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path: root/core/jni/android_view_GLES20Canvas.cpp
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* Take into account the texture layer's transform for clippingRomain Guy2012-10-171-1/+0
* Don't destroy the same texture twiceRomain Guy2012-09-251-0/+6
* Add a property to disable libhwui's scissor optimizationRomain Guy2012-09-241-2/+6
* Update layers in a single batch at the beginning of a frameRomain Guy2012-09-211-0/+12
* Fix occasional crash bug with layersChet Haase2012-09-171-8/+10
* Enable changing properties of layer paintChet Haase2012-09-071-0/+16
* Revert "Revert "Add more support for transformed clip rects and paths""Romain Guy2012-08-311-1/+2
* Revert "Add more support for transformed clip rects and paths"Mathias Agopian2012-08-311-2/+1
* Add more support for transformed clip rects and pathsRomain Guy2012-08-311-1/+2
* It seems that apparently useless public APIs are actually usefulRomain Guy2012-08-081-0/+12
* Cleanup of libhwuiRomain Guy2012-08-071-12/+0
* Rename drawGeneralText to drawTextRomain Guy2012-07-271-2/+2
* Hardware implementation of glyph positioning (bug 5443796)Raph Levien2012-07-231-2/+8
* Remove unused View.flushLayer() APIRomain Guy2012-07-111-5/+0
* Update layers' opaque property when neededRomain Guy2012-07-111-0/+8
* Track canvas clearing for swap buffers logic.Chet Haase2012-06-071-6/+6
* drop frame in case of error in updateTexImageMathias Agopian2012-05-181-4/+5
* Avoid unnecessary copy when invoking drawBitmap(int[])Romain Guy2012-05-151-6/+13
* Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)Romain Guy2012-05-141-2/+21
* Prevent WebView from crashing when detached from the windowRomain Guy2012-04-231-5/+17
* Remove USE_DISPLAY_LIST_PROPERTIES flagChet Haase2012-04-231-3/+3
* Allow fine-grained control over functors executionRomain Guy2012-04-021-2/+19
* Refactor GLES20Canvas/HardwareRenderer JNI layersRomain Guy2012-03-281-52/+5
* Use a status_t return type for GL functorsRomain Guy2012-03-261-9/+13
* Delete display list objects and resources on the UI threadRomain Guy2012-03-051-1/+1
* Deferred layer updatesRomain Guy2012-03-021-1/+9
* Add hooks to implement Canvas.drawTextOnPath() in GLRomain Guy2012-02-241-0/+36
* frameworks/base refactoring.Mathias Agopian2012-02-171-1/+1
* Record possible clip rejects when recording display listsRomain Guy2012-02-171-3/+3
* Add debug markers to OpenGLRendererRomain Guy2012-01-301-2/+15
* Add stencil buffer to the EGL configRomain Guy2012-01-301-0/+10
* Code cleaning: centralize use of #if USE_TEXT_LAYOUT_CACHEFabrice Di Meglio2012-01-271-31/+6
* Add full support for Canvas.setDrawFilter()Romain Guy2012-01-231-0/+17
* Full support for Canvas.drawPosTextRomain Guy2012-01-181-2/+2
* First pass at implementing Canvas.drawPosText() in GLRomain Guy2012-01-171-0/+52
* Free optimizationRomain Guy2012-01-171-0/+1
* Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block2012-01-081-2/+2
* Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGESteve Block2012-01-031-1/+1
* Clean TextLayout code and remove RTL_USE_HARFBUZZFabrice Di Meglio2011-12-081-34/+13
* Discard framebuffer rendering queues when discarding layersRomain Guy2011-12-061-0/+5
* Disable GLES20Canvas on emu w/o native GLJesse Hall2011-12-021-1/+10
* Revert "Discard framebuffer rendering queues when discarding layers"Dave Burke2011-11-141-5/+0
* Discard framebuffer rendering queues when discarding layersRomain Guy2011-11-101-0/+5
* Terminate EGL when an app goes in the backgroundRomain Guy2011-11-101-0/+14
* Fix bug #5371117 Regression : The Hebrew / Arabic text behavior in ICS latest...Fabrice Di Meglio2011-10-071-12/+8
* Fix bug #5332081 TextLayoutCache needs to be able to have more cache hitsFabrice Di Meglio2011-09-211-12/+16
* Revert "Fix bug #5332081 TextLayoutCache needs to be able to have more cache ...Fabrice Di Meglio2011-09-181-20/+12
* Fix bug #5332081 TextLayoutCache needs to be able to have more cache hitsFabrice Di Meglio2011-09-161-12/+20
* Fix bug #5274332 TextLayoutCache is having multiple instancesFabrice Di Meglio2011-09-071-2/+2
* Implement saveLayer*() correctlyRomain Guy2011-08-251-0/+16