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-rw-r--r--libs/hwui/OpenGLRenderer.h28
1 files changed, 14 insertions, 14 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 5f45915..da27dac 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -95,8 +95,7 @@ public:
virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op);
virtual void drawDisplayList(DisplayList* displayList);
- virtual void drawLayer(int texture, float left, float top, float right, float bottom,
- float u, float v, SkPaint* paint);
+ virtual void drawLayer(Layer* layer, float x, float y, SkPaint* paint);
virtual void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint);
virtual void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint);
virtual void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop,
@@ -133,6 +132,19 @@ protected:
*/
virtual void composeLayer(sp<Snapshot> current, sp<Snapshot> previous);
+ /**
+ * Mark the layer as dirty at the specified coordinates. The coordinates
+ * are transformed with the supplied matrix.
+ */
+ virtual void dirtyLayer(const float left, const float top,
+ const float right, const float bottom, const mat4 transform);
+
+ /**
+ * Mark the layer as dirty at the specified coordinates.
+ */
+ virtual void dirtyLayer(const float left, const float top,
+ const float right, const float bottom);
+
private:
/**
* Saves the current state of the renderer as a new snapshot.
@@ -402,18 +414,6 @@ private:
mDirtyClip = true;
}
- /**
- * Mark the layer as dirty at the specified coordinates. The coordinates
- * are transformed with the supplied matrix.
- */
- void dirtyLayer(const float left, const float top, const float right, const float bottom,
- const mat4 transform);
-
- /**
- * Mark the layer as dirty at the specified coordinates.
- */
- void dirtyLayer(const float left, const float top, const float right, const float bottom);
-
// Dimensions of the drawing surface
int mWidth, mHeight;