mIdentity;
- } else if (surface != 0 &&
- (surface->mSurface != NULL ||
- surface->getISurfaceTexture() != NULL)) {
- ALOGE("Parceling invalid surface with non-NULL ISurface/ISurfaceTexture as NULL: "
- "mSurface = %p, surfaceTexture = %p, mIdentity = %d, ",
- surface->mSurface.get(), surface->getISurfaceTexture().get(),
- surface->mIdentity);
- }
-
- parcel->writeStrongBinder(sur != NULL ? sur->asBinder() : NULL);
- parcel->writeStrongBinder(st != NULL ? st->asBinder() : NULL);
- parcel->writeInt32(identity);
- return NO_ERROR;
-
-}
-
-Mutex Surface::sCachedSurfacesLock;
-DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces;
-
-sp<Surface> Surface::readFromParcel(const Parcel& data) {
- Mutex::Autolock _l(sCachedSurfacesLock);
- sp<IBinder> binder(data.readStrongBinder());
- sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote();
- if (surface == 0) {
- surface = new Surface(data, binder);
- sCachedSurfaces.add(binder, surface);
- } else {
- // The Surface was found in the cache, but we still should clear any
- // remaining data from the parcel.
- data.readStrongBinder(); // ISurfaceTexture
- data.readInt32(); // identity
- }
- if (surface->mSurface == NULL && surface->getISurfaceTexture() == NULL) {
- surface = 0;
- }
- cleanCachedSurfacesLocked();
- return surface;
-}
-
-// Remove the stale entries from the surface cache. This should only be called
-// with sCachedSurfacesLock held.
-void Surface::cleanCachedSurfacesLocked() {
- for (int i = sCachedSurfaces.size()-1; i >= 0; --i) {
- wp<Surface> s(sCachedSurfaces.valueAt(i));
- if (s == 0 || s.promote() == 0) {
- sCachedSurfaces.removeItemsAt(i);
- }
- }
-}
-
-void Surface::init(const sp<ISurfaceTexture>& surfaceTexture)
-{
- if (mSurface != NULL || surfaceTexture != NULL) {
- ALOGE_IF(surfaceTexture==0, "got a NULL ISurfaceTexture from ISurface");
- if (surfaceTexture != NULL) {
- setISurfaceTexture(surfaceTexture);
- setUsage(GraphicBuffer::USAGE_HW_RENDER);
- }
-
- DisplayInfo dinfo;
- SurfaceComposerClient::getDisplayInfo(0, &dinfo);
- const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
- const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
- const_cast<uint32_t&>(ANativeWindow::flags) = 0;
- }
-}
-
-Surface::~Surface()
-{
- // clear all references and trigger an IPC now, to make sure things
- // happen without delay, since these resources are quite heavy.
- mSurface.clear();
- IPCThreadState::self()->flushCommands();
-}
-
-bool Surface::isValid() {
- return getISurfaceTexture() != NULL;
-}
-
-sp<ISurfaceTexture> Surface::getSurfaceTexture() {
- return getISurfaceTexture();
-}
-
-sp<IBinder> Surface::asBinder() const {
- return mSurface!=0 ? mSurface->asBinder() : 0;
-}
-
-// ----------------------------------------------------------------------------
-
-int Surface::query(int what, int* value) const {
- switch (what) {
- case NATIVE_WINDOW_CONCRETE_TYPE:
- *value = NATIVE_WINDOW_SURFACE;
- return NO_ERROR;
- }
- return SurfaceTextureClient::query(what, value);
-}
-
-// ----------------------------------------------------------------------------
-
-status_t Surface::lock(SurfaceInfo* other, Region* inOutDirtyRegion) {
- ANativeWindow_Buffer outBuffer;
-
- ARect temp;
- ARect* inOutDirtyBounds = NULL;
- if (inOutDirtyRegion) {
- temp = inOutDirtyRegion->getBounds();
- inOutDirtyBounds = &temp;
- }
-
- status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds);
-
- if (err == NO_ERROR) {
- other->w = uint32_t(outBuffer.width);
- other->h = uint32_t(outBuffer.height);
- other->s = uint32_t(outBuffer.stride);
- other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN;
- other->format = uint32_t(outBuffer.format);
- other->bits = outBuffer.bits;
- }
-
- if (inOutDirtyRegion) {
- inOutDirtyRegion->set( static_cast<Rect const&>(temp) );
- }
-
- return err;
-}
-
-status_t Surface::unlockAndPost() {
- return SurfaceTextureClient::unlockAndPost();
-}
-
-// ----------------------------------------------------------------------------
-}; // namespace android