1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
page.title=Security and Design
parent.title=In-app Billing
parent.link=index.html
@jd:body
<div id="qv-wrapper">
<div id="qv">
<h2>In this document</h2>
<ol>
<li><a href="#billing-security">Security Best Practices</a>
<ol>
<li><a href="#unlocked">Protect Unlocked Content</a></li>
<li><a href="#obfuscate">Obfuscate Your Code</a></li>
<li><a href="#sample">Modify Sample Code</a></li>
<li><a href="#nonce">Use Secure Random Nonces</a></li>
<li><a href="#payload">Set the Developer Payload String</a></li>
<li><a href="#trademark">Report Trademark and Copyright Infringement</a></li>
<li><a href="#revocable">Implement a Revocability scheme</a></li>
<li><a href="#key">Protect Your Public Key</a></li>
</ol>
</li>
</ol>
<h2>See also</h2>
<ol>
<li><a href="{@docRoot}google/play/billing/billing_overview.html">Overview of In-app
Billing</a></li>
</ol>
</div>
</div>
<p>As you design your In-app Billing implementation, be sure to follow the security and design
guidelines that are discussed in this document. These guidelines are recommended best practices for
anyone who is using Google Play's In-app Billing service.</p>
<h2>Security Best Practices</h2>
<h3 id="sign">Perform signature verification tasks on a server</h3>
<p>If practical, you should perform signature verification on a remote server and not on a device.
Implementing the verification process on a server makes it difficult for attackers to break the
verification process by reverse engineering your .apk file. If you do offload security processing to
a remote server, be sure that the device-server handshake is secure.</p>
<h3 id="unlocked">Protect your unlocked content</h3>
<p>To prevent malicious users from redistributing your unlocked content, do not bundle it in your
.apk file. Instead, do one of the following:</p>
<ul>
<li>Use a real-time service to deliver your content, such as a content feed. Delivering content
through a real-time service allows you to keep your content fresh.</li>
<li>Use a remote server to deliver your content.</li>
</ul>
<p>When you deliver content from a remote server or a real-time service, you can store the unlocked
content in device memory or store it on the device's SD card. If you store content on an SD card, be
sure to encrypt the content and use a device-specific encryption key.</p>
<h3 id="obfuscate">Obfuscate your code</h3>
<p>You should obfuscate your In-app Billing code so it is difficult for an attacker to reverse
engineer security protocols and other application components. At a minimum, we recommend that you
run an obfuscation tool like <a
href="{@docRoot}tools/help/proguard.html">Proguard</a> on your
code.</p>
<p>In addition to running an obfuscation program, we recommend that you use the following techniques
to obfuscate your In-app Billing code.</p>
<ul>
<li>Inline methods into other methods.</li>
<li>Construct strings on the fly instead of defining them as constants.</li>
<li>Use Java reflection to call methods.</li>
</ul>
<p>Using these techniques can help reduce the attack surface of your application and help minimize
attacks that can compromise your In-app Billing implementation.</p>
<div class="note">
<p><strong>Note:</strong> If you use Proguard to obfuscate your code, you must add the following
line to your Proguard configuration file:</p>
<p><code>-keep class com.android.vending.billing.**</code></p>
</div>
<h3 id="sample">Modify all sample application code</h3>
<p>The In-app Billing sample application is publicly distributed and can be downloaded by anyone,
which means it is relatively easy for an attacker to reverse engineer your application if you use
the sample code exactly as it is published. The sample application is intended to be used only as an
example. If you use any part of the sample application, you must modify it before you publish it or
release it as part of a production application.</p>
<p>In particular, attackers look for known entry points and exit points in an application, so it is
important that you modify these parts of your code that are identical to the sample application.</p>
<h3 id="nonce">Use secure random nonces</h3>
<p>Nonces must not be predictable or reused. Always use a cryptographically secure random number
generator (like {@link java.security.SecureRandom}) when you generate nonces. This can help reduce
replay attacks.</p>
<p>Also, if you are performing nonce verification on a server, make sure that you generate the
nonces on the server.</p>
<h3 id="payload">Set the developer payload string when making purchase requests</h3>
<p>With the In-app Billing Version 3 API, you can include a 'developer payload' string token when sending your purchase request to Google Play. Typically, this is used to pass in a string token that uniquely identifies this purchase request. If you specify a string value, Google Play returns this string along with the purchase response. Subsequently, when you make queries about this purchase, Google Play returns this string together with the purchase details.</p>
<p>You should pass in a string token that helps your application to identify the user who made the purchase, so that you can later verify that this is a legitimate purchase by that user. For consumable items, you can use a randomly generated string, but for non-consumable items you should use a string that uniquely identifies the user.</p>
<p>When you get back the response from Google Play, make sure to verify that the developer payload string matches the token that you sent previously with the purchase request. As a further security precaution, you should perform the verification on your own secure server.</p>
<h3 id="trademark">Take action against trademark and copyright infringement</h3>
<p>If you see your content being redistributed on Google Play, act quickly and decisively. File a
<a href="http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&answer=141511">trademark notice
of infringement</a> or a <a href="http://www.google.com/android_dmca.html">copyright notice of
infringement</a>.</p>
<h3 id="revocable">Implement a revocability scheme for unlocked content</h3>
<p>If you are using a remote server to deliver or manage content, have your application verify the
purchase state of the unlocked content whenever a user accesses the content. This allows you to
revoke use when necessary and minimize piracy.</p>
<h3 id="key">Protect your Google Play public key</h3>
<p>To keep your public key safe from malicious users and hackers, do not embed it in any code as a
literal string. Instead, construct the string at runtime from pieces or use bit manipulation (for
example, XOR with some other string) to hide the actual key. The key itself is not secret
information, but you do not want to make it easy for a hacker or malicious user to replace the
public key with another key.</p>
|