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path: root/core/java/android/view/HardwareLayer.java
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* Don't destroy the same texture twiceRomain Guy2012-09-251-0/+5
* Update layers in a single batch at the beginning of a frameRomain Guy2012-09-211-1/+1
* Fix occasional crash bug with layersChet Haase2012-09-171-1/+2
* Enable changing properties of layer paintChet Haase2012-09-071-0/+9
* It seems that apparently useless public APIs are actually usefulRomain Guy2012-08-081-2/+5
* Cleanup of libhwuiRomain Guy2012-08-071-5/+2
* Remove unused View.flushLayer() APIRomain Guy2012-07-111-5/+0
* Update layers' opaque property when neededRomain Guy2012-07-111-0/+7
* Handle view properties at the native levelChet Haase2012-03-121-0/+19
* Don't draw layers in buildLayer()Michael Jurka2012-03-061-1/+1
* Deferred layer updatesRomain Guy2012-03-021-0/+10
* Discard framebuffer rendering queues when discarding layersRomain Guy2011-12-061-0/+5
* Revert "Discard framebuffer rendering queues when discarding layers"Dave Burke2011-11-141-5/+0
* Discard framebuffer rendering queues when discarding layersRomain Guy2011-11-101-0/+5
* Add an API to set the transform on a TextureView's surface texture.Romain Guy2011-08-161-0/+8
* Code cleanupRomain Guy2011-06-241-2/+28
* New widget: TextureViewRomain Guy2011-04-281-0/+12
* Better backend for hardware layers.Romain Guy2011-01-111-0/+115