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-rw-r--r--opengl/java/android/opengl/GLSurfaceView.java14
1 files changed, 12 insertions, 2 deletions
diff --git a/opengl/java/android/opengl/GLSurfaceView.java b/opengl/java/android/opengl/GLSurfaceView.java
index 2a4d59b..8acbae3 100644
--- a/opengl/java/android/opengl/GLSurfaceView.java
+++ b/opengl/java/android/opengl/GLSurfaceView.java
@@ -1298,7 +1298,9 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
}
// Update the pause state.
+ boolean pausing = false;
if (mPaused != mRequestPaused) {
+ pausing = mRequestPaused;
mPaused = mRequestPaused;
sGLThreadManager.notifyAll();
if (LOG_PAUSE_RESUME) {
@@ -1324,12 +1326,16 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
lostEglContext = false;
}
- // Do we need to release the EGL surface?
- if (mHaveEglSurface && mPaused) {
+ // When pausing, release the EGL surface:
+ if (pausing && mHaveEglSurface) {
if (LOG_SURFACE) {
Log.i("GLThread", "releasing EGL surface because paused tid=" + getId());
}
stopEglSurfaceLocked();
+ }
+
+ // When pausing, optionally release the EGL Context:
+ if (pausing && mHaveEglContext) {
GLSurfaceView view = mGLSurfaceViewWeakRef.get();
boolean preserveEglContextOnPause = view == null ?
false : view.mPreserveEGLContextOnPause;
@@ -1339,6 +1345,10 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
Log.i("GLThread", "releasing EGL context because paused tid=" + getId());
}
}
+ }
+
+ // When pausing, optionally terminate EGL:
+ if (pausing) {
if (sGLThreadManager.shouldTerminateEGLWhenPausing()) {
mEglHelper.finish();
if (LOG_SURFACE) {