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core
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java
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android
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view
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HardwareLayer.java
Commit message (
Expand
)
Author
Age
Files
Lines
*
Don't destroy the same texture twice
Romain Guy
2012-09-25
1
-0
/
+5
*
Update layers in a single batch at the beginning of a frame
Romain Guy
2012-09-21
1
-1
/
+1
*
Fix occasional crash bug with layers
Chet Haase
2012-09-17
1
-1
/
+2
*
Enable changing properties of layer paint
Chet Haase
2012-09-07
1
-0
/
+9
*
It seems that apparently useless public APIs are actually useful
Romain Guy
2012-08-08
1
-2
/
+5
*
Cleanup of libhwui
Romain Guy
2012-08-07
1
-5
/
+2
*
Remove unused View.flushLayer() API
Romain Guy
2012-07-11
1
-5
/
+0
*
Update layers' opaque property when needed
Romain Guy
2012-07-11
1
-0
/
+7
*
Handle view properties at the native level
Chet Haase
2012-03-12
1
-0
/
+19
*
Don't draw layers in buildLayer()
Michael Jurka
2012-03-06
1
-1
/
+1
*
Deferred layer updates
Romain Guy
2012-03-02
1
-0
/
+10
*
Discard framebuffer rendering queues when discarding layers
Romain Guy
2011-12-06
1
-0
/
+5
*
Revert "Discard framebuffer rendering queues when discarding layers"
Dave Burke
2011-11-14
1
-5
/
+0
*
Discard framebuffer rendering queues when discarding layers
Romain Guy
2011-11-10
1
-0
/
+5
*
Add an API to set the transform on a TextureView's surface texture.
Romain Guy
2011-08-16
1
-0
/
+8
*
Code cleanup
Romain Guy
2011-06-24
1
-2
/
+28
*
New widget: TextureView
Romain Guy
2011-04-28
1
-0
/
+12
*
Better backend for hardware layers.
Romain Guy
2011-01-11
1
-0
/
+115