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path: root/libs/hwui/Caches.cpp
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* Reduce the amount of data cached by the gradients cache.Romain Guy2011-08-011-1/+0
* Destroy layers and flush layers cache when a window is destroyed.Romain Guy2011-07-271-1/+3
* Trim OpenGLRenderer's memory usage whenever possibleRomain Guy2011-07-181-0/+34
* Fix debugging for hwui cachesKenny Root2011-07-131-1/+0
* Code cleanupRomain Guy2011-06-241-1/+1
* Prettify memory dump.Romain Guy2011-05-271-1/+1
* Add logging of graphics acceleration info to bugreportsChet Haase2011-04-011-18/+31
* Fixes cache misses and extra allocations.Romain Guy2011-02-031-0/+11
* Allocate layers from the layers pool.Romain Guy2011-02-021-6/+2
* Add rounded rects and circles support to OpenGLRenderer.Romain Guy2011-01-191-0/+4
* Cleanup implementation of hardware layers.Romain Guy2011-01-131-17/+10
* Cleanup GL objects on the correct thread.Romain Guy2011-01-121-0/+26
* Composite layers as regions.Romain Guy2011-01-101-0/+4
* Free resources only from the GL context thread.Romain Guy2010-11-111-0/+10
* Add new runtime debug flags.Romain Guy2010-11-101-0/+4
* Move all debug flags in a single place.Romain Guy2010-11-101-0/+37
* Optimize FBO drawing with regions.Romain Guy2010-11-021-9/+39
* Remove unnecessary GL calls.Romain Guy2010-10-261-0/+2
* Small cleanup.Romain Guy2010-10-251-5/+5
* Fix Caches singleton to avoid resource leaksChet Haase2010-10-241-0/+77