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-rw-r--r--services/input/SpriteController.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/services/input/SpriteController.cpp b/services/input/SpriteController.cpp
index 0ae2ab8..b15d4c8 100644
--- a/services/input/SpriteController.cpp
+++ b/services/input/SpriteController.cpp
@@ -160,7 +160,7 @@ void SpriteController::doUpdateSprites() {
status_t status = update.state.surfaceControl->setSize(desiredWidth, desiredHeight);
if (status) {
- LOGE("Error %d resizing sprite surface from %dx%d to %dx%d",
+ ALOGE("Error %d resizing sprite surface from %dx%d to %dx%d",
status, update.state.surfaceWidth, update.state.surfaceHeight,
desiredWidth, desiredHeight);
} else {
@@ -172,7 +172,7 @@ void SpriteController::doUpdateSprites() {
if (update.state.surfaceVisible) {
status = update.state.surfaceControl->hide();
if (status) {
- LOGE("Error %d hiding sprite surface after resize.", status);
+ ALOGE("Error %d hiding sprite surface after resize.", status);
} else {
update.state.surfaceVisible = false;
}
@@ -200,7 +200,7 @@ void SpriteController::doUpdateSprites() {
Surface::SurfaceInfo surfaceInfo;
status_t status = surface->lock(&surfaceInfo);
if (status) {
- LOGE("Error %d locking sprite surface before drawing.", status);
+ ALOGE("Error %d locking sprite surface before drawing.", status);
} else {
SkBitmap surfaceBitmap;
ssize_t bpr = surfaceInfo.s * bytesPerPixel(surfaceInfo.format);
@@ -228,7 +228,7 @@ void SpriteController::doUpdateSprites() {
status = surface->unlockAndPost();
if (status) {
- LOGE("Error %d unlocking and posting sprite surface after drawing.", status);
+ ALOGE("Error %d unlocking and posting sprite surface after drawing.", status);
} else {
update.state.surfaceDrawn = true;
update.surfaceChanged = surfaceChanged = true;
@@ -260,7 +260,7 @@ void SpriteController::doUpdateSprites() {
&& (becomingVisible || (update.state.dirty & DIRTY_ALPHA))) {
status = update.state.surfaceControl->setAlpha(update.state.alpha);
if (status) {
- LOGE("Error %d setting sprite surface alpha.", status);
+ ALOGE("Error %d setting sprite surface alpha.", status);
}
}
@@ -271,7 +271,7 @@ void SpriteController::doUpdateSprites() {
update.state.positionX - update.state.icon.hotSpotX,
update.state.positionY - update.state.icon.hotSpotY);
if (status) {
- LOGE("Error %d setting sprite surface position.", status);
+ ALOGE("Error %d setting sprite surface position.", status);
}
}
@@ -284,7 +284,7 @@ void SpriteController::doUpdateSprites() {
update.state.transformationMatrix.dsdy,
update.state.transformationMatrix.dtdy);
if (status) {
- LOGE("Error %d setting sprite surface transformation matrix.", status);
+ ALOGE("Error %d setting sprite surface transformation matrix.", status);
}
}
@@ -293,14 +293,14 @@ void SpriteController::doUpdateSprites() {
&& (becomingVisible || (update.state.dirty & DIRTY_LAYER))) {
status = update.state.surfaceControl->setLayer(surfaceLayer);
if (status) {
- LOGE("Error %d setting sprite surface layer.", status);
+ ALOGE("Error %d setting sprite surface layer.", status);
}
}
if (becomingVisible) {
status = update.state.surfaceControl->show(surfaceLayer);
if (status) {
- LOGE("Error %d showing sprite surface.", status);
+ ALOGE("Error %d showing sprite surface.", status);
} else {
update.state.surfaceVisible = true;
update.surfaceChanged = surfaceChanged = true;
@@ -308,7 +308,7 @@ void SpriteController::doUpdateSprites() {
} else if (becomingHidden) {
status = update.state.surfaceControl->hide();
if (status) {
- LOGE("Error %d hiding sprite surface.", status);
+ ALOGE("Error %d hiding sprite surface.", status);
} else {
update.state.surfaceVisible = false;
update.surfaceChanged = surfaceChanged = true;
@@ -372,7 +372,7 @@ sp<SurfaceControl> SpriteController::obtainSurface(int32_t width, int32_t height
String8("Sprite"), 0, width, height, PIXEL_FORMAT_RGBA_8888);
if (surfaceControl == NULL || !surfaceControl->isValid()
|| !surfaceControl->getSurface()->isValid()) {
- LOGE("Error creating sprite surface.");
+ ALOGE("Error creating sprite surface.");
return NULL;
}
return surfaceControl;